Skjaldbjorn wrote: »ESO_Nightingale wrote: »Skjaldbjorn wrote: »ATreeGnome wrote: »That's the point though - stamden has never really had a place in the PvE meta but it has been around for years. Players should not have to wait for some future shift in meta that may or may not even happen in order to feel like playing their favorite class isn't a complete burden to the rest of the group in semi-serious content.
It's not a secret that warden DPS have been in a bad spot, but nearly every significant buff has been geared toward warden supports. It shouldn't be that hard to simply give warden DPS a raw numbers boost to make them feel relevant until a coherent class design is in place.
That's the source of my frustration. They did exactly that with the Advanced Species change. That bumped Warden to 2nd-3rd Stam DPS. It was a solid change that should have worked as a band-aid until more meaningful, core structure changes could be implemented. It lasted a few patches before being nerfed, likely due to PVP reasons.
You have opened my eyes a little. I always saw the bandaids as a bad thing. But what you say does make sense. If they introduce a whole lot of bandaids and then while they are in place, start working under the hood, it's a more systematic approach rather than 1 at a time. Interesting.
There are two places incremental change never works unless worked on tirelessly. Politics and vidya games. This "incremental change" approach to Warden will leave a game devoid of Warden DPS.
ATreeGnome wrote: »I feel like moving the extra crit damage from being tied to chilled to activation of the bear ult would provide a good, reliable DPS boost to both warden DPS specs for PvE without having a significant impact on PvE performance. So maybe enemies that are damaged by the active part of the bear ult take 10% addition crit damage from you for 10 seconds? Or maybe from you and your 2 nearest allies?
ESO_Nightingale wrote: »I don't think buffing bear is a bad idea at all, but one of the major reasons why i suggested this specific change was so that chilled could become useful for the warden dps. It was a magicka warden oriented flavour buff that could also help out stamden to a lesser extent. It is a buff i made to be capitalised on by future buffs. Don't take that away from glacial presence.
ESO_Nightingale wrote: »Reguarding the trial balance, unfortunately i just don't think it will ever work any other way. People always find a way to get max dps. Usually by stacking 1 thing if possible. Now it's just "will it be my turn to shine in the sun?". I wish meta was decided by developers. But in a game like this, players optimise usually to levels where it gets boring really fast.
ESO_Nightingale wrote: »ATreeGnome wrote: »I feel like moving the extra crit damage from being tied to chilled to activation of the bear ult would provide a good, reliable DPS boost to both warden DPS specs for PvE without having a significant impact on PvE performance. So maybe enemies that are damaged by the active part of the bear ult take 10% addition crit damage from you for 10 seconds? Or maybe from you and your 2 nearest allies?
I don't think buffing bear is a bad idea at all, but one of the major reasons why i suggested this specific change was so that chilled could become useful for the warden dps but increasing our dps when no other class could gain that benefit. It was a magicka warden oriented flavour buff that could also help out stamden to a lesser extent. It is a buff i made to be capitalised on by future buffs. Don't take that away from glacial presence.
Skjaldbjorn wrote: »ESO_Nightingale wrote: »I don't think buffing bear is a bad idea at all, but one of the major reasons why i suggested this specific change was so that chilled could become useful for the warden dps. It was a magicka warden oriented flavour buff that could also help out stamden to a lesser extent. It is a buff i made to be capitalised on by future buffs. Don't take that away from glacial presence.
I think context is important here. The idea behind this is...okay, but not within the context. Like, Wardens don't need change in Q4. They need it now. You can't just keep saying "Well just hold on, we'll get to you" and never actually...you know, get to them lol. This change would be cool if Wardens were a middle of the pack DPS and that small adjustment could be reflected in bumping them slightly toward the top. In the current climate, this is pissing into the ocean of problems.
I think it's a perspective problem where all this will do (speaking personally and for many of the Stamden players I know), this just annoys us. This is indicative of a dev team that isn't listening. It ends up feeling like we're completely ignored and literally no one is even attempting to stem the bleeding.
