Reduce Major 30% De/Buffs to 15% In PvP

SkysOutThizeOut
SkysOutThizeOut
✭✭✭✭
I don’t know who had this idea, maybe it was Fengrush from what I’ve heard, but it’s a great idea and not my own.
Reduce all major 30% buffs to 15% and make the minors from 15 to 8%. Right now people in cp pvp are too tanky. They can half healing and damage in pvp, half those 30% buffs. Crutching on major protection, major maim, minor maim, major vitality, major mending in pvp make so many people damn near unkillable in cp pvp. It also make certain sets overpowered. Being able to sit back on a major vulnerability and soon major berserk in a 100% tank set up will allow you to kill people when it really shouldn’t. I think many problems would dissolve in pvp if this change was made.
  • ZarkingFrued
    ZarkingFrued
    ✭✭✭✭✭
    Also 100% uptime on Major Defile for Stamcros who already take zero damage while blasting a whopping 5K weapon damage all day.
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    So, obliterate no cp because cp's cause an issue themselves? No thanks.
  • SkysOutThizeOut
    SkysOutThizeOut
    ✭✭✭✭
    @TheFM i don’t see how it negatively impacts no cp.
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    @TheFM i don’t see how it negatively impacts no cp.

    The solution is easy, reduce tankiness in the cp trees, thats the root of the issue, do not get rid of the tools we need to survive in no cp. If you want to balance the CP server, you do it through the champion system, not in a way that will negatively impact no cp campaigns.
  • TheBonesXXX
    TheBonesXXX
    ✭✭✭✭✭
    I don’t know who had this idea, maybe it was Fengrush from what I’ve heard, but it’s a great idea and not my own.
    Reduce all major 30% buffs to 15% and make the minors from 15 to 8%. Right now people in cp pvp are too tanky. They can half healing and damage in pvp, half those 30% buffs. Crutching on major protection, major maim, minor maim, major vitality, major mending in pvp make so many people damn near unkillable in cp pvp. It also make certain sets overpowered. Being able to sit back on a major vulnerability and soon major berserk in a 100% tank set up will allow you to kill people when it really shouldn’t. I think many problems would dissolve in pvp if this change was made.

    This isn't going to have the desired effect they want till the game is broken down stat wise with the champion tree to follow suite.
Sign In or Register to comment.