Catchy slogans, nothing more. Yes I can imagine that certain classes wouldn't like to have new balance overhaul, but it's not how MMOs work.
Elric_Ashborn wrote: »Catchy slogans, nothing more. Yes I can imagine that certain classes wouldn't like to have new balance overhaul, but it's not how MMOs work.
Grouping this with other MMOs in not how this works. More, your understanding of these changes, and how they relate to other MMO's doesn't work.
Catchy slogans, nothing more. Yes I can imagine that certain classes wouldn't like to have new balance overhaul, but it's not how MMOs work.
Elric_Ashborn wrote: »We had most of a year of near consistent, wild, build changes. Over four of my friends I personally know have left due to the frequency, and the predictability of changes. I can say with upmost certainty it has damaged the brand. Sure, fix what's broken, change skills (slightly) but time for wild nerfs and adjustments are over. Like I said in my previous post, there are quite a mix of classes in pvp. Ignore the people crying for nerfs. It's an endless game that only ends one way, you shutting down due to inactivity.
Focus on performance (like you've stated) and empty this entire sub forum.
Generalisations are bad.
SpiderKnight wrote: »But nerf Templars one last time before this happens.
Strider__Roshin wrote: »I hear the best Nightblade build currently is a stamden.
so frequent and predictable changes are chasing your friends away?
All FOUR of them?
you would rather have infrequent and unpredictable changes and then you'd be ok with staying?
could you elaborate on what an infrequent and unpredictable change would be? should a change happen just out of the blue and not every patch cycle.. and the change needs to be completely out of left field and then you're ok with it?
what do you even mean? do you know? have you tried reading your posts before actually posting them so that viewers of the post do not simply discount it as a complete waste of time filled with incoherent babble?[/s]
Veinblood1965 wrote: »so frequent and predictable changes are chasing your friends away?
All FOUR of them?
you would rather have infrequent and unpredictable changes and then you'd be ok with staying?
could you elaborate on what an infrequent and unpredictable change would be? should a change happen just out of the blue and not every patch cycle.. and the change needs to be completely out of left field and then you're ok with it?
what do you even mean? do you know? have you tried reading your posts before actually posting them so that viewers of the post do not simply discount it as a complete waste of time filled with incoherent babble?[/s]
An even bigger sin is posting without capital letters at the beginning of your sentences. Or at least consider trying to select the Shift key once in a while except for FOUR
you should play dota 2 to realize much different the game (dota2) for just only a two weeks compared to this game.
get over it, we need change and improvement so the game not boring and keep fresh with new ideas.
just post your feedback and they will reconsider the change and fix it.
changes are not bad, keep innovating.
Yes, a majority are, the data is in. We have different definitions of the word innovating.changes are not bad, keep innovating.
so frequent and predictable changes are chasing your friends away?
All FOUR of them?
you would rather have infrequent and unpredictable changes and then you'd be ok with staying?
could you elaborate on what an infrequent and unpredictable change would be? should a change happen just out of the blue and not every patch cycle.. and the change needs to be completely out of left field and then you're ok with it?
what do you even mean? do you know? have you tried reading your posts before actually posting them so that viewers of the post do not simply discount it as a complete waste of time filled with incoherent babble?
Narvuntien wrote: »Most people pick one build when they make a character and never change it, only the very elite players are going around trying to chase the meta.
I have been using the same pve build for years and my dps is still the same, (seems to be skill limited not gear limited)
Elric_Ashborn wrote: »Narvuntien wrote: »Most people pick one build when they make a character and never change it, only the very elite players are going around trying to chase the meta.
I have been using the same pve build for years and my dps is still the same, (seems to be skill limited not gear limited)
I don't think that is accurate at all. There is an entire market for new toons, and if "most" people stuck with a single character there would be no need for that. XP Events, Scrolls, Riding Scrolls, Crafting Scrolls, Name Change Tokens, Race Change Tokens, Skyshard Unlocks...
In-fact I know with upmost certainty the opposite is true...
Narvuntien wrote: »Elric_Ashborn wrote: »Narvuntien wrote: »Most people pick one build when they make a character and never change it, only the very elite players are going around trying to chase the meta.
I have been using the same pve build for years and my dps is still the same, (seems to be skill limited not gear limited)
I don't think that is accurate at all. There is an entire market for new toons, and if "most" people stuck with a single character there would be no need for that. XP Events, Scrolls, Riding Scrolls, Crafting Scrolls, Name Change Tokens, Race Change Tokens, Skyshard Unlocks...
In-fact I know with upmost certainty the opposite is true...
I think you misread what I said. I never mentioned alts, I said that people are not running around after the meta. they have an idea of how they want their character (each character) to work and they build that and use that regardless of the class and gear changes.
Did not misread it, you misspoke maybe? But you quite literally said "and never change it" there is only one way to take that... I never mentioned the meta, this thread did. I have (repeatedly) stated the core changes to how classes function. Being morphed completely from what they once were. Spammables and core skills taking the brunt of entire re-works. But others as well, Werewolf is a good example. If you built a werewolf you've just plain had a rough year.Most people pick one build when they make a character and never change it
I totally understand the concept of build fatigue, especially if you always feel you have to optimise, but every class and skill should be equally valid.
If they can't achieve that, with the current options, because there are just too many possible variations, they need to redo how selecting skills etc. is done and make it more standardised.
So, there are still options, but they are not so fluid that there becomes only one right answer.
All possible answers should be right and choosing a class, or skill (or CP point), should be far more about personal playstyle than about which is, currently, OP.
Elric_Ashborn wrote: »We had most of a year of near consistent, wild, build changes. Over four of my friends I personally know have left due to the frequency, and the predictability of changes. I can say with upmost certainty it has damaged the brand. Sure, fix what's broken, change skills (slightly) but time for wild nerfs and adjustments are over. Like I said in my previous post, there are quite a mix of classes in pvp. Ignore the people crying for nerfs. It's an endless game that only ends one way, you shutting down due to inactivity.
Focus on performance (like you've stated) and empty this entire sub forum.
What makes you think ZoS will consider it?
I mean they didn't even listen to us when we told them not to launch a new class and instead focus on performance. ZoS craves for changes, each patch. Each patch they add something new that forces them to nerf something old, just to sell the new sets.
Iceheart is the best example in this patch...
CleymenZero wrote: »A good rule of thumb is: anything, statement or opinion that is categorical and absolute is flawed.
Two years ago ZOS didn't want to spend time balancing the game because it would take two years to do.