Mojomonkeyman wrote: »Why would you invest ressources into turning something from "good enough" to "terrible", ZOS? The layout changes are beyond bad, turning tactical gameplay into cramped, brainless moshpits that noone ever asked for.
I'd be really, really interested to know who on your team was pushing those changes and making the decision to free up ressources for that instead of changes that have been actually requested by the playerbase. Total disconnect from the game, its gamplay and its community.
@ZOS_Gilliam @ZOS_BrianWheeler
Mojomonkeyman wrote: »Why would you invest ressources into turning something from "good enough" to "terrible", ZOS? The layout changes are beyond bad, turning tactical gameplay into cramped, brainless moshpits that noone ever asked for.
I'd be really, really interested to know who on your team was pushing those changes and making the decision to free up ressources for that instead of changes that have been actually requested by the playerbase. Total disconnect from the game, its gamplay and its community.
@ZOS_Gilliam @ZOS_BrianWheeler
agreed