Why do people act like burnout isn't normal or natural?
Take a break and stop acting like this is some profound event. It's just a game and it will still be here when you're ready to play again.
I do this often enough. Take a break from a game I have overplayed. Yes, even ESO. Spend a while doing something... completely different!Why do people act like burnout isn't normal or natural?
Take a break and stop acting like this is some profound event. It's just a game and it will still be here when you're ready to play again.
Why do people act like burnout isn't normal or natural?
Take a break and stop acting like this is some profound event. It's just a game and it will still be here when you're ready to play again.
The crown store cosmetics are... a bit like candyland. Its really nifty at first, and there is always more candy then you have pocket money for. But after a while, you realize the sweetness is all the same, and start to get picky about the details... and then you might find they just happen to not have the candy flavor you were looking for right now... and you start loosing interest... but eventually a new candy flavor comes in that makes you think: "hey, that one sure looks tasty" and you start the dance again...Can you actually get burnout from the Crown Store? Most items in there are only cosmetic.
TheShadowScout wrote: »The crown store cosmetics are... a bit like candyland. Its really nifty at first, and there is always more candy then you have pocket money for. But after a while, you realize the sweetness is all the same, and start to get picky about the details... and then you might find they just happen to not have the candy flavor you were looking for right now... and you start loosing interest... but eventually a new candy flavor comes in that makes you think: "hey, that one sure looks tasty" and you start the dance again...Can you actually get burnout from the Crown Store? Most items in there are only cosmetic.
AS I've played, for nearly a year now, I have gone from an enthusiastic member of the ESO community to...seemingly over night...just not giving a damn. The thought of logging into the game no longer fills me with anticipation but, instead, antipathy. I have always thought the game to be over monetized, but lately it seems to have gotten to the point of overkill. And the events add an air of being another, unpaid, job when the goal of the whole endeavor is for players to take a break from their real lives and jobs. Useless, unsellable, unrecycleable items as "gifts" from ZeniMax...way overpriced items from the Crown Store, including those requiring the utterly redundant "Crown Gems" and content on ESO Plus which should be standard in the vanilla edition. Nope. Just cant do it any more.
Why do people act like burnout isn't normal or natural?
Take a break and stop acting like this is some profound event. It's just a game and it will still be here when you're ready to play again.
Drachenfier wrote: »AS I've played, for nearly a year now, I have gone from an enthusiastic member of the ESO community to...seemingly over night...just not giving a damn. The thought of logging into the game no longer fills me with anticipation but, instead, antipathy. I have always thought the game to be over monetized, but lately it seems to have gotten to the point of overkill. And the events add an air of being another, unpaid, job when the goal of the whole endeavor is for players to take a break from their real lives and jobs. Useless, unsellable, unrecycleable items as "gifts" from ZeniMax...way overpriced items from the Crown Store, including those requiring the utterly redundant "Crown Gems" and content on ESO Plus which should be standard in the vanilla edition. Nope. Just cant do it any more.
I have reached this point multiple times since the game launched, and have taken multiple breaks. The difference between us, however, is that I've never felt the need to let every one know...
Drachenfier wrote: »AS I've played, for nearly a year now, I have gone from an enthusiastic member of the ESO community to...seemingly over night...just not giving a damn. The thought of logging into the game no longer fills me with anticipation but, instead, antipathy. I have always thought the game to be over monetized, but lately it seems to have gotten to the point of overkill. And the events add an air of being another, unpaid, job when the goal of the whole endeavor is for players to take a break from their real lives and jobs. Useless, unsellable, unrecycleable items as "gifts" from ZeniMax...way overpriced items from the Crown Store, including those requiring the utterly redundant "Crown Gems" and content on ESO Plus which should be standard in the vanilla edition. Nope. Just cant do it any more.
I have reached this point multiple times since the game launched, and have taken multiple breaks. The difference between us, however, is that I've never felt the need to let every one know...
Why do people act like burnout isn't normal or natural?
Take a break and stop acting like this is some profound event. It's just a game and it will still be here when you're ready to play again.
Nemesis7884 wrote: »i am just said that while more and more games release, most games seem just to look primarily at ways to suck your wallet dry than about being fun first ...
Goregrinder wrote: »Nemesis7884 wrote: »i am just said that while more and more games release, most games seem just to look primarily at ways to suck your wallet dry than about being fun first ...
I mean they aren't here for charity, so it makes sense they want to make as much money as they possibly can.
Nemesis7884 wrote: »Goregrinder wrote: »Nemesis7884 wrote: »i am just said that while more and more games release, most games seem just to look primarily at ways to suck your wallet dry than about being fun first ...
I mean they aren't here for charity, so it makes sense they want to make as much money as they possibly can.
there is a huge difference between making a great game, having a vision and executing it and than monetizing it reasonably as it used to be vs. thinking about maximizing monetization in every step of game development as primary objective and making a game intentionally shittier to increase monetization
That some slow people still to this way havent understood that monetization such as loot boxes and microtransactions results in games being made intentionally shittier and more annoying without them is really beyond me so i am just assuming devils advocates on the topic are paid shills by the gaming industry
Goregrinder wrote: »Why do people act like burnout isn't normal or natural?
Take a break and stop acting like this is some profound event. It's just a game and it will still be here when you're ready to play again.
Not sure, probably haven't had enough hobbies in their life to realize this. I've been playing since Beta 2013, and I take 3 or 4 months breaks, then come back.
Goregrinder wrote: »Nemesis7884 wrote: »Goregrinder wrote: »Nemesis7884 wrote: »i am just said that while more and more games release, most games seem just to look primarily at ways to suck your wallet dry than about being fun first ...
I mean they aren't here for charity, so it makes sense they want to make as much money as they possibly can.
there is a huge difference between making a great game, having a vision and executing it and than monetizing it reasonably as it used to be vs. thinking about maximizing monetization in every step of game development as primary objective and making a game intentionally shittier to increase monetization
That some slow people still to this way havent understood that monetization such as loot boxes and microtransactions results in games being made intentionally shittier and more annoying without them is really beyond me so i am just assuming devils advocates on the topic are paid shills by the gaming industry
"Great" is a subjective word. Objectively, they can't make a game to begin with without money. They can't run a game for years on high fives and heart emojis over Social Media. Money talks.