Erase accumulated champion points on a brand new toon?

Dahveed
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Before I post, I know this is an unusual request, please keep the "omg why would you want to do this???" question to yourselves.

I'm someone who loves leveling and slowing building up power levels in games like this, and I really enjoy grinding CPs on my toon.

If one day I make a new character and want to completely reset all CPs is this possible? I am not talking about simply not spending the points, but I mean completely erasing all available CPs for my new character so that I would have to re-accumulate them with experience.

I play this game 100% solo, and for me personally I feel like just being freely given hundreds of free stat points out of the gate is just too OP and feels like cheating. I want my new character to progress from level 1-50 naturally, then to start again from level 50 with no CPs and then just slowly gaining XP again to EARN the champion points, one at a time. I absolutely love the CP system in ESO and I really like leveling up characters like this in a lot of different games.

Thanks.
  • VaranisArano
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    It is not possible to completely remove your CP once earned. You can approximate that by not spending them and gradually adding them in as you feel you "earn" the experience through playing.
  • Sylvermynx
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    Dahveed wrote: »
    Before I post, I know this is an unusual request, please keep the "omg why would you want to do this???" question to yourselves.

    I'm someone who loves leveling and slowing building up power levels in games like this, and I really enjoy grinding CPs on my toon.

    If one day I make a new character and want to completely reset all CPs is this possible? I am not talking about simply not spending the points, but I mean completely erasing all available CPs for my new character so that I would have to re-accumulate them with experience.

    I play this game 100% solo, and for me personally I feel like just being freely given hundreds of free stat points out of the gate is just too OP and feels like cheating. I want my new character to progress from level 1-50 naturally, then to start again from level 50 with no CPs and then just slowly gaining XP again to EARN the champion points, one at a time. I absolutely love the CP system in ESO and I really like leveling up characters like this in a lot of different games.

    Thanks.

    I think the only way to do that would be to start a second account.
  • SirAndy
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    CP points are account wide, just don't use them on your new character and they will have absolutely no effect on that character.

    There is no difference between not having any CP and not spending any CP, the outcome is the same.
    B)
    Edited by SirAndy on January 28, 2020 9:57PM
  • Sylvermynx
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    Well, if he really enjoys the grind to gain CP, it is somewhat of a difference. You grind it once, then it's auto available to every alt.

    So in that specific case (where the grind is what's enjoyable to the OP), the only way to grind it again is on a new account.
  • EvilAutoTech
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    You could start a character on the "other" server for your platform, or even play on a different platform. That way, you have no guilds, crafters, mats or gold. It is much more independent than just creating a second account.

  • Sylvermynx
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    You could start a character on the "other" server for your platform, or even play on a different platform. That way, you have no guilds, crafters, mats or gold. It is much more independent than just creating a second account.

    Oh, that's an even better thought!
  • snoozy
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    i really don't understand why on earth you want to put yourself through that grind again. :open_mouth:
    i wish i had that much free time :sweat_smile:
    PC EU
  • Varana
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    Because for people coming from a solo RPG background, it is not a grind. It literally is the game.

    In a game like Skyrim (and even more so in more traditional RPGs), you don't grind through levelling until you're max level and then the actual game begins.
    In those games, you do quests and explore and you get XP for that, and you spend them as you're getting them. The character growing at the same time as you advance through the story and the world, is what constitutes the game experience. If the game has a max level, reaching the max level is usually a point where you would stop playing that character, or at least finish the main quest and then stop, and re-start. There is no content that requires being at max level; on the contrary.

    It is a fundamentally different approach to playing an RPG like this.
    And ESO is actually really good in catering to that way of playing, with its scaled and relatively easy quest content. You can play ESO as if it were a single player TES game. It's not perfect, as is to be expected for a game trying to be several things at once, but the sheer amount of quest and exploration content overwhelms the shortcomings simply through size.
    Edited by Varana on January 29, 2020 10:42AM
  • TheShadowScout
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    CP are there, but its up to you if you want to use them on any new character... anyone can limit themselves to what they spend. You could very well go with an self-imposed limit of how many CP you assign to your new character at which stage.
    It's what I would do if I wanted an experience of the sort.

