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Please remove cast times of Ultimates

Zer0oo
Zer0oo
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Most players dislike it and lag just makes any cast time skill useless. Just see the polls on this topic.

Please stop butchering your own combat system with such changes.
Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
- Update 23
  • olsborg
    olsborg
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    Especially on a pure defencive "oh ***" ultimate such as Soul Siphon. Why that morph has a cast time and restoult does not...makes little sense to me.

    PC EU
    PvP only
  • Alienoutlaw
    Alienoutlaw
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    why argue about changes made months ago? they not going to change it
  • Rianai
    Rianai
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    why argue about changes made months ago? they not going to change it

    Because those changes are still as bad as they were the second they got implemented.
  • Zer0oo
    Zer0oo
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    why argue about changes made months ago? they not going to change it

    Because it is never too late to change it back.

    The change did nothing positive:
    • Cast time did not really give ultimates more counter player. e.g. i feel no real difference between counter play on the receiving end on the ultimate
    • this really did make the combat system worse and the combat system is the best part of eso for many players
    • lag is natural enemy of cast time skills
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • J18696
    J18696
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    Yes
    PC NA Server
    @J18696
    Characters
    Pridē - Dragonknight
    Vanıty - Arcanist
  • AMeanOne
    AMeanOne
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    Cast times are trash. It just makes combat feel horrible.
  • ThePhantomThorn
    ThePhantomThorn
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    Everyone. We need cast times to be deleted.
    It’s the worst change in eso history.
  • sweatapodimas
    sweatapodimas
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    Please remove these
    "Jazz isn't dead, it just smells funny" - Frank Zappa
  • Joy_Division
    Joy_Division
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    why argue about changes made months ago? they not going to change it

    They've relented on enough unpopular changes to merit these threads.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • J18696
    J18696
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    Remove them yes
    PC NA Server
    @J18696
    Characters
    Pridē - Dragonknight
    Vanıty - Arcanist
  • Gilvoth
    Gilvoth
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    people die instantly the way it was previously
    so the developers fixed it so could not be exploited any longer.
    i love the cast times on ultimates.
    and so do my guild mates, friends, and even people in zone chat in cryodiil.

    you are asking to be able to instantly kill people in pvp.
    especially from stealth. just standing there and BAM Dead! no ability to have counterplay, no ability to even know they were involved in a fight.
    so the developers helped us and they said the following:

    Quote:
    Ultimate abilities are some of the most powerful abilities in the game. We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much. You also can’t animation cancel them because we don’t want players to be able to instantly cast them anymore. They are just too powerful.
    End Quote:


    here is where the quote came from:
    source:
    https://forums.elderscrollsonline.com/en/discussion/490953/u23-combat-q-a/p1 <- DEVELOPERS COMMENT


    they. were. right.
    it was too much damage, and it IS too much damage too fast and instant.
    instant death for people unless your a Very Heavy Tank, people just die instantly and its not fair to not even be able to know you were even involved in a fight ...

    Just instantly Die.
    that's just not fun and its not even pvp, its just foolishness.

    i hope they Never Ever remove those cast times and allow us to instantly die like that.


    Edited by Gilvoth on January 21, 2020 5:26AM
  • jcm2606
    jcm2606
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    Gilvoth wrote: »
    i love the cast times on ultimates.
    and so do my guild mates, friends, and even people in zone chat in cryodiil.

    you are asking to be able to instantly kill people in pvp.
    especially from stealth. just standing there and BAM Dead!
    so the developers helped us and they said the following:

    Quote:
    Ultimate abilities are some of the most powerful abilities in the game. We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much. You also can’t animation cancel them because we don’t want players to be able to instantly cast them anymore. They are just too powerful.
    End Quote:

    they. were. right.
    it was too much damage, and it IS too much damage too fast and instant.
    instant death for most people unless your a Tank, normal builds just die instantly and its not fair to not even be able to know you were even involved in a fight ...

    Just instantly Die.
    that's just not fun and its not even pvp, its just foolishness.

    i hope they Never Ever remove those cast times and allow us to instantly die like that.

