The only problem I see with this idea is people will have different friends to you, so not sure how that would work as a group chat.
Yep. People have different guilds too when in the same group together, so having different friends lists for each person should cause any kind of issue. I think coding for a friends group chat option would be equally straight forward and function the same as guild chat, just with different recipients.
Yep. People have different guilds too when in the same group together, so having different friends lists for each person should cause any kind of issue. I think coding for a friends group chat option would be equally straight forward and function the same as guild chat, just with different recipients.
I don't think your understanding what I mean, let's say me and you are friends, and we are using friends chat, you message me in friends chat and say hey is anyone up for a vet dlc run?
Sure I could reply in friends chat and say sure sounds good, count me in.
But now one of my friends who is not on your friends list would reply to the message with, what sounds good?
I would than have to explain to them what I was asked.
It would get very confusing very fast for friends that are not mutually connected.
...and then you could reply to that friend "we are about to run "X", want to join?"
This is actually the situation I think would benefit everyone by helping friends find other friends that are helpful.
brandonv516 wrote: »Joe: Hey Jim want to go kill some yellow?
Jim (Joe's friend): Yeah I hate yellow!
Freddie (Jim's friend): Why?
Jason (Freddie's friend): Why what?
Gordon (Jason's friend): Why what what?
Blake (Gordon's friend): Why what what what?
Walter (Blake's friend): Turtles.
It would be a disaster. This is worse than your ideas to nerf Nightblades.
brandonv516 wrote: »Joe: Hey Jim want to go kill some yellow?
Jim (Joe's friend): Yeah I hate yellow!
Freddie (Jim's friend): Why?
Jason (Freddie's friend): Why what?
Gordon (Jason's friend): Why what what?
Blake (Gordon's friend): Why what what what?
Walter (Blake's friend): Turtles.
It would be a disaster. This is worse than your ideas to nerf Nightblades.
Ya, it's always easy to spot the people who can't play without cloak.
brandonv516 wrote: »brandonv516 wrote: »Joe: Hey Jim want to go kill some yellow?
Jim (Joe's friend): Yeah I hate yellow!
Freddie (Jim's friend): Why?
Jason (Freddie's friend): Why what?
Gordon (Jason's friend): Why what what?
Blake (Gordon's friend): Why what what what?
Walter (Blake's friend): Turtles.
It would be a disaster. This is worse than your ideas to nerf Nightblades.
Ya, it's always easy to spot the people who can't play without cloak.
Hey now I can play without Cloak, just can't win without it.
brandonv516 wrote: »Joe: Hey Jim want to go kill some yellow?
Jim (Joe's friend): Yeah I hate yellow!
Freddie (Jim's friend): Why?
Jason (Freddie's friend): Why what?
Gordon (Jason's friend): Why what what?
Blake (Gordon's friend): Why what what what?
Walter (Blake's friend): Turtles.
It would be a disaster. This is worse than your ideas to nerf Nightblades.
brandonv516 wrote: »Joe: Hey Jim want to go kill some yellow?
Jim (Joe's friend): Yeah I hate yellow!
Freddie (Jim's friend): Why?
Jason (Freddie's friend): Why what?
Gordon (Jason's friend): Why what what?
Blake (Gordon's friend): Why what what what?
Walter (Blake's friend): Turtles.
It would be a disaster. This is worse than your ideas to nerf Nightblades.
The single biggest, best improvement ZOS could make to chat would be to make chat customisation (colours, tabs etc) account wide by default.
It’s an utter pain to have to reformat my ‘social’ chat for each character, just to ensure that guild 1 is one colour and guild 2 is another.
It makes zero sense and a lot of work for chat customisation to be character specific (although if you want to have it as an option be my guest). Having it as the default is just f-muppetry at its finest.
The only problem I see with this idea is people will have different friends to you, so not sure how that would work as a group chat.
I think a better solution would be a way to broadcast 1 message to all your friends, then they reply via whisper. That serves the same purpose of letting players tell all their friends the same thing at the same time but without the problem of how to handle replies when everyone has a different friends list.
I think a better solution would be a way to broadcast 1 message to all your friends, then they reply via whisper. That serves the same purpose of letting players tell all their friends the same thing at the same time but without the problem of how to handle replies when everyone has a different friends list.
I think a better solution would be a way to broadcast 1 message to all your friends, then they reply via whisper. That serves the same purpose of letting players tell all their friends the same thing at the same time but without the problem of how to handle replies when everyone has a different friends list.