    Or, as has been said, start a new account, clean of CP, either by moving to the other server, or another platform, or by just making a secondary account where you have a lot of empty character slots if you like alting... thing is, you won't have your crown store purchases there either, so there is that.
    snoozy wrote: »
    i really don't understand why on earth you want to put yourself through that grind again. :open_mouth:
    For some, there is no "grind", as we just go playing the game and collect CP "en passant". (and are often a little vexed by those who do nonimmersive things to grab as many expees in as short a time as possible... but each to their own I guess)

    Some people just adore the "ding - your character got better" feeling, and then feel a little sad when there is nothing more to gain.

    Personally I would say, it might be better for ZOS to give them that "more" in non-cp ways. Add stuff people can advance through, more skill lines of various kinds people can sink their teeth (and skill points) into, stuff they can enjoy "getting better at", new skills to unlock as they progress, new passives, new whatever....
    But I would say that, would I not?
    https://forums.elderscrollsonline.com/en/discussion/492733/class-specialization-idea/p1
    https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1
    https://forums.elderscrollsonline.com/en/discussion/387560/additional-guild-ideas-mk-ii
    https://forums.elderscrollsonline.com/en/discussion/500530/worship-in-tamriel-ideas
    ;)
    Possibly even rework the champion system with sub-stars so that people can spend their CP in more varied ways, not for more power, but for more diversity!
  • oddbasket
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    This feature costs about $19.99 where you buy another copy of the standard edition.

    I'm doing it right now on a second account. Plus I'm really getting my money's worth with all the additional grind for motifs, skins, and achievements.
  • rpa
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    Play on other region. (Your real money bought stuff is account wide, which includes ESO+ and crowns but ingame crown purchases are tied to server.)
  • BisDasBlutGefriert
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    Quick question:

    I have one toon that is cp like 180, and another toon that's lvl 48. When my lvl 48 character starts hitting the CP stage, will those points be available to my cp180 character?
    ~There’s a positive in every negative. Sometimes the positive is harder to find than other times, but there is ALWAYS one there~
  • Loulong
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    Yes. Just open the CP tree and allocate the points however you like. Keep in mind the percentages round down, so 16.98% is not 17%, it's a 16% increase to that line.
  • tmbrinks
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    Quick question:

    I have one toon that is cp like 180, and another toon that's lvl 48. When my lvl 48 character starts hitting the CP stage, will those points be available to my cp180 character?

    They already are.

    CP is account wide.
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  • BisDasBlutGefriert
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    @Loulong and @tmbrinks perfect thank you!!
    ~There’s a positive in every negative. Sometimes the positive is harder to find than other times, but there is ALWAYS one there~
  • Danikat
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    I think the only way you can genuinely do this is to play on another server or account so your progress doesn't carry over.

    If you don't want to start completely from scratch the only option would be to slowly apply CP as you go along. I'm not sure if there's a practical way to track XP gained other than the actual XP bar which of course will work from your CP total, but maybe you could pick a different criteria to decide when you assign them?
    Varana wrote: »
    Because for people coming from a solo RPG background, it is not a grind. It literally is the game.

    In a game like Skyrim (and even more so in more traditional RPGs), you don't grind through levelling until you're max level and then the actual game begins.
    In those games, you do quests and explore and you get XP for that, and you spend them as you're getting them. The character growing at the same time as you advance through the story and the world, is what constitutes the game experience. If the game has a max level, reaching the max level is usually a point where you would stop playing that character, or at least finish the main quest and then stop, and re-start. There is no content that requires being at max level; on the contrary.

