i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations
not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing
as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive
grannas211 wrote: »i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations
not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing
as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive
i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations
not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing
as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive
grannas211 wrote: »i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations
not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing
as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive
i am actually curious where i might be wrong, i'm a bit of a noob to stam dk and the only reliable heal i've found is bloodthirst
Non pet magsorc need a HoT, surge doesn't count since you need to apply a DoT on enemy for better efficiency
Stam classes already have vigor, with a morph that can heal caster only why don't magicka classes get the same treatment ?
I mean in the middle of battle i would pop rapid regen at 10% health and it would heal a friendly who's at 90% health seriously why ?
thadjarvis wrote: »Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...
thadjarvis wrote: »Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...
One needs to be double barred + Lots of ppl hate running pets, including me.
Other one forces you to go offensive to get the heals, which is contraintuitive, or slot a dot just to make it worthwhile.
Its not all sunshine and rainbows as you might think.
thadjarvis wrote: »Is the idea to make revolving vigor easy for PvE to get that don’t want to PvP?
Taleof2Cities wrote: »Non pet magsorc need a HoT, surge doesn't count since you need to apply a DoT on enemy for better efficiency
That's why there are differences between the classes, @Reyleigh.
Each class has something they have that everyone else wants ... and something else they need another class has.
Instead of your idea which homogenizes the classes, have you checked the weapon, guild, or other skill lines for a suitable replacement?
thadjarvis wrote: »Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...
One needs to be double barred + Lots of ppl hate running pets, including me.
Other one forces you to go offensive to get the heals, which is contraintuitive, or slot a dot just to make it worthwhile.
Its not all sunshine and rainbows as you might think.
Rapid regen is part of a weapon line designed specifically to heal groups. It makes no sense to change heals to a self-heal.
It is erroneous to compare it to vigor as OP has done. Vigor does not require the caster to slot a specific weapon whereas Rapid Regen cleary doe. So the "logic" used is for that argument presented is faulty.
Taleof2Cities wrote: »Non pet magsorc need a HoT, surge doesn't count since you need to apply a DoT on enemy for better efficiency
That's why there are differences between the classes, @Reyleigh.
Each class has something they have that everyone else wants ... and something else they need another class has.
Instead of your idea which homogenizes the classes, have you checked the weapon, guild, or other skill lines for a suitable replacement?
Except some classes have everything for them : tankiness, insane healing, insane dmg and burst while some are clearly missing out on the healingthadjarvis wrote: »Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...
One needs to be double barred + Lots of ppl hate running pets, including me.
Other one forces you to go offensive to get the heals, which is contraintuitive, or slot a dot just to make it worthwhile.
Its not all sunshine and rainbows as you might think.
This precisely.Rapid regen is part of a weapon line designed specifically to heal groups. It makes no sense to change heals to a self-heal.
It is erroneous to compare it to vigor as OP has done. Vigor does not require the caster to slot a specific weapon whereas Rapid Regen cleary doe. So the "logic" used is for that argument presented is faulty.
Not really
Lots of ppl who are using resto staff in pvp do so in order to get heals for themselves and not to be a group healer
But anyway i'd be content if they add a magicka HoT in Alliance or Mages skill line that would work like vigor, make it so that mag classes can actually compete against their stamina counterparts
grannas211 wrote: »i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations
not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing
as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive
i am actually curious where i might be wrong, i'm a bit of a noob to stam dk and the only reliable heal i've found is bloodthirst
Please tell me you are not saying magsorc has no access to heals! If this is the case it is just L2P issue and the thread should be closed. RR is designed to function the way it currently functions if you don't like it, don't run it!
i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations
not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing
as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive