Lady_Linux wrote: »Seems like it.
People have been saying this for almost 6 years and each one has been very wrong.
If ESO was EOL then we would see new content cease and the servers closing soon afterwards. Most certainly the first part.
Good try.
cant tag as a simple tank, cant find a single dd in grathwood for coh1 pledges, steamchart showing less people ( that mean no steam less too, dont be blind anti-steam), so yes.
Lady_Linux wrote: »Considering ZOS has attributed many of the issues of the past year to scaling, I don't think so.
I see ESO as having two main arcs: The game it was, which is slowly dying and the online service which it has become which is growing invisibly because it's played very casually and without socialization.
With that said, I think it's possible that TES6 might cannibalize ESO over time by offering many of the same features and content. I'll be very surprised if Zenimax doesn't eventually sell houses, mounts, clothing, hair styles, etc in TES6. There will probably be social and multiplayer elements too.
I so hope you are wrong. I have no intention of buying es6 if it's gonna ba another sloppy mmo cash grab. if it's not single player i dont want it.
If anything, there seems to be a growing LACK of concern:That should be a concern for Zenimax management.
If anything, there seems to be a growing LACK of concern:That should be a concern for Zenimax management.
Jester's, and the 5th anniversary events? Went ok for the most part, the login queues were annoying (and the "PvP week" was a disaster, as expected), but otherwise the game remained fairly stable and playable.
So far, so "good".
Midyear Mayhem? Cancelled preemptively... that alone speaks volumes about the devs' intentions.
Witchmother's? Extended due to game becoming literally unplayable in primetime.
Undaunted? Instant server meltdown, cancelled in the first hours.
Now I'm eagerly awaiting the Dragonguard event meltdown and cancellation.
Events are supposed to be a thing that draws more players in, and/or draws less active players back into the game.
But that does not do any good, when the game becomes unplayable due to server overload and resulting crashes. That has exactly the opposite effect.
As if their empty promises would be worth anything in any caseI will take your word for it about a growing lack of concern at Zos as I have not talked with them lately.
khajiitNPC wrote: »Wow another “ESO is dying” thread. Bless your heart. While there are definitely issues with the game, I have to wonder if you are playing on complete potatoes.
YandereGirlfriend wrote: »khajiitNPC wrote: »Wow another “ESO is dying” thread. Bless your heart. While there are definitely issues with the game, I have to wonder if you are playing on complete potatoes.
I watch quite a few different streamers, where I do see a few hiccups here and there, I never see it to the extremes that the forums describe.
Myself I play on an Xbox one X, not even master race, and although I MIGHT disconnect maybe once every couple days I am not plagued with any issues. Now first gen consoles definitely have issues — my lil bro plays on one and he’s always disconnecting. If the argument was “first gen consoles need some love to run your game”. I would agree.
But to deny that there haven’t been improvements, or that the dev team isn’t trying, is preposterous. They want to make money and they want to improve their game. Unfortunately they took over for a previous team. I don’t care if I get flamed. Or called a WK, maybe the issue might be the add one your running, or your card, it could be anything. I just wonder how these streamers can run almost all content without experiencing the issues that most of the doom and gloom peeps are explaining at every moment.
Is it populated as launch? No. But it’s steady and from all tables and graphs that people post, it seems to be about the same population swell and decline — towards the end of dec and jan you’ll see a sudden burst of pop, then it will trickle off.
Everyone I played with 5 years ago are still playing at a competitive level. Every trial is usually the same faces. So. Idk what you’re on about. Come Midyear Mayhem PvP will be pop lock and people will be wanting campaigns added.
Yes it’s unfortunate that the dungeon-finder doesn’t work as it should and BG is experiencing some problems, but guess what, [snip] happens. Go outside. Unplug for the game a little. Trust me, it’ll be here if you decide to come back.
I'm watching Fengrush's stream right now and he's talking (and we've all been observing) about how his Vigor and Dark Deal heals aren't registering, oils being dumped on him and balista bolts aren't changing his health, and he cannot use his ultimate nor potions despite mashing the respective keys for multiple seconds.