    It is a fundamentally different approach to playing an RPG like this.
    And ESO is actually really good in catering to that way of playing, with its scaled and relatively easy quest content. You can play ESO as if it were a single player TES game. It's not perfect, as is to be expected for a game trying to be several things at once, but the sheer amount of quest and exploration content overwhelms the shortcomings simply through size.

    I disagree with some points in that, speaking as one of the people who came from a solo RPG background. You're right that it's much more unusual (although not unheard of) to grind to the maximum level before starting to play properly in single-player games, but I disagree that levelling up the character is the game experience and I doubt anyone would stop playing a character simply because they reached the maximum level.

    It's more that levelling isn't a significant part of the experience. It's something that happens as you're playing and can sometimes be used to gate areas or activities (e.g. you won't be able to survive in an area until you're a certain level, or a quest won't be available until you level up) but it's not the point of the game. If you ask anyone how far through a single-player RPG they are they won't tell you what level their character is, they'll say which areas they've visited or completed and how much of the main storyline they've done.

    This focus on levelling up your character, either as a goal in it's own right or as something to get out of the way before you can start playing, is something I've only encountered in MMOs. In single-player games I've only heard of it for specialist repeat playthroughs, like when someone wants to try using a high level skill or item throughout the game.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • furiouslog
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    Reframe your measures of success to be your skill points, don't worry about the CP.
  • Varana
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    Hmm. Yes, I agree that levelling is not a goal in itself.
    But I would still contend that it is an integral part of the experience and how an RPG usually works. You are supposed to continue levelling while playing. That's what I meant with "it is the game" - the phases of playing the game, and levelling the character, are one and the same.

    I was fairly active in various communities around Baldur's Gate a few years back, and during the development of Pillars of Eternity. In both cases, reaching level cap before "the end" of the game, was a significant point of criticism, and level cap removers and level extensions were among the more popular utility mods for both BG1 (where you could easily hit level cap before even entering Baldur's Gate) and BG2 (and even ToB).

    In an MMO, esp. in ESO with its low gear cap, hitting level cap (or rather, CP160) is often seen as a phase before the game actually starts - like snoozy above: an unnecessary grind before you can "really" start playing. Or how many people just use dropped random gear or underlevelled crafted stuff while being u50.
    I can't think of a solo RPG that has the same weird progression where much of the advanced content is played at a time when you don't get to distribute any more points into skills and stuff.

    So I probably exaggerated a bit with restarting once you get to level cap, but I still think the general idea is a common one. At least I do - if a game makes me reach max level by playing normally (i.e. not a completionist clearing of literally every quest and monster) significantly before the end, I consider that a serious flaw. And, as I said, I'm certain I'm not alone in this.
  • Dagoth_Rac
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    When they first introduced CP, it was a flat 400,000 XP per CP (But your first 100,000 XP of the day counted 4x, so it was essentially 100,000 XP to get one CP that day, 500,000 XP to get two, 900,000 XP to get 3, etc.). That made it very hard for new players to catch up and now early CPs require much less XP and high CP require much more.

    But if you want a somewhat simpler way to figure out when you have "earned" a CP on a second character, using round numbers like 100,000 or 400,000 are not that hard to track by yourself. When you hit one of those milestones, give yourself permission to spend a CP.

    Edited: Oops. My numbers were off by a factor of 10!
    Edited by Dagoth_Rac on January 29, 2020 3:15PM
  • redgreensunset
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    Quick question:

    I have one toon that is cp like 180, and another toon that's lvl 48. When my lvl 48 character starts hitting the CP stage, will those points be available to my cp180 character?

    @BisDasBlutGefriert as others have notes they're already there and you can allocate them on that toon. Only difference is that that specific toon won't start earning cp for your account until it hits level 50.
  • LadyNalcarya
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    Dagoth_Rac wrote: »
    When they first introduced CP, it was a flat 4,000,000 XP per CP (But your first 1,000,000 XP of the day counted 4x, so it was essentially 1,000,000 XP to get one CP that day, 5,000,000 XP to get two, 9,000,000 XP to get 3, etc.). That made it very hard for new players to catch up and now early CPs require much less XP and high CP require much more.

