Drachenfier wrote: »
Bull. Just because you can't see every single available item up for sale in real time doesn't mean that there is no competition. There's hundreds of guild traders out there, each with potentially hundreds of sellers, and both the seller and the guild want you to buy from them. What incentive is there for them to dramatically overprice their goods when you can simply *gasp* go to a different trader?Drachenfier wrote: »People will only undercut until they can no longer make a profit, at which point a price will stabilize.
In other words, they undercut until the item is worthless. Thanks for acknowledging that.
The guild traders by their diversified nature allow you to price items for what you think is a fair price. Not at the lowest possible price in the entire world. While at the same time you pray someone buys it before you yourself are undercut and can no longer make even the smallest profit.
You need to step out of the AH mentality that you're being ripped off if you can't buy something at the absolute rock bottom of the market at any given time.
Drachenfier wrote: »
Drachenfier wrote: »Drachenfier wrote: »
But exploiting crafters to the point where they can only sell their wares below cost is ok, right?
That's what happens with 99% of the crafted stuff in GW2.
Also, there are several items in ESO that you can only sell at guild traders for below the price you would get by vendoring them.
If the market is flooded, you can't expect to charge more than it's worth, that's just the way the world works. Only in fragmented and isolated markets like ESO can you sell your wares for more than they're worth, which is why so many of the ESO 'traders' don't want an AH.
Drachenfier wrote: »Drachenfier wrote: »
But exploiting crafters to the point where they can only sell their wares below cost is ok, right?
That's what happens with 99% of the crafted stuff in GW2.
Also, there are several items in ESO that you can only sell at guild traders for below the price you would get by vendoring them.
If the market is flooded, you can't expect to charge more than it's worth, that's just the way the world works. Only in fragmented and isolated markets like ESO can you sell your wares for more than they're worth, which is why so many of the ESO 'traders' don't want an AH.
Didn't read thread, but can tell what's in it without reading it. Insincere armchair jr. college economists are posting moronic, out of context claims of "AH bad" that -always- posture in bad faith against a full unregulated, uncapped AH instead of a limited one and also omit necessary context such as the fact that the game publisher has 100% control of the amount of game currency, 100% control of loot tables and item drop rates, or attempt to introduce red herrings ala "but in that other game..."
These people would be idiots if they were sincere, but they aren't. They are protecting their "angle" of flipping items for gain that sane people refuse to spend time in a game doing for play money. Not idiots, just plain dishonest.
Also, probably some stale "beating dead horse" memes in the thread at this point, if not there will be soon.
ESO trading functionality is complete ***. Load screen after load after load, zoning, the traders themselves with their own load screens. The unaugmented search functionality sucks out loud.
The system is the way it is for publisher benefit, not player benefit. Gives the illusion of more activity in the game, creates yet another time sink MMOs are famous for to keep you in the store longer, indirectly promotes crown store purchases by players who get fed up with using the broken *** system to get the things they need and just buy them with real $$.
Bots already drove the price of mats down. But people still play the game and apparently buy enough from them to keep them profitable enough to continue.Anotherone773 wrote: »Global auction houses are like Walmart and Amazon. They drive down prices to the point where everyone quits but Walmart and Amazon. Except in this case they quit the game.
Of course you wouldn't. You'd be in a guild for, you know, SOCIAL reasons. Like trying to get help with putting together a DLC dungeon run. Or getting help with raids with a progression guild. Or being with other players who share your interests like Housing and Roleplaying.Anotherone773 wrote: »No with a single trader you are limited to everyone on the server. Why would you be in a trading guild without a trader? Thats silly.
Contaminate wrote: »easily botted
Contaminate wrote: »Make it a free for all where rare items are easily rounded up for flipping and profit. Flood common items into it where nothing common has value beyond vendor pricing, making entry into trading difficult where it’s currently extremely easy.
Contaminate wrote: »The same people in favor of a removal of the decentralized system don’t outcry against bots “because they keep prices low”, never mind that they are unfeasible competition for people who actually farm mats to make their gold.
Contaminate wrote: »The anti-trader crowd still hasn’t presented any reasonable alternative gold sink to the billions removed from the game each week via guild trader bids. You still haven’t presented a global system that 1) can’t be botted easily and 2) could actually function with the horrendous software design that crashes the game when more than 1000 people try to use the LFG tool . Until you can do that, you have no leg to stand on.
"wtlonewolf20 wrote: »I dont defend the existing system because of addons. I defend it because it provides a massive gold sink to the economy, a global trader would be a drain on the servers (until improved), and it would require an economic reset to implement.
