ThePhantomThorn wrote: »[snip]
here's what light attacks do.
a. proc poisons and enchants
b. deal alot of damage
c. reduce the animation time of skills
d. proc things
e. l2p
Edit for bait.
MartiniDaniels wrote: »No, because it is natural to change what you are doing very fast in combat. Just look at any martial arts, fighters animation cancel non-stop IRL
Contaminate wrote: »1) No
2) No one would enjoy it if it was removed no matter how much they say they would
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Dusk_Coven wrote: »MartiniDaniels wrote: »No, because it is natural to change what you are doing very fast in combat. Just look at any martial arts, fighters animation cancel non-stop IRL
But when they cancel a move, that move doesn't land. Because they CANCELLED it.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
Dusk_Coven wrote: »MartiniDaniels wrote: »No, because it is natural to change what you are doing very fast in combat. Just look at any martial arts, fighters animation cancel non-stop IRL
But when they cancel a move, that move doesn't land. Because they CANCELLED it.
Contaminate wrote: »1) No
2) No one would enjoy it if it was removed no matter how much they say they would
I would LOVE it if WEAVING as it is right now was removed. not being able to cancel animations (as in skills) in order to dodge/block/etc? not so much. but basically if you cancel animations? IMO - it should cancel damage of that attack as incomplete.