Maintenance for the week of April 13:
• PC/Mac: No maintenance – April 13

Why is this skill covering my whole screen

p4l4mu7
p4l4mu7
✭✭✭✭✭
What is the point of this animation I literally can't see anyone if front of me when somebody casts this skill on me.
  • p4l4mu7
    p4l4mu7
    ✭✭✭✭✭
    IbOV4pi.png
    Edited by p4l4mu7 on November 21, 2019 1:02PM
  • Juhasow
    Juhasow
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yeah power of the light animation can be sometimes annoying when it's on You.
  • AgaTheGreat
    AgaTheGreat
    ✭✭✭✭✭
    The necro ulti is even more annoying in pve for a tank...
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    Because templars must have everything in most usable and convenient form for them and in most irritating and inconvenient for their enemies. No matter the actual efficiency and class ranking in certain patch, templars were always most straightforward and plain to use.
  • ChunkyCat
    ChunkyCat
    ✭✭✭✭✭
    ✭✭✭✭✭
    I hate it when it gets all over me. Yuck.
  • BNOC
    BNOC
    ✭✭✭✭✭
    Because templars must have everything in most usable and convenient form for them and in most irritating and inconvenient for their enemies. No matter the actual efficiency and class ranking in certain patch, templars were always most straightforward and plain to use.

    Lol. Please elaborate how straightforward and plain Templar is to use?

    Have you ever played one?

    Also, what's inconvenient for you that comes from a Templar?
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    BNOC wrote: »
    Because templars must have everything in most usable and convenient form for them and in most irritating and inconvenient for their enemies. No matter the actual efficiency and class ranking in certain patch, templars were always most straightforward and plain to use.

    Lol. Please elaborate how straightforward and plain Templar is to use?

    Have you ever played one?

    Also, what's inconvenient for you that comes from a Templar?

    I think every multi-toon player in this game have magplar because this was sure pick if you want to try healing, for years. Ok, "short" list:
    - jabs - snares, heals, best aoe spammable in the game, best source to proc burning light, free minor protection
    - piercing javelin - best ranged stun in the game, no comments
    - toppling charge - hands down best gap closer in the game nothing even close to it
    - spear shards - best ground aoe in the game
    - empowering sweep - best spammable ultimate since U23
    - vampire's bane - one of the few dots left worth using, grants free +10% to crit on both bars
    - PL/PoTl - not most reliable of class burst abilities, but easiest to use
    - eclipse - most annoying ability in the game
    - jesus ray - best ranged execute and extremely easy to use and hard to avoid
    - remembrance - no comments needed of how effective and easy to use and how irritating to opponents
    - BoL/HTD - best burst heal
    - cleansing ritual - best purge and very annoying to enemies
    - rune - well, netch wins here, but after netch rune is easiest to use

    What templar doesn't have? single target spammable, aoe root and HP% heal - last 2 things make templar PVE tanking not reliable

    Other classes may be better then templar in many cases due to synergies with non-class abilities, with some item sets, with meta etc... but no other class have almost all possible things in the game in own toolkit with 1-button press to work.
  • Pauls
    Pauls
    ✭✭✭✭✭
    Because templars must have everything in most usable and convenient form for them and in most irritating and inconvenient for their enemies.
    So true, remember templars righteous complaints on new matriarch heal because "its stronger than BoL" :D
    NERF SORC!!1
  • BNOC
    BNOC
    ✭✭✭✭✭
    BNOC wrote: »
    Because templars must have everything in most usable and convenient form for them and in most irritating and inconvenient for their enemies. No matter the actual efficiency and class ranking in certain patch, templars were always most straightforward and plain to use.

    Lol. Please elaborate how straightforward and plain Templar is to use?

    Have you ever played one?

    Also, what's inconvenient for you that comes from a Templar?

    I think every multi-toon player in this game have magplar because this was sure pick if you want to try healing, for years. Ok, "short" list:
    - jabs - snares, heals, best aoe spammable in the game, best source to proc burning light, free minor protection
    - piercing javelin - best ranged stun in the game, no comments
    - toppling charge - hands down best gap closer in the game nothing even close to it
    - spear shards - best ground aoe in the game
    - empowering sweep - best spammable ultimate since U23
    - vampire's bane - one of the few dots left worth using, grants free +10% to crit on both bars
    - PL/PoTl - not most reliable of class burst abilities, but easiest to use
    - eclipse - most annoying ability in the game
    - jesus ray - best ranged execute and extremely easy to use and hard to avoid
    - remembrance - no comments needed of how effective and easy to use and how irritating to opponents
    - BoL/HTD - best burst heal
    - cleansing ritual - best purge and very annoying to enemies
    - rune - well, netch wins here, but after netch rune is easiest to use

    What templar doesn't have? single target spammable, aoe root and HP% heal - last 2 things make templar PVE tanking not reliable

    Other classes may be better then templar in many cases due to synergies with non-class abilities, with some item sets, with meta etc... but no other class have almost all possible things in the game in own toolkit with 1-button press to work.

    Lol

    What's everyone having a Templar because they wanted to try healing got to do with it? I see more good players on every other class than I do on Templar, because since D1 it's been a fair class to do alright on, but if you want to be right at the top on Templar, it's definitely not what you think.

    Sweeps - Easiest dodged spammable in game, deals less damage than other spammables single target - The snare is negligible and doesn't come close to competing with a root (dk, nb, sorc, warden?? can't remember for warden) - Good spammable but so easily kited to avoid nearly all damage from it.

    Javelin is used almost exclusively by Stamplars and range has nothing to do with it, why do you think range matters?

    TC - Best gap closer? Tell me it's because it procs OB and not because everyone elses are bad or they just have so much mobility that they literally don't need it.

    Spear Shards - What? Have you seen that in PvP outside of a coordinated group for the last 4 years?

    Empowering Sweep - Not spammable, does less damage than other ultimates - Would trade it in a second for something like leap that also has no cast time, hits much harder, does all it's damage at once and can be used defensively as well for stat restoration.

    Vampires Bane - Is literally slotted to provide crit and minor ranged damage - Comparatively, Cauterize provides heals and i grants major Prophecy for being slotted alone.

    PL - Requires you to build up the damage and the duration is as long as a CC - It's unbelievably easy to CC someone using this during their burst or to block the stun you know is coming towards the end. So easily mitigated. Again, I'll trade it for something like Assassins Will that I can build up without interruption and fire off at will.

    Eclipse - Lol, it just got nerfed because Templar having a root was too much for everyone, now it does a 60% snare that is still turd compared to any root in game and dealt with in the exact same way - It heals about 60% of BOL and costs the same.

    Jesus beam - Forgetting that this is almost exclusively used by zerglings who could do the same thing on any class - beam is less powerful than executioner, you're locked into the channel, it can be LOSd, bashed and interrupted and with hots the way they are you literally have a .5s window to cast it if you want it to be worth anything.

    Remembrance is a noob skill, no different to trees though.

    HtD/Bol - Great, so I can heal when I'm at 1 shot HP, rather than just having hots tick me to 100% consistently whilst I continue fighting - Don't put too much emphasis on strength of this heal, you have to completely shut off and become a target dummy to use it. It's a good heal, but definitely not as straight forward as click and go offensive hots.

    Purge - Cleanse that we desperately need and hasn't been an issue for 4 years until last month, makes no sense since it's only ever been nerfed. What's wrong with it? Don't tell me you're being affected by the 30% snare because I ain't buying that.

    Rune is just as easy to use as dark deal, you need to stay in it for bonus mitigation and every class has access to those 2 majors.

    "1-button press to work" You listed 13 abilities, all of which cannot be used at the same time, nor would they ever because it'd be the worst skill set up ever and you'd only kill zerglings, what's the 1 button press in reference to?

    You got StamWardens out here doing literal 3 button burst - Sub, Dizzy, Ult (Executioner if needed for the 4 button), StamDk's doing a roll dodge to proc OB, Dizzy, leap, Executioner, StamSorcs doing roughly the same thing and Stamplars doing POTL - Jav - Sweeps - Ult - Execute.
    No Mag classes are doing that burst as easily, no mag class has the mobility of any of those, no mag class has the background healing those do.

    On Xbox EU there's StamDk's doing 30k burst with that rotation, and that's just as high as I've seen it - It's literal 1 bangs against strong players and you think Temp is inconvenient and easy to play.

    I wish I could bin good players with a full hp burst, but I can't, even when I build for damage, not without a mistake.

    Have you got clips of you playing yours with this ease, I'd be surprised in any clips you get if you make less button presses than you do on another class? - Against good players yeah, not turnips because that shouldn't be a benchmark.

    P.S You can create a list like that for any class.


    EDIT: The most crazy part is that almost everything you've mentioned has been nerfed, some multiple times.

    Edited by BNOC on November 21, 2019 3:16PM
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Donny_Vito
    Donny_Vito
    ✭✭✭✭✭
    The PotL animation is super useful in PvE. I know when we were progression vAS+2, the PotL animation would help me determine which mini to attack. I can see how it can be very annoying in PvP (didn't think it was used all that frequently, though).
  • MartiniDaniels
    MartiniDaniels
    ✭✭✭✭✭
    ✭✭✭✭✭
    BNOC wrote: »
    BNOC wrote: »
    Because templars must have everything in most usable and convenient form for them and in most irritating and inconvenient for their enemies. No matter the actual efficiency and class ranking in certain patch, templars were always most straightforward and plain to use.

    Lol. Please elaborate how straightforward and plain Templar is to use?

    Have you ever played one?

    Also, what's inconvenient for you that comes from a Templar?

    I think every multi-toon player in this game have magplar because this was sure pick if you want to try healing, for years. Ok, "short" list:
    - jabs - snares, heals, best aoe spammable in the game, best source to proc burning light, free minor protection
    - piercing javelin - best ranged stun in the game, no comments
    - toppling charge - hands down best gap closer in the game nothing even close to it
    - spear shards - best ground aoe in the game
    - empowering sweep - best spammable ultimate since U23
    - vampire's bane - one of the few dots left worth using, grants free +10% to crit on both bars
    - PL/PoTl - not most reliable of class burst abilities, but easiest to use
    - eclipse - most annoying ability in the game
    - jesus ray - best ranged execute and extremely easy to use and hard to avoid
    - remembrance - no comments needed of how effective and easy to use and how irritating to opponents
    - BoL/HTD - best burst heal
    - cleansing ritual - best purge and very annoying to enemies
    - rune - well, netch wins here, but after netch rune is easiest to use

    What templar doesn't have? single target spammable, aoe root and HP% heal - last 2 things make templar PVE tanking not reliable

    Other classes may be better then templar in many cases due to synergies with non-class abilities, with some item sets, with meta etc... but no other class have almost all possible things in the game in own toolkit with 1-button press to work.

    Lol

    What's everyone having a Templar because they wanted to try healing got to do with it? I see more good players on every other class than I do on Templar, because since D1 it's been a fair class to do alright on, but if you want to be right at the top on Templar, it's definitely not what you think.


    P.S You can create a list like that for any class.


    EDIT: The most crazy part is that almost everything you've mentioned has been nerfed, some multiple times.

    Man, I didn't said templars are OP and need nerf. I just said their class abilities are plain effective and annoying to enemy. Simply because you are snared on cooldown, there is jab cacophony in headphones and potl/pl wall above your head.

    I personally don't see any problems with magplars this patch, it's mostly about stamplars. Damage of jabs+blinding light after onslaught is crazy with potl explosion as an icing on cake. So basically against other classes if you healed fast out of execute zone after onslaught, you just kite for few seconds and you are fine. With stamplar? NO. If stamplar landed his onslaught you are as good as dead with 6-7k damage from burning light in recap.

    About stamDK and leap.. leap can be blocked. So leap is great against unsuspecting enemy or against players with bad lag.. I myself suddenly died to leap yesterday, I had full recap of what you described - i.e. dizzy, leap, 2x executioner, but for me it all happened in like 1-2 GCD. From full HP to zero, I was not even major fractured. This is not leap being OP, this is performance state of Cyrodiil.
    Against somebody with good ping and whom you fight several times leap is not so reliable.
Sign In or Register to comment.