I know your intentions were good, I've seen a lot of your posts and I think you want Warden to succeed, but celebrating this is like celebrating your lawn chairs surviving the fire that burned your house down.
ATreeGnome wrote: »ESO_Nightingale wrote: »ATreeGnome wrote: »I feel like moving the extra crit damage from being tied to chilled to activation of the bear ult would provide a good, reliable DPS boost to both warden DPS specs for PvE without having a significant impact on PvE performance. So maybe enemies that are damaged by the active part of the bear ult take 10% addition crit damage from you for 10 seconds? Or maybe from you and your 2 nearest allies?
I don't think buffing bear is a bad idea at all, but one of the major reasons why i suggested this specific change was so that chilled could become useful for the warden dps but increasing our dps when no other class could gain that benefit. It was a magicka warden oriented flavour buff that could also help out stamden to a lesser extent. It is a buff i made to be capitalised on by future buffs. Don't take that away from glacial presence.
I think making chilled valuable to warden DPS is a great idea, but it just doesn't do enough on it's own in the PTS iteration to help both DPS specs feel valuable.
ESO_Nightingale wrote: »Skjaldbjorn wrote: »ESO_Nightingale wrote: »I don't think buffing bear is a bad idea at all, but one of the major reasons why i suggested this specific change was so that chilled could become useful for the warden dps. It was a magicka warden oriented flavour buff that could also help out stamden to a lesser extent. It is a buff i made to be capitalised on by future buffs. Don't take that away from glacial presence.
I think context is important here. The idea behind this is...okay, but not within the context. Like, Wardens don't need change in Q4. They need it now. You can't just keep saying "Well just hold on, we'll get to you" and never actually...you know, get to them lol. This change would be cool if Wardens were a middle of the pack DPS and that small adjustment could be reflected in bumping them slightly toward the top. In the current climate, this is pissing into the ocean of problems.
I think it's a perspective problem where all this will do (speaking personally and for many of the Stamden players I know), this just annoys us. This is indicative of a dev team that isn't listening. It ends up feeling like we're completely ignored and literally no one is even attempting to stem the bleeding.
I know your intentions were good, I've seen a lot of your posts and I think you want Warden to succeed, but celebrating this is like celebrating your lawn chairs surviving the fire that burned your house down.
Haha. I like that analogy let me try and continue it. Okay well i think that them starting small with one of our suggestions was a good start. The fire has been burning for several years now and the house is mostly burnt down. I think getting a new table with my lawn chairs will be a good start to rebuilding. Because it shows me that not all is lost. The time to fix warden was several years ago. But we've got to be patient. They seem to finally be getting around to it and i want that to keep going.
ESO_Nightingale wrote: »So let's suggest something to help the bear be more useful. A group benefit is always nice. And it's not another bandaid.
ATreeGnome wrote: »ESO_Nightingale wrote: »Skjaldbjorn wrote: »ESO_Nightingale wrote: »I don't think buffing bear is a bad idea at all, but one of the major reasons why i suggested this specific change was so that chilled could become useful for the warden dps. It was a magicka warden oriented flavour buff that could also help out stamden to a lesser extent. It is a buff i made to be capitalised on by future buffs. Don't take that away from glacial presence.
I think context is important here. The idea behind this is...okay, but not within the context. Like, Wardens don't need change in Q4. They need it now. You can't just keep saying "Well just hold on, we'll get to you" and never actually...you know, get to them lol. This change would be cool if Wardens were a middle of the pack DPS and that small adjustment could be reflected in bumping them slightly toward the top. In the current climate, this is pissing into the ocean of problems.
I think it's a perspective problem where all this will do (speaking personally and for many of the Stamden players I know), this just annoys us. This is indicative of a dev team that isn't listening. It ends up feeling like we're completely ignored and literally no one is even attempting to stem the bleeding.
I know your intentions were good, I've seen a lot of your posts and I think you want Warden to succeed, but celebrating this is like celebrating your lawn chairs surviving the fire that burned your house down.
