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I Miss Green Dragon Blood

Kambo
Kambo
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Now to preface I'm basing this entire thing off of my memory of using this ability in 2015, so admittedly I could be entirely wrong in regards to what attribute it cost to use, and wrong in regards to how it's used now, but even so I feel like making a post about this.

Recently I've begun to think back on this particular ability that I remember fondly, Green Dragon Blood. A self heal exclusive to Dragonknights that burst healed a good percentage of their missing health and improved their health and stamina recovery. In terms of a self heal it was pretty damn good. Maybe too good, which is why it was eventually nerfed, and Vigor took the spotlight as arguably the best healing ability for Stamina builds across the board.

In recent time however, Vigor has become very boring to use. Virtually every Stamina build I have seen has been using this ability, and it makes me look back and wish that GDB was still a good option. As it stands right now actually, it would be a great ability, but it costs Magicka instead of Stamina. Why an ability morph that improves Stamina recovery costs Magicka to use is beyond me, truly, but I look at what it is capable of doing and I just get frustrated by the fact that it would be so genuinely good if it cost Stamina.

Simply put I miss using Green Dragon Blood, as it was a unique healing ability to DK and it was unique compared to other heals I'd seen at the time and even now.

Please make it cost Stamina instead, I'm so tired of using Vigor and I want to use the OG ability once again.

#SaveGreenDragonBlood

(I am aware that it is used in at least one tank build, but I'm more referring to specifically Stamina DPS builds here. It used to be great for them too, from what I remember anyway.)
Edited by Kambo on December 27, 2019 12:15AM
Straight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
PC US
Characters:
Nathyrin Othrril - Dunmer Stamina Sorcerer
Niveth Othrril - Dunmer Stamina Dragonknight
  • zvavi
    zvavi
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    Green dragon blood scales of max health therefore as a pve stamina damage dealer you should be happy it costs magicka and doesn't hurt sustain.
    Also, it is not used in one tank build, it is used in 90% of dk tank builds. So u know. Changing it is kind of a big deal, especially since dk tanks are the most common
    Edited by zvavi on December 27, 2019 12:10AM
  • Kadoin
    Kadoin
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    I'm just here to say this in response:

    Please don't make it cost stamina.
  • Kambo
    Kambo
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    zvavi wrote: »
    Green dragon blood scales of max health therefore as a pve stamina damage dealer you should be happy it costs magicka and doesn't hurt sustain.
    Also, it is not used in one tank build, it is used in 90% of dk tank builds. So u know. Changing it is kind of a big deal, especially since dk tanks are the most common

    Well like I said I thought I could be completely wrong about it, but either way I miss using it as a Stam DPS and actually having it be good for my build.

    Just nostalgia talking I guess.
    Straight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
    PC US
    Characters:
    Nathyrin Othrril - Dunmer Stamina Sorcerer
    Niveth Othrril - Dunmer Stamina Dragonknight
  • zvavi
    zvavi
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    Kambo wrote: »
    zvavi wrote: »
    Green dragon blood scales of max health therefore as a pve stamina damage dealer you should be happy it costs magicka and doesn't hurt sustain.
    Also, it is not used in one tank build, it is used in 90% of dk tank builds. So u know. Changing it is kind of a big deal, especially since dk tanks are the most common

    Well like I said I thought I could be completely wrong about it, but either way I miss using it as a Stam DPS and actually having it be good for my build.

    Just nostalgia talking I guess.

    I mean, nothing stops u from using it. Stam sorcs were using crit surge since forever and it costs magicka :shrug: vigor will still of course be stronger as a heal, but by no means it means you cant use it instead of vigor, just that it will be a burst heal, that will also provide a small stam regen bonus as a bonus.
    Edited by zvavi on December 27, 2019 12:17AM
  • Kambo
    Kambo
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    zvavi wrote: »
    Kambo wrote: »
    zvavi wrote: »
    Green dragon blood scales of max health therefore as a pve stamina damage dealer you should be happy it costs magicka and doesn't hurt sustain.
    Also, it is not used in one tank build, it is used in 90% of dk tank builds. So u know. Changing it is kind of a big deal, especially since dk tanks are the most common

    Well like I said I thought I could be completely wrong about it, but either way I miss using it as a Stam DPS and actually having it be good for my build.

    Just nostalgia talking I guess.

    I mean, nothing stops u from using it. Stam sorcs were using crit surge since forever and it costs magicka :shrug: vigor will still of course be stronger as a heal, but by no means it means you cant use it instead of vigor, just that it will be a burst heal, that will also provide a small stam regen bonus as a bonus.

