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Can all the people who say all MMOs launch's are bad agree...

Hadan_of_Rift
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Can all the people who say all MMOs launch's are bad agree they have never had to patch a full game client after an update?

I have been playing MMOs since UO beta and I have seen some good MMO launches and some not so good ones. This is by far the worst. After double extended downtime 209 error code can't determine version so I have to do a complete 22g redownload and still takes the *** award by an MMO.

Love the game but this game is very poorly managed and the communication with now paying customers is horrible. They used 3 medias to try and communicate with the customer base Forums, Facebook, & Twitter and then only do updates on 1 of the 3. Very sad for an excellent game for the most part.
  • nemesix
    nemesix
    Definitely not the worst launch.
  • jambam817_ESO
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    Nope, but the Bank issues stand out as unique i think. And quite painful. So most of what is happening are normal hiccups in MMO launches, the bank stuff is a bit more irritating since it leads to lost progression, and quite a bit depending on the individual
  • Endolith
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    Vanguard and AoC were both far worse launches for me. But I've certainly been in better ones than this.
  • WhiteQueen
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    In my[ experience, having a broken launcher consistently over several patches makes this the most horrible launch ever. This is the most basic technology you need to function properly. It's the gateway to the game. It being broken doesn't speak well of the rest of the game. Especially to new players.
  • Turelus
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    Well they haven't had to remake the entire game to appease people like Ragnarok Online 2 and Final Fantasy, they haven't deleted anyone's boot.ini files like EVE Online and we were mostly all able to actually be online and playing in the first week without massive server queues.

    The games buggy, they're making some bad mistakes with customer service and general levels of appearance in the community but those have both improved over the time since early access.

    This isn't the worst launch in history but it's been a shaky one, they just need to get past that and work to appease those who are upset. All times time but will happen.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Harkrider
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    I can't remember the name of the game, because I never played it personally, but one of its patches actually deleted vital files on the players' computers and rendered them incapable of booting up.

    That's a bit worse than having to re-download a game.

    And I say that as someone who has been downloading ESO for ~8 hours now, and I'm at 9%. Rural satellite internet FTW.
  • MysticAura
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    For me, this has been a surprisingly smooth launch compared to other games. I think people forget that it's only just been released and needs time to iron out the wrinkles. I know many have had issues, but I don't fully understand them since my game doesn't crash, patches fine, and the most I've had to do for 90% of the issues is relog or at worst, repair (though I haven't had to repair yet, I'm sure doing that or reinstall would fix almost all of the patch issues I've seen)

    All in all, the biggest bumps I've seen in this launch, were impatience and knee-jerk reactions..and those aren't the games fault.
  • Uncle_Bob
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    Vanguard was an abomination at launch, followed by AoC and WoW. SWTOR and LOTRO were some of the best. This one fits snug in the middle. Although...the LOTRO loud random bear noise always scared the crap out of me because it always happened when I least expected it.
  • Foxhunt
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    For me and my experience, this is one of the better launches. I haven't had the login error codes or launcher problems or bank items gone or anything like that happen to me so far, only thing is the downtime for maintenance and some bugged quests blocking progress and the long load times for Cyrodiil (load times are fixed for me after latest patch). That's about it for me so yeah, again, in my experience this is one of the better launches.
    Edited by Foxhunt on April 16, 2014 2:44PM
  • jamesharv2005ub17_ESO
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    I havent had any issues at all. Smoothest launch ever and Ive been around for quite a few.
  • Fenbrae
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    The only other launch i have ever attended was Rift and it had a better launch than this game.
    However, when i hear horror stories about other launches, i think this isn't even that bad.
    Many people might not agree with me when i say that, but i am patient enough to give them the time to set things right.
    Y 'know, since whining on the forums with umpteen threads ins't going to fix anything.
    Currently playing:
    Swims-In-Sap - CP200+ - Argonian Templar

    I like my healing like i like my characters: generic
  • Aci
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    For me its the worst ever. Eve didnt delete anything, i was playing it at the very release. It ran fine from the beginning for me and all of my friends. Some people got stuck here and there (mostly when traveling) and we always got helped out within minutes. So I dont know what youre speaking bad of that game. It was perfectly fine to all i know and all ive read in chat.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    For those saying Rift has such an awesome launch read this article and comment section. Looks remarkably familiar no?

    http://massively.joystiq.com/2011/02/25/rifts-headstart-is-standing-room-only/
  • Thechemicals
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    Ultima online release was hilarious. People duped everything and had castles first day and lets not forget the brit bank bug where someone could instakill everyone and loot them for all there gear lol

    AoC was the worst for me. Character were invisible lol, not even the user could see his own chr. The raid bossess were frozen and unkillable.

