TheNightflame wrote: »make it so that way to use higher than X amount of CP, you have to have either A questing/rp-ing achievement, B pvp achievement, or C PvE achievement
this way you don't wind up with people at max cp not knowing how to play the game
redspecter23 wrote: »TheNightflame wrote: »make it so that way to use higher than X amount of CP, you have to have either A questing/rp-ing achievement, B pvp achievement, or C PvE achievement
this way you don't wind up with people at max cp not knowing how to play the game
The CP system is being changed soon anyway so I don't think it matters much.
redspecter23 wrote: »TheNightflame wrote: »make it so that way to use higher than X amount of CP, you have to have either A questing/rp-ing achievement, B pvp achievement, or C PvE achievement
this way you don't wind up with people at max cp not knowing how to play the game
The CP system is being changed soon anyway so I don't think it matters much.
It's been over a year since we had the CP freeze and the last thing we heard (in the Dragonhold combat preview a few months back) they said they were no where close to having a plan.
What's this "soon" stuff? It could be another year before we see a change....if ever.
redspecter23 wrote: »TheNightflame wrote: »make it so that way to use higher than X amount of CP, you have to have either A questing/rp-ing achievement, B pvp achievement, or C PvE achievement
this way you don't wind up with people at max cp not knowing how to play the game
The CP system is being changed soon anyway so I don't think it matters much.
It's been over a year since we had the CP freeze and the last thing we heard (in the Dragonhold combat preview a few months back) they said they were no where close to having a plan.
What's this "soon" stuff? It could be another year before we see a change....if ever.
Taleof2Cities wrote: »Stay calm, @TheNightflame, and don't worry ...
... it's OK for CP-capped players to learn a new class, new role, or new content.
TheNightflame wrote: »Taleof2Cities wrote: »Stay calm, @TheNightflame, and don't worry ...
... it's OK for CP-capped players to learn a new class, new role, or new content.
I'm confused by this
TheNightflame wrote: »I want to be enlightened, me saying I was confused was an invitation to explain me to it pls
by the way, that's a baity reply.

TheNightflame wrote: »this way you don't wind up with people at max cp not knowing how to play the game
TheNightflame wrote: »you can't really get a lucky carry through MoS trifecta, or any trifecta for that matter.
it's hard to no death a hardmode being clueless. if you can do that, you can get through the gate
TheNightflame wrote: »not mountain god, but you should be able to no death speedrun hardmode any of the base game dungeons (in one run)
TheNightflame wrote: »you'd be surprised how many people at max cp still cant dodgeroll in hm sc1
TheNightflame wrote: »make it so that way to use higher than X amount of CP, you have to have either A questing/rp-ing achievement, B pvp achievement, or C PvE achievement
this way you don't wind up with people at max cp not knowing how to play the game
TheNightflame wrote: »this way you don't wind up with people at max cp not knowing how to play the game
Almost all achievements in the game can be completed without knowing how to play the game very well.
Take PvP for a fantastic example. Someone can reach the rank of Grand Overlord or even crowned Emperor without knowing how to play the game well. It just takes being active with a zerg to get the AP and good connections and lots of time during a campaign to get Emperor.
Hmm I would argue that becoming Grand Overlord and Emperor is the very definition of playing the game well. Congrats, you’re a winner.
Alienoutlaw wrote: »this will just create a divide in the player base, those that just play PvP and those that are "casual" players and then you will have the 0.1% that complete everything, the system would be flawed from the start as achievements are not account wide you could have toons at 4 different levels on 1 account
starkerealm wrote: »Hmm I would argue that becoming Grand Overlord and Emperor is the very definition of playing the game well. Congrats, you’re a winner.
Getting GO just requires spending a lot of time in Cyrodiil. By that logic, getting to CP1k only takes a lot of time playing, and is just as valid a metric to indicate that "you're playing the game well."
Until I think back to that CP1k PUG I ran across in Spindle 1, who was hard spamming frags. So... I dunno man. Six of one, half dozen of the other.
starkerealm wrote: »Hmm I would argue that becoming Grand Overlord and Emperor is the very definition of playing the game well. Congrats, you’re a winner.
Getting GO just requires spending a lot of time in Cyrodiil. By that logic, getting to CP1k only takes a lot of time playing, and is just as valid a metric to indicate that "you're playing the game well."
Until I think back to that CP1k PUG I ran across in Spindle 1, who was hard spamming frags. So... I dunno man. Six of one, half dozen of the other.
Totally right there. CP level is absolutely no indication of game proficiency. It is, like jail time, merely an indication of time served.
I was CP 460 when I first went into a dungeon and more fool any suckers who thought that my CP was any indication of my dungeoneering prowess. Although they are all dead now, so there is no one to remember my rank poor performance that day.
Actually becoming Emperor is a full on, proper achievement. With a proper title and all. You have, fundamentally, won Tamriel. So, no matter how you managed it, congrats, you’re a winner.