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Should burst healing be nerf?

phoenixkungfu
phoenixkungfu
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All classes
Edited by phoenixkungfu on December 15, 2019 3:07PM

Should burst healing be nerf? 107 votes

Yes
21%
SolarikenGilvothLegacyDMxylenaStrider__Roshinvamp_emilysusmitdsPuzzlenutsJierdanitKurtAngle2Fur_like_snowWildRaptorXGreek_HellspawnXologameriJuacobMizoreReyesFawn4287ThePhantomThornchrighttLangeston 23 votes
No
78%
Imryllnexxus_ESOMoloch1514Joy_DivisionIzanagi.Xiiib16_ESOidktechnohicbooksmcreadGravordactoshAsysTaleof2CitiesXvorgTequilaFireElembeebeeReverbHexquisiteThe UninvitedDefiltedVaoh 84 votes
  • jadarock
    jadarock
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    Stop with the nerf threads bruh....Honestly I think you need a new game.
    Edited by jadarock on December 15, 2019 3:25PM
  • Freakin_Hytte
    Freakin_Hytte
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    No
    Yeay another nerf thread from you. What a surprise...

    On topic, if you line up combos it's not hard to kill people. The thing they could do is increase the damage of a couple percent in order to Balance with healing. But don't nerf healing, there is no reason to.

    (I'm talking about a buff off 5-10%, nothing more)
    Edited by Freakin_Hytte on December 15, 2019 3:34PM
  • Iskiab
    Iskiab
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    No
    Well, if you nerf healing without nerfing burst the tank meta will go full tilt.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Juhasow
    Juhasow
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    Group healing should be looked at. Real issue with the healing is that people can burst heal themselves or allies with the same ability and very often ability itself will find target that needs heal the most. That allows setups that are damage dealers or tanks to be also healers passively at the same time.
    Edited by Juhasow on December 15, 2019 3:48PM
  • Gilvoth
    Gilvoth
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    Yes
    it is plague in pvp right now, so "yes" it does need removed from ability.
    people health at .01% and they instantly heal to full 100% in one clik is just foolishness.
    the Burst heal like that needs removed.
    Absolutely.

    Edited by Gilvoth on December 15, 2019 4:34PM
  • ThePhantomThorn
    ThePhantomThorn
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    Yes
    for me i think burst heals like matriarch need a nerf. a little overtuned atm.
    but tbh, my only issue is that players can be burst healed by another player.
    heals should be reduced in effectiveness when your healing another target.
    eg, i could pull of a perfect combo. bring a player to 10%. then... back to full because of a single button press from a nearby healbot.
  • xylena
    xylena
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    Yes
    Self healing shouldn't be changed.

    PvP group healing should be gutted.
    PC/NA || Cyro/BGs || solo/smallscale || retired until Dagon brings a new dawn of PvP
  • oXI_Viper_IXo
    oXI_Viper_IXo
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    No
    The only thing they should nerf is your forum posting abilities.
  • Kel
    Kel
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    No
    Buff damage.

    The problem is they nerfed damage and sustain while not touching healing.

    Make sustain easier and buff damage back to a place where you can't only out heal it with one ability.

    Stop asking for nerfs. Ask for things to be brought in line with other things.
    That can be accomplished without your relentless need to nerf everything in sight.

    I do not understand your nerf crusade.
    Edited by Kel on December 15, 2019 7:21PM
  • Kadoin
    Kadoin
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    No, but those HoTs that are not ground based and didn't get cost increase need to be nerfed.

    *cough* regeneration, vigor *cough*

    A strong burst heal still gives you an opportunity to counter their healing, but once someone breaches the 5K HPs mark its dumb, once someone breaches the 10K HPs mark and has a lot of damage reduction its disgusting.

    Once someone goes above that...well...

    :D
  • Derra
    Derra
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    xylena wrote: »
    Self healing shouldn't be changed.

    PvP group healing should be gutted.

    There are some scenarios esp for stamina (DK and warden come to mind) where selfhealing capabilities are also definetly in the "needs to be looked at territory".

