Anotherone773 wrote: »I always enjoy the "it should be free" threads. It should be free and instead you should be charged:
* 8 crowns to instant ( formerly known as gold) port
* 6 crowns to port to another player
* 4 crowns to port to a wayshrine
* 2 crowns to use alt modes of transport such as boats striders and caravans, except Stuga's because she has been looking for you for so long.
Or you can get free transport( except "gold ports" which cost 100 gold max with no price increase for use or CD) with an ESO sub. On the bright side you can now gather resources to put in your craft bag on the way from wayrest to craglorn.
If only we knew how expensive it was to run an MMO. I will give you a hint. 6 years ago, WoW cost $130k a day just to keep the servers online( electric and bandwidth.) Someone has to pay for all this stuff and the craft bag is a huge plus for ESO plus.
What about the many suggestions for ESO+ the community came up with some time ago? What was the point in doing that request?
dcam86b14_ESO wrote: »nope get a job
What about the many suggestions for ESO+ the community came up with some time ago? What was the point in doing that request?
The point of that thread is probably to get ideas. That does not mean most of the ideas presented they would want to do.
I think it comes down to adding the crafting bag and doubling bank space were no brainer ideas for adding value to ESO+. Coming up with the next great idea, or even good, to add value to the subscription may be more challenging for Zos to think of.
dcam86b14_ESO wrote: »nope get a job
I have a job and because of this I understand the value of money ;-)What about the many suggestions for ESO+ the community came up with some time ago? What was the point in doing that request?
The point of that thread is probably to get ideas. That does not mean most of the ideas presented they would want to do.
I think it comes down to adding the crafting bag and doubling bank space were no brainer ideas for adding value to ESO+. Coming up with the next great idea, or even good, to add value to the subscription may be more challenging for Zos to think of.
Yea... I am just wondering if they have any plans at all, because some of them seemed to be very good alternatives for the bag. In my opinion -- in the end -- inventory management should never be an issue for people with ESO+ and hardly be one for people without it. But you know... ZOS and their 'communication' with the community
Emma_Overload wrote: »We need to quit arguing about the Crafting Bag and demand that ZOS fix the inventory problem with a general solution. Personally, I think they should just make ESO+ give you infinite space for EVERYTHING, not just crafting mats. Then people would really have a reason to sub.
No. You forget that we ESO Plus subscribers also receive its value in crowns as a bonus.Nordic__Knights wrote: »Ya make it free and at same time give back my $
BalticBlues wrote: »No. You forget that we ESO Plus subscribers also receive its value in crowns as a bonus.Nordic__Knights wrote: »Ya make it free and at same time give back my $
ZOS needs to figure out how to make the base game AND ESO+ better.
By giving (at least a one stack limited) crafting bag to all, the base game would be much better.
By giving ESO+ subscribers a set bag for unlimited set storage, ESO+ also would be much better.
just subscribe to support our poor servers...
Emma_Overload wrote: »Crafting Bag doesn't even matter anymore. ESO accounts are so cheap, you can buy 10 and make your own guild bank for $50!
The real problem is that there are not enough general purpose inventory slots. The chests are puny and insignificant, even if you have all of them like I do. Shifting items back and forth with "mule" alts is incredibly tedious. I've already got to the point where I deconstructed a bunch of golded out crafted sets, which made me furious. There is no way in Oblivion I'm going to decon looted sets that took ages to acquire. You never know when you might need them.
We need to quit arguing about the Crafting Bag and demand that ZOS fix the inventory problem with a general solution. Personally, I think they should just make ESO+ give you infinite space for EVERYTHING, not just crafting mats. Then people would really have a reason to sub.
bongtokin420insd16 wrote: »lol so no to this. I been paying for it for three years, making free now would require compensation. lol see how bad that sounds on both ends?
BalticBlues wrote: »No. You forget that we ESO Plus subscribers also receive its value in crowns as a bonus.Nordic__Knights wrote: »Ya make it free and at same time give back my $
ZOS needs to figure out how to make the base game AND ESO+ better.
By giving (at least a one stack limited) crafting bag to all, the base game would be much better.
By giving ESO+ subscribers a set bag for unlimited set storage, ESO+ also would be much better.
I'd like to get a Furniture Bag
Doesn't need to be unlimited, just like 100 slots.
On that note, we need to realize that for a majority of players that play this game, the sub is a couple of hours at an entry level job for a month. In most cases, if you are an adult and cant afford $15 a month entertainment budget then you probably need to refocus your priorities. If your entertainment budget is bigger than $15 a month, then in reality you choose the entertainment that is important to you, which is not ESO obviously.NO! Pay for Plus, play the game as is (It isn't difficult) or don't play.
HI ZOS, your game is going downhill, everyone who has been around for years knows it. I used to have a friend list with 100 players, I had to check it and was down to only 60 players after deleting all the people who wont log in for 6 months or more...
This game feels like you need to pay ESO+ MOSTLY because of the craft bag, you keep monetizing this and making it harder and harder to manage without it, adding more materials, sets, furniture, etc, etc
Yeah, game needs to grow
Yeah, hoarding is bad, but is harder not to do it with every patch
IT'S BEEN a long time since you helped people with inventory management.
CHESTS were a lazy solution, you have to interrupt your journey to go to your house and check where you left X or Y item
So, want to show you care more about people who plays it, make the craft bag part of the game base, or something like it, if server can manage the craft bag it can manage something like NO INFINITE SPACE, but 1000 space for mats, beyong that you need ESO+
People will return and will pay ESO+ to show apreciation when things start to get better
PS: the pig with 5 slots, REALLY?
Tommy_The_Gun wrote: »I absolutely dont understand why people defend something that should be a part of a base game and is locked behind pay-wall monthly fee....
Don't you understand ? Inventory management is DELIBERATELY designed that way. To screw you initially so you would have to pay, so they would un-screw you. It is there by, deliberate, conscious action."Introduce a problem and then sell a solution for it"
It is no different from F76. Remember when they made items degeneration faster ? Why ? Just to sell gear-repair kit in cash shop...
To quote the video: You are fanboy ? It is completely natural to prefer one brand or product over another. But obsessing over them and defending bad decisions will only result in lazy companies.
When people ask about "something similar" I dont necessary think they want a free craft-bag. Not at all. They just want to have more options. You see, not every one like subscription models. And this is not the case of money either. It is a matter of personal preferences.
Inventory management is an issue. Without a doubt, even if you dont hoard gear, you still have this item-juggle mini-game, just to keep crafting items in your bank. Bank has 240 slots. And to keep at least one stack of just top tier crafting items, you would need something like 280 slots (crafting items + motif style items). Problem was not obvious at first, but once we got Summerset & jewellery crafting it became clear. Now, each time we have new dungeon DLC, we have at least 2 new crafting mats (motif style) and even with story DLC, we have new alchemy mats. If they introduce new crafting skill line (spell crafting for example), without addressing inventory management problem it will be RIP for many players.
Simple conclusion: If inventory management MUST be closed behind pay-wall, then they should simply add an option to increase bank space if you bought a chapter. So the cap would increase +10 for each owned chapter or story DLC. There, every one wins, as ESO+ would get double bank space, and non ESO+ would suffer less...