What's the BEST/EASIEST way to do daily writs on all of one's characters?

LoneStar2911
LoneStar2911
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I have 12 maxed (over CP-160) characters.
Now I want to get them squared away to do writs on all of them every day.
I've been trying to figure out the best/easiest way to do this.

My concern:
> If I don't max their professions and put in the necessary skill points so they're creating things with max materials (Rubedite Ingot, Ancestor Silk, Rubedo Leather, etc etc), then I may end up running out of the level 1 materials because I'm not constantly deconstructing level 1-10 gear. I receive a great surplus of CP 150-160 gear to deconstruct very easily. Therefore, I have a surplus of CP 150-160 materials to use for max level writs.
I don't want to have to give my "alt" characters surveys for them to help restock low level materials. I don't want to have to farm for materials at all, really.

But.... having enough skill points for 5-10 abilities (10-20 skill points) plus profession skill points might be a problem. :(
And potentially more work than it's worth..... ????
Because I don't want to buy skyshards from the crown store, so don't offer that as a suggestion, please.

So what do you all suggest? Is there something I'm missing? Something I'm forgetting or misunderstanding?

Do you agree that if I don't want to work with low level materials, that I should level all of my characters' professions and put in the necessary skill points?

Also, any suggestions on how to obtain lots of gear (preferably intricates) without simply buying them?
I've been doing Alik'r dolmens because I've also been leveling abilities on my alts, too.
[So it's not been that bad, but it takes a bit to get a good supply of gear and it's super boring. Even when watching Netflix, Hulu, or Amazon Prime stuff. Ugh.]
And the dolmens give at least 1 piece of jewelry per chest, which is great, but is there a better way to get CP 150-160 gear for deconstruction to level professions?

Edit/Update: My main concern is running out of materials. Whether it be level 1 materials, or level cp 160 materials. I don't want to have to farm for anything. I don't care about "Master Writs". I'm wanting to do daily writs purely for the ~4k gold per character per day.
Edited by LoneStar2911 on November 23, 2019 9:24PM

What's the BEST/EASIEST way to do daily writs on all of one's characters? 85 votes

No need to level professions whatsoever. Just do the daily writs. You WON'T run out of level 1 materials. Writ rewards (minus surveys) will replenish your materials enough.
23%
AlnilamESedoUmbraSnowZeniaDBZVelenazacvanmKiralyn2000Kalik_GoldOrdoHermeticaWildRaptorXDocDovaThePedgeCundu_ErturMichaeJinxxy85ThePhantomThornGzorbditwAraneae6537OG_KavemanInfixoAthan1 20 votes
Level all characters' professions to 50, but don't put in any skill points. (Except for Hirelings, maybe.) That's what most people do.
14%
theskymovesAlienSlofChickensteinJenzipod88kkVoodooPlatypusTevalaurNoggin_the_Nogaltunit21DarkenarlolAngelaWaspPopotoSalad 12 votes
Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials. You'll definitely never run out of materials. No worries. (Getting the skill points needed will be the hardest part, maybe.)
48%
huntgod_ESOInklingsvictory.immortalb16_ESOZephiran23GarpleyInaMoonlightagegartonredspecter23DerraLarianalagrueMjolnirVilkasTyharricho262Jacen_VeronSqueaky_CleanRR_DF_RaptorRedtmbrinksruna_gateOolongSnakeTea 41 votes
Other. (Please explain!)
14%
AlomarStreegaFischblutkringled_1DirkRavenclawFur_like_snowHixtoryAmiscebmnobleIBreathlesSIWiseSkyGuyle 12 votes
  • Major_Lag
    Major_Lag
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    Stupid question: do you still get master writ drops if you downgrade (remove skill points) to use lvl1 mats for daily writs?
    And does that affect the odds for getting improvement grain drops from JC?
  • phaneub17_ESO
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    If you leave all your alts at 1/10 for iron, maple, etc. you get a higher return on mats than you spent on crafting most of the time from their crates, 15-18 spent and 20 return plus whatever you scrap and hireling mail. However, doing so will reduce your chances of getting Master Writs so that's a toss up if you care about them at all. Master Writs chance of receiving them take into consideration your rank 10/10, how many traits you have researched across the board, and how many motifs that character has learned. Leaving them all at 1/10 does not change hireling mail mats that much other than the base material, you can still receive legendary upgrade mats this way.

