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I'm sick of the PVP Dizzy Swing spam meta

amir412
amir412
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It's time to buff other spammable for stam classes, and make them viable.
ANY other spammable i tried beside Dizzy Swing placed me in a BIG disadvantage.

Alright, You made dizzy nicer and now EVERYONE, EVERY single stam player use this skill.

I'm fine with Dizzy Swing gets it's place at the wall of honor again,
But when 99% of stam players use this skill, you know something is wrong.
I dont ask you to nerf it, But simply buff and adjust animations to other dead spammable and provide us more options.

List of skills you can adjust to open more options:

Heroic/Deep slash - My kind of gameplay, it feels like uselss, unless youre a PVE tank.
Power Slam - How the hell, bashing your shield into someone else face does more damage than slicing them?!
Hidden Blade - Good stats wise, but no one will ever use a ranged spammable on stam class, unless they are snipers.

DK:
Stone Giant - See HiddenBlade, but also add a cast time lul

Stamcro:
Flame Skull - See HiddenBlade

Stamsorc:
It needs a spammable, cuz in this class case, its actually forced to use dizzy

Stamden:
Dive - See HiddenBlade

Give us more options and add depth to combat.
Its so boring at the moment.


Edited by amir412 on February 19, 2020 4:57PM
  • Rikumaru
    Rikumaru
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    Well maybe if ZOS didn't nerf every single good stamina spammable outside of biting jabs, we would see more variety. (Not a jab at you, more frustration in general with how they have handled skills in the last year or so.)

    Heres a list of stam spammables which they have nerfed in the last few patches:

    Surprise Attack: Removed major fracture (pretty huge).
    Heroic Slash: Mega damage nerfs.
    Puncture: It's not even a spammable anymore.
    Dizzying Swing: Stun removal (can off balance stun) and then off balance nerf.
    Crushing Weapons: Not a great spammable to begin with but heavily nerfed the restore function on the skill (used to give back more resources than you used casting it if you waited the 2 seconds.)
    Rockfist: Nerfed this patch with the weird AOE initial cast (not a great spammable to begin with either).
    Cutting Dive: Nerfed this patch with the off balance changes.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • OrderoftheDarkness
    OrderoftheDarkness
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    amir412 wrote: »
    It's time to buff other spammable for stam classes, and make them viable.
    ANY other spammable i tried beside Dizzy Swing placed me in a BIG disadvantage.

    Alright, You made dizzy nicer and now EVERYONE, EVERY single stam player use this skill.

    I'm fine with Dizzy Swing gets it's place at the wall of honor again,
    But when 99% of stam players use this skill, you know something is wrong.
    I dont ask you to nerf it, But simply buff other dead spammable and provide us more options.

    List of skills you can adjust to open more options:

    Heroic/Deep slash - My kind of gameplay, it feels like uselss, unless youre a PVE tank.
    Power Slam - How the hell, bashing your shield into someone else face does not damage than slicing them?!
    Hidden Blade - Good stats wise, but no one will ever use a ranged spammable on stam class, unless their snipers.

    DK:
    Stone Giant - See HiddenBlade

    Stamcro:
    Flame Skull - See HiddenBlade

    Stamsorc:
    It needs a spammable, cuz in this class case, its actually forced to use dizzy

    Stamden:
    Dive - See HiddenBlade

    Give us more options and add depth to combat.
    Its so boring at the moment.


    I'm glad that people are finally showing a desire to play class. Class weaving is more elegant in any case, even if it lacks power and Spammable is the basis. In the second part, I also agree with you, I would like to see more frequently used other types of weapons skills. Thanks for the topic
    P. S. If developers like to apply range to Spammable for Stam, here is an example of how even range spammable can work if correctly approach the settings. I understand this is a different game but still. In this video, he uses the ability in close combat, although it has the ability to hit at a distance of 30m (Clawing shadow). The difference is when you choose the ability to hit with 30m reduces damage, but this does not affect the travel time, because it is not a magician. Each game takes something from the rest. There are things that have already been invented.

    https://www.youtube.com/watch?v=Ve51Pl13Gwg&feature=emb_logo"]https://youtube.com/watch?v=Ve51Pl13Gwg&feature=emb_logo
    Edited by OrderoftheDarkness on February 7, 2020 12:24PM
  • KillsAllElves
    KillsAllElves
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    And people will continue to use dswing
  • amir412
    amir412
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    And people will continue to use dswing

    Because that's all what they know, Give them viable options, and u will see some diversity.
    I remember when people used only heroic>bash combo, but then dizzy came, so your point is?
    Edited by amir412 on February 7, 2020 2:11PM
  • ElvenVeil
    ElvenVeil
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    It is a very sad trend that every skill has to be nerfed so hard. but well, you won't see a dizzy swing meta next patch, with the off balance changes on pts right now. One might run the other morph, simply because lack of any spamable alternative, but dizzy is gone dead.
  • holden_caulfield
    holden_caulfield
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    Nahhh. U cant be right. If every DPS and his mother at least in BG is a monorotation magsorc or stamwhatever spamming DS Im sure is not because they can reach absurd number of kills and assista but for fair play: eso community is a kind and generous One and everybody do his best to give the opponent a good fight.