    Then also not all group healing is OP.

    Smart burst healing definetly needs adjustment of some sort though.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Gravord
    Gravord
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    No
    Learn to use defile, cc and a hundred other tools designed to help you kill.
  • idk
    idk
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    No
    I like how people suggest a nerf but offer zero basis for why they do so. Not testing. No comparison. Just lets nerf this or I am challenged with this so it should be nerfed.
  • Iskiab
    Iskiab
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    No
    idk wrote: »
    I like how people suggest a nerf but offer zero basis for why they do so. Not testing. No comparison. Just lets nerf this or I am challenged with this so it should be nerfed.

    Plus some of what people are saying contradicts each other:
    Nerf tanks - specs like a tank so can’t kill anyone leading to
    Nerf healing - stacks self heals

    The only thing that’s consistent is stamina doesn’t use group healing and feels it should be nerfed.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • ThePhantomThorn
    ThePhantomThorn
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    Yes
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.
  • Araneae6537
    Araneae6537
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    No
    No. Stop with all the nerf threads. Seriously. 🙄

    Perhaps ZOS can create a separate campaign where no abilities are allowed and everyone fights with sticks. :tongue:
  • Gravord
    Gravord
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    No
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.

    Get better at dpsing? Get another dd to assist your target for fast kill? Why on earth you expect to easy solo kill someone build with only purpose of being hard to kill? You know basic setup of 4 players consist of 2 dds, 1 healer and 1 tank right? Its for a few reasons, in pvp so those dds actually hit same target. And if they know how to play, nothing gonna survive that.
  • ThePhantomThorn
    ThePhantomThorn
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    Yes
    Gravord wrote: »
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.

    Get better at dpsing? Get another dd to assist your target for fast kill? Why on earth you expect to easy solo kill someone build with only purpose of being hard to kill? You know basic setup of 4 players consist of 2 dds, 1 healer and 1 tank right? Its for a few reasons, in pvp so those dds actually hit same target. And if they know how to play, nothing gonna survive that.

    Ok solution to heals.
    Zerg them.

    No.
    The healing is too high rn. Not just in heal builds. Dks get major mending on demand??? Not like they already are the tankiest class.
    That’s like putting it on cloak.

    But the worst is two players stacking heals on each other.
  • Iskiab
    Iskiab
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    No
    I always wonder if devs pay attention to threads like this. I think they do, look at the big dot nerfs.

    Get your magsorc ready!
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Sanguinor2
    Sanguinor2
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    No
    Iskiab wrote: »
    I always wonder if devs pay attention to threads like this. I think they do, look at the big dot nerfs.

    Get your magsorc ready!

    With the dot Thing zos probably noticed that all top dds stopped running direct Damage entirely and the meta Rotation of magplar for example was stacking 8 dots, channeled acceleration every 36 seconds and Jesus beam in execute^^.

    Politeness is respecting others.
    Courage is doing what is fair.
    Modesty is speaking of oneself without vanity.
    Self control is keeping calm even when anger rises.
    Sincerity is expressing oneself without concealing ones thoughts.
    Honor is keeping ones word.
  • iCaliban
    iCaliban
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    No
    Kel wrote: »
    Buff damage.

    The problem is they nerfed damage and sustain while not touching healing.

    Make sustain easier and buff damage back to a place where you can't only out heal it with one ability.

    Stop asking for nerfs. Ask for things to be brought in line with other things.
    That can be accomplished without your relentless need to nerf everything in sight.

    I do not understand your nerf crusade.

    No, damage should not be buffed. Burst damage is still really really high, and if you buff damage while nerfing healing, the only setup that will remain viable will be sword and board heavy armor setups.

    The tank meta is partially the result of damage being so incredibly high. It is far easier for most mediocre player to stack mitigation and simply focus targets than it is to build to kill on your own.
  • Gravord
    Gravord
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    No
    Gravord wrote: »
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.

