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Make rapid regen a self heal

Reyleigh
Reyleigh
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Stam classes already have vigor, with a morph that can heal caster only why don't magicka classes get the same treatment ?
I mean in the middle of battle i would pop rapid regen at 10% health and it would heal a friendly who's at 90% health seriously why ?
  • Browiseth
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    i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations

    not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing

    as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive
    Edited by Browiseth on February 13, 2020 10:14PM
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • relentless_turnip
    relentless_turnip
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    I would prefer they had a switch on all heals to ensure smart healing prioritised the caster. I use radiating regen as I prefer it... Even with that it often casts on everyone but me 😂 same with cauterize on my magdk. Yes I think a priority switch on smart heals would be a better all round fix for all heals.
  • grannas211
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    Browiseth wrote: »
    i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations

    not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing

    as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive

    :D
  • Browiseth
    Browiseth
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    grannas211 wrote: »
    Browiseth wrote: »
    i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations

    not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing

    as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive

    :D

    i am actually curious where i might be wrong, i'm a bit of a noob to stam dk and the only reliable heal i've found is bloodthirst
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Reyleigh
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    Browiseth wrote: »
    i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations

    not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing

    as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive

    They could simply make one morph to be selfish, wouldn't be the end of the world
    Some magicka classes don't have heals (non pet magsorcs for example), dark conversion cannot compete with the insane burst heals of a magdk, magplar, magwarden etc...
    Crit surge works well in pve but not in pvp, unless you run boundless along with it and fight in CQC which lets be honest you won't do as a magsorc
  • Reyleigh
    Reyleigh
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    Browiseth wrote: »
    grannas211 wrote: »
    Browiseth wrote: »
    i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations

    not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing

    as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive

    :D

    i am actually curious where i might be wrong, i'm a bit of a noob to stam dk and the only reliable heal i've found is bloodthirst

    Stam classes heal a lot with vigor and rally since they stack weapon dmg, one burst heal and one HOT = you never die
  • bmnoble
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    No, its a skill in the healer weapon tree what were you expecting? Use your self heals.

    I make use of radiating regen, on my back bar, in dungeons when tanking and getting a fake healer, helps keep the DD alive when they decide to scatter all over the place away from orbs and the blood altar.

    I also use it in PVP, to surf zergs for AP due to how spread out players can get.
  • Stebarnz
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    Don't zerg!
  • thadjarvis
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    I don’t main them all, but I think all but one class have a mag scaling sticky HoT plus at least one other ground HoT and a burst heal. Stam has Vigor and RoP with no realistic access to resto staff.

    Mag HoTs:
    Warden: vines (the other 3 of the healing tree except growth)
    Necro: spirit (tether, ground hot)
    DK: embers (Cauterize, ground hot)
    Templar: sweeps (living dark, ground hot)
    NB: swallow (siphoning strikes, ground hot)

    Exception:
    Sorc: surge is only HoT but it’s sticky and strong; matriarch is super strong plus a class shield
    Edited by thadjarvis on February 14, 2020 1:30AM
  • Reyleigh
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    Non pet magsorc need a HoT, surge doesn't count since you need to apply a DoT on enemy for better efficiency
  • thadjarvis
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    Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...
    Edited by thadjarvis on February 14, 2020 3:43AM
  • Taleof2Cities
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    Reyleigh wrote: »
    Non pet magsorc need a HoT, surge doesn't count since you need to apply a DoT on enemy for better efficiency

    That's why there are differences between the classes, @Reyleigh.

    Each class has something they have that everyone else wants ... and something else they need another class has.

    Instead of your idea which homogenizes the classes, have you checked the weapon, guild, or other skill lines for a suitable replacement?

    Edited by Taleof2Cities on February 14, 2020 3:49AM
  • Kurat
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    Reyleigh wrote: »
    Stam classes already have vigor, with a morph that can heal caster only why don't magicka classes get the same treatment ?
    I mean in the middle of battle i would pop rapid regen at 10% health and it would heal a friendly who's at 90% health seriously why ?

    You wanna take good skill away from healers. [snip]

    [edited to remove baiting post]
    Edited by ZOS_Ragnar on February 14, 2020 1:48PM
  • ku5h
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    thadjarvis wrote: »
    Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...

    One needs to be double barred + Lots of ppl hate running pets, including me.
    Other one forces you to go offensive to get the heals, which is contraintuitive, or slot a dot just to make it worthwhile.
    Its not all sunshine and rainbows as you might think.
  • idk
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    Rapid regen is part of a weapon line designed specifically to heal groups. It makes no sense to change heals to a self-heal.

    It is erroneous to compare it to vigor as OP has done. Vigor does not require the caster to slot a specific weapon whereas Rapid Regen cleary doe. So the "logic" used is for that argument presented is faulty.
  • Drdeath20
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    When it comes to healing It can be 2 of the 3 things but never all of the above.