    That or they are op (in BG at least)
  • Fur_like_snow
    Fur_like_snow
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    Take the worthless gap closer off flying blade none asked for that skill to be changed in the first place. That skill should be the DW spammable but on live it’s just awful.
    Edited by Fur_like_snow on February 7, 2020 1:46PM
  • amir412
    amir412
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    And people will continue to use dswing

    @ZOS_Gilliam That's what PVP community really wants.
  • Sarousse
    Sarousse
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    I still don't get why dual wield doesn't get a real monotarget spammable.
  • MincVinyl
    MincVinyl
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    There are several reasons why dizzy is overused now and mindlessly spammed. Nobody complained or really used it before elsweyr except some old 1vXers who like how the ability played. Now because of elsweyr changes zos is gutting the ability all together.

    -shorter cast (closer to a normal spammable now except it still feels clunky to cancel)
    -removed the second aim check (so now the ability can be spammed without a second thought unlike before)
    -Damage can only match old dizzy via spamming it (lower total, but short cast>>increased damage over longer time)
    -The offbalance stun is much harder to counterplay and predict needing to break free(mostly caused by the stun being tied to medium-heavy which the animation can be canceled, which makes it seem like your character just randomly falls over. I am getting the same stun uptime as I would with the knockback, but now people take much longer to counterplay it.)
    -The stun causes your character to slide on the ground if you do break free early enough
    -Onslaught was made to be Bis, causing players to turn to dizzy aswell
    In just about every way zos has pushed dizzy to favor spamming instead of setting up combos and outplaying your opponent in some way.
    That being said dw still doesn't really work as a frontbar without using another spammable.
    S&b powerbash has yet to really be used by anyone yet, but we will see how the block changes work out on live.
    Bow could be used, but most people just use it to spam bombard now
  • FlowOne
    FlowOne
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    Bruh let’s be honest, this threads useless and game is completely ruined. No diversity in game and 0 major balance changes in upcoming patch. Rip ESO
  • holden_caulfield
    holden_caulfield
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    FlowOne wrote: »
    Bruh let’s be honest, this threads useless and game is completely ruined. No diversity in game and 0 major balance changes in upcoming patch. Rip ESO

    I keep asking myself if people who deny reality to prove to themself they are right are just delusional or have some kind of an agenda
  • KillsAllElves
    KillsAllElves
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    amir412 wrote: »
    And people will continue to use dswing

    Because that's all what they know, Give them viable options, and u will see some diversity.
    I remember when people used only heroic>bash combo, but then dizzy came, so your point is?

    not every body wants to use sword and board abilities. not every body spams dswing. and saying "that's all they know" is higly ignorant!
    players do have viable options! however constantly nerfing abilities makes things worse in this game. allowing the defensive capabilities of SnB in pvp only exacerbates the problem.

    one of the dumbest things zos has implemented in eso was the ability to use SnB in pvp.
  • Strider__Roshin
    Strider__Roshin
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    It's not a meta. There's just nothing else worth using unless you're a stamplar.
  • ecru
    ecru
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    Sarousse wrote: »
    I still don't get why dual wield doesn't get a real monotarget spammable.

    It has one, people just don't use it. It's not bad, but it's also not good. It does more damage than Dizzy if your target is sub 25%, but when a target is sub 25%, most people will be using executioner.
    Gryphon Heart
    Godslayer
    Dawnbringer
  • TheFM
    TheFM
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    ✭✭
    amir412 wrote: »
    It's time to buff other spammable for stam classes, and make them viable.
    ANY other spammable i tried beside Dizzy Swing placed me in a BIG disadvantage.

    Alright, You made dizzy nicer and now EVERYONE, EVERY single stam player use this skill.

    I'm fine with Dizzy Swing gets it's place at the wall of honor again,
    But when 99% of stam players use this skill, you know something is wrong.
    I dont ask you to nerf it, But simply buff and adjust animations other dead spammable and provide us more options.

    List of skills you can adjust to open more options:

    Heroic/Deep slash - My kind of gameplay, it feels like uselss, unless youre a PVE tank.
    Power Slam - How the hell, bashing your shield into someone else face does not damage than slicing them?!
    Hidden Blade - Good stats wise, but no one will ever use a ranged spammable on stam class, unless their snipers.