    I have 6 characters that are 10/10 with all researches and get funneled all the excess motifs I find to increase their chances of getting Master Writs, while the other 12 are at 1/10 for easy mat collection. This gives me a slightly better mat distribution without burning out all my Ruby mats, you get Surveys either way.
  • LoneStar2911
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    However, doing so will reduce your chances of getting Master Writs so that's a toss up if you care about them at all.

    No, I don't care about Master Writs.
    I'm only doing daily writs for the ~4k gold per character per day.

    I'm wondering if I'm more likely to run out of materials for daily writs if the majority of my characters are using level 1 materials to complete them. Because I won't be funneling them surveys to stock back up on lowbie materials. I also won't be farming materials whatsoever. So the only way for me to replenish my lowbie material stock is by, 1. Daily writ rewards (NOT surveys) 2. Hirelings.

    So... would it make more sense to try to get all of my characters' professions maxed level with 10/10 skill points? Because I'll never run out of CP 150-160 materials.
    Edited by LoneStar2911 on November 23, 2019 9:30PM
  • phaneub17_ESO
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    Amber322 wrote: »
    So... would it make more sense to try to get all of my characters' professions maxed level with 10/10 skill points? Because I'll never run out of CP 150-160 materials.

    1/10 takes the least amount of materials to craft, the amount you get back should be roughly better than what you used to craft if you take the 20 from the crate plus decon any intricate items that come out of them, and hireling mail. 10/10 takes more materials than you get back, you'll go down in materials. I only use my Surveys for Ruby gathering, I always have an excess supply of rank 1 material at the end of the day.
  • Hapexamendios
    Hapexamendios
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    I have 18 characters. 14 are maxed out a on all professions. When I do writs on all of them, 6 craft equipment at max level, others at 1. Alchemy, provisioning and enchanting are always done at max level.
  • twev
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    1.) Max all your characters.
    2.) Get Dolgubins Lazy Writ Crafter.
    https://www.esoui.com/downloads/info1346-DolgubonsLazyWritCrafter.html
    3.) ********
    4.) Profit


    It doesn't get simpler than that.

    I have points into making multiple provisioning stuff on the one char that knows all the required recipes, (I make stacks of 100 Prov items that are needed at that level, 3 or 4 food and drink recipes are all that are asked for), and put the stacks in the bank. Alternate 'toons make multiple alch, extras go into the bank. You keep making the same few things most of the time. Get your writs, access the banker, and Dolgubins will download the stuff you need from the stacks of pre-made alch/prov.
    Then you just visit the the other 5 crafting tables, unless you're out in the bank. Put excess/extras in the bank after you turn in your writs if you had to craft an alch writ on the fly. You'll use it next time, and all your 'toons draw off the same few stacks.
    Edited by twev on November 23, 2019 9:57PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • LoneStar2911
    LoneStar2911
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    twev wrote: »
    Max all your characters.
    Get Dolgubins Lazy Writ Crafter.
    https://www.esoui.com/downloads/info1346-DolgubonsLazyWritCrafter.html

    It doesn't get simpler than that.

    "Maxing" characters is very vague.
    Max level? 50? CP 160? Or Max professions? Level 50? Or level 50 and 10/10 skill points? What are you talking about having at "max"?
    And, I already have the Lazy Writ Crafter addon. Thanks.
  • lagrue
    lagrue
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    Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials. You'll definitely never run out of materials. No worries. (Getting the skill points needed will be the hardest part, maybe.)
    I picked this answer but it's wrong for the reason of never having to get materials.

    No matter what level of writs you do, materials will become a problem unless you habitually decon or farm or buy them.

    That said, the time investment in writs is incredibly worth it. Even getting 10 characters to that point is a banked 46k gold a day for an hour of writs.

    Forget master writs, frankly they are wasteful of materials in most cases. That said, Master writs are not the only reason to max the crafting trees. The higher your level, the better chance for yellow materials to drop from writ rewards, and that's big bank right there. I often rake in 20-30k in yellow materials doing my daily writs, adding on to the already guaranteed gold payouts.

    It only takes about an hour to get the skill points tbh, be it from public dungeon events (preferable) or skyshard hunting. There's almost no reason not to do it -and as you highlighted at the beginning, failing to do so will quickly drain you of low level materials which you can't replace as easy as Ruby tier stuff.
    "You must defeat me every time. I need defeat you only once"
  • WiseSky
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    Other. (Please explain!)
    Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials.

