Performance Improvements
Frame rate stability improvements have been achieved by optimizing several systems. This means you will now encounter fewer drops in framerate, maintaining a smoother display of motion on screen. Please see below for a brief explanation of the technical work that was completed to support this.
- Optimized multi-threading implementation to improve performance in situations with lots of effects (particles, projectile effects, weather, etc.) happening at the same time.
- Optimized specific processes that could cause spikes in resource usage and cause FPS drops.
- Parallelized the fixture update processes, allowing them to utilize multiple cores to improve overall performance of the game client.
- Added additional miscellaneous CPU optimizations including the following:
- Parallelized terrain loading
- Optimized the Tutorial GUI
- Optimized compass pins
- Miscellaneous function improvements
Edited by MisterBigglesworth on January 20, 2020 8:38PM Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.