    I mean this with the deepest sincerity my heart is capable of producing. Learn. To. Play.

    Removing cast times on ults is not going to cause you to instantly die to them. They still respect the GCD, just like literally any and every other skill. You still have to wait a second to cast a skill following another, the only thing removing the cast time does is allowing the ultimate to be cast closer to that GCD refresh, which helps in making it more reliable to land.

    Everything you parrot, and everything the devs said, is blatant misinformation. The only way to get 3-4 abilities to land simultaneously is with delayed damage, ie Sorc's Curse and Mages Fury, Warden's Sub Assault, or Necro's Blastbones. Outside of those, you literally cannot get even 2 abilities to land simultaneously, because the game is designed to actively prevent that, using the GCD.

    If you're getting dunked on by a delayed burst combo, that's the entire point of the combo. If you're trying to dodge or block right as the ult lands, you've reacted too late to the combo. You're meant to recognise the setup and react as your opponent is setting their combo up, not in the middle of it landing. You're meant to learn to play against these playstyles.

    [edited for baiting]
    Edited by ZOS_Volpe on January 21, 2020 1:30PM
  • ThePhantomThorn
    ThePhantomThorn
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    Gilvoth wrote: »
    i love the cast times on ultimates.
    and so do my guild mates, friends, and even people in zone chat in cryodiil.

    you are asking to be able to instantly kill people in pvp.
    especially from stealth. just standing there and BAM Dead! no ability to have counterplay, no ability to even know they were involved in a fight.
    so the developers helped us and they said the following:

    Quote:
    Ultimate abilities are some of the most powerful abilities in the game. We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much. You also can’t animation cancel them because we don’t want players to be able to instantly cast them anymore. They are just too powerful.
    End Quote:


    here is where the quote came from:
    source:
    https://forums.elderscrollsonline.com/en/discussion/490953/u23-combat-q-a/p1 <- DEVELOPERS COMMENT


    they. were. right.
    it was too much damage, and it IS too much damage too fast and instant.
    instant death for most people unless your a Tank, normal builds just die instantly and its not fair to not even be able to know you were even involved in a fight ...

    Just instantly Die.
    that's just not fun and its not even pvp, its just foolishness.

    i hope they Never Ever remove those cast times and allow us to instantly die like that.


    Killing people instantly is impossible due to gcds outside of the magsorc curse frag wrath and meteor combo
    L2p
    Unless u get desynced
    L2p anyways
    And if ur in a pvp guild then you just Zerg.
    L2p pvder
    This is why players who take empty keeps and 30v1 people shouldn’t have access to the forums
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    We've had to remove a few non-constructive and baiting comments. Please remember to keep conversations constructive and civil and take a moment to review our community rules.
    Edited by ZOS_Volpe on January 21, 2020 1:32PM
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • Artorias24
    Artorias24
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    Tbh, 99% of the Feedback about cast time on ults were negative. The 1% is gilvoth copy pasting the same reply in every post He finds about cast times.

    Ofc forum is only a smal part of the Community but i can be indeed representive. Players who want to voice their complains and player who care about the game and want it to grow come here and discuss. Casuals who just enjoy questing and dont really care about indepth combat wont come here to the forums and discuss those things.

    Anyway, i still dont get how ZOS could push this change and even keep it after they saw how negative the community responded to those things.
  • RealPhoenix
    RealPhoenix
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    Cast time on ultimates are just bad and an insult to the dynamic combat system of ESO.

    First of all, any decent player who has played PvP longer than just a few days and doesnt simply zerg with the faction, will roughly know when the enemy will hit their Incap, Dawnbreaker or Onslaught. I think 95% of the nightblade´s incaps are dodged by decent PvPers anyway because they can just predict when they are going to happen.