Well since the company has absolute 100% control over the amount of game currency, the drop tables, and all fees in the game at the drop of a hat whenever they want, what's your REAL reason? Because you haven't posted a credible one.
wtlonewolf20 wrote: »"wtlonewolf20 wrote: »I dont defend the existing system because of addons. I defend it because it provides a massive gold sink to the economy, a global trader would be a drain on the servers (until improved), and it would require an economic reset to implement.
Well since the company has absolute 100% control over the amount of game currency, the drop tables, and all fees in the game at the drop of a hat whenever they want, what's your REAL reason? Because you haven't posted a credible one.
And in your response you essentially nailed the credible reasons why it wont change. But to spell it out. To avoid all of the downsides of a Global Trade Store ZOS would have to do a revamp of the whole economy. Change all of the loot tables, all of the drop rates etc. Then they would have to address the issue of all of the gold and items that can be converted into gold that are currently in game. There are players out there that have millions in gold in their craft bags.
Then they would have to come up with a very effective gold sink.
Then they would have to build servers able to catalog and allow searching for a lot more transactions. Zos has proven that their servers cant handle peak traffic for current tools.
So we are not just talking about a single change in values here. There are real costs involved and in the end I dont think that ZOS is going to see the value unless All trading just stops or there is complete economic stagnation.
Even then IMO i dont think a swap in system will make the end result much different. We will be trading zone infinite load screens for infinite search screens. Trade guilds will become elite clubs where only the rarest of items reside. Bots will be everywhere on the store.
either way people like me will make tons of gold. The one key difference is that right now I drop about 50 to 60 percent of the gold I earn out of the economy because I like my guilds and I like my traders. I like the guild wars and the competition. Remove the competition between the guilds and what do I do with my gold? It will still accumulate and it will not be removed from the game. And since the direct competition is gone as well as the group identity I have no incentive to remove gold from the game beyond the minimum requirements.
wtlonewolf20 wrote: »"wtlonewolf20 wrote: »I dont defend the existing system because of addons. I defend it because it provides a massive gold sink to the economy, a global trader would be a drain on the servers (until improved), and it would require an economic reset to implement.
Well since the company has absolute 100% control over the amount of game currency, the drop tables, and all fees in the game at the drop of a hat whenever they want, what's your REAL reason? Because you haven't posted a credible one.
And in your response you essentially nailed the credible reasons why it wont change. But to spell it out. To avoid all of the downsides of a Global Trade Store ZOS would have to do a revamp of the whole economy. Change all of the loot tables, all of the drop rates etc. Then they would have to address the issue of all of the gold and items that can be converted into gold that are currently in game. There are players out there that have millions in gold in their craft bags.
Then they would have to come up with a very effective gold sink.
Then they would have to build servers able to catalog and allow searching for a lot more transactions. Zos has proven that their servers cant handle peak traffic for current tools.
So we are not just talking about a single change in values here. There are real costs involved and in the end I dont think that ZOS is going to see the value unless All trading just stops or there is complete economic stagnation.
Even then IMO i dont think a swap in system will make the end result much different. We will be trading zone infinite load screens for infinite search screens. Trade guilds will become elite clubs where only the rarest of items reside. Bots will be everywhere on the store.
either way people like me will make tons of gold. The one key difference is that right now I drop about 50 to 60 percent of the gold I earn out of the economy because I like my guilds and I like my traders. I like the guild wars and the competition. Remove the competition between the guilds and what do I do with my gold? It will still accumulate and it will not be removed from the game. And since the direct competition is gone as well as the group identity I have no incentive to remove gold from the game beyond the minimum requirements.
Gotta add like it or not the in game economy is very healthy with the system we have now. No real stagnation nor is there any run away inflation.
And right on schedule, with nothing left, they start spouting utter absurdities. ROFL "easily botted" ...my sides. Arguendo, even bots add liquidity, and there is a very strong, tough to rebut presumption in markets that more liquidity is good for all participants. This simple FACT of markets 101 is always and will continue to be ignored by the flippers and other play money trough feeders. Arguendo 2, anyone trying to "bot" a game AH with the steep carry costs in ESO will swiftly go broke. Black boxes IRL can only function in a low commission/fee environment that doesn't exist in games, and certainly doesn't exist in ESO.
Did they? They are still profitable to me.Dusk_Coven wrote: »Bots already drove the price of mats down. But people still play the game and apparently buy enough from them to keep them profitable enough to continue.Anotherone773 wrote: »Global auction houses are like Walmart and Amazon. They drive down prices to the point where everyone quits but Walmart and Amazon. Except in this case they quit the game.
I can be in 5 guilds and most guilds are multi functional. Even my trade guilds are multi functional, just trading is the primary feature. so the guild will spend more effort to get a decent trader.Of course you wouldn't. You'd be in a guild for, you know, SOCIAL reasons. Like trying to get help with putting together a DLC dungeon run. Or getting help with raids with a progression guild. Or being with other players who share your interests like Housing and Roleplaying.
