So why are the artifact items in the store not dyeable again?

RaveRaveRaveRave
RaveRaveRaveRave
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I would buy ALL of them if they were about to be dyed. What is the reasoning for them to not be dyed again? I don't want to use an ugly brown weapon/shield with all my shiny gear. Seems like a serious missed opportunity.
  • Michae
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    Apparently copies of artifacts must be flawless, no other materials allowed. I don't know really why they disablet dyeing on those, I haven't bought any artifact so far, though I might get Mehrunes' Razor depending on whether they won't botch it's size.
    Edited by Michae on November 5, 2019 1:38PM
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    This is a fantasy RPG game where almost all your gear can be dyed in the most hideous shades of metallic pink...

    Can we just have a bit of respect for those legendary artifacts that have been a huge part of the lore for over twenty years in some cases?

    Thanks.

    ZOS has my full support in blocking dyes on these items. The only reason I don't buy them is because I prefer a truly common look. However, when I see someone wielding a replica, I would like to think it's a 1:1 replica, and yes, that includes colour. Ask any serious model maker the same...
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Goregrinder
    Goregrinder
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    This is a fantasy RPG game where almost all your gear can be dyed in the most hideous shades of metallic pink...

    Can we just have a bit of respect for those legendary artifacts that have been a huge part of the lore for over twenty years in some cases?

    Thanks.

    ZOS has my full support in blocking dyes on these items. The only reason I don't buy them is because I prefer a truly common look. However, when I see someone wielding a replica, I would like to think it's a 1:1 replica, and yes, that includes colour. Ask any serious model maker the same...

    That's literally the defining factor on whether something is a replica or not...how accurate it is. If it's not a 1:1 (outside of scale), then it's NOT a replica.
  • Kalik_Gold
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    I like them non dyeable, they retain the look thru all of Elder Scrolls lore. Would hate to see a pink an orange artifact.

    I own Chrysamere, Volendrung and Sinweaver and I adapt my gear and style around them.

    May also buy the shield for my tank, but not sure. Most of my characters have a theme already.
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Michae
    Michae
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    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.
    Edited by Michae on November 6, 2019 11:54AM
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Michae wrote: »
    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.

    If I can toggle off the dye on my end, sure.

    Until then, while I have no choice in seeing those ugly "outfits" people make for their characters, I have one request: The artifact replicas are exempt from pink dye.

    I think that's a reasonable compromise.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • RaveRaveRaveRave
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    What if I dye them pink for breast cancer awareness month? Kinda like when the NFL has pink jerseys. :D
  • Michae
    Michae
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    Michae wrote: »
    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.

    If I can toggle off the dye on my end, sure.

    Until then, while I have no choice in seeing those ugly "outfits" people make for their characters, I have one request: The artifact replicas are exempt from pink dye.

    I think that's a reasonable compromise.

    Why? The ship on pink dyes has already sailed. And this is MMO, there are people who care about the lore and dress and name their characters accordingly and there are those who want to look ridiculous and have silly or just not well thought out names. There are orcs in wedding dresses, nordic bathing towels, ridiculous shiny skins and particle effects, glowing mounts, and tons of other stuff that can be considered not friendly to the lore. So I don't think that pink Mehrunes' Razor would ruin anything. As I said, if you care about such things, that ship has already sailed. So what else have you got?
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    Michae wrote: »
    Michae wrote: »
    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.

    If I can toggle off the dye on my end, sure.

    Until then, while I have no choice in seeing those ugly "outfits" people make for their characters, I have one request: The artifact replicas are exempt from pink dye.

    I think that's a reasonable compromise.

    Why? The ship on pink dyes has already sailed. And this is MMO, there are people who care about the lore and dress and name their characters accordingly and there are those who want to look ridiculous and have silly or just not well thought out names. There are orcs in wedding dresses, nordic bathing towels, ridiculous shiny skins and particle effects, glowing mounts, and tons of other stuff that can be considered not friendly to the lore. So I don't think that pink Mehrunes' Razor would ruin anything. As I said, if you care about such things, that ship has already sailed. So what else have you got?

    Yes, the ship has sailed on that, but that doesn't mean the whole darn fleet need to aswell. Can't we have some restraint in all the sparkle mounts, skins and horrible dye jobs.
    [Lie] Of course! I don't even worship Daedra!
  • Michae
    Michae
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    Michae wrote: »
    Michae wrote: »
    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.

    If I can toggle off the dye on my end, sure.

    Until then, while I have no choice in seeing those ugly "outfits" people make for their characters, I have one request: The artifact replicas are exempt from pink dye.

    I think that's a reasonable compromise.

    Why? The ship on pink dyes has already sailed. And this is MMO, there are people who care about the lore and dress and name their characters accordingly and there are those who want to look ridiculous and have silly or just not well thought out names. There are orcs in wedding dresses, nordic bathing towels, ridiculous shiny skins and particle effects, glowing mounts, and tons of other stuff that can be considered not friendly to the lore. So I don't think that pink Mehrunes' Razor would ruin anything. As I said, if you care about such things, that ship has already sailed. So what else have you got?

    Yes, the ship has sailed on that, but that doesn't mean the whole darn fleet need to aswell. Can't we have some restraint in all the sparkle mounts, skins and horrible dye jobs.

    Hey, ther is a restraint since the artifacts aren't dyeable. And as I said I'd probably wouldn't run around with a pink Mehrunes' Razor. I'm just curious on why people are so ready to tell others what to do. For me it's always the more options the better, even if I'm not gonna use them. And if you want "muh immershun" then MMO by default isn't really a place for that. Massively multiplayer games tend to grab attention of people with many interests. Some are here for raw gameplay, be it PvP or PvE and don't care about cosmetics, some are here for the lore, some are to make houses and some are here to make silly costumes. Who am I to deny any of them anything? But then, maybe if we had a dedicated rp server, hmm ZOS? *eyebrow wiggle*
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Michae wrote: »
    Michae wrote: »
    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.

    If I can toggle off the dye on my end, sure.

    Until then, while I have no choice in seeing those ugly "outfits" people make for their characters, I have one request: The artifact replicas are exempt from pink dye.

    I think that's a reasonable compromise.

    Why? The ship on pink dyes has already sailed. And this is MMO, there are people who care about the lore and dress and name their characters accordingly and there are those who want to look ridiculous and have silly or just not well thought out names. There are orcs in wedding dresses, nordic bathing towels, ridiculous shiny skins and particle effects, glowing mounts, and tons of other stuff that can be considered not friendly to the lore. So I don't think that pink Mehrunes' Razor would ruin anything. As I said, if you care about such things, that ship has already sailed. So what else have you got?

    I'll tell you why I think the artefacts should not be dyed: Unlike most MMORPGs which are set in a universe made in the outset for the game, ESO came in just shy of TWENTY years AFTER the universe was established.

    Like it or not but some of us here were quite invested in Elder Scrolls long before the idea of an MMO even entered the conference room at Zenimax Towers, and long before many people here ever touched an Elder Scrolls game.

    Now I'm fine with, well actually I'm not, but I tolerate all the pink armour that isn't based on a literal divine artifact. Most armour and weapons in this game are just that: Weapons with no real lore.

    The artefacts though? No that's where myself and I suspect many life-long fans of TES draw the line. These artefacts sometimes have more lore than an entire city of characters to their name.

    I don't expect you to agree with me, but the reacts already show me that several people in fact do, and well, the reality is right now, so does ZOS.
    Edited by CMDR_Un1k0rn on November 7, 2019 4:49PM
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Jayne_Doe
    Jayne_Doe
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    Michae wrote: »
    Michae wrote: »
    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.

    If I can toggle off the dye on my end, sure.

    Until then, while I have no choice in seeing those ugly "outfits" people make for their characters, I have one request: The artifact replicas are exempt from pink dye.

    I think that's a reasonable compromise.

    Why? The ship on pink dyes has already sailed. And this is MMO, there are people who care about the lore and dress and name their characters accordingly and there are those who want to look ridiculous and have silly or just not well thought out names. There are orcs in wedding dresses, nordic bathing towels, ridiculous shiny skins and particle effects, glowing mounts, and tons of other stuff that can be considered not friendly to the lore. So I don't think that pink Mehrunes' Razor would ruin anything. As I said, if you care about such things, that ship has already sailed. So what else have you got?