    Honestly I think I'm just more frustrated about how widespread Vigor is. I swear I've had no reason to swap off of it since 2017, and so I'm just bored of it and wish there was something significantly different.
    Straight out of Mo- uh, oh wait. Um... Ebonheart, I guess?
    PC US
    Characters:
    Nathyrin Othrril - Dunmer Stamina Sorcerer
    Niveth Othrril - Dunmer Stamina Dragonknight
  • zvavi
    zvavi
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    Kambo wrote: »
    zvavi wrote: »
    Kambo wrote: »
    zvavi wrote: »
    Green dragon blood scales of max health therefore as a pve stamina damage dealer you should be happy it costs magicka and doesn't hurt sustain.
    Also, it is not used in one tank build, it is used in 90% of dk tank builds. So u know. Changing it is kind of a big deal, especially since dk tanks are the most common

    Well like I said I thought I could be completely wrong about it, but either way I miss using it as a Stam DPS and actually having it be good for my build.

    Just nostalgia talking I guess.

    I mean, nothing stops u from using it. Stam sorcs were using crit surge since forever and it costs magicka :shrug: vigor will still of course be stronger as a heal, but by no means it means you cant use it instead of vigor, just that it will be a burst heal, that will also provide a small stam regen bonus as a bonus.

    Honestly I think I'm just more frustrated about how widespread Vigor is. I swear I've had no reason to swap off of it since 2017, and so I'm just bored of it and wish there was something significantly different.

    All classes need a stamina scaled heal (because most of the classes lacks one) and vigor answers that need pretty well. I mean sure, it is widespread, but there are a lot of skills that are widespread because they are just that good in the situations they are used in.
    Barrier, warhorn, vigor, crushing shock, eledrain, combat prayer, various orbs, various altars.

    Thing is in mmo where all classes can do any role and there are a lot of abilities that are being relied upon in many classes, making a widespread change is really really hard.
    I mean, look at what they did to orbs. They tried to change it, and the whole healer community flipped on them, till they settled for a buff.

    PS: i wish vigor scaled of higher resource :( that way i could slot it on my mag toons xd
    Edited by zvavi on December 27, 2019 12:40AM
  • Iskiab
    Iskiab
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    Kambo wrote: »
    zvavi wrote: »
    Kambo wrote: »
    zvavi wrote: »
    Green dragon blood scales of max health therefore as a pve stamina damage dealer you should be happy it costs magicka and doesn't hurt sustain.
    Also, it is not used in one tank build, it is used in 90% of dk tank builds. So u know. Changing it is kind of a big deal, especially since dk tanks are the most common

    Well like I said I thought I could be completely wrong about it, but either way I miss using it as a Stam DPS and actually having it be good for my build.

    Just nostalgia talking I guess.

    I mean, nothing stops u from using it. Stam sorcs were using crit surge since forever and it costs magicka :shrug: vigor will still of course be stronger as a heal, but by no means it means you cant use it instead of vigor, just that it will be a burst heal, that will also provide a small stam regen bonus as a bonus.

    Honestly I think I'm just more frustrated about how widespread Vigor is. I swear I've had no reason to swap off of it since 2017, and so I'm just bored of it and wish there was something significantly different.

    Try a mag instead. They play a lot differently and it’ll feel a lot different to stam.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Xvorg
    Xvorg
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    Kambo wrote: »
    Now to preface I'm basing this entire thing off of my memory of using this ability in 2015, so admittedly I could be entirely wrong in regards to what attribute it cost to use, and wrong in regards to how it's used now, but even so I feel like making a post about this.

    Recently I've begun to think back on this particular ability that I remember fondly, Green Dragon Blood. A self heal exclusive to Dragonknights that burst healed a good percentage of their missing health and improved their health and stamina recovery. In terms of a self heal it was pretty damn good. Maybe too good, which is why it was eventually nerfed, and Vigor took the spotlight as arguably the best healing ability for Stamina builds across the board.

    In recent time however, Vigor has become very boring to use. Virtually every Stamina build I have seen has been using this ability, and it makes me look back and wish that GDB was still a good option. As it stands right now actually, it would be a great ability, but it costs Magicka instead of Stamina. Why an ability morph that improves Stamina recovery costs Magicka to use is beyond me, truly, but I look at what it is capable of doing and I just get frustrated by the fact that it would be so genuinely good if it cost Stamina.