Haha. I like that analogy let me try and continue it. Okay well i think that them starting small with one of our suggestions was a good start. The fire has been burning for several years now and the house is mostly burnt down. I think getting a new table with my lawn chairs will be a good start to rebuilding. Because it shows me that not all is lost. The time to fix warden was several years ago. But we've got to be patient. They seem to finally be getting around to it and i want that to keep going.
Continuing the analogy, your insurance company should be providing you a hotel room while your home gets rebuilt so you don't die, not giving you a nice table to go with the lawn chairs you saved.
Skjaldbjorn wrote: »Actually i'd extend that buff to the Warden + 5. Half the group is feasible for a buff that small.
ESO_Nightingale wrote: »I know. I want it to speed up too. But it's the best effort from them we've gotten in a while, maybe even ever. It's not like angry protesting helps unless there are overwhelming numbers of us. Taking a calm and supporting route to this sort of thing saves us sanity and might make our arguments more persuasive.
Skjaldbjorn wrote: »ESO_Nightingale wrote: »I know. I want it to speed up too. But it's the best effort from them we've gotten in a while, maybe even ever. It's not like angry protesting helps unless there are overwhelming numbers of us. Taking a calm and supporting route to this sort of thing saves us sanity and might make our arguments more persuasive.
I agree in a way, but I also disagree in ways. I get what you're saying, but at some point when so many suggestions are put out there by legitimate end-game PVE players who genuinely want the class to improve, but simply get ignored by devs, it becomes nearly impossible to approach this in a diplomatic way. I feel like part of the problem is, as I said earlier, the lack of representation at the table. Someone should have stood up against the off-balance change and how it would negatively impact Wardens, but i'm quite confident no one did. We're the redheaded stepchild of ESO.
ESO_Nightingale wrote: »Skjaldbjorn wrote: »Actually i'd extend that buff to the Warden + 5. Half the group is feasible for a buff that small.
Maybe. I always thought that our unique damage dealer buff should have been minor courage. Maybe if it applies to a few people around you for 15 seconds on both morphs, that would be pretty interesting. Either that or splitting up the regen buffs on enchanted growth and moving them to dps skills.
Skjaldbjorn wrote: »ESO_Nightingale wrote: »Skjaldbjorn wrote: »Actually i'd extend that buff to the Warden + 5. Half the group is feasible for a buff that small.
Maybe. I always thought that our unique damage dealer buff should have been minor courage. Maybe if it applies to a few people around you for 15 seconds on both morphs, that would be pretty interesting. Either that or splitting up the regen buffs on enchanted growth and moving them to dps skills.
If it were minor courage I think that would be a good first step, but hardly solve the problem. No one is benching a Stamcro for a flat weapon damage increase of...what? 70? 100? lol
Skjaldbjorn wrote: »ESO_Nightingale wrote: »I know. I want it to speed up too. But it's the best effort from them we've gotten in a while, maybe even ever. It's not like angry protesting helps unless there are overwhelming numbers of us. Taking a calm and supporting route to this sort of thing saves us sanity and might make our arguments more persuasive.
I agree in a way, but I also disagree in ways. I get what you're saying, but at some point when so many suggestions are put out there by legitimate end-game PVE players who genuinely want the class to improve, but simply get ignored by devs, it becomes nearly impossible to approach this in a diplomatic way. I feel like part of the problem is, as I said earlier, the lack of representation at the table. Someone should have stood up against the off-balance change and how it would negatively impact Wardens, but i'm quite confident no one did. We're the redheaded stepchild of ESO.
ESO_Nightingale wrote: »Skjaldbjorn wrote: »ESO_Nightingale wrote: »Skjaldbjorn wrote: »Actually i'd extend that buff to the Warden + 5. Half the group is feasible for a buff that small.
Maybe. I always thought that our unique damage dealer buff should have been minor courage. Maybe if it applies to a few people around you for 15 seconds on both morphs, that would be pretty interesting. Either that or splitting up the regen buffs on enchanted growth and moving them to dps skills.