    Get better at dpsing? Get another dd to assist your target for fast kill? Why on earth you expect to easy solo kill someone build with only purpose of being hard to kill? You know basic setup of 4 players consist of 2 dds, 1 healer and 1 tank right? Its for a few reasons, in pvp so those dds actually hit same target. And if they know how to play, nothing gonna survive that.

    Ok solution to heals.
    Zerg them.

    No.
    The healing is too high rn. Not just in heal builds. Dks get major mending on demand??? Not like they already are the tankiest class.
    That’s like putting it on cloak.

    But the worst is two players stacking heals on each other.

    Dds assisting each other instead going after targets they fail to kill alone is not zerging. Its basic focus fire present in every mmo ive played.
    Or, alternatively, improve your build, because ive never met player i couldnt kill.
  • ThePhantomThorn
    ThePhantomThorn
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    Yes
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.

    Get better at dpsing? Get another dd to assist your target for fast kill? Why on earth you expect to easy solo kill someone build with only purpose of being hard to kill? You know basic setup of 4 players consist of 2 dds, 1 healer and 1 tank right? Its for a few reasons, in pvp so those dds actually hit same target. And if they know how to play, nothing gonna survive that.

    Ok solution to heals.
    Zerg them.

    No.
    The healing is too high rn. Not just in heal builds. Dks get major mending on demand??? Not like they already are the tankiest class.
    That’s like putting it on cloak.

    But the worst is two players stacking heals on each other.

    Dds assisting each other instead going after targets they fail to kill alone is not zerging. Its basic focus fire present in every mmo ive played.
    Or, alternatively, improve your build, because ive never met player i couldnt kill.

    Oh of course. The l2p.

    A load of players all attacking one? Well I don’t know about you but I never outnumber a player unless they were outnumbering me first.
    Kinda like an honour code.

    And if you’ve never met a player u cannot kill you clearly haven’t played Xbox eu.
    Average hp - 28k
    Most common classes - stamdk magplar stamsorc
    My server is filled with unkillable tanks. And of course entire groups getting healed by several healbots.
    Unless I have separated a few players from their group they cannot die due to the constant supply of healing.

    As for my build, in cp I run eternal hunt, Spriggans and veli. Not meta because I don’t like meta. But when my procs hit... ded

    Nocp I run Valkyn Sloads and viper. People hate that.

    I hit hard, I have good sustain, and I kite around zergs for hours, picking of players.

    So don’t say l2p. And don’t say it’s my build.

    Healing is too high right now.
    Reasons:
    Lack of defiles.
    Cp
    Cross healing
    The recent scale buffs.

    If you think it’s fine then your either one of the players abusing it, or you main Templar.

  • ZarkingFrued
    ZarkingFrued
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    No
    When all you do is ask for significant changes to a game it is possible you may be playing a game that is not for you.
  • Zer0_CooL
    Zer0_CooL
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    Oh god Karen, please! If you'd only invest half as much effort in geting good at the game as you spend in making pointles threads, you could be winning the 30 day campin all by your self.
  • JadonSky
    JadonSky
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    No
    I don't think there should be any more nurfs, just buffs for other classes and abilites to bring them in line with the OP ones. Once all skill are OP no skills are OP
  • Gravord
    Gravord
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    No
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.

    Get better at dpsing? Get another dd to assist your target for fast kill? Why on earth you expect to easy solo kill someone build with only purpose of being hard to kill? You know basic setup of 4 players consist of 2 dds, 1 healer and 1 tank right? Its for a few reasons, in pvp so those dds actually hit same target. And if they know how to play, nothing gonna survive that.

    Ok solution to heals.
    Zerg them.

    No.
    The healing is too high rn. Not just in heal builds. Dks get major mending on demand??? Not like they already are the tankiest class.
    That’s like putting it on cloak.

    But the worst is two players stacking heals on each other.

    Dds assisting each other instead going after targets they fail to kill alone is not zerging. Its basic focus fire present in every mmo ive played.
    Or, alternatively, improve your build, because ive never met player i couldnt kill.

    Oh of course. The l2p.

    A load of players all attacking one? Well I don’t know about you but I never outnumber a player unless they were outnumbering me first.
    Kinda like an honour code.