    Simply put I miss using Green Dragon Blood, as it was a unique healing ability to DK and it was unique compared to other heals I'd seen at the time and even now.

    Please make it cost Stamina instead, I'm so tired of using Vigor and I want to use the OG ability once again.

    #SaveGreenDragonBlood

    (I am aware that it is used in at least one tank build, but I'm more referring to specifically Stamina DPS builds here. It used to be great for them too, from what I remember anyway.)

    GDB used to heal you based on your full health (33%). Now it heals you based on your mising health.

    It was one of the most brutal nerfs I've ever seen in this game... a 25k health DK used to heal for 8.25 K health... next patch you had to be half dead to get the 8.25K you had healed before (at 12K health, with some luck you were able to got 4k).

    We asked ZoS to change the skill, giving a fixed amount ans escalating with max health but they dismissed us. Some patches later they made Warden with dmg skills that escalate on Max Health...
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Ragnarock41
    Ragnarock41
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    Xvorg wrote: »
    Kambo wrote: »
    Now to preface I'm basing this entire thing off of my memory of using this ability in 2015, so admittedly I could be entirely wrong in regards to what attribute it cost to use, and wrong in regards to how it's used now, but even so I feel like making a post about this.

    Recently I've begun to think back on this particular ability that I remember fondly, Green Dragon Blood. A self heal exclusive to Dragonknights that burst healed a good percentage of their missing health and improved their health and stamina recovery. In terms of a self heal it was pretty damn good. Maybe too good, which is why it was eventually nerfed, and Vigor took the spotlight as arguably the best healing ability for Stamina builds across the board.

    In recent time however, Vigor has become very boring to use. Virtually every Stamina build I have seen has been using this ability, and it makes me look back and wish that GDB was still a good option. As it stands right now actually, it would be a great ability, but it costs Magicka instead of Stamina. Why an ability morph that improves Stamina recovery costs Magicka to use is beyond me, truly, but I look at what it is capable of doing and I just get frustrated by the fact that it would be so genuinely good if it cost Stamina.

    Simply put I miss using Green Dragon Blood, as it was a unique healing ability to DK and it was unique compared to other heals I'd seen at the time and even now.

    Please make it cost Stamina instead, I'm so tired of using Vigor and I want to use the OG ability once again.

    #SaveGreenDragonBlood

    (I am aware that it is used in at least one tank build, but I'm more referring to specifically Stamina DPS builds here. It used to be great for them too, from what I remember anyway.)

    GDB used to heal you based on your full health (33%). Now it heals you based on your mising health.

    It was one of the most brutal nerfs I've ever seen in this game... a 25k health DK used to heal for 8.25 K health... next patch you had to be half dead to get the 8.25K you had healed before (at 12K health, with some luck you were able to got 4k).

    We asked ZoS to change the skill, giving a fixed amount ans escalating with max health but they dismissed us. Some patches later they made Warden with dmg skills that escalate on Max Health...

    They also gave nightblade a class heal that works based on max health. Whenever it suits the developers they rip something out of Dk kit and put it on some other class.
  • Royaji
    Royaji
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    Xvorg wrote: »
    Kambo wrote: »
    Now to preface I'm basing this entire thing off of my memory of using this ability in 2015, so admittedly I could be entirely wrong in regards to what attribute it cost to use, and wrong in regards to how it's used now, but even so I feel like making a post about this.

    Recently I've begun to think back on this particular ability that I remember fondly, Green Dragon Blood. A self heal exclusive to Dragonknights that burst healed a good percentage of their missing health and improved their health and stamina recovery. In terms of a self heal it was pretty damn good. Maybe too good, which is why it was eventually nerfed, and Vigor took the spotlight as arguably the best healing ability for Stamina builds across the board.

    In recent time however, Vigor has become very boring to use. Virtually every Stamina build I have seen has been using this ability, and it makes me look back and wish that GDB was still a good option. As it stands right now actually, it would be a great ability, but it costs Magicka instead of Stamina. Why an ability morph that improves Stamina recovery costs Magicka to use is beyond me, truly, but I look at what it is capable of doing and I just get frustrated by the fact that it would be so genuinely good if it cost Stamina.

    Simply put I miss using Green Dragon Blood, as it was a unique healing ability to DK and it was unique compared to other heals I'd seen at the time and even now.

    Please make it cost Stamina instead, I'm so tired of using Vigor and I want to use the OG ability once again.

    #SaveGreenDragonBlood

    (I am aware that it is used in at least one tank build, but I'm more referring to specifically Stamina DPS builds here. It used to be great for them too, from what I remember anyway.)

