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New Skills In Skyrim 2020 DLC ⚜ What New Skill Lines Might We See?

  • TheUndeadAmulet
    TheUndeadAmulet
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    Dragon shouts?
    Please god no
    XBOX NA 1000+ CP
    PC NA 400+ CP
    nerf ping please
  • mocap
    mocap
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    typical NA/EU answer:
    no
    pls no
    no just no
    god no

    how about some details?
  • agegarton
    agegarton
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    Dragon shouts wouldn’t be lore-breaking, as we know that non-Dragonborn people have been capable of that skill throughout history. That said, I can’t see a good way to execute a skill like this in the game without it feeling like a direct Skyrim copy, so I’m guessing we won’t see shouts in game.

    A new weapon is hard to do at this stage - too many motif styles to update, for one thing. If we were to see a new weapon, I guess something in woodcraft (a spear) would be the easiest to implement. I’m struggling to see how spears fit in with the Nord / Skyrim theme though.

    Spell crafting would be interesting, but we know from ZoS own statements on the matter that this would be super hard to implement on this game engine. I also think ZoS would avoid it, as it’s a bit too nebulous - it could never satisfy everyone.

    So that leaves us with a conjuring skill line, or some kind of 1h+Rune. The latter is harder to do, as making that work with set items will be challenging. So, by process of elimination I think we’ll see a conjuring skill line - it’s in line with lore in the region, would evoke some nostalgia, and could satisfy the desire for more mag-based weapons without artwork/crafting problems.
  • Jerdeh
    Jerdeh
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    Spellcrafting won't probably be coming 2020 to the game. Rich mentioned following in Elsweyr Season of the Dragon post show,

    "It comes up from time to time. It's something that we're not planning to do any time soon. It's kind of on the back burner for now. You know, we have other bigger fish to fry so-to-speak with the necromancer. We have balance issues.

    Well... Yeah, you never know. It's not on our road map now, but it's something that is a really cool idea and is something we're interested in."

    Link to the video: https://www.twitch.tv/bethesda/video/364847318

    It is mentioned somewhere around 42:00+
    Been playing since betas 2014
  • The_Drop_Bear
    The_Drop_Bear
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    As far as weapon skills go, if people are going to suggest a one-handed & rune, why not have just rune magic. It shouldn't matter if it's one-handed rune, weapon and rune, or dual weld runes. I think all three should fit n this weapon skill. I also think they could add spears and crossbows to the game as their own weapon skills.

    I think a nice world skill could be unarmed/unarmored combat. I spoke about this in another thread, but having perks to fighting without weapons or armor, and adding flips and kicks would be great.

    If they would add Shouts to the game that would be nice. They could have it where you use soul gems to capture the soul of a dragon and have to use the gem every time you wanted to use a shout.

    Spell Crafting would be nice. It could be like creating a spell book, scroll, or orbs that you would cast spells from. Maybe they'll be spells of all the classes there for all abilities wll be available for all players.

    No just don't add dragon shouts.
    It's not going to work well without a cool down, plus dragon souls can't go in gems.
  • Shaloknir
    Shaloknir
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    thegreatme wrote: »
    1h + spell hopefully
    Nightingale/Nocturnal stealth skill-line even more hopefully :)

    If they make invisibility spell, i feel sad for all the nightblades :-( not much unique skills left in the toolkit.

    1h and rune sounds cool. I just hope they give us the "jedi push" we see in trailers. Would be awesome!

  • Faulgor
    Faulgor
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    Jerdeh wrote: »
    Spellcrafting won't probably be coming 2020 to the game. Rich mentioned following in Elsweyr Season of the Dragon post show,

    "It comes up from time to time. It's something that we're not planning to do any time soon. It's kind of on the back burner for now. You know, we have other bigger fish to fry so-to-speak with the necromancer. We have balance issues.

    Well... Yeah, you never know. It's not on our road map now, but it's something that is a really cool idea and is something we're interested in."

    Link to the video: https://www.twitch.tv/bethesda/video/364847318

    It is mentioned somewhere around 42:00+

    To be fair, shortly before the release of the Morrowind chapter and the Warden class, they said they had no plans to add new classes.

