furiouslog wrote: »so they could send you back in time to do a Dwemer zone.
Araneae6537 wrote: »There’s a whole other thread listing the reasons that of all the races to potentially add, dwemer make the least sense. As for steampunk, I’d rather not. It’s already in other fantasy MMO’s such as GW2. I like for different worlds to keep their unique lore and flavor.
LukosCreyden wrote: »I honestly feel like CwC filled our 'steampunk' quota quite nicely.
The_Drop_Bear wrote: »You don't actually shrink to go to clock work city, that model you see isn't the city but just a way to teleport to it. The city itself exists everywhere and nowhere.
Also the dwemer should be left as a mystery, it's a lot better that way. Hell Todd basically said that himself.
ValerieKyrie wrote: »New Race: Dwemer.
And the whole zone is underground.
furiouslog wrote: »They shrink you to a weird dimension to get into Clockwork City, so they could send you back in time to do a Dwemer zone. They could flesh out some unexplained lore, reveal mysteries, and make you part of the story. That could be pretty cool. Some things that are left around as artifacts in today's time could be there because you caused it. Or you could fight to stop something and fail, because it was always meant to be. Loads of possibilities.