    DK:
    Stone Giant - See HiddenBlade

    Stamcro:
    Flame Skull - See HiddenBlade

    Stamsorc:
    It needs a spammable, cuz in this class case, its actually forced to use dizzy

    Stamden:
    Dive - See HiddenBlade

    Give us more options and add depth to combat.
    Its so boring at the moment.


    Stamina needs exactly 0 buffs atm. It has al the best sets and skills atm, save for magicka Templar. And with the next update will pretty much have major berserk on demand. The favouritism toward stamina is palpable.
  • Rhaegar75
    Rhaegar75
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    DS is rather tedious to use and to counter...boring, repetitive, zero customization
  • D3N7157
    D3N7157
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    evryone is going to play magicka next patch, my magcro is ready ^^
  • Mickey
    Mickey
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    TheFM wrote: »
    amir412 wrote: »
    It's time to buff other spammable for stam classes, and make them viable.
    ANY other spammable i tried beside Dizzy Swing placed me in a BIG disadvantage.

    Alright, You made dizzy nicer and now EVERYONE, EVERY single stam player use this skill.

    I'm fine with Dizzy Swing gets it's place at the wall of honor again,
    But when 99% of stam players use this skill, you know something is wrong.
    I dont ask you to nerf it, But simply buff and adjust animations other dead spammable and provide us more options.

    List of skills you can adjust to open more options:

    Heroic/Deep slash - My kind of gameplay, it feels like uselss, unless youre a PVE tank.
    Power Slam - How the hell, bashing your shield into someone else face does not damage than slicing them?!
    Hidden Blade - Good stats wise, but no one will ever use a ranged spammable on stam class, unless their snipers.

    DK:
    Stone Giant - See HiddenBlade

    Stamcro:
    Flame Skull - See HiddenBlade

    Stamsorc:
    It needs a spammable, cuz in this class case, its actually forced to use dizzy

    Stamden:
    Dive - See HiddenBlade

    Give us more options and add depth to combat.
    Its so boring at the moment.


    Stamina needs exactly 0 buffs atm. It has al the best sets and skills atm, save for magicka Templar. And with the next update will pretty much have major berserk on demand. The favouritism toward stamina is palpable.

    Remind me of this major berserk change, haven't heard of it.
  • JinxxND
    JinxxND
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    They keep nerfing everything to uselessness, SnB had heroic slash and instead of just tuning down the utility they gutted the damage, ransack which was another great spammable got it's damage gutted, you had 2 great spammable in the SnB line and they gutted them and created a 3rd in power bash which no one asked for or wanted, dw had flying dagger but that got gutted and turned into a gap closer and had its cost increased to be the same as rally, rapid strikes which probably should act like a single target jabs doesn't feel like it does any dmg.

    This combat team is just terrible when it comes to balancing and don't understand their own game that's why they are slowly ruining and making combat more and more boring every patch.
    PC NA -
    'Jinxx - Nightblade
    'Jinxx X Necromancer
  • Nord_Raseri
    Nord_Raseri
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    I miss the old cleave. I still don't use Dizzy though. I find it a bit wonky with the lag in cyro, especially after the latest hotfix on ps4(skills taking longer to pop). It would be great to see class spammables get buffed and also for stamsorc to get a spammable.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • ElvenVeil
    ElvenVeil
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    I miss the old cleave. I still don't use Dizzy though. I find it a bit wonky with the lag in cyro, especially after the latest hotfix on ps4(skills taking longer to pop). It would be great to see class spammables get buffed and also for stamsorc to get a spammable.

    old cleave ? as far as I can remember cleave had always been a bad damage skill except for a patch or two where they buffed the dot damage, and then quickly nerfed it again.
    but yeah there is a lot of old stuff I miss :( pvp was just so much more fun back before the crazy changes around the dot meta, or somewhere near that.
  • Nord_Raseri
    Nord_Raseri
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    ElvenVeil wrote: »
    I miss the old cleave. I still don't use Dizzy though. I find it a bit wonky with the lag in cyro, especially after the latest hotfix on ps4(skills taking longer to pop). It would be great to see class spammables get buffed and also for stamsorc to get a spammable.

    old cleave ? as far as I can remember cleave had always been a bad damage skill except for a patch or two where they buffed the dot damage, and then quickly nerfed it again.
    but yeah there is a lot of old stuff I miss :( pvp was just so much more fun back before the crazy changes around the dot meta, or somewhere near that.