    And if you’ve never met a player u cannot kill you clearly haven’t played Xbox eu.
    Average hp - 28k
    Most common classes - stamdk magplar stamsorc
    My server is filled with unkillable tanks. And of course entire groups getting healed by several healbots.
    Unless I have separated a few players from their group they cannot die due to the constant supply of healing.

    As for my build, in cp I run eternal hunt, Spriggans and veli. Not meta because I don’t like meta. But when my procs hit... ded

    Nocp I run Valkyn Sloads and viper. People hate that.

    I hit hard, I have good sustain, and I kite around zergs for hours, picking of players.

    So don’t say l2p. And don’t say it’s my build.

    Healing is too high right now.
    Reasons:
    Lack of defiles.
    Cp
    Cross healing
    The recent scale buffs.

    If you think it’s fine then your either one of the players abusing it, or you main Templar.

    Again, why do you expect to be able easily kill someone whos whole build resolve around surviving? What would be his point to build defensive it you 3 shot him anyway? Would that be balanced in your opinion? Might aswell play shooter game straight away.
    Play no CP campaign, at least you will have it consistent with bgs.
    Theres plenty ways of getting defile.
    Please link me your vid of kiting zergs for hours, id love to watch it. And while on it, hows that fair for zergs to be unable to kill you? Should you be nerfed? :hushed:
  • ThePhantomThorn
    ThePhantomThorn
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    Yes
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.

    Get better at dpsing? Get another dd to assist your target for fast kill? Why on earth you expect to easy solo kill someone build with only purpose of being hard to kill? You know basic setup of 4 players consist of 2 dds, 1 healer and 1 tank right? Its for a few reasons, in pvp so those dds actually hit same target. And if they know how to play, nothing gonna survive that.

    Ok solution to heals.
    Zerg them.

    No.
    The healing is too high rn. Not just in heal builds. Dks get major mending on demand??? Not like they already are the tankiest class.
    That’s like putting it on cloak.

    But the worst is two players stacking heals on each other.

    Dds assisting each other instead going after targets they fail to kill alone is not zerging. Its basic focus fire present in every mmo ive played.
    Or, alternatively, improve your build, because ive never met player i couldnt kill.

    Oh of course. The l2p.

    A load of players all attacking one? Well I don’t know about you but I never outnumber a player unless they were outnumbering me first.
    Kinda like an honour code.

    And if you’ve never met a player u cannot kill you clearly haven’t played Xbox eu.
    Average hp - 28k
    Most common classes - stamdk magplar stamsorc
    My server is filled with unkillable tanks. And of course entire groups getting healed by several healbots.
    Unless I have separated a few players from their group they cannot die due to the constant supply of healing.

    As for my build, in cp I run eternal hunt, Spriggans and veli. Not meta because I don’t like meta. But when my procs hit... ded

    Nocp I run Valkyn Sloads and viper. People hate that.

    I hit hard, I have good sustain, and I kite around zergs for hours, picking of players.

    So don’t say l2p. And don’t say it’s my build.

    Healing is too high right now.
    Reasons:
    Lack of defiles.
    Cp
    Cross healing
    The recent scale buffs.

    If you think it’s fine then your either one of the players abusing it, or you main Templar.

    Again, why do you expect to be able easily kill someone whos whole build resolve around surviving? What would be his point to build defensive it you 3 shot him anyway? Would that be balanced in your opinion? Might aswell play shooter game straight away.
    Play no CP campaign, at least you will have it consistent with bgs.
    Theres plenty ways of getting defile.
    Please link me your vid of kiting zergs for hours, id love to watch it. And while on it, hows that fair for zergs to be unable to kill you? Should you be nerfed? :hushed:

    so. theyre not healer builds. literally the aoe from extended ritual, and regen, and all other healing, stacking with other group heals. sure, a healer should have great heals, but several healers all stacking with all other heals is the issue. your standard build, getting group healed.

    no cp on xbox eu is dead. and bgs have a 30m wait time.

    defile?. please point out a useful stamnb skill that provides defile.
    i dont take vids. and who said i dont die? i use roll dodge and los. and i still die regularly. i just respawn and head back. people are supposed to die in pvp. thats my point.
  • Gravord
    Gravord
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    No
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.

