Weird that they are separate instances, they are not overland however I assume its to reduce load in Cyrodil.Delve would be separate instance I guess, maybe if they can give option to log out of campaign (outside cyrodiil) but then again it's not very frequent problem and it's all right unless you are clostrophobic or if a Zerg decide to enter same delve.
But what are the chances ?
Why would a player assume that being in a delve in Cyrodiil equals not being In Cyrodiil?
/reloadui and then trying the door again helps leaving the delve. Dying or using a teleport stone does NOT, by the way (learned that the expensive way 😭). As much as I love this game, some stuff truly sucks.
Killing a boss in a Cyrodiil delve gives you a 1-hour buff to AP earned. 20% is quite low, especially during an event when you get a 100% buff just from reading a scroll, so unless you're farming your way to Grand Overlord I wouldn't even bother. Still, the fact remains that there is an incentive to go into delves in Cyrodiil and a punishment if you do it on a full campaign...This is clearly outstandingly poor game design and should be fixed. However, I would assume it has a low incidence so it will not be prioritised or fixed any time soon.
I am curious though.
How do delves in Cyrodiil give you a 20% AP buff?
You can't. There is no warning.And how can I tell if/when my campaign becomes pop locked? Is there some kind of klaxon that goes off, or an onscreen message?
Do I get a 10 second warning to “abandon delve” in the case of imminent pop locking?
How can I tell if it’s not pop locked and it’s safe to go delving?
Merlin13KAGL wrote: »Do you know how many Cyro doors used to not work, religiously?
You can't go up or down a ladder in IC half the time during this event, and those should definitely be the same instance.
Merlin13KAGL wrote: »Do you know how many Cyro doors used to not work, religiously?
You can't go up or down a ladder in IC half the time during this event, and those should definitely be the same instance.