    WoW, you couldnt even play the druid class for the first month, it was completely unplayable class. The game crashed like crazy and the bandwidth was so bad that everyone was playing in molasses.

    Everquest, i dont remember any major problems with. I only played the first couple months but, it seemed to have been a smooth launch for an mmo anyway.

    Eso has had a bad launch and unique problems to the mmo genre. The bugs and server problems are going to happen but, the thing that i find missing is the communication and little things like a game guide. It seems like they put a lot of effort in just putting the game out early in a rush and now we have german speaking spriggans and bots camping quest bossess in every dungeon.

    Vr14 Templar since release- dual resto
    Vr14 Dk bow/2h

    Brayan Blackthunder
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    Daggerfall Covenant

  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Ultima online release was hilarious. People duped everything and had castles first day and lets not forget the brit bank bug where someone could instakill everyone and loot them for all there gear lol

    AoC was the worst for me. Character were invisible lol, not even the user could see his own chr. The raid bossess were frozen and unkillable.

    WoW, you couldnt even play the druid class for the first month, it was completely unplayable class. The game crashed like crazy and the bandwidth was so bad that everyone was playing in molasses.

    Everquest, i dont remember any major problems with. I only played the first couple months but, it seemed to have been a smooth launch for an mmo anyway.

    Eso has had a bad launch and unique problems to the mmo genre. The bugs and server problems are going to happen but, the thing that i find missing is the communication and little things like a game guide. It seems like they put a lot of effort in just putting the game out early in a rush and now we have german speaking spriggans and bots camping quest bossess in every dungeon.

    You obviously never played UO. Housing wasnt in the game first day. Also never had any bug where you could kill everyone at the bank and "insta" loot them.
  • Uncle_Bob
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    Essentially what will happen is ZEN will fix all the major bugs that have high impacts (like main storyline blocks) and people will get over the OMG WHERE'S MY REFUND stage. In a couple months, everyone will have forgotten the launch and find something new to complain about. Nothing new here, every new MMO goes through it in some form or fashion.
  • scruffycavetroll
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    i don't know if i'd call it the worst launch of an MMO.

    All MMo launches seem 'bad', they all have problems. i remember not being able to play wow for the first few days...BUT they did compensate with free time for being down!!

    HOWEVER, some of the bugs that are here seem really unacceptable, like the bank, the random horse dismounts, unfinished quests...I don't recall any other MMO having questlines bugged so bad they prevented you from moving forward. bugged quests, yes, but nothing that prevented progression the way this game does. that's my experience though, others will probably disagree.
    Edited by scruffycavetroll on April 16, 2014 3:02PM
  • liquid_wolf
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    You are asking us - All the people that have been at nearly every major MMORPG launch for ten years - if this is the worst one?

    No. The answer is unequivocally no.

    Age of Conan - Only the first zones finished, major texture and graphics problems? Skills borked.

    Vanguard - Saga of Heroes - Transitions between zones locked you up, you ran off cliffs and flying mounts dropped you?

    Warhammer Online - Only one zone of the three races per alliance was actually ready to go for each faction? They promised to finish the others over time.

    World of Warcraft - The Queues - My god the Queues? Warriors and Warlocks were not overhauled until the following July (8 months) after release? All the racial traits were adjusted right out the door? Every larger patch had major class mechanic adjustments for over a year?

    SWtOR - They didn't have a LFG system, and guild banks, combat logs, or the ability to customize the interface?

    I'm probably not alone here... I mean hell, nearly every single MMORPG in the past ten years has had some major issues they fixed over time. Nearly every single one had people experiencing patch bugs, and a need to reinstall the client.