    ZOS_MattF: Translating for Wrobel: this is something we are thinking about - as we have since launch - but no plans for the immediate future.
    https://reddit.com/r/elderscrollsonline/comments/546mo4/welcome_to_the_one_tamriel_eso_ama/d7zdnhm/

    I'm not saying they are deceptive, but things move up and down the development pipeline. It happens. That they still have interest in spellcrafting at all is pretty significant.
    Edited by Faulgor on December 16, 2019 10:34AM
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • CaptainVenom
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    Hoping for a magicka-based 1h and sigil. It would be awesome to have some kind of magical melee for an arcane warrior feeling.

    Bard skill line would be awesome too, if it's focused on buffing and debuffing. Lots of possibilities here.
    🌈 Ride with Pride🌈
    Magicka/Damage Sorcerer - PC - NA - DC
  • MajBludd
    MajBludd
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    Lag of smiting
  • This_0ne
    This_0ne
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    I think like in Summerset we get spellcraft profession and Tongues (Voice, Thu'um) skilline.

    I want to remind you that not necessarily these shouts should be of three words. I think 5+1 shouts is possible for Tongue.
    Edited by This_0ne on December 16, 2019 12:50PM
  • This_0ne
    This_0ne
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    No just don't add dragon shouts.
    It's not going to work well without a cool down, plus dragon souls can't go in gems.

    You don't need dragon souls to learn Thu'um :D
    Edited by This_0ne on December 16, 2019 12:46PM
  • Ei8htba11
    Ei8htba11
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    Personally:

    I doubt shouts, but easy enough to add as a Psyjic style skill line

    Spears? Apart from looking cool, what do they add to combat? Most of the current skill lines for blade also include some ranged effects (Shrouded Daggers springs to mind). They might just end up being just a different flavour of the current skills we have. They would have to add something unique.

    Spellcrafting? Balance nightmare possibly depending on how it's implemented so I'd say most likely no, except for...

    One hand and rune: They've dabbled in this it seems so there's a precedent. It (sort of) covers spell crafting as well as the rune itself could have different traits and enchants, allowing some degree of the spellcrafting element. This is the most exciting thing I think they could add.

    A new class? I doubt that. Bards college could be added in a similar fashion as the Psyjics, the one hand and rune skill line attached to a quest line around this.

    But I'm guessing, and we have a while before January and the announce.

    If I was a gambling man, I'd bet most on the one hand and rune skill line becoming a thing.


    [Edit] Digital dyslexia (fingers don't work as advertised)
    Edited by Ei8htba11 on December 16, 2019 12:50PM
  • TelvanniWizard
    TelvanniWizard
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    Idk, but next datamining is probably going to be sweet.
  • The_Drop_Bear
    The_Drop_Bear
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    This_0ne wrote: »

    No just don't add dragon shouts.
    It's not going to work well without a cool down, plus dragon souls can't go in gems.

    You don't need dragon souls to learn Thu'um :D

    The post I was replying to said that you could store their souls in gems.
  • Hawco10
    Hawco10
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    Couple come to mind.
    1-Curse of the blue screen, shatter your enemies resolve by keeping them in an Infinite blue screen.
    2-load screen of punish, siphon your enemies power so that they stay in a load screen for up to 10 mins at level 4
    These two shouldn’t be too difficult for ZOS to implement.
  • DaveMoeDee
    DaveMoeDee
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    Seraphayel wrote: »
    Faulgor wrote: »
    I don't get how people can be for 1h+spell but against spellcrafting.

    What exactly do you expect to equip into your other hand alongside a 1h weapon if not a spell? A spell that you would have to ... craft?

    A 1h + rune weapon skill line will have an Ultimate and five active abilities - that is what you have equipped in your other hand.

    Again, what will you have equipped in your other hand? So it's basically a "two handed" (left hand weapon, right hand rune) skill line with 5 skills + 1 ultimate or what? How boring would that be honestly.

    A rune. They said a rune. No, it is not two handed any more than s&b or dual wield are two handed. But instead of a shield or a second weapon, you have a run. The rune doesn't help block. The rune is not a second weapon you can light/heavy attack with. It is just a rune with magic based skills associated with it. It is not a spell. You can cast spells while wielding any kind of weapon. I have no idea why you are hung up on the skills on those items needing to be crafted spells instead of the standard skill lines.

    Boring? Why is it any more boring than any other weapon skill lines?

