...I don't see a suggestions forum... is there one?
Anyway,
Please add an option to disable or customize the camera offset.
Currently the camera wanders to the right when you zoom out; then kind of boomerang's back to center as you zoom out further.
When the camera is centered (See
A. below), movement is very intuitive. You can kind of draw an imaginary line from your character to the center of the screen, and have a really good idea if exactly what direction your toon will move when you press W.
When the camera is off to the right, it is kind of disorienting, and makes precision movements difficult, because it lacks the intuitive simplicity of the centered camera... you can't draw that imaginary line because the frame of reference is unclear... does it still start at the character and go to the screen center (
B.)? Does it start at the character and go to left-of-screen-center (
C.)? Does it ignore the character, and go from where the character would be if centered, to screen center (
D.)? It leaves an area of uncertainty that increases exponentially with distance (
E.).

Anywho, I'm sure some like it the way it is, so please make this optional; or even give us a little slide bar in the settings so that we can control how far to the side the camera goes, and even which side if goes to (for folks who would prefer their character set more on the right side of the screen).
Me personally, I like it old school, with things centered and simple. ^_^
Thanks!
- Hal