    Cheap
    Powerful
    Guranteed to heal caster

    Take your pick!
  • thadjarvis
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    ku5h wrote: »
    thadjarvis wrote: »
    Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...

    One needs to be double barred + Lots of ppl hate running pets, including me.
    Other one forces you to go offensive to get the heals, which is contraintuitive, or slot a dot just to make it worthwhile.
    Its not all sunshine and rainbows as you might think.

    If you hate pets, you really should not main a warden or magSorc damage dealer unless you’re willing to give up a lot. There will be long strings of patches in which those particular classes will not be good in some content areas without pets as they are designed from the ground up to include them.

    It’s like being a DK that doesn’t want to use DoTs or a necro that doesn’t want to summon things...you can do it but it’s hard for others to accept an ask to change X to include Y when Y is right there in your class.
    Edited by thadjarvis on February 14, 2020 5:53AM
  • Hotdog_23
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    Wish they would move vigor to fighter’s guild skill line and some version of it to the mage’s guild skill line for self-healing only. Leave the resto skill line for dedicated healers.
  • thadjarvis
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    Is the idea to make revolving vigor easy for PvE to get that don’t want to PvP?

    Fighters guild has a great heal that is better in PvE and undaunted has a stam shield which is mostly used in PvE. Vigor is by a long the best PvP Stam heal so it makes sense for it to be in that tree. PvE can make easy use of brawler or bloodcraze/bloodthirst too.

    Its really subpar in PvE as gives no stat passive or synergy. Solo: you can even do stam vMA without vigor. For any PvE group scenario resolving vigor is arguably the worst defensive stam skill.

    Ie pure PvP players need quick access to Vigor; pure PvE players have other solid options.
    ————-/////———-
    All mag classes have multiple heals. They don’t need a mag vigor.

    Don’t we want to maintain differentiation of gameplay as much as possible? Otherwise, why not just kill classes altogether?
    Edited by thadjarvis on February 14, 2020 6:33AM
  • idk
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    thadjarvis wrote: »
    Is the idea to make revolving vigor easy for PvE to get that don’t want to PvP?

    No. OP wants Rapid Regen to work just like vigor even though they are clearly not comparable since Regen requires equipping a specific weapon to use and vigor can be used by any class at any time without any such restrictions.
  • Langeston
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    Agreed. As a magblade I'm forced to slot a resto staff just to get a decent burst heal (which is a huge drawback even if it did heal me reliably.) But when I wind up dying because it heals someone else, that's just adding insult to injury.

    Ideally I'd like to have a burst heal added to the NB toolkit, but making rapid regen apply to the caster would be the next best thing.
  • Reyleigh
    Reyleigh
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    Reyleigh wrote: »
    Non pet magsorc need a HoT, surge doesn't count since you need to apply a DoT on enemy for better efficiency

    That's why there are differences between the classes, @Reyleigh.

    Each class has something they have that everyone else wants ... and something else they need another class has.

    Instead of your idea which homogenizes the classes, have you checked the weapon, guild, or other skill lines for a suitable replacement?

    Except some classes have everything for them : tankiness, insane healing, insane dmg and burst while some are clearly missing out on the healing
    ku5h wrote: »
    thadjarvis wrote: »
    Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...

    One needs to be double barred + Lots of ppl hate running pets, including me.
    Other one forces you to go offensive to get the heals, which is contraintuitive, or slot a dot just to make it worthwhile.
    Its not all sunshine and rainbows as you might think.

    This precisely.
    idk wrote: »
    Rapid regen is part of a weapon line designed specifically to heal groups. It makes no sense to change heals to a self-heal.

    It is erroneous to compare it to vigor as OP has done. Vigor does not require the caster to slot a specific weapon whereas Rapid Regen cleary doe. So the "logic" used is for that argument presented is faulty.

    Not really
    Lots of ppl who are using resto staff in pvp do so in order to get heals for themselves and not to be a group healer
    But anyway i'd be content if they add a magicka HoT in Alliance or Mages skill line that would work like vigor, make it so that mag classes can actually compete against their stamina counterparts
    Edited by Reyleigh on February 14, 2020 12:28PM
  • thadjarvis
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    Hm, what about adding a condition such that one heal of RR targets only self/ally in group. Would that solve it? Wouldn’t effect PvE healer or PvP healer (presumes PvP healer is in a group which makes sense)
    ———————————

    In meantime
    The couple magNBs I play with find brp+Ward really strong and they like that it procs on ally bc if we both need it they have radiant/funnel going and can cast ward. If it goes on ally, they stealth and recast for self if the dots are beating hots. NBs are def tricky as a cloak/hot class.