    GDB used to heal you based on your full health (33%). Now it heals you based on your mising health.

    It was one of the most brutal nerfs I've ever seen in this game... a 25k health DK used to heal for 8.25 K health... next patch you had to be half dead to get the 8.25K you had healed before (at 12K health, with some luck you were able to got 4k).

    We asked ZoS to change the skill, giving a fixed amount ans escalating with max health but they dismissed us. Some patches later they made Warden with dmg skills that escalate on Max Health...

    They also gave nightblade a class heal that works based on max health. Whenever it suits the developers they rip something out of Dk kit and put it on some other class.

    That's just the cycle of nerf. Now Nightblades "donated" their class identity to Turn Evil and Bound Armaments.
  • Ragnarock41
    Ragnarock41
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    Royaji wrote: »
    Xvorg wrote: »
    Kambo wrote: »
    Now to preface I'm basing this entire thing off of my memory of using this ability in 2015, so admittedly I could be entirely wrong in regards to what attribute it cost to use, and wrong in regards to how it's used now, but even so I feel like making a post about this.

    Recently I've begun to think back on this particular ability that I remember fondly, Green Dragon Blood. A self heal exclusive to Dragonknights that burst healed a good percentage of their missing health and improved their health and stamina recovery. In terms of a self heal it was pretty damn good. Maybe too good, which is why it was eventually nerfed, and Vigor took the spotlight as arguably the best healing ability for Stamina builds across the board.

    In recent time however, Vigor has become very boring to use. Virtually every Stamina build I have seen has been using this ability, and it makes me look back and wish that GDB was still a good option. As it stands right now actually, it would be a great ability, but it costs Magicka instead of Stamina. Why an ability morph that improves Stamina recovery costs Magicka to use is beyond me, truly, but I look at what it is capable of doing and I just get frustrated by the fact that it would be so genuinely good if it cost Stamina.

    Simply put I miss using Green Dragon Blood, as it was a unique healing ability to DK and it was unique compared to other heals I'd seen at the time and even now.

    Please make it cost Stamina instead, I'm so tired of using Vigor and I want to use the OG ability once again.

    #SaveGreenDragonBlood

    (I am aware that it is used in at least one tank build, but I'm more referring to specifically Stamina DPS builds here. It used to be great for them too, from what I remember anyway.)

    GDB used to heal you based on your full health (33%). Now it heals you based on your mising health.

    It was one of the most brutal nerfs I've ever seen in this game... a 25k health DK used to heal for 8.25 K health... next patch you had to be half dead to get the 8.25K you had healed before (at 12K health, with some luck you were able to got 4k).

    We asked ZoS to change the skill, giving a fixed amount ans escalating with max health but they dismissed us. Some patches later they made Warden with dmg skills that escalate on Max Health...

    They also gave nightblade a class heal that works based on max health. Whenever it suits the developers they rip something out of Dk kit and put it on some other class.

    That's just the cycle of nerf. Now Nightblades "donated" their class identity to Turn Evil and Bound Armaments.

    Stamblades are actually having it very, very easy compared to stamDK in regards to that. Magblade had some bad nerfs though.
  • Xvorg
    Xvorg
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    ✭✭
    Royaji wrote: »
    Xvorg wrote: »
    Kambo wrote: »
    Now to preface I'm basing this entire thing off of my memory of using this ability in 2015, so admittedly I could be entirely wrong in regards to what attribute it cost to use, and wrong in regards to how it's used now, but even so I feel like making a post about this.

    Recently I've begun to think back on this particular ability that I remember fondly, Green Dragon Blood. A self heal exclusive to Dragonknights that burst healed a good percentage of their missing health and improved their health and stamina recovery. In terms of a self heal it was pretty damn good. Maybe too good, which is why it was eventually nerfed, and Vigor took the spotlight as arguably the best healing ability for Stamina builds across the board.

    In recent time however, Vigor has become very boring to use. Virtually every Stamina build I have seen has been using this ability, and it makes me look back and wish that GDB was still a good option. As it stands right now actually, it would be a great ability, but it costs Magicka instead of Stamina. Why an ability morph that improves Stamina recovery costs Magicka to use is beyond me, truly, but I look at what it is capable of doing and I just get frustrated by the fact that it would be so genuinely good if it cost Stamina.

    Simply put I miss using Green Dragon Blood, as it was a unique healing ability to DK and it was unique compared to other heals I'd seen at the time and even now.