    I was once asking the same questions and made lots of posts about them, here take a look, alot of people told me there valued opinion:

    How to sustain:
    https://forums.elderscrollsonline.com/en/discussion/498017/multiple-alts-doing-top-level-writs-how-to-sustain-material#latest

    Details :Cost vs Profit:
    https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates/p1

    https://docs.google.com/spreadsheets/d/1yQDUjYNQVsIFl0ktkbkSlfYPkzP6pgCOTMQ-qCuzfaI/edit#gid=1959859267

    Are Level 1 Alchemy Writs too expensive:
    https://forums.elderscrollsonline.com/en/discussion/494629/level-1-alchemy-writs-to-expensive/p1

    Master Writs Analysts: Learning All traits is it worth it
    https://forums.elderscrollsonline.com/en/discussion/496627/master-writs-analysts-learning-all-traits-is-it-worth-it#latest

    Personal Tips:
    Premake all Alchemy and Provisioning on Character with passives to make extra portions, put them in bank to retrieve with
    Dolgubon's Lazy Writ Crafter addon
    Use Rapid Maneuvers when mounted
    Use 5 piece set Cowards gear for 30% speed while sprinting
    Use 5 piece set Jailbreaker for 10% speed
    Be in Vivec City if you are training Horses and doing writs
    Be in Alinor if only doing writs
    You dont have to get off your mount to retrieve items from bank or to sell to Npcs
    Use Skill Wayshines to re-skill your character to only crafting skills, if you are not playing with them, it costs less then 5K at level 50

    Hope it helps
  • bmnoble
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    Other. (Please explain!)
    The low level mats are dirt cheap on guild traders save some gold and stock up if you only want to do the low level writs just make sure each character is level 50 for max gold gain and keep your main doing max level ones so they can harvest max level mats, which are worth a good amount to sell/refine for gold mats to sell or use.


    Ideally you will eventually want to get all your characters doing max level writs, for the increased chance of getting gold upgrade mats to either use or sell and master writs to use or sell.


    Its up to you if your on PC make sure to get Lazy writ crafter, you should be able to do 12 characters in half an hour at most with the add on.

    Put all your alts either in Alinor or Vivec, no loading screens when using the crafting stations and a short distance to the turn in points.


    If your on console limit the number of characters you do writs on to around 8, do 4 when you log in and 4 before you log out any more than that will take you a lot of time and effort, which at least for consoles sake you would probably be better off earning gold through other methods and find it a more enjoyable use of your time.
  • twev
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    Amber322 wrote: »
    twev wrote: »
    Max all your characters.
    Get Dolgubins Lazy Writ Crafter.
    https://www.esoui.com/downloads/info1346-DolgubonsLazyWritCrafter.html

    It doesn't get simpler than that.

    "Maxing" characters is very vague.
    Max level? 50? CP 160? Or Max professions? Level 50? Or level 50 and 10/10 skill points? What are you talking about having at "max"?
    And, I already have the Lazy Writ Crafter addon. Thanks.

    I added info into the post above.
    I was vague, sorry.
    All my 'toons are above lvl 810
    All my 'toons are lvl'd to 50 in each craft.
    All my 'toons are done with research.
    All my 'toons are 4/4, 6/6, 8/8 or 10/10 skill points (top level in crafting skill in each trade) which means all my 'toons harvest or extract the same stuff that they would craft with all the time.

    And they pull master writs as rewards more often.

    I never run out of mats, I make about 60K +/- gold/day and I can run thru 12 'toons doing 7 crafts each in under an hour.
    Edited by twev on November 23, 2019 10:32PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • OolongSnakeTea
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    Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials. You'll definitely never run out of materials. No worries. (Getting the skill points needed will be the hardest part, maybe.)
    Listen, it all depends on what you want- in terms in investing in your account and getting the min-max profits.

    Best profits come from gold mats and master writs, and that increases the odds when you max out your craft and do the max craft quests.

    I have dedicated writ mules for this, because I can't be bothered to have 18 characters that are content viable and are also master crafters.

    I would say that out of my 18 characters, 6 of them are purely for writs using the build below to move fast and get them just plain done faster. I can do writs on 18 characters in less then 2 hours, that's including loading screens and being distracted by my cats, or youtube videos. Some folks can do it faster with less ADD then I have.
    https://ninja614.com/eso-crafting-and-writs-build-scalebreaker-writ-mule-build/

    Inklings has a lot of resources for writs and data on them in google spreadsheets you can find in his discord (at work otherwise I'd link it for you).