    Cast time on ultimates makes no sense, even less considering quite some ultimates, like Nb´s Healing Tether, are now almost useless because you either cant get them out in time or they are cancelled because you are rooted or otherwise CCed while trying to cast them (yes, roots prevent the cast).
    Edited by RealPhoenix on January 21, 2020 2:28PM
    PC EU - @RealPhoenix | Cyrodiil´s FIST | 1500 CP | Dedicated PvP Player | 36k Achievement Points
  • Zer0oo
    Zer0oo
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    just a friendly reminder to the combat team, no one likes cast times
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • KyleTheYounger
    KyleTheYounger
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    why argue about changes made months ago? they not going to change it

    stop playing. If everyone did this it would hurt their bottom line aka pocketbook. Then they would be motivated to change it :D
  • sweatapodimas
    sweatapodimas
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    Zer0oo wrote: »
    just a friendly reminder to the combat team, no one likes cast times

    This...Need more voices...fight the the tyranny of cast times!!! :wink:
    "Jazz isn't dead, it just smells funny" - Frank Zappa
  • xylena
    xylena
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    I've already stopped spending money on this game, but this is a good place to state that I refuse to pay another single cent to ZOS until the cast times added to melee ultimates have been deleted.

    These cast times do not prevent instant burst kills, nor animation canceling, nor do they prevent stronger players from using animation canceling to their advantage against weaker players. When there is no lag, they simulate lag. When there is lag, they turn ability casts into layers of RNG. Will my ulti fire? If it does, when will it land, if at all?

    Even worse, they frequently cause the animation to desync from the actual application of damage (and its sound effect), which was what the devs stated they were trying to address. I strongly prefer to play against consistent instant cast burst, than play against random time intervals between animations and effects (PS fix Meteor and Snipe desync too).

    The single worst feeling I've ever had in 5+ years of this game was being stunned in the middle of a Dawnbreaker cast time. It was the opposite of power fantasy. They completely undermine the fast responsive action combat system that made ESO appealing over similar games that were cooldown-based or turn-based.
    Retired until we break the Tank Meta
  • Xvorg
    Xvorg
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    Cyro is a place in which there's only one rule: kill or be killed.

    There's not such thing as "reactive combat", combat in this game is proactive, you have to take the initiative, and if you fail doing that, just rezz or wait until you are rezzed. Dying in PvP is just the most natural thing. Ever. It happens to anyone, from seasoned pro players, to the noobiest of the noobs.

    Proactive combat also demands you have certain predictive skill, so whenever you see a NB cloaking around you have to choose one of your defensive moves to avoid dmg. Drink an immo pot and block, dodge roll, use streak to get out of there, cloak back, cast ritual, cast a revealing skill, use shimmering... whatever. This game has TONS of skills that can help you in such situations. You don't need a big neon sign in your screen to know what you have to do (seriously, this coming from a guy who doesn't use any addon, just because I like immersion). It's a war game (fantasy based but war game after all), there's no cast time in wars, is there?

    Whenever I want to try a reactive game, I go for something like DoS 1 or 2, Pillars of Eternity, XCom, even FF. Those games were created with reactive combat in mind, and because of that are turn based rpgs. ESO is not a turned based MMORPG, so why should it become that?

    Cast time on ultimates must go.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Fur_like_snow
    Fur_like_snow
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    Awful change implemented to help the floor(bad players) but in practice the floor dies just as fast with or without cast times. So the discussion should be about mid to high level gameplay where the change has the most impact. The change just exacerbates the tank meta where fights end in a stalemate even when both players are wearing 3 damage sets. Is this your vision @ZOS_BrianWheeler ? For fights to stalemate and not end?
  • Gilvoth
    Gilvoth
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    Awful change implemented to help the floor(bad players) in practice the floor dies just as fast with or without cast times.

    well if that's case there is nothing to need changed and no reason to add the cast times back.
  • Xvorg
    Xvorg
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    Awful change implemented to help the floor(bad players) but in practice the floor dies just as fast with or without cast times. So the discussion should be about mid to high level gameplay where the change has the most impact. The change just exacerbates the tank meta where fights end in a stalemate even when both players are wearing 3 damage sets. Is this your vision @ZOS_BrianWheeler ? For fights to stalemate and not end?

    Actually, if I want to play chess, I do play chess... there's no reason to play "Elder Chess Online"...

    and even Chess has a blitz mode
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Fur_like_snow
    Fur_like_snow
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    Gilvoth wrote: »
    Awful change implemented to help the floor(bad players) in practice the floor dies just as fast with or without cast times.

    well if that's case there is nothing to need changed and no reason to add the cast times back.

