Seraphayel wrote: »Anotherone773 wrote: »You dont even know what the scope of this chapter is going to be. Youre making assumptions based on a few teasers. Its like watching a movie trailer and trying to convince us you know the entire story and how its going to end.
Also if its not worth it to you, dont buy it? Wait until Q2 2021 and you will get it for free if its unworthy of your wallet.
We exactly know the scope of the Chapter as they already told us: the zone will have the standard Chapter-zone-layout and the trial has only 3 bosses.
Anotherone773 wrote: »Seraphayel wrote: »Anotherone773 wrote: »You dont even know what the scope of this chapter is going to be. Youre making assumptions based on a few teasers. Its like watching a movie trailer and trying to convince us you know the entire story and how its going to end.
Also if its not worth it to you, dont buy it? Wait until Q2 2021 and you will get it for free if its unworthy of your wallet.
We exactly know the scope of the Chapter as they already told us: the zone will have the standard Chapter-zone-layout and the trial has only 3 bosses.
No they dropped teasers and you are actually incorrect in the layout. I am guessing you either wasnt watching the feed or wasnt paying attention? The zone will consist of a typical zone above ground and Blackreach below ground. Blackreach is going consist of about 40% of the explorable zone are while the above ground will be 60%. Please point me to a current chapter that has this layout.
SeaGtGruff wrote: »TelvanniWizard wrote: »I was hoping for 1h and rune/spell...
Was that based on a "datamined" icon that's been used in plain sight for a specific purpose within the game for years, if not from the very beginning, which is now being claimed to have a different purpose?
SeaGtGruff wrote: »TelvanniWizard wrote: »SeaGtGruff wrote: »TelvanniWizard wrote: »I was hoping for 1h and rune/spell...
Was that based on a "datamined" icon that's been used in plain sight for a specific purpose within the game for years, if not from the very beginning, which is now being claimed to have a different purpose?
No, my hopes were based on the fact that magicka players don´t have a close combat weapon, and also that 1h and spell was something incredibly popular in Skyrim.
But were there any posts expressing a hope for this in the ESO forums before the thread about that "datamined" icon?
Artorias24 wrote: »This tressure hunting is quite of an pve/casual thing and nothing for the endgame playerbase.
Artorias24 wrote: »I am also disappointed tbh. This tressure hunting is quite of an pve/casual thing and nothing for the endgame playerbase. Ofc we get loot from it that may be usefull in endgame content but thats not enough for me to buy a whole chapter.
I am want new Systems combat wise. Every chapter had this. Nee class or skill line. This is just not enough....
But this is MMORPG... not only RPG... and the biggest difference in MMO is combat... PVP... Eso can be lucky that majority of plyaers play this game because of SKYRIM... otherwise, this game will die a long time ago already... MMORPG is not all about story - one of the biggest things in MMORPG is combat, which is evolving throught the years in game...
Artorias24 wrote: »For you it May be endgame but endgame is indeed pvp and trials as 90% of the players would agree with. We dont know how strong those new mythical items will be but from what i heared its nothing completly new. Some increased movement speed is not a new mechanic.
The last DLC was already nothing for endgame players. We got a new Overland Zone with some questing. The last end year dlcs had much more. New Trial (Asylum) with 12 new ability altering weapons and murkmire Had a new Arena with also new weapons. End year dlc from 2019 was just trash content wise. It was just some overland questing.
i dont feel anything special in this chapter tho. We will see how strong those artifacts are. Prolly really strong to sell the chapter cause there is nothing else
SidewalkChalk5 wrote: »Scrying line
Excavating line
Blood Scion line
+3 skills to base Vampire line
That's better than what we got in Elsweyr.
Do we play RPGs for the story and the world, do we play them like a huge open book anymore?? I'm honestly baffled why people care so much about some skill lines when there's such a huge opportunity to learn about the world, the history and such. It pains me more knowing I'll be missing out on the lore than new combat honestly.
Get off the dopamine addiction lol.
But this is MMORPG... not only RPG... and the biggest difference in MMO is combat... PVP... Eso can be lucky that majority of plyaers play this game because of SKYRIM... otherwise, this game will die a long time ago already... MMORPG is not all about story - one of the biggest things in MMORPG is combat, which is evolving throught the years in game...
Wanted to skip this one due to no new class, don't really care about story anymore since i know i will be missing alot without subscribing or buy dlc permanently, to me combat is important in an MMOrpg since that is what you'll be doing for years.
Anotherone773 wrote: »Disappointing to say the least, especially for the price being at the same level of the chapters that had a lot of content
1) We already have 9000 skill lines with about 2 skills each that people use. We dont need another.
2) They are avoiding adding combat stuff this year because they are fixing combat stuff this year and adding to it would only add more complications to the process.
3) They are fixing a bunch of things this year including performance issues, combat, and id say we will be seeing a new leveling system before the year is out.
People complain because they add new stuff and dont fix the old stuff. Then when they fix the old stuff, finally.... people complain because they didnt add ENOUGH new stuff. I think people just like to complain.Speak for yourself. I plan on using some of that mythic gear on my characters. Those furnishings are going in my house. And treasure hunting is a great end game activity for me. Endgame just isnt trials and Cyro.Artorias24 wrote: »I am also disappointed tbh. This tressure hunting is quite of an pve/casual thing and nothing for the endgame playerbase. Ofc we get loot from it that may be usefull in endgame content but thats not enough for me to buy a whole chapter.
I am want new Systems combat wise. Every chapter had this. Nee class or skill line. This is just not enough....
None of these are acceptable reasons, imo, to charge the same as chapters that introduced new classes. While I get that performance needs to be fixed, they could have very easily lowered the price, even to the same as what they charged initially for Summerset since they aren't planning on including as much content.