If it were minor courage I think that would be a good first step, but hardly solve the problem. No one is benching a Stamcro for a flat weapon damage increase of...what? 70? 100? lol
I think that might mean they need to reduce stamcro's power down a bit. Paired with this buff, at least 1 stamden or magden might be wanted. Higher chance if paired with other damage buffs to existing damage skills(once bandaids have been removed and the class "finished").
thadjarvis wrote: »@ESO_Nightingale
Thanks, I know you always listen with open ears. Didn't mean to come off brutish if so.
Something to keep in mind as an outsider of Trial PvE: players (even intermediates) spend likely more time parsing, working on builds, putting together teams, researching mechanics, talking between pulls about how to adjust and analyzing add-on/log reports than they do actually fighting in a progression or score trial. Even at low levels optimizing is part of our gaming experience and we like it
I stopped participating on the discord bc most posts by me or others seemed to get pushed to the ideas' effects on PvP 1v1 or 1vX balance. I know that's important to a lot, but for me the discussions aren't that interesting as when I sign on ESO, it's primarily to do group content.
Skjaldbjorn wrote: »COMPILATION:
Arctic Blast Spammable Change (Proposed by Nightingale)
Sub Assault applies Morag-style Poison damage buff (Proposed by Wrath/Bjorn)
Dive Double-Stam Morph (Proposed by Bjorn)
Bear ult gives Minor Courage (Proposed by Nightingale)
This would at least go a long way toward bringing Warden back to some relevance in PVE end-game content. New spammables for each variant that are more class-suited and make way more sense contextually without hurting anyone else, a Morag-styled buff to give Wardens a real punch with Stamcros in PVE content, and minor courage to finally put it in the game.
Skjaldbjorn wrote: »COMPILATION:
Arctic Blast Spammable Change (Proposed by Nightingale)
Sub Assault applies Morag-style Poison damage buff (Proposed by Wrath/Bjorn)
Dive Double-Stam Morph (Proposed by Bjorn)
Bear ult gives Minor Courage (Proposed by Nightingale)
This would at least go a long way toward bringing Warden back to some relevance in PVE end-game content. New spammables for each variant that are more class-suited and make way more sense contextually without hurting anyone else, a Morag-styled buff to give Wardens a real punch with Stamcros in PVE content, and minor courage to finally put it in the game.
ATreeGnome wrote: »Skjaldbjorn wrote: »COMPILATION:
Arctic Blast Spammable Change (Proposed by Nightingale)
Sub Assault applies Morag-style Poison damage buff (Proposed by Wrath/Bjorn)
Dive Double-Stam Morph (Proposed by Bjorn)
Bear ult gives Minor Courage (Proposed by Nightingale)
This would at least go a long way toward bringing Warden back to some relevance in PVE end-game content. New spammables for each variant that are more class-suited and make way more sense contextually without hurting anyone else, a Morag-styled buff to give Wardens a real punch with Stamcros in PVE content, and minor courage to finally put it in the game.
Claw of Yolnakhriin gives minor courage already.
ATreeGnome wrote: »Skjaldbjorn wrote: »COMPILATION:
Arctic Blast Spammable Change (Proposed by Nightingale)
Sub Assault applies Morag-style Poison damage buff (Proposed by Wrath/Bjorn)
Dive Double-Stam Morph (Proposed by Bjorn)
Bear ult gives Minor Courage (Proposed by Nightingale)
This would at least go a long way toward bringing Warden back to some relevance in PVE end-game content. New spammables for each variant that are more class-suited and make way more sense contextually without hurting anyone else, a Morag-styled buff to give Wardens a real punch with Stamcros in PVE content, and minor courage to finally put it in the game.
Claw of Yolnakhriin gives minor courage already.
WrathOfInnos wrote: »Maybe if the passive that increases the chance to proc chilled applied to more than just Winter’s Embrace skills, then a Frost enchant on DW off-hand might give enough uptime to make it viable. That would give about 3X the uptime you’d see right now.