Instead of access to guild stores being such a priority.
MartiniDaniels wrote: »barney2525 wrote: »MartiniDaniels wrote: »No. ESO's system makes trading and visiting places all over the Tamriel worthwhile.
What you suggest is just a dumb goodies exchange, this maybe more effective to buyer, but less profitable to seller, which means there will be less actual sellers and there will be ton of crap sold by everybody.
Thanks god, AH most probably will cause server meltdown, so we won't see this boring thingie in nearest time.
The only thing I can figure, based on your response, is that you have no idea how an actual AH works.
You want to make 'visiting places all over Tamriel' worthwhile? Complete Pathfinder achievements. Having to waste hours moving to the same 20 spots in zones all over the map is NOT ' visiting places all over Tamriel '.
The bottom line is - The GAH allows ALL players to sell whatever they want, whenever they want, quickly and efficiently. The Trader system does NOT allow all players to sell, is Not quick for the buyer to find what they are looking for, and is NOT efficient in any way.
The experience of using the Trader system to find something can be defined as - IMHO - ' A Frustrating Waste of Time and Effort '.
I played WoW and I highly disliked GAH. Even more, that GAH was one of the reasons why I quit. Again, what you propose turns fun and interesting trading system in ESO in "quick and efficient exchange". This is just another layer of simplification. Just look at how popular WoW Classic is. It's not only about nostalgia, it is about game which is not over-simplified to became tasteless.
Now, let's face truth. Trade guilds are always recruiting and there are ton of trading guilds which have laughably small fees/requirements. Like REALLY small. Something like 10k trading requirement per week, If somebody wants to trade he can easily join any of this guilds. Sell at least 1 roe or 1 hakeijo per week and you are good to go.
barney2525 wrote: »How about we apply the same point of view to PvP. Have the game deny players the right to PvP unless they join a ... Guild. And those guilds can set whatever level/dps/CP/etc requirements (as well as monetary requirements) or else the player is Not allowed into the PvP areas.
That's fair, right?
TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
And where do you think does the tax go? So you want an auctionhouse without taxes? What kind of dreams are you having?
Anotherone773 wrote: »TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
Part of it goes to the guild but the actual point was that the players/guilds have no control over it. They cant increase or decrease the tax which is why they got creative with side games to generate revenue. As competition for traders increased because the number of players increased at a far greater rate than the number of traders, guilds had to come up with mini games to generate revenue.
Guild leaders do keep varying portions of the money that is generated in their guild but that is from things like raffles and such in which you volunteer to put money into. A few will try to scam players by requiring high fees and having no trader or even any raffles/drawings for the money put into the guild. But most guild leaders tend to be legit.TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
Part of it goes to the guild but the actual point was that the players/guilds have no control over it. They cant increase or decrease the tax which is why they got creative with side games to generate revenue. As competition for traders increased because the number of players increased at a far greater rate than the number of traders, guilds had to come up with mini games to generate revenue.
Understood. I also get that guild traders have to be paid for, but that is kind of my point. I’d be very surprised if there were zero profit guild leaders out there. I would rather my gold disappear into the system (like in wow if I recall) than line some stranger’s pockets.
Just my preference, people don’t have to like it.
TheTwistedRune wrote: »TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
And where do you think does the tax go? So you want an auctionhouse without taxes? What kind of dreams are you having?
If you are going to get fresh, learn to write English properly.
TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
TheTwistedRune wrote: »TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
And where do you think does the tax go? So you want an auctionhouse without taxes? What kind of dreams are you having?
If you are going to get fresh, learn to write English properly.
Okay, im sorry. My entire point is done and dusted, because i made an error in my second language. I go hide in my cave! Thanks!
TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
And where do you think does the tax go? So you want an auctionhouse without taxes? What kind of dreams are you having?
TheTwistedRune wrote: »TheTwistedRune wrote: »TheTwistedRune wrote: »Anotherone773 wrote: »TheTwistedRune wrote: »Global Auction House. Because why should I pay another player just so I can sell items I own?
3 trade guilds, zero paid to guild leaders outside of game set tax. I find you another dozen, manually running around, in less than 10 minutes that also have no mandatory fees.
Game set tax. Doesn’t that go to another player?
And where do you think does the tax go? So you want an auctionhouse without taxes? What kind of dreams are you having?
If you are going to get fresh, learn to write English properly.
Okay, im sorry. My entire point is done and dusted, because i made an error in my second language. I go hide in my cave! Thanks!
Who said anything about your point being negated? I simply replied in the manner i was addressed. Incidentally, to clarify, I simply prefer a system similar to WOW's, where other players are not involved directly in what you sell.
Now I will go back to my dreaming, and you can go back to your cave.