the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
u mean the un-morph version? I'll have to try it out again. I like the new buffed Venom Claw though.Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.
ah yes, totally forgot. Claw is still cheaper tho, for a stam user who uses med/heavy. I can't afford more than 3 mag skills.(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)
What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
u mean the un-morph version? I'll have to try it out again. I like the new buffed Venom Claw though.Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.ah yes, totally forgot. Claw is still cheaper tho, for a stam user who uses med/heavy. I can't afford more than 3 mag skills.(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
exactly. at this point im hoping DK will be the "Fire and Fury" class, not the bleeding class............... like, your tanky, heavy barbarian, slow-heavy-attacking DPS class.........
Ragnarock41 wrote: »u mean the un-morph version? I'll have to try it out again. I like the new buffed Venom Claw though.Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.ah yes, totally forgot. Claw is still cheaper tho, for a stam user who uses med/heavy. I can't afford more than 3 mag skills.(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
exactly. at this point im hoping DK will be the "Fire and Fury" class, not the bleeding class............... like, your tanky, heavy barbarian, slow-heavy-attacking DPS class.........
New buffed claws? Claws has not seen any buffs. Its only nerfed , nerfed, and nerfed again. It gives me near the same tooltip over 4 seconds longer duration, compared to U22. If you know basic math that is not a buff.
Ardent Flame
Searing Strike
Venomous Claw (morph): Increased the ramping bonus damage per tick of this morph to 17/18/19/20%, up from 9/10/11/12%.
Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.
(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)
What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.
(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)
What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
Fire. Is this a trick question?
Fun > numbers.
Ragnarock41 wrote: »Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.
(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)
What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
Fire. Is this a trick question?
Fun > numbers.
Oh yes, Its SO MUCH GOD DAMN FUN to play the immobile melee dot class to get outdamaged by a magsorc from 40 meters away.
Fun. Yikes.
Ragnarock41 wrote: »Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.
(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)
What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
Fire. Is this a trick question?
Fun > numbers.
Oh yes, Its SO MUCH GOD DAMN FUN to play the immobile melee dot class to get outdamaged by a magsorc from 40 meters away.
Fun. Yikes.
If you're not having fun, why bother?
Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.
(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)
What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.
(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)
What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
Soul trap more potent than venomous claw this patch? I think I've never seen such utter nonsense from you @Ragnarock41
I just did a quick test on a dummy, comparing venomous claw vs consuming trap on my stamDK (one skill after the other), and on average venomous claw did ~108.5% more damage per second than consuming trap. Thats more than twice as much! And because of the longer duration, venomous claw dealt ~191.9% more damage per cast, so almost triple the amount of damage.
Damage wise, venomous claw looks like the strongest single target DOT skill in the entire game (which is awesome). During the first 6 seconds, the guaranteed poison proc is a very nice damage boost. But even after that the skill deals good damage, because it increase every tick. This is especially powerful, because it was buffed to 20% per tick while the duration of the skill was increased to 14 seconds.
Overall, venomous claw deals much more damage because of these 2 effects than the flat tool tip would suggest, and imo is in a very nice spot right now (in general and also compared to most other DOT skills).
Ragnarock41 wrote: »Ragnarock41 wrote: »the last few months it went from, oh cool useless skill, to WOW must use, to meh who bothers with this anymore?
Its a fully ranged dot that is more potent than venomous claws. And is also a lot cheaper if you're a light armor user. Warden also has a ranged dot that applies minor vulnerability and is somewhere near claws in strength.
(FYI claws/noxious have fat tooltips because they last 14 seconds rather than 10)
What you should be asking is , who bothers with Dk dots anymore? When other classes get to have dots that are just as strong, what is the point of being a Dk?
Soul trap more potent than venomous claw this patch? I think I've never seen such utter nonsense from you @Ragnarock41
I just did a quick test on a dummy, comparing venomous claw vs consuming trap on my stamDK (one skill after the other), and on average venomous claw did ~108.5% more damage per second than consuming trap. Thats more than twice as much! And because of the longer duration, venomous claw dealt ~191.9% more damage per cast, so almost triple the amount of damage.
Damage wise, venomous claw looks like the strongest single target DOT skill in the entire game (which is awesome). During the first 6 seconds, the guaranteed poison proc is a very nice damage boost. But even after that the skill deals good damage, because it increase every tick. This is especially powerful, because it was buffed to 20% per tick while the duration of the skill was increased to 14 seconds.
Overall, venomous claw deals much more damage because of these 2 effects than the flat tool tip would suggest, and imo is in a very nice spot right now (in general and also compared to most other DOT skills).
Utter non-sense? Let me explain to you my reasoning here because I don't understand how you got claws to do 2 times higher damage than soul trap. Here is what I got from test as total damage from each dot:
https://i.postimg.cc/rFKH6P3k/test.png
FYI Both dots ran for their full duration. The difference is nowhere near as massive as you point it out to be. And as expected claws damage is %40 higher because it runs for %40 longer. I did not include the poisoned proc in my first post, but I'll admit it does add up.
Now you might look at this and say okay , claws deals more damage, case closed. And you would be right ; if Dk was the only class in the game. Different classes have access different passives and debuffs etc , affecting how much they hit with common abilities.
Your soul trap and that necromancer's, warden's or sorc's soul trap will not deal the same damage. Which was also the case when bleeds were overperforming, it was stamsorcs and stamblades that made the best dot setups rather than Dks, so nothing new on that part, however back then we had corrosive armor working on dots, which was the real gamechanger for more dot focused DK builds, you don't have that anymore.
And unfortunately you don't have any kind of delayed burst or mobility to compete with classes like stamden or stamsorc in open world. But they can have dots. Stamden's dot comes with minor vulnerability btw, I don't think I have to explain how strong that debuff is.
On a side note, I don't think its wrong for other classes to have strong dots, having the same attrition playstyle on their own original way. But If everyone gets to have everything, then Dk needs to have delayed burst, maybe %20-30 weaker than what others have, but It would be only fair that way.