driosketch wrote: »1) Teleportation has been in Elder Scrolls since the days of Morrowind and Daggerfall.
1. Because you want it is not a reason for Zos to up and change what is already in game.,
2. Interacting with the graphic of a wayshrine is just as interactive as a graphic of a carriage/cart/boat.
In other words, the suggestion does nothing to improve anything in the game and is nothing more than a players personal desire. Pretty sure it will not happen for those reasons but you have put your idea out there so who knows.
Before we start this discussion I am very aware that the state of the servers are currently not ready for changes.
However once that's all fixed would you like to see wayshrines removed and in its place we could have horse carriages and boats as a way of travel.
They would work similar to how it currently is just it would give a more interactive feel to the game.
Carriages could take you anywhere on land, the only time you would use boats is when you need to go over sea.
What do people think?
Or are you happy with the way it currently is?
MartiniDaniels wrote: »And mage guild's teleports. Silt striders. Wayshrines are so anti immersive.1. Because you want it is not a reason for Zos to up and change what is already in game.,
2. Interacting with the graphic of a wayshrine is just as interactive as a graphic of a carriage/cart/boat.
In other words, the suggestion does nothing to improve anything in the game and is nothing more than a players personal desire. Pretty sure it will not happen for those reasons but you have put your idea out there so who knows.
It improves immersion. You know why Skyrim was so popular? Immersion, you really believe you are there.
MartiniDaniels wrote: »And mage guild's teleports. Silt striders. Wayshrines are so anti immersive.1. Because you want it is not a reason for Zos to up and change what is already in game.,
2. Interacting with the graphic of a wayshrine is just as interactive as a graphic of a carriage/cart/boat.
In other words, the suggestion does nothing to improve anything in the game and is nothing more than a players personal desire. Pretty sure it will not happen for those reasons but you have put your idea out there so who knows.
It improves immersion. You know why Skyrim was so popular? Immersion, you really believe you are there.
It does not improve immersion. Heck, even if you were stuck on a carriage for the trip between point A and B it would have to fast for immersion to be part of it.
Also, do we really want have to buy a new mount every time we jump off a cliff? Mounts died in Skyrim There is your immersion.,
Whole armies of soulless warriors? Tamriel history would be different indeed.MartiniDaniels wrote: »Wayshrines are bad, because if they existed, Tamriel history will be completely different. Whole armies will be able to travel huge distances very fast through them. Ships, other then exploration ones will be not needed etc...
Whole armies of soulless warriors? Tamriel history would be different indeed.MartiniDaniels wrote: »Wayshrines are bad, because if they existed, Tamriel history will be completely different. Whole armies will be able to travel huge distances very fast through them. Ships, other then exploration ones will be not needed etc...
Before we start this discussion I am very aware that the state of the servers are currently not ready for changes.
However once that's all fixed would you like to see wayshrines removed and in its place we could have horse carriages and boats as a way of travel.
They would work similar to how it currently is just it would give a more interactive feel to the game.
Carriages could take you anywhere on land, the only time you would use boats is when you need to go over sea.
What do people think?
Or are you happy with the way it currently is?
MartiniDaniels wrote: »Whole armies of soulless warriors? Tamriel history would be different indeed.MartiniDaniels wrote: »Wayshrines are bad, because if they existed, Tamriel history will be completely different. Whole armies will be able to travel huge distances very fast through them. Ships, other then exploration ones will be not needed etc...
Your soul is restored in the main quest. And if we take that only vestige and few survived people after Molag Bals "therapy" can use this wayshrines, who built them all over Tamriel? Why this wayshrines didn't exist in 3rd era? There are too much lore and logic breaches in wayshrine network to cover it with couple of short lore articles.
starkerealm wrote: »driosketch wrote: »1) Teleportation has been in Elder Scrolls since the days of Morrowind and Daggerfall.
*Casts Mark*
*Spell Failed*
*Casts Mark again*
*Spell Failed*
*Mashes Cast Spell until they run out of Mag*
*Mark finally takes*
Three days later
*Casts Recall*
*Spell Failed*
*Is eaten by a guar*
That's just ignored. It is ignored even in quests. Do you really think it will not be ignored in gameplay? Do you really think devs will remove your ability to travel and, more importantly, your ability to resurrect after restoring your soul?MartiniDaniels wrote: »Your soul is restored in the main quest.
First possible answer: wayshrines are constructed as mere shrines to the Divines and this Divine Intervention is a side effect (like shrines are portals to the Divines - to Aetherius and only a soulless can use them to travel there and back again).MartiniDaniels wrote: »And if we take that only vestige and few survived people after Molag Bals "therapy" can use this wayshrines, who built them all over Tamriel?
Those that do not exist in the 3rd Era were destroyed? It is possible. It is not something unbelievable.MartiniDaniels wrote: »Why this wayshrines didn't exist in 3rd era? There are too much lore and logic breaches in wayshrine network to cover it with couple of short lore articles.
MartiniDaniels wrote: »
It improves immersion. You know why Skyrim was so popular? Immersion, you really believe you are there.