    Please make it cost Stamina instead, I'm so tired of using Vigor and I want to use the OG ability once again.

    #SaveGreenDragonBlood

    (I am aware that it is used in at least one tank build, but I'm more referring to specifically Stamina DPS builds here. It used to be great for them too, from what I remember anyway.)

    GDB used to heal you based on your full health (33%). Now it heals you based on your mising health.

    It was one of the most brutal nerfs I've ever seen in this game... a 25k health DK used to heal for 8.25 K health... next patch you had to be half dead to get the 8.25K you had healed before (at 12K health, with some luck you were able to got 4k).

    We asked ZoS to change the skill, giving a fixed amount ans escalating with max health but they dismissed us. Some patches later they made Warden with dmg skills that escalate on Max Health...

    They also gave nightblade a class heal that works based on max health. Whenever it suits the developers they rip something out of Dk kit and put it on some other class.

    That's just the cycle of nerf. Now Nightblades "donated" their class identity to Turn Evil and Bound Armaments.

    Stamblades are actually having it very, very easy compared to stamDK in regards to that. Magblade had some bad nerfs though.

    Today I tried a sap tank... I failed miserably...
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Jabbs_Giggity
    Jabbs_Giggity
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    zvavi wrote: »

    PS: i wish vigor scaled of higher resource :( that way i could slot it on my mag toons xd

    We also wished that other Mag heals scaled on highest resource. I would gladly build my Stamplar with some Magicka and sustain to get a hold of HTD and not have to wait for Rally to "charge up" to 20 sec to get a decent burst heal.

    The problem with Vigor, as good as it currently is, is that there are minimal reliable Burst Heals for Stamina players.
    Sorcs have Dark Deal, Wardens have spores (I think that's the one), DK's regardless of using GDB have Major Mending to bump up Vigor heals, not sure on Necros - haven't played one yet, NB is a bit in the dark here on heals too, Templars (the OG healing class) has no Stamina-scaling heals...sad right?
  • NBrookus
    NBrookus
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    Xvorg wrote: »
    Royaji wrote: »
    Xvorg wrote: »
    Kambo wrote: »
    Now to preface I'm basing this entire thing off of my memory of using this ability in 2015, so admittedly I could be entirely wrong in regards to what attribute it cost to use, and wrong in regards to how it's used now, but even so I feel like making a post about this.

    Recently I've begun to think back on this particular ability that I remember fondly, Green Dragon Blood. A self heal exclusive to Dragonknights that burst healed a good percentage of their missing health and improved their health and stamina recovery. In terms of a self heal it was pretty damn good. Maybe too good, which is why it was eventually nerfed, and Vigor took the spotlight as arguably the best healing ability for Stamina builds across the board.

    In recent time however, Vigor has become very boring to use. Virtually every Stamina build I have seen has been using this ability, and it makes me look back and wish that GDB was still a good option. As it stands right now actually, it would be a great ability, but it costs Magicka instead of Stamina. Why an ability morph that improves Stamina recovery costs Magicka to use is beyond me, truly, but I look at what it is capable of doing and I just get frustrated by the fact that it would be so genuinely good if it cost Stamina.

    Simply put I miss using Green Dragon Blood, as it was a unique healing ability to DK and it was unique compared to other heals I'd seen at the time and even now.

    Please make it cost Stamina instead, I'm so tired of using Vigor and I want to use the OG ability once again.

    #SaveGreenDragonBlood

    (I am aware that it is used in at least one tank build, but I'm more referring to specifically Stamina DPS builds here. It used to be great for them too, from what I remember anyway.)

    GDB used to heal you based on your full health (33%). Now it heals you based on your mising health.

    It was one of the most brutal nerfs I've ever seen in this game... a 25k health DK used to heal for 8.25 K health... next patch you had to be half dead to get the 8.25K you had healed before (at 12K health, with some luck you were able to got 4k).

    We asked ZoS to change the skill, giving a fixed amount ans escalating with max health but they dismissed us. Some patches later they made Warden with dmg skills that escalate on Max Health...

    They also gave nightblade a class heal that works based on max health. Whenever it suits the developers they rip something out of Dk kit and put it on some other class.

    That's just the cycle of nerf. Now Nightblades "donated" their class identity to Turn Evil and Bound Armaments.

    Stamblades are actually having it very, very easy compared to stamDK in regards to that. Magblade had some bad nerfs though.

    Today I tried a sap tank... I failed miserably...

    Sap Tanks are in the graveyard of fun and not OP builds that were killed for no reason.
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