    But with that said, its all about your time, your enjoyment to invest- but the data has shown, maxing it, and particular things to max it, give the best rewards.
    "I try to create sympathy for my characters, then turn the monsters loose."– Stephen King



  • svartorn
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    I do writs on 6 toons every day (if the server is up).

    I use dolgubon's lazy writ crafter and I make like 200 of each of the foods/drinks/potions that the alchemy/provisioning writs ask for and I put them in the bank. If you go up and open the bank, it will auto-withdraw the ones you need. The addon will autocraft blacksmithing/woodworking/clothing/enchanting/jewelcrafting for you if you have the mats.

    I can do all the writs on all 6 toons in under 30 mins.
  • MartiniDaniels
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    Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials. You'll definitely never run out of materials. No worries. (Getting the skill points needed will be the hardest part, maybe.)
    I was adept of lvl1 crafting for long, but then 1 forum member showed me some math... Thanks to him, I literally swim in gold tempers now. Of course you'll be running out of maths without surveys, but with surveys I don't remember when I last time was buying mats from traders. (i only buy molybdenum from NPCs for basic style material, but you will buy it with lvl1 crafting too)
    Also you may gather surveys on certain alts and make them when you have 5+ surveys from same place which greatly saves time.
  • tmbrinks
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    Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials. You'll definitely never run out of materials. No worries. (Getting the skill points needed will be the hardest part, maybe.)
    Max level on all = massive profit.

    The major profit in writs is in the gold improvement materials that you get. Those have the best chance of dropping max level (about 30%), that far outweighs the extra crafting cost.

    The spreadsheet that I've made and shared in the crafting forum was shared earlier in this thread.

    Max level nets about a 500k profit per month, per character when all is said and done based on PC/NA MM prices, with a majority of this being from the improvement materials that are dropped

    The Unshattered - Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Moth Trusted - The Just - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    69,420 achievement points
  • Commancho
    Commancho
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    Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials. You'll definitely never run out of materials. No worries. (Getting the skill points needed will be the hardest part, maybe.)
    Don't go this grindfest path. Sure, in the very long run (lets say 1 year from scratch) crafting on all slots will bring you nice profits, but in the same time you will get bored with a game or treat it as your second job. Having 6 (1 for each class) trully maxed and geared up characters with one uber main character is a perfect optimum to play this game and it would provide you a nice self-sufficiency when it comes to upgrading your gear. The time you would have save on that, you could spend on playing PVP or PVE which would bring you a REAL profits in the future while having a satisfaction from a game.
    Edited by Commancho on November 24, 2019 12:39AM
  • Inklings
    Inklings
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    Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials. You'll definitely never run out of materials. No worries. (Getting the skill points needed will be the hardest part, maybe.)
    So much hhhnnnggg in this thead,

    NO, doing a lot of writs isnt a second job. In fact i guaranteed most of you that are saying this spend more time waiting in BG and dungeons queues then it takes me to do a full account of writs per day. (Heres a full account done in 30 minutes https://www.youtube.com/watch?v=eOFh1-Y6o-A)
    They are really fast when you learn how to do them efficiently.

    NO, it doenst take a long time to level professions. I have shown on stream how i can level a character from scratch and have all max professions and skill points needed for them in less then 6 hours. Here is a guide on how to power level all the professions: https://docs.google.com/spreadsheets/d/1xNuS5YN781ar6oTxKyAgZdex1kw-q2JaxTiwNw4kZgY/edit#gid=1452260525


    NO, doing tier one writs does not net you more money. The amount of gold you are loosing out on gold mats is astonishing if youre only doing tier one writs.

    If you are doing max level writs say on 15 characters a day youre are getting on average 4 of each gold mat a day. (3 in jewelry)

    - That's 1,460 gold mats a year of that profession lost. (1095 jewelry)

    - If your selling them at todays (NA PC)MM prices:
    Alloy = 7,300,000 gold
    Wax = 9,490,000 gold
    Rosin = 3,942,000 gold
    Kuta = 3,504,000 gold
    Chrome = 8,541,000 gold

    Total gold = 32,777,000 lost in a year.

    (this doenst even include the gold lost on selling master writs)

    So not only DO YOUR WRITS! DO THEM AT THE MAX TIER! =)

    Edited by Inklings on November 24, 2019 1:05AM
  • LoneStar2911
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    Inklings wrote: »
    So not only DO YOUR WRITS! DO THEM AT THE MAX TIER! =)

    I figured. Thanks!