    Cleave used to give minor heroism, and of course bleeds used to ignore physical mitigation. I just miss the extra ultigen without having to run Heroic Slash.
    Veit ég aðég hékk vindga meiði á nætr allar níu, geiri undaðr og gefinn Oðni, sjálfr sjálfum mér, á þeim meiði er manngi veit hvers hann af rótum rennr.
  • ElvenVeil
    ElvenVeil
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    ElvenVeil wrote: »
    I miss the old cleave. I still don't use Dizzy though. I find it a bit wonky with the lag in cyro, especially after the latest hotfix on ps4(skills taking longer to pop). It would be great to see class spammables get buffed and also for stamsorc to get a spammable.

    old cleave ? as far as I can remember cleave had always been a bad damage skill except for a patch or two where they buffed the dot damage, and then quickly nerfed it again.
    but yeah there is a lot of old stuff I miss :( pvp was just so much more fun back before the crazy changes around the dot meta, or somewhere near that.

    Cleave used to give minor heroism, and of course bleeds used to ignore physical mitigation. I just miss the extra ultigen without having to run Heroic Slash.

    oh yeah.. I had completely forgotten the heroism on that skill.
  • Jeezye
    Jeezye
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    I just threw together a DW stamsorc with amamzing stats and couln't wait to get my hands on in Cyro. With 60% Crit, 14k pen, 5k wepdmg and offensive buffs I couldnt TICKLE competing stamdens, templars, and necros with my Rapid Strikes and DB.

    Meanwhile, the 35k Stamden /laughts, swings two dizzys into Onslaught into Executes and Rips through my Major Evasion + Major Protection within 2,5 seconds. While this is not primarly a dizzy issue, DW as an offensive weaponchoice is a freaking joke atm.
  • FrankonPC
    FrankonPC
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    It's not just a stam thing. All spammables outside of sweeps, jabs and d-swing could see ~ 10% buff to be competitive imo.
  • Ragnarock41
    Ragnarock41
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    Unfortunately they insist on ranged spammables on melee focused classes. Combine that with the nerfs to heroic slash and steel nado and the result is almost every stam spec is using a 2 hander. Death of variety.

    Edit: The nerf to dots also plays a large role in bow and dual wield not being very popular choices, as both weapon lines have dots and when dots are not present blocking is significantly more efficient.
    Edited by Ragnarock41 on February 8, 2020 9:11PM
  • TheFM
    TheFM
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    ✭✭
    Mickey wrote: »
    TheFM wrote: »
    amir412 wrote: »
    It's time to buff other spammable for stam classes, and make them viable.
    ANY other spammable i tried beside Dizzy Swing placed me in a BIG disadvantage.

    Alright, You made dizzy nicer and now EVERYONE, EVERY single stam player use this skill.

    I'm fine with Dizzy Swing gets it's place at the wall of honor again,
    But when 99% of stam players use this skill, you know something is wrong.
    I dont ask you to nerf it, But simply buff and adjust animations other dead spammable and provide us more options.

    List of skills you can adjust to open more options:

    Heroic/Deep slash - My kind of gameplay, it feels like uselss, unless youre a PVE tank.
    Power Slam - How the hell, bashing your shield into someone else face does not damage than slicing them?!
    Hidden Blade - Good stats wise, but no one will ever use a ranged spammable on stam class, unless their snipers.

    DK:
    Stone Giant - See HiddenBlade

    Stamcro:
    Flame Skull - See HiddenBlade

    Stamsorc:
    It needs a spammable, cuz in this class case, its actually forced to use dizzy

    Stamden:
    Dive - See HiddenBlade

    Give us more options and add depth to combat.
    Its so boring at the moment.


    Stamina needs exactly 0 buffs atm. It has al the best sets and skills atm, save for magicka Templar. And with the next update will pretty much have major berserk on demand. The favouritism toward stamina is palpable.

    Remind me of this major berserk change, haven't heard of it.

    See new incoming sets
  • Finedaible
    Finedaible
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    ✭✭
    ecru wrote: »
    Sarousse wrote: »
    I still don't get why dual wield doesn't get a real monotarget spammable.

    It has one, people just don't use it. It's not bad, but it's also not good. It does more damage than Dizzy if your target is sub 25%, but when a target is sub 25%, most people will be using executioner.

    This ^

    and just to add Executioner is even better than Stamblades' Killer's Blade when you account for enchant/poison and the higher execute range. Class identity is a sad joke this patch.
  • Ankael07
    Ankael07
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    ✭✭
    FlowOne wrote: »
    Bruh let’s be honest, this threads useless and game is completely ruined. No diversity in game and 0 major balance changes in upcoming patch. Rip ESO

    Patch 1.5's magdk gods, triple proc sets dealing 15-20k damage in a second, triple shield stacking sorcs or snipe dealing 20-25k damage from stealth.


    Yeah the game is far from ruined right now
    If you want me to reply to your comment type @Ankael07 in it.
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