phoenixkungfu wrote: »All abilities should have at least a 3 sec cooldown.
Which in return should be the foundation at abilities balance. Eso fundamental is not balance
phoenixkungfu wrote: »All abilities should have at least a 3 sec cooldown.
Which in return should be the foundation at abilities balance. Eso fundamental is not balance
Not to leave out pretty much most of the player base would disagree. Probably why no one is agreeing with you and this thread lacks life.
Quoted post has been removed.
phoenixkungfu wrote: »Global cooldown increases rewards counter gameplay that give everyone a chance against over preforming skill without NERFING OVER PREFORMING SKILLS. It's a win win
phoenixkungfu wrote: »So what I'm hearing is put any skill into the gameplay and your out.
phoenixkungfu wrote: »Sorry but that by default makes you not a die hard fan.
phoenixkungfu wrote: »I think they listened to your type enough.
phoenixkungfu wrote: »Creative way to save gameplay is balance.
phoenixkungfu wrote: »They been listening to the same forum for year.
phoenixkungfu wrote: »I say time to try something different.
phoenixkungfu wrote: »Something that the causal player will understand.
phoenixkungfu wrote: »Something that separates pvp from pve.
phoenixkungfu wrote: »Core issues that most causal player dont understand is a issue when they think why can't I counter a move like cloak or I just bash you out of that.
phoenixkungfu wrote: »My wish is to save my favorite game.
phoenixkungfu wrote: »Global cooldown increases rewards counter gameplay that give everyone a chance against over preforming skill without NERFING OVER PREFORMING SKILLS.
phoenixkungfu wrote: »It's a win win
phoenixkungfu wrote: »Agree to disagree.
The robust system is amazing. There never is any bias in your point of veiw vs my point of veiw over eso being the greatest mmo.
phoenixkungfu wrote: »My topic can create heated debates mainly because I see issues base on my experience as a hardcore gamer.
phoenixkungfu wrote: »All abilities should have at least a 3 sec cooldown.
Which in return should be the foundation at abilities balance. Eso fundamental is not balance
Not to leave out pretty much most of the player base would disagree. Probably why no one is agreeing with you and this thread lacks life.
This precisely. The entire reason why I've stuck with ESO so long (until recently, which I'll get into) is because there is no other MMO with a combat system like it.
I cannot stand games with combat systems that revolve around cooldowns to balance skills. In my experience, cooldowns result in a clunky and unresponsive mess of an experience that offers next to no player agency, and actively hurts immersion. Rather than focusing on what I'm fighting, I'm instead having to focus on my action bar to check if my attacks have come off cooldown, and to check if my utility skills are off cooldown in case I need to use them.
In contrast, an action-styled combat system like ESO's solves basically all of these points, while honestly delivering a much deeper character building experience.
In my experience, action-styled combat systems naturally result in a fluid and responsive experience, that offers a healthy amount of player agency and immersion. As long as my character is built to sustain itself, my full attention can be put on what I'm fighting. I don't need to worry about whether my attacks are off cooldown, and if I need to defend myself, I can do it, at the cost of worrying about my resources. Compare that to a cooldown-based combat system, where I don't even have that choice.
And that's the other thing. Choice. Cooldowns force balance into your builds, while resource pools offer options to balance your builds. Under a cooldown-based combat system, a strong skill will have a long cooldown, limiting your uses and forcing you to constantly ask yourself, "should I use this." With resource pools, you directly make the choice between whether the skill should be strong but unsustainable, or sustainable but weak.
Choice. Agency. The ability to build your character how you want. That's why I prefer ESO's combat system over others. The only cooldown-based combat system that comes close to ESO's, IMO, would be Guild Wars 2's, mainly due to the fact that it heavily rewards comboing skills together, and so it puts that fluidity back into combat. Still, ESO's is better, IMO.
Put traditional cooldowns into ESO, I'm out for good. And I know for a fact that I wouldn't be the only one.
phoenixkungfu wrote: »I fail to understand how play as you want is in any kind of danger by adjusting fundamental to re evaluate the term skill. I'm a firm believer in play as you want. This combination with eso lore is why eso is the greatest mmo of ALL TIME. However I'm not a fan of endless buffs and nerfs that are a base on a fundamental system that rewards spam over well time counter gameplay.