    And thank you to everyone else that responded. I appreciate the effort and time you took to help a fellow ESO player. :)

    And I definitely don't see daily writs and/or making gold other ways as a "job".
    I find it very exciting to make gold. Definitely makes me smile.
  • Araneae6537
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    No need to level professions whatsoever. Just do the daily writs. You WON'T run out of level 1 materials. Writ rewards (minus surveys) will replenish your materials enough.
    Amber322 wrote: »
    Inklings wrote: »
    So not only DO YOUR WRITS! DO THEM AT THE MAX TIER! =)

    I figured. Thanks!

    And thank you to everyone else that responded. I appreciate the effort and time you took to help a fellow ESO player. :)

    And I definitely don't see daily writs and/or making gold other ways as a "job".
    I find it very exciting to make gold. Definitely makes me smile.

    Thank you for starting this thread and to all who responded! :smiley: It was been quite informative and I found that some of my assumptions were incorrect or rather hadn’t included all factors.
  • Guyle
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    Other. (Please explain!)
    Max level writs are the best to do, as they ultimately will generate more gold. If you do your surveys regularly, you will still occasionally run low on some mats, but the profit generated from max lvl writs far exceeds the cost of purchasing the mats directly from guild stores.
  • Hapexamendios
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    Premake all your alchemy and provisioning to save time.
    Edited by Hapexamendios on November 25, 2019 7:58AM
  • Sturmfaenger
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    Put some CP on each char into "The Tower" to get more inspiration. To bring your chars to max with provisioning, alchemy and enchanting is a good start. That's a good income of gold each day for the start.
    For the other crafts, I would bring one after the other to max.
    Give one char everything you find to deconstruct, max them that way. When that char is done, do the next. No one is rushing you, and hopefully you will play the game for a while, so you have time. Crafting is just one way to earn gold, not rushing it gives you time to explore others, so you don't loose your fun in the game. The more chars are on max, the more inspiring gear and weapons they get as daily rewards for the other chars to deconstruct.
    I have maxed the inventory of the chars I do crafting dailies with. Usually I prepare the dailies for the week with the chars I don't do anything else but crafting dailies with. That makes taking the quests and finishing them a quick affair on weekdays when I don't have much time to play.
    The addon's help is great for chars that are more active than that and have a fuller inventory.
    And choose a town with short ways to run. I prefer Mournhold, or for chars that still train their mounts Stormhold in Shadowfen. Others love Alinor or Vivec.
    PC/EU
  • IBreathlesSI
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    Other. (Please explain!)
    Max all crafting professions appoint necessary skill points and do master writs.

    If you don't make your crafting in the highest tier (with highest materials rubedite,ancesstor,rubedo,highest normal writ alchemy and provisioning recipes...) your writ rewards will be lower. Less money,less materials and no master writs.

    The gold reward for writ quest is nothing the real reward for writs are high quality material drop from reward box(like tempering alloy, kuta...) and master writs(vouchers). If you don't want to do master writs or don't have research for it sell them.

    If you do crafting every day and sell what you got you will have enough money to buy materials from guild stores.

    Surveys are much more important than people usually think. Collect them. They will give you 3-4 days worth of materials. If you collect them you won't need to buy materials. Trust me thats what I do and I never run out of materials.

    I don't know much about hireling. I used it for a while but seemed unnecessary. The things it gave me were always trash and in small amounts. I thought it doesn't even deserve those skill points.

    Trying to do writ manuelly is so much time consuming. Use dolgubon's lazy writ crafting add-on. If you are console start swearing at Zos for making crafting system in the game.

    Oh just looked back at your post. You said you only want 4k gold. I thought 4k gold reward is for highest tier. Lower tiers give less gold. I might be wrong but if thats your only concern don't bother crafting. You can make that 4k gold very easily doing something more fun.
  • DirkRavenclaw
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    Other. (Please explain!)
    I have 11 toons on PC/NA and 9 on PC/EU. I do writs in Vvardenfell and Summerset, 1 toon in Auridon as he isnt somewhere else right now. Some Toons are max lvl, some arent. Most of my Toons make and receife Silver(Rank 3 JC) as Silver is the most profitable to sell right now. I need, thx to addons around 45 seconds to 1 min top for one toon to make and bring away all Dailly Writs. You get anyway random Mats in all Varieties so it really doesnt matter all that much
    Council Member of AtWritsEnd, Member of LoneWolfeHelp, Donor of GhostSeaTradingCO., Factor of EastEmpireTradingCO.,HonourGuard of ´DominionImperialGuard(DIG/PVP)