- Morrowind: new zone, new class, new game style (BGs), new trial = $40
- Summerset: new zone, new guild, new crafting line, new mini trial = $30
- Elsweyr: new zone, new class, new trial = $40
- Skyrim: new zone, new trial, new...mini games? = $40
xxthir13enxx wrote: »In all honesty I’ll only be happy if...
The Orb of Golden Death
Is buried and can be found through Antiquing
starkerealm wrote: »SidewalkChalk5 wrote: »Scrying line
Excavating line
Blood Scion line
+3 skills to base Vampire line
That's better than what we got in Elsweyr.
Elsweyr was three new skill lines. So, that matches up, and we don't even know if Scrying and Excavating will even have active abilities (my bet is no, like what we saw with Dark Brotherhood, Thieves Guild, and Legerdemain.)
Do we play RPGs for the story and the world, do we play them like a huge open book anymore?? I'm honestly baffled why people care so much about some skill lines when there's such a huge opportunity to learn about the world, the history and such. It pains me more knowing I'll be missing out on the lore than new combat honestly.
Get off the dopamine addiction lol.
Anotherone773 wrote: »Artorias24 wrote: »
For you it May be endgame but endgame is indeed pvp and trials as 90% of the players would agree with. We dont know how strong those new mythical items will be but from what i heared its nothing completly new. Some increased movement speed is not a new mechanic.
Endgame is what people do at the end of the game. I can promise you only a minority of players pvp and do trials once they reach endgame. So while 90% of your friends might agree that is endgame, it is not what 90% of people do once the reach endgame.
Just so we are clear endgame is defined as "The gameplay available in mostly massively multiplayer online role-playing games for characters that have completed/nearly completed their level progression." I can assure you most of the CP810s running around in game are doing neither trials nor PVP. If they do PVP it wont be competitively. The rest of your post is irrelevant because you think endgame means " only what i am interested in and nothing for anyone else"Anotherone773 wrote: »Disappointing to say the least, especially for the price being at the same level of the chapters that had a lot of content
1) We already have 9000 skill lines with about 2 skills each that people use. We dont need another.
2) They are avoiding adding combat stuff this year because they are fixing combat stuff this year and adding to it would only add more complications to the process.
3) They are fixing a bunch of things this year including performance issues, combat, and id say we will be seeing a new leveling system before the year is out.
People complain because they add new stuff and dont fix the old stuff. Then when they fix the old stuff, finally.... people complain because they didnt add ENOUGH new stuff. I think people just like to complain.Speak for yourself. I plan on using some of that mythic gear on my characters. Those furnishings are going in my house. And treasure hunting is a great end game activity for me. Endgame just isnt trials and Cyro.Artorias24 wrote: »I am also disappointed tbh. This tressure hunting is quite of an pve/casual thing and nothing for the endgame playerbase. Ofc we get loot from it that may be usefull in endgame content but thats not enough for me to buy a whole chapter.
I am want new Systems combat wise. Every chapter had this. Nee class or skill line. This is just not enough....
None of these are acceptable reasons, imo, to charge the same as chapters that introduced new classes. While I get that performance needs to be fixed, they could have very easily lowered the price, even to the same as what they charged initially for Summerset since they aren't planning on including as much content.
- Morrowind: new zone, new class, new game style (BGs), new trial = $40
- Summerset: new zone, new guild, new crafting line, new mini trial = $30
- Elsweyr: new zone, new class, new trial = $40
- Skyrim: new zone, new trial, new...mini games? = $40
You dont even know what the scope of this chapter is going to be. Youre making assumptions based on a few teasers. Its like watching a movie trailer and trying to convince us you know the entire story and how its going to end.
Also if its not worth it to you, dont buy it? Wait until Q2 2021 and you will get it for free if its unworthy of your wallet.
Wanted to skip this one due to no new class, don't really care about story anymore since i know i will be missing alot without subscribing or buy dlc permanently, to me combat is important in an MMOrpg since that is what you'll be doing for years.
I understand your point. Though, if they release combat stuff with each DLC and chapter (trials, dungeons, new skill lines, classes etc.) then you still have to either subscribe or buy those DLCs chapters permanently to acces the new combat stuff. If you want to access it. If you do not subscribe/buy them permanently you will miss combat stuffs too.
So whats your point?
Well technically we get a new Vampire Skill line, siince the old one will get completely reworked.
It really annoys me that the base classes have been playing pretty much the same for like 5 years. This game desperately needs a new subclasses added or the move pools expanded for each of the classes. It’s stale. It’s ridiculous how much they are charging on top of the subscriptions we pay each month that they aren’t further developing our combat experiences.
We are giving them like 230 bucks a year for the last 5 years. Why the hell has dragonknights, sorcerers, Templar’s, and nightblades not seen any sort of expansions in thier theme?
Some people around here is completely fool if they think the game is gonna serve those 100 hardcore metabuilders out there.
Zos is doing perfectly with not adding more combat and trying to fix the existing problems.
The new antiquity system seems awesome and will add a lot more than some bland new skill line.
If you can't understand the money is not in a new combat skill line then you are really naive.
Hardcore combat players are not funding the game(and Im a bit of those anyway).
This is a TES game and this kind of topics are always rising since beta days. The game is more an online rpg than an mmo. And that's great and that's why the game still alive.
starkerealm wrote: »SidewalkChalk5 wrote: »Scrying line
Excavating line
Blood Scion line
+3 skills to base Vampire line
That's better than what we got in Elsweyr.
Elsweyr was three new skill lines. So, that matches up, and we don't even know if Scrying and Excavating will even have active abilities (my bet is no, like what we saw with Dark Brotherhood, Thieves Guild, and Legerdemain.)
did it? unless you're counting the class, i dont think it did