    I'll tell you why I think the artefacts should not be dyed: Unlike most MMORPGs which are set in a universe made in the outset for the game, ESO came in just shy of TWENTY years AFTER the universe was established.

    Like it or not but some of us here were quite invested in Elder Scrolls long before the idea of an MMO even entered the conference room at Zenimax Towers, and long before many people here ever touched an Elder Scrolls game.

    Now I'm fine with, well actually I'm not, but I tolerate all the pink armour that isn't based on a literal divine artifact. Most armour and weapons in this game are just that: Weapons with no real lore.

    The artefacts though? No that's where myself and I suspect many life-long fans of TES draw the line. These artefacts sometimes have more lore than an entire city of characters to their name.

    I don't expect you to agree with me, but the reacts already show me that several people in fact do, and well, the reality is right now, so does ZOS.

    Well said.

    And why shouldn't there be some items with some restrictions? After all, as already mentioned, there are TONS of options in this game already. So what if there are a handful of ARTIFACT replicas that can't be dyed. Players have plenty of other options that are.
  • Michae
    Michae
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    Michae wrote: »
    Michae wrote: »
    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.

    If I can toggle off the dye on my end, sure.

    Until then, while I have no choice in seeing those ugly "outfits" people make for their characters, I have one request: The artifact replicas are exempt from pink dye.

    I think that's a reasonable compromise.

    Why? The ship on pink dyes has already sailed. And this is MMO, there are people who care about the lore and dress and name their characters accordingly and there are those who want to look ridiculous and have silly or just not well thought out names. There are orcs in wedding dresses, nordic bathing towels, ridiculous shiny skins and particle effects, glowing mounts, and tons of other stuff that can be considered not friendly to the lore. So I don't think that pink Mehrunes' Razor would ruin anything. As I said, if you care about such things, that ship has already sailed. So what else have you got?

    I'll tell you why I think the artefacts should not be dyed: Unlike most MMORPGs which are set in a universe made in the outset for the game, ESO came in just shy of TWENTY years AFTER the universe was established.

    Like it or not but some of us here were quite invested in Elder Scrolls long before the idea of an MMO even entered the conference room at Zenimax Towers, and long before many people here ever touched an Elder Scrolls game.

    Now I'm fine with, well actually I'm not, but I tolerate all the pink armour that isn't based on a literal divine artifact. Most armour and weapons in this game are just that: Weapons with no real lore.

    The artefacts though? No that's where myself and I suspect many life-long fans of TES draw the line. These artefacts sometimes have more lore than an entire city of characters to their name.

    I don't expect you to agree with me, but the reacts already show me that several people in fact do, and well, the reality is right now, so does ZOS.

    You sound angry. Chill. I think if we were to draw the line somewhere it would be on players having those "replicas" at all. If I see dozen of players running around with a dozen of Mehrunes' Razors, I really don't care if one happens to be pink. As I said, I wouldn't dye mine pink, but the ship on lore friendliness has sailed, even in regard to the artifact. And I love the lore and I do get annoyed by some players looks, their unfamiliarity with the lore or even stories in game, their silly or lazy names, but that unfortunately comes with the territory of a MMO. I just tend to tune those things out, so I'd just tune out pink razors same as everything else. And sure, I'd prefer a single player TES game but since Bethesda doesn't provide, here I am. Of course I don't expect for you to agree with me, but I really don't appreciate curating other people's fun due to some of your own biases. Especially since if we go by the replica route those unfaithful replicas are really even more lore friendly to me since it would be clearly seen that they aren't the real thing. And no matter how much you care about the story behind these artifacts, ESO is still a game, there's really no point getting angry about it. I'd say live and let live, especially since you got your way with artifacts. I'm just trying to have fun discussion here.
    Edited by Michae on November 8, 2019 12:02AM
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • Taleof2Cities
    Taleof2Cities
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    Michae wrote: »
    And no matter how much you care about the story behind these artifacts, ESO is still a game, there's really no point getting angry about it. I'd say live and let live, especially since you got your way with artifacts. I'm just trying to have fun discussion here.

    Are you really having a fun discussion?

    By belittling other forum-goers because this is an MMO and lore doesn’t really matter?

    Before you answer that, over 99% of the outfit styles, motifs, and costumes in the game are dyable.

    You’re complaining about the 1% (LESS than 1%) artifact items that aren’t dyable.