    Sorc is a personal choice to go non pet. A friend of mine does both (non pet sorc and no cloak magNB) and he does bc he likes the complex gameplay challenges knowing he would have an easier time using classes main defenses.
    Edited by thadjarvis on February 14, 2020 2:19PM
  • Iskiab
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    This is a no brainer change that should have happened a while ago.

    I just played a BG with two under CP160s on my team. They were running around at half health most of the match because of inexperience or poor healing because of gear, reason doesn’t really matter.

    Result is I couldn’t heal myself as a magblade and kept dying. It was ridiculous. I had to try and stay away from my team mates as a healer/dps to survive, it’s just poor design.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Stebarnz
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    Reyleigh wrote: »
    Reyleigh wrote: »
    Non pet magsorc need a HoT, surge doesn't count since you need to apply a DoT on enemy for better efficiency

    That's why there are differences between the classes, @Reyleigh.

    Each class has something they have that everyone else wants ... and something else they need another class has.

    Instead of your idea which homogenizes the classes, have you checked the weapon, guild, or other skill lines for a suitable replacement?

    Except some classes have everything for them : tankiness, insane healing, insane dmg and burst while some are clearly missing out on the healing
    ***5h wrote: »
    thadjarvis wrote: »
    Sure but consider what that means: a class needs access to more healing bc I don’t want to utilize their two strongest heals...

    One needs to be double barred + Lots of ppl hate running pets, including me.
    Other one forces you to go offensive to get the heals, which is contraintuitive, or slot a dot just to make it worthwhile.
    Its not all sunshine and rainbows as you might think.

    This precisely.
    idk wrote: »
    Rapid regen is part of a weapon line designed specifically to heal groups. It makes no sense to change heals to a self-heal.

    It is erroneous to compare it to vigor as OP has done. Vigor does not require the caster to slot a specific weapon whereas Rapid Regen cleary doe. So the "logic" used is for that argument presented is faulty.

    Not really
    Lots of ppl who are using resto staff in pvp do so in order to get heals for themselves and not to be a group healer
    But anyway i'd be content if they add a magicka HoT in Alliance or Mages skill line that would work like vigor, make it so that mag classes can actually compete against their stamina counterparts

    Please tell me you are not saying magsorc has no access to heals! If this is the case it is just L2P issue and the thread should be closed. RR is designed to function the way it currently functions if you don't like it, don't run it!
  • witchdoctor
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    Browiseth wrote: »
    grannas211 wrote: »
    Browiseth wrote: »
    i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations

    not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing

    as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive

    :D

    i am actually curious where i might be wrong, i'm a bit of a noob to stam dk and the only reliable heal i've found is bloodthirst

    Dragonblood: https://eso-skillbook.com/skill/dragon-blood .

    Will serve any DK well until they PVP for a weekend and get Vigor.
  • Reyleigh
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    Stebarnz wrote: »

    Please tell me you are not saying magsorc has no access to heals! If this is the case it is just L2P issue and the thread should be closed. RR is designed to function the way it currently functions if you don't like it, don't run it!

    Read again.
    Edited by Reyleigh on February 15, 2020 12:40AM
  • Stebarnz
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    Reyleigh wrote: »
    Stebarnz wrote: »

    Please tell me you are not saying magsorc has no access to heals! If this is the case it is just L2P issue and the thread should be closed. RR is designed to function the way it currently functions if you don't like it, don't run it!

    Read again.

    I read, you are mentioning mag sorc a lot and wanting RR to be your personal hot. So my question stands, if this is not the case what exactly are you asking for?

    RR is designed to play like that, doesn't need a change. If you are zerging then your fault you shouldn't get it, if you are small scale then you want a HOT on your pard, if you are solo you get it anyway!
    Edited by Stebarnz on February 15, 2020 12:44AM
  • Reyleigh
    Reyleigh
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    Simply asking for balance between stam and mag classes regarding healing
    Doesn't have to be RR as i mentionned but mag need access to a HoT since not all classes get one in their kit
    And HoT combined with a burst heal is what's making stam classes near unkillable (necros/warden/dks especially)
    Edited by Reyleigh on February 15, 2020 2:54PM
  • mb10
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    Browiseth wrote: »
    i think it's because all classes have a self heal built into their class skills somewhere, and that is more common in the magicka variations

    not so with stam builds. stam dk and stamplar certainly have the short end of the stick in regards to self heals and can be very reliant on vigor for example, whereas their mag variants have very powerful self heals in searing strike and puncturing

    as well as this, resto staff is intended to be a healer tree and weapon, to have a selfish heal on it would be pretty counter productive

    Magic night blade seriously disagrees that all classes have a self heal!

    They have no self heal, shields or anything except a heal that heals other people and costs YOU 4k health lmao ZOS haven't got a clue
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