    Get better at dpsing? Get another dd to assist your target for fast kill? Why on earth you expect to easy solo kill someone build with only purpose of being hard to kill? You know basic setup of 4 players consist of 2 dds, 1 healer and 1 tank right? Its for a few reasons, in pvp so those dds actually hit same target. And if they know how to play, nothing gonna survive that.

    Ok solution to heals.
    Zerg them.

    No.
    The healing is too high rn. Not just in heal builds. Dks get major mending on demand??? Not like they already are the tankiest class.
    That’s like putting it on cloak.

    But the worst is two players stacking heals on each other.

    Dds assisting each other instead going after targets they fail to kill alone is not zerging. Its basic focus fire present in every mmo ive played.
    Or, alternatively, improve your build, because ive never met player i couldnt kill.

    Oh of course. The l2p.

    A load of players all attacking one? Well I don’t know about you but I never outnumber a player unless they were outnumbering me first.
    Kinda like an honour code.

    And if you’ve never met a player u cannot kill you clearly haven’t played Xbox eu.
    Average hp - 28k
    Most common classes - stamdk magplar stamsorc
    My server is filled with unkillable tanks. And of course entire groups getting healed by several healbots.
    Unless I have separated a few players from their group they cannot die due to the constant supply of healing.

    As for my build, in cp I run eternal hunt, Spriggans and veli. Not meta because I don’t like meta. But when my procs hit... ded

    Nocp I run Valkyn Sloads and viper. People hate that.

    I hit hard, I have good sustain, and I kite around zergs for hours, picking of players.

    So don’t say l2p. And don’t say it’s my build.

    Healing is too high right now.
    Reasons:
    Lack of defiles.
    Cp
    Cross healing
    The recent scale buffs.

    If you think it’s fine then your either one of the players abusing it, or you main Templar.

    Again, why do you expect to be able easily kill someone whos whole build resolve around surviving? What would be his point to build defensive it you 3 shot him anyway? Would that be balanced in your opinion? Might aswell play shooter game straight away.
    Play no CP campaign, at least you will have it consistent with bgs.
    Theres plenty ways of getting defile.
    Please link me your vid of kiting zergs for hours, id love to watch it. And while on it, hows that fair for zergs to be unable to kill you? Should you be nerfed? :hushed:

    so. theyre not healer builds. literally the aoe from extended ritual, and regen, and all other healing, stacking with other group heals. sure, a healer should have great heals, but several healers all stacking with all other heals is the issue. your standard build, getting group healed.

    no cp on xbox eu is dead. and bgs have a 30m wait time.

    defile?. please point out a useful stamnb skill that provides defile.
    i dont take vids. and who said i dont die? i use roll dodge and los. and i still die regularly. i just respawn and head back. people are supposed to die in pvp. thats my point.

    Oki, clear out something for me please. Do you imply that single extended ritual and regen outheals your dps output? :smile: Or, you are saying that you jump at bunch of ppl stacking heal all by yourself and you are outraged you cant kill them? Thats indeed outrageous! Group of ppl supporting each other not getting wrecked by a single guy, wtf is wrong with the game!!

    30 min bg wait time? Thats actually better than EU PC most of the time...

    There are other way sto aquire defile than stam nb skill.

    And you did said you dont die. "Kite zergs for hours" - means you stay alive, score kills and dont die yourself.
  • ThePhantomThorn
    ThePhantomThorn
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    Yes
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Gravord wrote: »
    Learn to use defile, cc and a hundred other tools designed to help you kill.

    Ok I’ll use incap.
    Oh wait. Zos took of the stun and defile. Tbh if defile and stubs were on more skills that might really make a difference without the need for a nerf. But as it is.