    But if you want a somewhat simpler way to figure out when you have "earned" a CP on a second character, using round numbers like 1,000,000 or 4,000,000 are not that hard to track by yourself. When you hit one of those milestones, give yourself permission to spend a CP.

    It was 400 000 exp, but yeah I agree.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Dagoth_Rac
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    Dagoth_Rac wrote: »
    When they first introduced CP, it was a flat 4,000,000 XP per CP (But your first 1,000,000 XP of the day counted 4x, so it was essentially 1,000,000 XP to get one CP that day, 5,000,000 XP to get two, 9,000,000 XP to get 3, etc.). That made it very hard for new players to catch up and now early CPs require much less XP and high CP require much more.

    But if you want a somewhat simpler way to figure out when you have "earned" a CP on a second character, using round numbers like 1,000,000 or 4,000,000 are not that hard to track by yourself. When you hit one of those milestones, give yourself permission to spend a CP.

    It was 400 000 exp, but yeah I agree.

    Oh God! You are right. I edited original post. It was tough enough at 400K, let alone if it had been 4M!
    Edited by Dagoth_Rac on January 29, 2020 3:17PM
  • Kiralyn2000
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    Varana wrote: »
    Because for people coming from a solo RPG background, it is not a grind. It literally is the game.

    In a game like Skyrim (and even more so in more traditional RPGs), you don't grind through levelling until you're max level and then the actual game begins.

    Well, except for all the people who played Oblivion and said "I don't do any quests until I'm level 35(?), so that any Unique Item rewards I get are full power!"

    (yeah, I thought that was kind of silly. But people had all sorts of reactions to Oblivion's level scaling system.)
  • Nestor
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    Some people just adore the "ding - your character got better" feeling, and then feel a little sad when there is nothing more to gain.
    !

    You gain CP into Perpetuity. Even if your account is at the Cap. So, dont apply any CP while leveling, then once you reach L50, apply 10 Champ Points. This is what the game does anyway. Then each time you get a new Champ Point, apply one from your pool.


    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
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  • Veinblood1965
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    I'm like the OP, on my second toon I didn't allocate any CP points until 50, didn't add anything from my other toon like crafter armor, gold etc. Just totally new all the way to 50 as it was so darn boring to just be able to kill mobs with ease. It was fun not knowing if you were going to die to trash mobs and especially WB's who I couldn't solo without help.

    My last toon I added the CP points at about level twenty and it went from being tough to laughable. It's nice to have the CP if you want them however in case you leveling a new toon for end game.
    Edited by Veinblood1965 on January 29, 2020 4:04PM
  • Elsonso
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    It is not possible to completely remove your CP once earned. You can approximate that by not spending them and gradually adding them in as you feel you "earn" the experience through playing.

    This is what I do. I can just ignore the CP on new characters, especially in the formative years (below level 50). However, at 50, I usually just give in and allocate them all.

    I do have a second account, one that has no Level 50 characters, that I can play when I really want to be removed of the temptation.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • regime211
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    Dahveed wrote: »
    Before I post, I know this is an unusual request, please keep the "omg why would you want to do this???" question to yourselves.

    I'm someone who loves leveling and slowing building up power levels in games like this, and I really enjoy grinding CPs on my toon.

    If one day I make a new character and want to completely reset all CPs is this possible? I am not talking about simply not spending the points, but I mean completely erasing all available CPs for my new character so that I would have to re-accumulate them with experience.

    I play this game 100% solo, and for me personally I feel like just being freely given hundreds of free stat points out of the gate is just too OP and feels like cheating. I want my new character to progress from level 1-50 naturally, then to start again from level 50 with no CPs and then just slowly gaining XP again to EARN the champion points, one at a time. I absolutely love the CP system in ESO and I really like leveling up characters like this in a lot of different games.

    Thanks.