The idea of play as you want is completely different from the idea of the application of play as you want. Your missing the topic and twisting the meaning to bias nature if you dont see this discuss is about the application of play as you want. And definition of skill. Furthermore combat system of pvp mechanics, Not abilities. This is also known as fundamentals.
phoenixkungfu wrote: »I fail to understand how play as you want is in any kind of danger by adjusting fundamental to re evaluate the term skill. I'm a firm believer in play as you want. This combination with eso lore is why eso is the greatest mmo of ALL TIME. However I'm not a fan of endless buffs and nerfs that are a base on a fundamental system that rewards spam over well time counter gameplay.
The idea of play as you want is completely different from the idea of the application of play as you want. Your missing the topic and twisting the meaning to bias nature if you dont see this discuss is about the application of play as you want. And definition of skill. Furthermore combat system of pvp mechanics, Not abilities. This is also known as fundamentals.
phoenixkungfu wrote: »I fail to understand how play as you want is in any kind of danger by adjusting fundamental to re evaluate the term skill. I'm a firm believer in play as you want. This combination with eso lore is why eso is the greatest mmo of ALL TIME. However I'm not a fan of endless buffs and nerfs that are a base on a fundamental system that rewards spam over well time counter gameplay.
The idea of play as you want is completely different from the idea of the application of play as you want. Your missing the topic and twisting the meaning to bias nature if you dont see this discuss is about the application of play as you want. And definition of skill. Furthermore combat system of pvp mechanics, Not abilities. This is also known as fundamentals.
There are tons of games that revolve around CD systems. I'm quite sure people that disliked this game's playing pace has a good time there.
What you can't do is to take the fun from us just because you believe this game should be a carbon copy of those games.
So, can we have a game that the majority here likes?
And by no way ESO is the greatest MMO of all time. That spot is reserved to WoW... but you know something? I dislike a lot the combat system in WoW, so I stay here. If the combat system in WoW was like in ESO but with less lag prolems, I bet you I'll be playing WoW...
phoenixkungfu wrote: »I fail to understand how play as you want is in any kind of danger by adjusting fundamental to re evaluate the term skill. I'm a firm believer in play as you want. This combination with eso lore is why eso is the greatest mmo of ALL TIME. However I'm not a fan of endless buffs and nerfs that are a base on a fundamental system that rewards spam over well time counter gameplay.
The idea of play as you want is completely different from the idea of the application of play as you want. Your missing the topic and twisting the meaning to bias nature if you dont see this discuss is about the application of play as you want. And definition of skill. Furthermore combat system of pvp mechanics, Not abilities. This is also known as fundamentals.
There are tons of games that revolve around CD systems. I'm quite sure people that disliked this game's playing pace has a good time there.
What you can't do is to take the fun from us just because you believe this game should be a carbon copy of those games.
So, can we have a game that the majority here likes?
And by no way ESO is the greatest MMO of all time. That spot is reserved to WoW... but you know something? I dislike a lot the combat system in WoW, so I stay here. If the combat system in WoW was like in ESO but with less lag prolems, I bet you I'll be playing WoW...
phoenixkungfu wrote: »Your statement has beephoenixkungfu wrote: »I fail to understand how play as you want is in any kind of danger by adjusting fundamental to re evaluate the term skill. I'm a firm believer in play as you want. This combination with eso lore is why eso is the greatest mmo of ALL TIME. However I'm not a fan of endless buffs and nerfs that are a base on a fundamental system that rewards spam over well time counter gameplay.
The idea of play as you want is completely different from the idea of the application of play as you want. Your missing the topic and twisting the meaning to bias nature if you dont see this discuss is about the application of play as you want. And definition of skill. Furthermore combat system of pvp mechanics, Not abilities. This is also known as fundamentals.
There are tons of games that revolve around CD systems. I'm quite sure people that disliked this game's playing pace has a good time there.
What you can't do is to take the fun from us just because you believe this game should be a carbon copy of those games.
So, can we have a game that the majority here likes?
And by no way ESO is the greatest MMO of all time. That spot is reserved to WoW... but you know something? I dislike a lot the combat system in WoW, so I stay here. If the combat system in WoW was like in ESO but with less lag prolems, I bet you I'll be playing WoW...
Your statement has been weight and measured. You are not a true hardcore fan. Your blasphemy in the religion of eso is note. ESO IS THE GREATEST MMO OF ALL TIME. Please stop with the smoke and mirror and ALLOW ESO TO EVOLVE.