    ESO has its own problems... some client issues appear to be similar. But honestly the content and the systems are very well done compared to all the rest.

    I could complain up and down about a few things that affect a few people. I could rant about some boss monster or quest that is bugged... What about some aspects of the UI or banks that are frustrating?

    But honestly I have three or four other things I can do in game until that is finished. I can still USE many of these systems, buggy and clumsy as they might be.

    It is really quite a good start... compared to many releases in the past 10 years.
    Edited by liquid_wolf on April 16, 2014 3:12PM
  • Turelus
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    @Harkrider EVE Online and the boot.ini incident. It's kind of a big joke over there now and most players crack jokes about backing up boot.ini files before large patches go live.

    They even made a fun little video about it. :disagree:
    https://www.youtube.com/watch?v=msXRFJ2ar_E
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • starkerealm
    starkerealm
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    Can all the people who say all MMOs launch's are bad agree they have never had to patch a full game client after an update?

    I can't remember, didn't Age of Conan do exactly that? Or was it just that the day one patch was ~10gb, and the game's entire footprint was 20gb?
  • Endolith
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    I think AoC did do that. I know there were issues with the launchers.

    People seem to gave different experiences with different games. Luck of the draw maybe. I had almost no issues with Rift, GW2, and SWTOR launches. ESO has, so far, been fairly good for me personally. Not as good as those above, but nowhere near as bad as Vanguard and AoC.
  • zgrssd
    zgrssd
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    Can all the people who say all MMOs launch's are bad agree they have never had to patch a full game client after an update?
    I agree. I never had to redownload this games client.

    I did had to redownload games oncassionally when reinstalling. But that is simply the nature of reinstalling.
    Chances are that if the game had such heavy problems it was on your end - your computer. Or possibly the addons you installed (note that you install those on own risk)
    Elana Peterson (EU), Dominion, Imperial Sorc, Rune & Alchemy Crafting Char
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  • michaelpatrickjonesnub18_ESO
    Rome II.

    Worst MMO launch last year.

    I know it's not an MMO. But I like to pretend it is, just so I can bash it some more.
  • Grimth
    Grimth
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    You are asking us - All the people that have been at nearly every major MMORPG launch for ten years - if this is the worst one?

    No. The answer is unequivocally no.

    Age of Conan - Only the first zones finished, major texture and graphics problems? Skills borked.

    Vanguard - Saga of Heroes - Transitions between zones locked you up, you ran off cliffs and flying mounts dropped you?

    Warhammer Online - Only one zone of the three races per alliance was actually ready to go for each faction? They promised to finish the others over time.

    World of Warcraft - The Queues - My god the Queues? Warriors and Warlocks were not patched until the following September/October (8 months) after release?

    SWtOR - They didn't have a LFG system, and guild banks, combat logs, or the ability to customize the interface?

    I'm probably not alone here... I mean hell, nearly every single MMORPG in the past ten years has had some major issues they fixed over time. Nearly every single one had people experiencing patch bugs, and a need to reinstall the client.

    ESO has its own problems... some client issues appear to be similar. But honestly the content and the systems are very well done compared to all the rest.

    I could complain up and down about a few things that affect a few people. I could rant about some boss monster or quest that is bugged... What about some aspects of the UI or banks that are frustrating?

    But honestly I have three or four other things I can do in game until that is finished. I can still USE many of these systems, buggy and clumsy as they might be.

    It is really quite a good start... compared to many releases in the past 10 years.

    ROFL

    I haven't done all these games that you have listed from launch. But I can tell you some what you are saying is BS. I played a warlock in WoW and never had an issue. SWTOR didn't do the LFG system because they want to make more of a social game vs just hopping in queue doing a dungeon and never saying a word to anyone. You want to talk about SWTOR poor choice in design what about ESO there is no AH? Why because they want to push people into guilds. So they don't offer AH but a guild store. Which is poorly design because you can't search for anything.

    What determines worse launch or best launch is how the bugs effect you.
  • liquid_wolf
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    Grimth wrote: »
    ROFL

    I haven't done all these games that you have listed from launch. But I can tell you some what you are saying is BS. I played a warlock in WoW and never had an issue. SWTOR didn't do the LFG system because they want to make more of a social game vs just hopping in queue doing a dungeon and never saying a word to anyone. You want to talk about SWTOR poor choice in design what about ESO there is no AH? Why because they want to push people into guilds. So they don't offer AH but a guild store. Which is poorly design because you can't search for anything.