    Get better at dpsing? Get another dd to assist your target for fast kill? Why on earth you expect to easy solo kill someone build with only purpose of being hard to kill? You know basic setup of 4 players consist of 2 dds, 1 healer and 1 tank right? Its for a few reasons, in pvp so those dds actually hit same target. And if they know how to play, nothing gonna survive that.

    Ok solution to heals.
    Zerg them.

    No.
    The healing is too high rn. Not just in heal builds. Dks get major mending on demand??? Not like they already are the tankiest class.
    That’s like putting it on cloak.

    But the worst is two players stacking heals on each other.

    Dds assisting each other instead going after targets they fail to kill alone is not zerging. Its basic focus fire present in every mmo ive played.
    Or, alternatively, improve your build, because ive never met player i couldnt kill.

    Oh of course. The l2p.

    A load of players all attacking one? Well I don’t know about you but I never outnumber a player unless they were outnumbering me first.
    Kinda like an honour code.

    And if you’ve never met a player u cannot kill you clearly haven’t played Xbox eu.
    Average hp - 28k
    Most common classes - stamdk magplar stamsorc
    My server is filled with unkillable tanks. And of course entire groups getting healed by several healbots.
    Unless I have separated a few players from their group they cannot die due to the constant supply of healing.

    As for my build, in cp I run eternal hunt, Spriggans and veli. Not meta because I don’t like meta. But when my procs hit... ded

    Nocp I run Valkyn Sloads and viper. People hate that.

    I hit hard, I have good sustain, and I kite around zergs for hours, picking of players.

    So don’t say l2p. And don’t say it’s my build.

    Healing is too high right now.
    Reasons:
    Lack of defiles.
    Cp
    Cross healing
    The recent scale buffs.

    If you think it’s fine then your either one of the players abusing it, or you main Templar.

    Again, why do you expect to be able easily kill someone whos whole build resolve around surviving? What would be his point to build defensive it you 3 shot him anyway? Would that be balanced in your opinion? Might aswell play shooter game straight away.
    Play no CP campaign, at least you will have it consistent with bgs.
    Theres plenty ways of getting defile.
    Please link me your vid of kiting zergs for hours, id love to watch it. And while on it, hows that fair for zergs to be unable to kill you? Should you be nerfed? :hushed:

    so. theyre not healer builds. literally the aoe from extended ritual, and regen, and all other healing, stacking with other group heals. sure, a healer should have great heals, but several healers all stacking with all other heals is the issue. your standard build, getting group healed.

    no cp on xbox eu is dead. and bgs have a 30m wait time.

    defile?. please point out a useful stamnb skill that provides defile.
    i dont take vids. and who said i dont die? i use roll dodge and los. and i still die regularly. i just respawn and head back. people are supposed to die in pvp. thats my point.

    Oki, clear out something for me please. Do you imply that single extended ritual and regen outheals your dps output? :smile: Or, you are saying that you jump at bunch of ppl stacking heal all by yourself and you are outraged you cant kill them? Thats indeed outrageous! Group of ppl supporting each other not getting wrecked by a single guy, wtf is wrong with the game!!

    30 min bg wait time? Thats actually better than EU PC most of the time...

    There are other way sto aquire defile than stam nb skill.

    And you did said you dont die. "Kite zergs for hours" - means you stay alive, score kills and dont die yourself.

    no. the issue it players healing each other. eg, one player could get low, and then even while theyre stunned, their teammate can insta heal them to full.
    but the worst is several players all healing with multi target hots.

    aquire defile? ok. the only way i know is the set from cyro. and im not dropping a 5pc for it.

    kite zerg for hours.
    so.
    kite - use mobility as a defense and move around targets.
    zergs - large groups of players pushing keeps.
    hours - time frame.

    if i do that that means im running around the outside of a zerg picking of kills for hours. never said i dont die. infact i usually get killed when i overextend or take that stun and get nuked.

    a proposed change i would like, is for group healing to be reduced by battle spirit, and some burst heals to be nerfed. for example, the twilight pet. on a class with crit surge, insane shields, and insane mobility, they dont need a heal like that.
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