    We get it. You want spellcrafting. Many people do (not me).
  • Aptonoth
    Aptonoth
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    I would love to see Spears come in.

    I get that it might be tough to put them in, considering they'd be a brand new weapon, but it'd be easy to unlock the spear crafting motifs with the staves since they're both polearms. Heck, there are several staves that almost look like they could be spears in the first place.

    And the variety - pikes, glaives, halberds, naginatas - depending on which motif you have. That would be the most awesome thing.

    Spears, 1 hand + magic, and fixing all the races so they can do everything. Sick and tired of having to play meta races on some characters.

    If I didn’t have to worry about meta races there would be less high elves and breton’s from me and more dps argonians and nords.
  • TheHsN
    TheHsN
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    Seraphayel wrote: »
    Faulgor wrote: »
    I don't get how people can be for 1h+spell but against spellcrafting.

    What exactly do you expect to equip into your other hand alongside a 1h weapon if not a spell? A spell that you would have to ... craft?

    A 1h + rune weapon skill line will have an Ultimate and five active abilities - that is what you have equipped in your other hand.

    Again, what will you have equipped in your other hand? So it's basically a "two handed" (left hand weapon, right hand rune) skill line with 5 skills + 1 ultimate or what? How boring would that be honestly.

    you did not play Skyrim I guess... It was the most played style in the game and the best enjoyable....
    Plays:
    Magicka SORC - PvE/PvP
    Stamina NB - PvE/PvP
    Magicka NB - PvE/PvP
    Magicka Templar - PvE
    Stamina Templar - PvP
    Magicka DK - PvE
    Stamina DK - PvE
  • Casul
    Casul
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    Would love for a fist skill line. I wanna punch people to death with my bear claws
    PvP needs more love.
  • Beffagorn
    Beffagorn
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    For those that think/want Dragonshouts...It won't happen, for a miriad of reasons both lore and mechanical.

    Most importantly, the reason the Soulburst and Planemeld happen is because there was no Dragonborn to light the Dragonfires. Varen tried to steal that power and Mannimarco sabotaged the ritual.

    Next, a person without dragonblood (Like Ulfric Stormcloak or the Vestige, for example) needs at least a decade to learn a single shout. The Dovakhiin from Skyrim is able to learn shouts instantly because they consume the dragon's knowledge along with their soul, permanently killing them.

    Lastly there's no way to imprison a dragon soul in a Soulgem otherwise that method would have been used during the Dragon War to prevent Alduin from resurrecting slain dragons. Besides, the Vestige wouldn't be able to consume the soul within.
    Edited by Beffagorn on December 16, 2019 4:26PM
  • Kagukan
    Kagukan
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    Fishing skill line.
  • MEBengalsFan2001
    MEBengalsFan2001
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    Unarmed (we have monks in Elsewyr/Dragonhold)
    Shouts (since we're moving towards Skyrim)
    Light Attack damage that's based off of the highest resource pool, not based on weapon type (not a new skill line, but it would help with rotations using the new skill line ;) )

    How about unarmed skill line and monk class.
  • Aptonoth
    Aptonoth
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    Beffagorn wrote: »
    For those that think/want Dragonshouts...It won't happen, for a miriad of reasons both lore and mechanical.

    Most importantly, the reason the Soulburst and Planemeld happen is because there was no Dragonborn to light the Dragonfires. Varen tried to steal that power and Mannimarco sabotaged the ritual.

    Next, a person without dragonblood (Like Ulfric Stormcloak or the Vestige, for example) needs at least a decade to learn a single shout. The Dovakhiin from Skyrim is able to learn shouts instantly because they consume the dragon's knowledge along with their soul, permanently killing them.

    Lastly there's no way to imprison a dragon soul in a Soulgem otherwise that method would have been used during the Dragon War to prevent Alduin from resurrecting slain dragons. Besides, the Vestige wouldn't be able to consume the soul within.

    Easy greybeard class done.
  • lucky_Sage
    lucky_Sage
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    Noxavian wrote: »
    Just a bit of speculation on what we might see in 2020, what do you guys think?
    Hope ya'll enjoy!

    https://youtu.be/TJPJEPmLVTs

    @JackDaniell I feel like it's quite laughable you didn't even mention a Dawnguard/hunter group and Updated vampire/vampire lord skill line being added, yet you think shouts have a chance to get in.

