Actually...there are even more.Nightblade skills and passives some work but some are broken. When you get a chance have a good look at this class. I'm only 26th level atm but I've noticed the following :->
Teleport strike Lotus fan Morph doesn't fan no snare no damage to nearby mobs and there is no additional animation. (A few flying daggers would be nice).
Assassins Blade Killers Blade doesn't appear to do 300% on targets below 25%.
Veiled Strike Surprise attack could do with an animation as I haven't a clue if its proccing ac pen or not.
There are allot of abilities I haven't tried yet but finding problems with the above so early into the game has knocked my confidence in spending skill points on other skills higher up the trees that I've heard from the community do not work properly ie haste ^^ and Mark target. So please when you get a chance please fix these.
Thanks
tylerhalversonb16_ESO wrote: »So long and thank for all the fish.
Seriously though, quitting a game 3 weeks after launch is like saying I wanted to play through the elf'd up part but didn't really want to wait for the bug fixed version.
Sorry, Did I say I was quitting? I'm pretty sure I mentioned how it is an uncoded error, and after having it only happen after the patch. Last I checked, this was a forum for technical support, to ask people about other Issues, see if people found a fix, and to bring up other issues arising.
Not a forum for some *** to tell people to quit the game.
Who cares about inconvenience bugs, FIX THE BLOODY PROGRESSION HALTING BUGS! My main quest has been bugged for a week! I have been unable to progress for a week! Stop telling me to do your trash dungeons when I just want to get to Veteran Rank 10 to do you're more then likely trash trials....
WraithAzraiel wrote: »Have they mentioned anything about having a patch tomorrow or no? All I've seen is that it "might" happen
Anyone hear anything?
WraithAzraiel wrote: »Okay they updated the patch notes - they are instituting a patch at some point but have made no mention of what they're going to do for the people the bank glitch has affected - only that it should no longer happen
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WraithAzraiel wrote: »Yea I read the patch notes - I'd still like a notice from the Powers that Be of whats going to be done to reimburse the people who got boned by these problems in the first place
ramasurinenpreub18_ESO wrote: »Please please please can you remove the stupid bugged permanent "Spirit Armor" buff, or let players cancel all buffs on their characters at least? The constant and irritating visual effects from this buff are driving a lot of us on AD bonkers!
Thank you.
WraithAzraiel wrote: »Yea I read the patch notes - I'd still like a notice from the Powers that Be of whats going to be done to reimburse the people who got boned by these problems in the first place
I'm also curious about the no stacking statement. Does that mean that you have to remove an item from your bank, combine the stack in your inventory and then put it back in your bank? That is kind of how it reads.
I could be wrong, but I believe that the auto-stacking within the guild bank was the root cause of the exploit that allowed some people to duplicate items. If that exploit was allowed to continue it would have completely broken the game economy (and it's the reason they temporarily disabled guild banks yesterday some time before the patches, as some people were apparently able to make over 1 million gold in an hour or two just by duplicating items & selling them to merchants).WraithAzraiel wrote: »Yea I read the patch notes - I'd still like a notice from the Powers that Be of whats going to be done to reimburse the people who got boned by these problems in the first place
I'm also curious about the no stacking statement. Does that mean that you have to remove an item from your bank, combine the stack in your inventory and then put it back in your bank? That is kind of how it reads.
I've read that 3 times and I still do not understand what it's talking about. I assume that it has something to do with items not properly stacking in the guild bank.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I could be wrong, but I believe that the auto-stacking within the guild bank was the root cause of the exploit that allowed some people to duplicate items. If that exploit was allowed to continue it would have completely broken the game economy (and it's the reason they temporarily disabled guild banks yesterday some time before the patches, as some people were apparently able to make over 1 million gold in an hour or two just by duplicating items & selling them to merchants).WraithAzraiel wrote: »Yea I read the patch notes - I'd still like a notice from the Powers that Be of whats going to be done to reimburse the people who got boned by these problems in the first place
I'm also curious about the no stacking statement. Does that mean that you have to remove an item from your bank, combine the stack in your inventory and then put it back in your bank? That is kind of how it reads.
I've read that 3 times and I still do not understand what it's talking about. I assume that it has something to do with items not properly stacking in the guild bank.
Yeah, but they just disabled the guild banks yesterday. If they knew about the exploit earlier (I actually only heard about it yesterday, but apparently it was pretty well known) I really don't know why they didn't disable the guild banks right away.otomodachi wrote: »I could be wrong, but I believe that the auto-stacking within the guild bank was the root cause of the exploit that allowed some people to duplicate items. If that exploit was allowed to continue it would have completely broken the game economy (and it's the reason they temporarily disabled guild banks yesterday some time before the patches, as some people were apparently able to make over 1 million gold in an hour or two just by duplicating items & selling them to merchants).WraithAzraiel wrote: »Yea I read the patch notes - I'd still like a notice from the Powers that Be of whats going to be done to reimburse the people who got boned by these problems in the first place
I'm also curious about the no stacking statement. Does that mean that you have to remove an item from your bank, combine the stack in your inventory and then put it back in your bank? That is kind of how it reads.
I've read that 3 times and I still do not understand what it's talking about. I assume that it has something to do with items not properly stacking in the guild bank.
ANd have been doing so for quite a long time, actually, much much more than 24 hours.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |