After the patch this week (ignoring the logon problems) - The memory leak is still there - FPS drops off over an hour or 2 to it becomes unbearable.
We tried the delve trick and it actually works (as long as you don't get kicked out of Cyrodil when you leave the delve)
I guess the entering the delve causes the game to reset the graphical memory
@ZOS_GinaBruno, @ZOS_JessicaFolsom - is there a "/" command to force the game to reset the memory
2016it's not related to addons. You can reproduce it without addons.
The perma FPS drop after heavy battles has been introduced with the famous "lightning revamp patch".
Devs are aware of it (I had many talks with one of thems about it) and they have never fixed it.
Only solution is to close the client and to log back in.
Also since last patch, they have introduced a new problem : a temporary FPS drop. It looks that it's 100% server charge related, especially in Cyrodiil. If the server is suffering (aka lag), the client halves the FPS and start stuttering for a few secs then everything goes back up again. There are specific areas where it happens more than other ones (the way to the giant village from bleakers for example).
It's the worse situation ever because they didn't either fix the old perma FPS drop bug and introduced a new one with the rebuild of the memory management in last patch.
And they just don't communicate about it. Even with tons of posts about this. So don't expect any fix.
Just read my sig and you'll understand why there is no hope. The support's answer just makes me wanna cry.
At least we know that we'll have other pvp MMOs where to go in 2020, I'm tired of this.
After the patch this week (ignoring the logon problems) - The memory leak is still there - FPS drops off over an hour or 2 to it becomes unbearable.
We tried the delve trick and it actually works (as long as you don't get kicked out of Cyrodil when you leave the delve)
I guess the entering the delve causes the game to reset the graphical memory
@ZOS_GinaBruno, @ZOS_JessicaFolsom - is there a "/" command to force the game to reset the memory
/reloadui
EDIT: I should mention that also usually solves renderline problem unless you are beneath the terrain.