    Was really looking forward to watching the vid and hearing your opinions about such, but I was greatly disappointed tbh.

    If they updated the vampire line they will do it like they did with ww on a dlc not a chapter
    DC PC NA
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    AD PS4 NA -retired (PC runs way better to play on console)
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    magsorc

  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Seraphayel wrote: »
    mocap wrote: »
    well, according to that leaked roadmap image, Skyrim DLC was confirmed long before official announce:
    tdTajkZ6YXU.jpg
    so it maybe spellcrafting

    When / by whom was this leaked?

    It's quite surprising that they'll announce the next Chapter so early, Morrowind / Summerset where announced end of January, Elsweyr in March (iirc). Maybe this shows that they've planned this a bit longer and more meticulously than previous Chapters.

    Morrowind in january
    Summerset in march( after q1 dlc console relese
    Elwseyr in january, they unveiled the year of the dragon, and wrathstone at the same time
  • Dark_Lord_Kuro
    Dark_Lord_Kuro
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    Aptonoth wrote: »
    Beffagorn wrote: »
    For those that think/want Dragonshouts...It won't happen, for a miriad of reasons both lore and mechanical.

    Most importantly, the reason the Soulburst and Planemeld happen is because there was no Dragonborn to light the Dragonfires. Varen tried to steal that power and Mannimarco sabotaged the ritual.

    Next, a person without dragonblood (Like Ulfric Stormcloak or the Vestige, for example) needs at least a decade to learn a single shout. The Dovakhiin from Skyrim is able to learn shouts instantly because they consume the dragon's knowledge along with their soul, permanently killing them.

    Lastly there's no way to imprison a dragon soul in a Soulgem otherwise that method would have been used during the Dragon War to prevent Alduin from resurrecting slain dragons. Besides, the Vestige wouldn't be able to consume the soul within.

    Easy greybeard class done.

    They cant learn them much faster, you know
  • Facefister
    Facefister
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    Do new skill-lines even matter at this point? Every role and class plays the same, the new skill-line will have a overtuned skill or two so people are forced to use it and after two months it will be nerfed and people go back to their old setup.
  • Aptonoth
    Aptonoth
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    Aptonoth wrote: »
    Beffagorn wrote: »
    For those that think/want Dragonshouts...It won't happen, for a miriad of reasons both lore and mechanical.

    Most importantly, the reason the Soulburst and Planemeld happen is because there was no Dragonborn to light the Dragonfires. Varen tried to steal that power and Mannimarco sabotaged the ritual.

    Next, a person without dragonblood (Like Ulfric Stormcloak or the Vestige, for example) needs at least a decade to learn a single shout. The Dovakhiin from Skyrim is able to learn shouts instantly because they consume the dragon's knowledge along with their soul, permanently killing them.

    Lastly there's no way to imprison a dragon soul in a Soulgem otherwise that method would have been used during the Dragon War to prevent Alduin from resurrecting slain dragons. Besides, the Vestige wouldn't be able to consume the soul within.

    Easy greybeard class done.

    They cant learn them much faster, you know

    Yeah and Argonians should be dps and have their skills fixed lol but that won’t happen. Screw the rules (a bit) I want cool.
  • thegreatme
    thegreatme
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    Shaloknir wrote: »
    If they make invisibility spell, i feel sad for all the nightblades :-( not much unique skills left in the toolkit.

    It really depends on how they go about it. Personally I'm a little peeved that neither the Thieves Guild skill line nor the Legerdmaine skill line have much of any impact on stealth. Dark Brotherhood kinda does but not heavily. All three are centered mainly around selling stolen goods and decreasing bounties.

    Especially given they nerfed our stealth-races from 2 down to 1, pretty much completely taking bosmer out of the stealth game other than if you double NB cloak, I'm all for some actual stealth-mechanic skill trees being added.

    Anyway, if they do a Nightingale tree, there are a few options from Skyrim, since you did have different agents of Nocturnal with different skills (Stealth, Subterfuge, and Strife), and some wiggle room to work with doing other things with it as well.



    On an unrelated note... Falconers would be cool as a class imo, especially if you could take control of a bird or something as one of the skills (thinking like a la AC Origins here). Probably won't ever happen even in my wildest dreams... but it'd be cool.
    Thank You ZoS!:
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  • Banana
    Banana
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    We need another magic line
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