    Are you using google translator? Your reply makes no sense. Also, just so we are clear Gilvoth. I have zero respect for you as a player until you finally accept a duel and prove you have half a clue.
    Xvorg wrote: »
    Awful change implemented to help the floor(bad players) but in practice the floor dies just as fast with or without cast times. So the discussion should be about mid to high level gameplay where the change has the most impact. The change just exacerbates the tank meta where fights end in a stalemate even when both players are wearing 3 damage sets. Is this your vision @ZOS_BrianWheeler ? For fights to stalemate and not end?

    Actually, if I want to play chess, I do play chess... there's no reason to play "Elder Chess Online"...

    and even Chess has a blitz mode

    I don’t understand your point.
    Edited by Fur_like_snow on January 31, 2020 6:11PM
  • killingspreeb16_ESO
    killingspreeb16_ESO
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    Gilvoth wrote: »
    Awful change implemented to help the floor(bad players) in practice the floor dies just as fast with or without cast times.

    well if that's case there is nothing to need changed and no reason to add the cast times back.

    do you only read 1 part of the post and disregard the rest?

    If nothing change for New/bad player which the change should help and only impact people mid/high level player it should be changed back like it was before.

    but im just wasting time to try to explain something to someone who still fail to understand how AC work.

  • Ragnaroek93
    Ragnaroek93
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    Gilvoth wrote: »
    people die instantly the way it was previously
    so the developers fixed it so could not be exploited any longer.
    i love the cast times on ultimates.
    and so do my guild mates, friends, and even people in zone chat in cryodiil.

    you are asking to be able to instantly kill people in pvp.
    especially from stealth. just standing there and BAM Dead! no ability to have counterplay, no ability to even know they were involved in a fight.
    so the developers helped us and they said the following:

    Quote:
    Ultimate abilities are some of the most powerful abilities in the game. We added cast times so there is counter play; we felt that having 3-4 abilities hitting you at once, including an Ultimate, is just too much. You also can’t animation cancel them because we don’t want players to be able to instantly cast them anymore. They are just too powerful.
    End Quote:


    here is where the quote came from:
    source:
    https://forums.elderscrollsonline.com/en/discussion/490953/u23-combat-q-a/p1 <- DEVELOPERS COMMENT


    they. were. right.
    it was too much damage, and it IS too much damage too fast and instant.
    instant death for people unless your a Very Heavy Tank, people just die instantly and its not fair to not even be able to know you were even involved in a fight ...

    Just instantly Die.
    that's just not fun and its not even pvp, its just foolishness.

    i hope they Never Ever remove those cast times and allow us to instantly die like that.


    When will your friends come here and defend the cast times? They won't, because they don't exist, they're just imaginary most likely to push your personal agenda because you seriously think that your voice matters more than 90% of the community. I don't think that you can even judge the cast times properly when you think that people in PvP get "killed instantly" (guess what, they did not), that you think that cast times would fix that issue (guess what, they did not) or that the majority of the players like them (guess what, they don't) despite not posting on the forums about it.
    I used to think that PvP was a tragedy, but now I realize, it's a comedy.
  • Xvorg
    Xvorg
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    ✭✭

    Actually, if I want to play chess, I do play chess... there's no reason to play "Elder Chess Online"...

    and even Chess has a blitz mode

    I don’t understand your point.[/quote]

    Chess is a turned based reactive game
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Epicasballs
    Epicasballs
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    I switched to dk since cast times were added. Now with leap getting a minimum travel time it's time to switch to templar... the last class ult in the game with no cast time.
  • TheFM
    TheFM
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    Zer0oo wrote: »
    Most players dislike it and lag just makes any cast time skill useless. Just see the polls on this topic.

    Please stop butchering your own combat system with such changes.

    As long as the lag and desync are an issue, it needs to stay. Now you can actually react, before if it was laggy your resource bars would suddenly empty and it would tell you you are dead before you knew what was going on.
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