    "Just Dont Slot them"
  • MEBengalsFan2001
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    Dahveed wrote: »
    Before I post, I know this is an unusual request, please keep the "omg why would you want to do this???" question to yourselves.

    I'm someone who loves leveling and slowing building up power levels in games like this, and I really enjoy grinding CPs on my toon.

    If one day I make a new character and want to completely reset all CPs is this possible? I am not talking about simply not spending the points, but I mean completely erasing all available CPs for my new character so that I would have to re-accumulate them with experience.

    I play this game 100% solo, and for me personally I feel like just being freely given hundreds of free stat points out of the gate is just too OP and feels like cheating. I want my new character to progress from level 1-50 naturally, then to start again from level 50 with no CPs and then just slowly gaining XP again to EARN the champion points, one at a time. I absolutely love the CP system in ESO and I really like leveling up characters like this in a lot of different games.

    Thanks.

    Yes, it is called creating a new account.
  • KMarble
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    Dahveed wrote: »
    Before I post, I know this is an unusual request, please keep the "omg why would you want to do this???" question to yourselves.

    I'm someone who loves leveling and slowing building up power levels in games like this, and I really enjoy grinding CPs on my toon.

    If one day I make a new character and want to completely reset all CPs is this possible? I am not talking about simply not spending the points, but I mean completely erasing all available CPs for my new character so that I would have to re-accumulate them with experience.

    I play this game 100% solo, and for me personally I feel like just being freely given hundreds of free stat points out of the gate is just too OP and feels like cheating. I want my new character to progress from level 1-50 naturally, then to start again from level 50 with no CPs and then just slowly gaining XP again to EARN the champion points, one at a time. I absolutely love the CP system in ESO and I really like leveling up characters like this in a lot of different games.

    Thanks.

    OP, like you I'd prefer that CP was character based. What I plan to do with my alts (if I ever get to play them) is to keep notes of how many CP points each one gets per play session. This way I can assign just the amount of CP they earned per session.
  • bakthi
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    Well, except for all the people who played Oblivion and said "I don't do any quests until I'm level 35(?), so that any Unique Item rewards I get are full power!"

    (yeah, I thought that was kind of silly. But people had all sorts of reactions to Oblivion's level scaling system.)
    Fortunately, as usual there was a mod to auto-update items/spells as you leveled. But yeah, leveling in that game was super weird (and I modded the leveling in Morrowind also).
    Varana wrote: »
    So I probably exaggerated a bit with restarting once you get to level cap, but I still think the general idea is a common one. At least I do - if a game makes me reach max level by playing normally (i.e. not a completionist clearing of literally every quest and monster) significantly before the end, I consider that a serious flaw. And, as I said, I'm certain I'm not alone in this.
    I get what you're saying, and I did mod Fallout 3 to increase the level cap when I hit 30 before I was finished (even though I only hit like 33 by the end, it still felt wrong otherwise to stop gaining exp).

    ESO is in kind of a weird place. You can keep gaining CP, but they stop mattering after a point. I don't think it's in danger of falling into your category, though; I've done every zone story, cleared all the dungeons on at least normal, done every (non-vet) trial, maxed all craft skills, and done a fair bit of Cyrodiil on one character, and I'm not even CP800 yet. Plus that's with several other CP-level characters contributing to the pool with their own Undaunted runs, trials, etc. I think much of CP600 - CP700 came from daily writs; kinda wish I had stats for that.
    Army of me:
    CP810+: Breton Templar healer, Redguard stamina Warden, Imperial DK tank, Altmer magicka Sorceror, Orc stamina Sorceror/werewolf, Nord Necromancer tank, Khajit TG/DB Nightblade, Bosmer stamina Necromancer, Argonian Warden healer, Dunmer magicka DK, Nord Nightblade tank
    Second account, CP400+: Breton magicka Warden, Nord Nightblade healer/solo vampire, Bosmer stamina Templar/werewolf, Dunmer magicka Necromancer, Orc stamina DK, Argonian Warden tank
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