Personally, I was in non-CP Cyrodiil last night and had the same experience during a medium-sized fight between the three factions at Chalman. People in my guild group were lagging out and crashing. You have to buffer your heals about five seconds before you actually need them because it literally takes that long for the game to register your actions when there are more than ~40 people in one place.
The performance is NOT good.
Welcome to Cyrodiil, please leave your expectations by the door. Thank youredgreensunset wrote: »Cyrodiil is ridiculous. I went for the first time this week and apart from being confusing as hell and with no instructions whatsoever that I could find, performance was... yeah no.
(...)
I went on a Wednesday as 1pm GMT and chose the lowest pop campaign for the purpose.
(...) the whole thing was pretty dead (which was why I chose it). Still I had issues with skills not firing or firing with a noticeable delay to them, something I otherwise do not experience.
Lolwut?The game is steadily improving
I've been playing for about a year now - and it's been a steady downhill slope so far, in terms of performance & stability in PvE. (not even mentioning PvP, because it's a meme by now)
Sure, the player base might be technically growing... but what good does that do if there's gonna be poor player retention?
Churn and burn... just like the cheap disposable Chinese garbage that's been flooding the consumer markets. Quantity over quality.
DTStormfox wrote: »You know how economical recessions start? (rethorical question)
There is a strong correlation between the amount of newspaper headlines using the word 'recession' and an actual recession happening. There more newspapers headline with the word 'recession', the more likely the recession is actually going to happen.
So, starting this thread is not going to help the community. If you want to help the community and prevent it from coming to an end: play the game, post something funny on the forums and invite some friends to play too.
I only log in for the daily rewards (out of habit at this point), but game seems empty whenever I do play. I use to watch ESO on twitch and it would average a few thousand people, now it's getting only a few hundred (as of writing this even GW2 has double the viewers).
DTStormfox wrote: »You know how economical recessions start? (rethorical question)
There is a strong correlation between the amount of newspaper headlines using the word 'recession' and an actual recession happening. There more newspapers headline with the word 'recession', the more likely the recession is actually going to happen.
So, starting this thread is not going to help the community. If you want to help the community and prevent it from coming to an end: play the game, post something funny on the forums and invite some friends to play too.
So, just saying something can make it happen? Ha ha that’s magical thinking. Maybe the reason a recession happens is because there are economic indicators that people see and start reporting about, and use the word “recession” because that is what the indicators suggest. In ESO there are also indicators .......
But I agree that “doom and gloom” posts are not constructive.
Lady_Linux wrote: »Seems like it.
People have been saying this for almost 6 years and each one has been very wrong.
If ESO was EOL then we would see new content cease and the servers closing soon afterwards. Most certainly the first part.
Good try.
khajiitNPC wrote: »
Yes it’s unfortunate that the dungeon-finder doesn’t work as it should and BG is experiencing some problems, but guess what, [snip] happens. Go outside. Unplug for the game a little. Trust me, it’ll be here if you decide to come back.
Welcome to Cyrodiil, please leave your expectations by the door. Thank youredgreensunset wrote: »Cyrodiil is ridiculous. I went for the first time this week and apart from being confusing as hell and with no instructions whatsoever that I could find, performance was... yeah no.
(...)
I went on a Wednesday as 1pm GMT and chose the lowest pop campaign for the purpose.
(...) the whole thing was pretty dead (which was why I chose it). Still I had issues with skills not firing or firing with a noticeable delay to them, something I otherwise do not experience.
But seriously - if you mean the unlocked 30-day campaign (listed 3rd from top), then no, that's not normal. That one is normally OK performance-wise; although I've noticed some serious performance degradation in there in the last few days.
The populated campaigns, when they are at 2 bars/3 bars/full - yeah, that's a lagfest alright.
Wow. Just came in to check ESOs progress in these forums and looks like the base issues are still the same.
khajiitNPC wrote: »@Aurielle i don’t experience that tho, the people who I dungeon with don’t experience it with group finder. I’m not denying the problems exist, but maybe idk — que as something other than dps?
When the undaunted even happened I got into dungeons immediately, granted it was premade groups through the group finder — there was 2 times it took a little while longer, both times we canceled que restarted got in instantly. That being said I’m not denying other premades were having issue, but we need to make the distinction between premades having issues and dps scratching their heads like, “gee I wonder why I can’t get in”.