    Master Crafter including Jewelry, i craft for Mats and Donation, always happy to help, if Im not in the Middle of PVP, i play since around 14 Months
  • kringled_1
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    Other. (Please explain!)
    I have 10 characters on PC/NA that do all writs. All of them have alchemy and 1-2 other crafts leveled to full. Any crafts that aren't at max are at 1 (except enchanting which is distributed between 2 and 3). This was a compromise solution for me. I am unenthusiastic about gathering the additional skill points needed per character, and I don't like shopping for raw materials. At this level (where I am doing about 4 writs at top level for every craft) surveys can keep me restocked on just about everything.
  • Michae
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    No need to level professions whatsoever. Just do the daily writs. You WON'T run out of level 1 materials. Writ rewards (minus surveys) will replenish your materials enough.
    I'm slowly maxing my characters, both level and crafting skills but I'm in no hurry. The ones I have now ae quite enough for a decent gold output From 8 characters, 4 of which are max level or near max level, and only one with maxed out crafting, I get around 28k and tons of surveys. No need to sweat it.

    I do writs in Vivec City it has the best layout for me. Some prefer Alinor but I never really liked it. And of course Lazy Writ Crafter is a must.
    Edited by Michae on November 25, 2019 1:23PM
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • ATomiX69
    ATomiX69
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    Level all characters' professions to 50, *AND* put in the necessary skill points to work with max level materials. You'll definitely never run out of materials. No worries. (Getting the skill points needed will be the hardest part, maybe.)
    Nowadays, since you get back max rank materials from writs its definitly worth putting points in to work with max rank materials, also I feel like if you work with max rank materials you have a higher probability of getting gold upgrade mats, the one thats gonna be the hardest to level is probably gonna be jewelrycrafting but its definitly worth it imo, got loads of chromium plates lying around just from doing daylies from back when I played this game on a daily basis.
    ESO+ also really helps alot as it eliminates inventory micromanagment and gives 10% more raw gold on each turn-in 664 gold per turn in with ESO+, 604 without.
    Edited by ATomiX69 on December 11, 2019 2:20PM
    smurf account
    New PvP content when?
    Better cyro performance when?
    Farmed about 3 GO's worth of AP
    world 3rd immortal redeemer (22.02.18) and other not noteworthy trifectas
  • Hixtory
    Hixtory
    ✭✭✭✭
    Other. (Please explain!)
    Well I will talk about my experience:

    1. You need craftbag
    2. Get "Dolgubon Lazy Writ Crafter" and alchemy writ creator.

    I have 16 characters, 14 able to do writs, I did writs for almost 3 years non stop, I got to the point where I didn't started playing if I havent done my writs already.

    It get's you a lot of mats, specially if you have them maxed like I do, BUT low level mats are incredibly cheap, so if you are looking for quick gold go for it.

    BUT, here's a big BUT, is amazing the amount of mats you can save if you do them, but be aware that you will be spending 1,25 hours daily doing something that will become a vitual job.

    There are another engaging ways to make gold, dungeon runs for motifs, PVP, exploring for furniture plans, etc

  • Coatmagic
    Coatmagic
    ✭✭✭✭✭
    Every time I see a post like this on these forums I cringe/shiver for the day ZoS will take it all away.

    Pretty much every helpful, useful, fun thing that's every been posted on these forums has been stealthily removed xD

  • Kalik_Gold
    Kalik_Gold
    ✭✭✭✭✭
    No need to level professions whatsoever. Just do the daily writs. You WON'T run out of level 1 materials. Writ rewards (minus surveys) will replenish your materials enough.
    Was doing 9 guys, 1 at max. (Main crafter) will have to use points on the rest. Math in here makes sense.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade (Bomber)
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden
    Voa a Priest of Sep a Redguard* Necromancer

    PvE:
    Cinan Tharn an Imperial Dragonknight (Tank)
    Bates Vesuius of Dawnstar an Imperial Dragonknight (Damage)
    Herzog Zwei the Genesis an Akavari* Templar (Healer)
    Tav'i at-Shinji a Redguard** Warden (One-Bar)
    Lucky Hunch the Gambler - a Redguard Nightblade (Thief)

    Leveling...
    Two-Big-Horns an Argonian Arcanist
    Styx of Akatosh a Goblin* Arcanist
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion
    Returning player - 2017-2022, back in 25'
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