    Not that it matters what you and I think.

    Because ZOS’s view is that artifact items should be cosmetically showcased as they have in prior Elder Scrolls games ... which simply means not dyable.

    In other words, your ship sailed last May, @Michae, when artifacts were announced in ESO news.

    Time to move on to more current topics of discussion.

    Edited by Taleof2Cities on November 8, 2019 1:19AM
  • Michae
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    I don't really care if the artifacts are dyeable or not, they're fine for me as they are. But I'm just expressing here that I find two things weird here:

    1. The arbitrary line in sand they made in regards of dyeing artifacts, especially since they call them replicas, doesn't really make sense to me. If you can run in pink Temple Ordinator armor (pretty iconic if you ask me) I don't think it'll a problem if you could run with a pink Mehrunes' Razor.

    2. The way you and many others express themselves here on the forums, "I don't like something so it shouldn't be allowed.", and it's not just on the topic of artifact dyes, it's all over the place and I'm just a bit baffled.

    That second sentiment really rubs me the wrong way and that's why I'm even replying. What I'm trying to say over and over is that different people find different ways of playing fun in this game.

    There are people who are here for the lore and story - usually TES fans that were tired of waiting for TES VI nd just want some good ol' Tamriel adventure. That would be me, and I'm guessing that also you. But there are also some that don't care about those things, they just want an MMO in a fantasy setting. Who am I to tell how they are supposed to have fun? I don't want to use flashy outfits then I don't, same with mounts and same with pink artifacts. I wouldn't want for someone to forbid me from using normal colored artifacts, just because they don't like them, so I'm trying to not do the same thing in reverse. And if someone runs past me with a pink Ordinator Armor, the pink Mehrunes' Razor at their belt is the least important part of the eyesore that they are to me. But hey, I can ignore them and they don't really take away my fun.

    So sorry, I'm not trying to belittle you or anybody here really, nor am I trying to make ZOS change their stance on artifacts. I'm just expressing my views on curating other people's fun, when what others do or look like in this game doesn't really impact you in any way. Lore matters to you, good, uphold it in your own regard. I love the lore, I'm active in rp guilds and we try to make our characters by the book, both in names, backstories and their looks. But some people are here for the pew pews and nothing else, that's fine to, that's the nature of an MMO. Unfortunately unless you are on some strict ruled rp server there are always be people who are "breaking immersion". And thus I find that line in the sand drawn at colourful artifacts strange and somewhat unfair. I don't really expect for you to change your mind, but can you at least try to understand where I'm coming from? And I really didn't want to antagonize or belittle you, if I did then I'm sorry. Peace?

    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • Radiance
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    You don't paint priceless artifacts, you savages! But you also don't use them in battle... They should be in a museum!

    Rabble! Rabble! Rabble!

    No, I honestly don't care. Don't buy them if you don't like them... I didn't!
    Edited by Radiance on November 8, 2019 12:16PM
  • ThatGeminiBilly
    ThatGeminiBilly
    Soul Shriven
    Michae wrote: »
    Michae wrote: »
    Michae wrote: »
    Why do you people care about what others want to do? If you don't want to dye that artifact then don't, I don't have any problem with someone running with pink Mahrunes' Razor, at least no more than with multiple people running with a normal colored one. The pink one can be called Steve's Razor for all I care. And if your gripe is with bright colored, glowy or shiny stuff in general then I hate to break it to you, that ship has already sailed years ago.

    Still, even if I could I probably wouldn't be dyeing my artifact if I ever get one.

    If I can toggle off the dye on my end, sure.

    Until then, while I have no choice in seeing those ugly "outfits" people make for their characters, I have one request: The artifact replicas are exempt from pink dye.

    I think that's a reasonable compromise.

    Why? The ship on pink dyes has already sailed. And this is MMO, there are people who care about the lore and dress and name their characters accordingly and there are those who want to look ridiculous and have silly or just not well thought out names. There are orcs in wedding dresses, nordic bathing towels, ridiculous shiny skins and particle effects, glowing mounts, and tons of other stuff that can be considered not friendly to the lore. So I don't think that pink Mehrunes' Razor would ruin anything. As I said, if you care about such things, that ship has already sailed. So what else have you got?