    What determines worse launch or best launch is how the bugs effect you.

    Dude... i played a Warlock from release 1.0, to the release of Cataclysm. It was the most underplayed, and neglected of all the classes at release. I was the "Summon Player Mule" for the guild and raids. When BC came out, they neglected to test a few of our KEY summon abilities and equipment allowing Warlocks to instant-kill nearly any other class. That got patched right away. The warrior was next in line. They swapped out "class leads" or "Reps" at blizzard the most.

    SWTOR was missing key features that every single MMORPG released the previous two years had. That was the issue with it. It took them six moths to get that in-line, and they ALWAYS had it in the works. Their devs and development videos talked about the LFG system, and how they were working on the UI changes.

    It was just forced out the door too soon to meet EAs requirements.

    Nearly every single MMORPG release in the past ten years has had some terrible problems.

    Every single one has had many of the issues ESO is showing now. Clients/Launchers/Banks/Guilds.

    No AH? With a single server, and millions of players, an AH would not function correctly.

    EVE manages it, but only has to worry about a five hundred thousand people... and the environment players "live" in, doesn't work the same as tradition MMORPGs.

    I expect ESO to address the AH issue at some point... it will happen inevitably in some format.

    But you still have CoD, Zone Trades, and Guild Store/Trades.

    You have other methods to sell your stuff... unlike many of the games that were completely missing guild banks, interface modifications, or even a combat log.
    Edited by liquid_wolf on April 16, 2014 3:38PM
  • [Deleted User]
    [Deleted User]
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    The user and all related content has been deleted.
  • Hakoke
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    I played FFV14 when it relaunched and every time they updated the client, if someone didn't post up the patch as a separate download, I had to redownload the game. Got very tiring and finally stopped playing, plus the game was actually kind of boring.

    One update for EVE actually prevented your computer from being able to boot, and I love that game and hold it as the standard for what I feel is the best online game I have ever played. I have yet to find a game that feels as awesome as EVE does.

    But having said that, I feel that this has been one of the better MMO launches that I have been a part of.
  • Grimth
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    I'm not denying that EVER mmo release has had issue. What I am saying is that you have rose colored glasses on for ESO. ESO issue aren't bad as other games. ESO issue are just little bumps in the road vs other games bumps are mountains.

    Summoning playing mule. It was fun having to trade all my stuff to raid leader to farm shards for summoning people. What about banishing for MC? Warlock were under played because people didn't understand how to play the class.

    Key feature? Like an AH or some in game way to sell items that most MMO have? With even a basic crappy search like SWTOR had at release? ESO doesn't have that. I have to join guilds to sell items.
    Edited by Grimth on April 16, 2014 3:42PM
  • starkerealm
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    Oddly, I actually miss Star Trek Online's Targ Captains. Your crew randomly spacing you when beaming up, not so much.
  • deheartb14_ESO
    For me, it was "The Secret World". Bunch of things were actually game breaking buggy, and in the second area so many actual quests were uncompilable which completely stopped leveling progression that the GM's had to start giving quest completes to allow the players to continue playing.

    Imagine having to stay online for hours just to make sure the GM actually got to you while you go around randomly mob killing which does not give you enough points to skill up you skills/weapons in order to proceed to the next area which was a very hard overcrowded with mobs area. And then the whole supposedly you jump back in que thing if you log off, I swear that if you didn't get helped in the first 3-4 hours it was better to delete your ticket and create a new one since once I had a ticket for 3 days later on before a GM completed the quests listed on it.

    This lasted for at least 2 1/2 months from early access before burned out and unsubdued. Months of constantly encountering nearly game breaking gameplay glitches or uncompromisable quests. I did so love the game itself but too much frustration in the unfixed glitches.

    That by far was my worst experience
    Edited by deheartb14_ESO on April 16, 2014 3:56PM
    This is my Signature, but not really because I didn't sign it with a pen and its not my name.
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