    I'll tell you why I think the artefacts should not be dyed: Unlike most MMORPGs which are set in a universe made in the outset for the game, ESO came in just shy of TWENTY years AFTER the universe was established.

    Like it or not but some of us here were quite invested in Elder Scrolls long before the idea of an MMO even entered the conference room at Zenimax Towers, and long before many people here ever touched an Elder Scrolls game.

    Now I'm fine with, well actually I'm not, but I tolerate all the pink armour that isn't based on a literal divine artifact. Most armour and weapons in this game are just that: Weapons with no real lore.

    The artefacts though? No that's where myself and I suspect many life-long fans of TES draw the line. These artefacts sometimes have more lore than an entire city of characters to their name.

    I don't expect you to agree with me, but the reacts already show me that several people in fact do, and well, the reality is right now, so does ZOS.

    You sound angry. Chill. I think if we were to draw the line somewhere it would be on players having those "replicas" at all. If I see dozen of players running around with a dozen of Mehrunes' Razors, I really don't care if one happens to be pink. As I said, I wouldn't dye mine pink, but the ship on lore friendliness has sailed, even in regard to the artifact. And I love the lore and I do get annoyed by some players looks, their unfamiliarity with the lore or even stories in game, their silly or lazy names, but that unfortunately comes with the territory of a MMO. I just tend to tune those things out, so I'd just tune out pink razors same as everything else. And sure, I'd prefer a single player TES game but since Bethesda doesn't provide, here I am. Of course I don't expect for you to agree with me, but I really don't appreciate curating other people's fun due to some of your own biases. Especially since if we go by the replica route those unfaithful replicas are really even more lore friendly to me since it would be clearly seen that they aren't the real thing. And no matter how much you care about the story behind these artifacts, ESO is still a game, there's really no point getting angry about it. I'd say live and let live, especially since you got your way with artifacts. I'm just trying to have fun discussion here.

    Wait....so you're saying "Givesya Woodelf" isn't a lore friendly name?
  • Acrolas
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    Bethesda likely created the somewhat contradictory parameters. The artifacts could be in the Crown Store. They had to be labelled as fake. But they also had to retain all distinctive features of the original gear.

    As items like the Ebony Blade or Goldbrand have color as a distinctive feature, it was probably decided early on to make a global rule (no dyes), rather than consider them on a case by case basis. Also, it's subjective at what point distinctive features are obscured. Would painting Spellbreaker all black make it substantially less recognizable as Spellbreaker? Possibly.

    This is probably also why the Dawnbreaker Artifact Style was not included in the Meridian motif.
    signing off
  • Michae
    Michae
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    Acrolas wrote: »
    Bethesda likely created the somewhat contradictory parameters. The artifacts could be in the Crown Store. They had to be labelled as fake. But they also had to retain all distinctive features of the original gear.

    As items like the Ebony Blade or Goldbrand have color as a distinctive feature, it was probably decided early on to make a global rule (no dyes), rather than consider them on a case by case basis. Also, it's subjective at what point distinctive features are obscured. Would painting Spellbreaker all black make it substantially less recognizable as Spellbreaker? Possibly.

    This is probably also why the Dawnbreaker Artifact Style was not included in the Meridian motif.

    Now that's the answer I could get behind. =)
    "I bear the cruel weight of certainty. Total, absolute, relentless certainty. People rarely comprehend the luxury of doubt... the freedom that comes with indecision. I envy you."
    Sotha Sil

    @Michae PC/EU
  • RaveRaveRaveRave
    RaveRaveRaveRave
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    Radiance wrote: »
    You don't paint priceless artifacts, you savages! But you also don't use them in battle... They should be in a museum!

    Rabble! Rabble! Rabble!

    No, I honestly don't care. Don't buy them if you don't like them... I didn't!

    I don't like them so I didn't buy them. If they were dyeable, I would have bought them to match my overall look...and it's not pink. Didn't know Elder Scrolls replica artifacts were such serious biSness. :D
  • wild_kmacdb16_ESO
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    I'm guessing the justification is, is that dying them would do a 'dishonor' to their legendary status... buuut I think thats already gone down the crapper when it's being wielded by a pink orc in a Nordic bathing towel, who acquired it by spending a mysterious currency called 'American Dollars'/?
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