Damn obviously YET ANOTHER DK centered thread despite magDK being really powerful in BG and just overall strong in small scale. Yes, mobility was always an issue but the amount of damage you pack is a lot higher than other classes in PVP. Couple this with it’s decent survivability and the strongest CC in game, you just need to L2P.
In open world 1vX, yes magDK isn’t as well off against more decent players but due to its burst potential combined with its survivability you can still pull off 1vXs relatively well especially if you use the terrain to your advantage. If sustain is an issue definitely your problem, not DK. As an Altmer magDK you pretty much have the best stam recovery as a mag char in the whole game due to passives. As for Magicka recovery if you’re stuck on 2 DPS set, non Breton with non mag recovery food and doesn’t run elemental drain or runs it but forgets to apply 9/10 times well then I guess you would suck no matter what you played anyway.
TL;DR a thread of another DK mega-bait thread where low tier DKs cry why one of the strongest specs is not OP in all situations.
I'm breton and I can't sustain with Desert Rose + Lich + Bloodspawn and Eledrain. I drink potions on cooldown and I use ults on cooldown. Idk maybe I'm supposed to use only one ability every 3 seconds but this is not how it is on my Sorc or any other class. Yes Molten Whip is good damage but overall MagDk stats are the worst in the game. I do 1vX on MagDk since 2016 and it has never felt this bad. I didn't have these issues before.
I almost never say this, but if you cant sustain in THAT setup as a Breton with the Combustion buff then it's either a L2P issue OR your build has so much focus on sustain that your skills are weak and as a result you have to spam them to hell to even dream of getting a kill. Hence why you cant sustain. People are already tanky as balls in this meta so idk why you'd run a build like that unless you just want to be a zergling who CCs people and relies on other people's damage.
I don't run that build, Ive tried it because I couldn't sustain anything with damage. And no I don't wanna zerg, the last time I zerged was 4 years ago.https://www.youtube.com/watch?v=7TM0YpCb5fE&feature=youtu.be
Watch that and you will see whats the problem. I have to spam dragonblood because if I wanna deal damage I'm not as tanky and then I die in the end because I'm out of mag because of the dragonblood spam.
It didn't seem like you were doing bad when you had a second to actually fight. You may as well have been solo during that since your buddy wouldn't/wasn't (?) able to keep up. I find offensive magdk to be a bit of a pain when you have that many on you alone since a lot of your heals come from Burning Embers, and if you cant even apply it to people when you're getting chased hard then you have low heals aside from coag and cauterize. Another problem is no mag regen and missing cauterize ticking on you when you're in Mist, which is practically unavoidable when 10+ thirstmuns are chasing you that hard.
I really wish they'd let us block cancel Mist again for the expedition.
https://youtu.be/k23Dgd0Zs2E
In case link doesnt work, check Nirnstorm ESO on YT. The video would help if you are patient enough to watch it.
Damn obviously YET ANOTHER DK centered thread despite magDK being really powerful in BG and just overall strong in small scale. Yes, mobility was always an issue but the amount of damage you pack is a lot higher than other classes in PVP. Couple this with it’s decent survivability and the strongest CC in game, you just need to L2P.
In open world 1vX, yes magDK isn’t as well off against more decent players but due to its burst potential combined with its survivability you can still pull off 1vXs relatively well especially if you use the terrain to your advantage. If sustain is an issue definitely your problem, not DK. As an Altmer magDK you pretty much have the best stam recovery as a mag char in the whole game due to passives. As for Magicka recovery if you’re stuck on 2 DPS set, non Breton with non mag recovery food and doesn’t run elemental drain or runs it but forgets to apply 9/10 times well then I guess you would suck no matter what you played anyway.
TL;DR a thread of another DK mega-bait thread where low tier DKs cry why one of the strongest specs is not OP in all situations.
I'm breton and I can't sustain with Desert Rose + Lich + Bloodspawn and Eledrain. I drink potions on cooldown and I use ults on cooldown. Idk maybe I'm supposed to use only one ability every 3 seconds but this is not how it is on my Sorc or any other class. Yes Molten Whip is good damage but overall MagDk stats are the worst in the game. I do 1vX on MagDk since 2016 and it has never felt this bad. I didn't have these issues before.
Damn obviously YET ANOTHER DK centered thread despite magDK being really powerful in BG and just overall strong in small scale. Yes, mobility was always an issue but the amount of damage you pack is a lot higher than other classes in PVP. Couple this with it’s decent survivability and the strongest CC in game, you just need to L2P.
In open world 1vX, yes magDK isn’t as well off against more decent players but due to its burst potential combined with its survivability you can still pull off 1vXs relatively well especially if you use the terrain to your advantage. If sustain is an issue definitely your problem, not DK. As an Altmer magDK you pretty much have the best stam recovery as a mag char in the whole game due to passives. As for Magicka recovery if you’re stuck on 2 DPS set, non Breton with non mag recovery food and doesn’t run elemental drain or runs it but forgets to apply 9/10 times well then I guess you would suck no matter what you played anyway.
TL;DR a thread of another DK mega-bait thread where low tier DKs cry why one of the strongest specs is not OP in all situations.
I'm breton and I can't sustain with Desert Rose + Lich + Bloodspawn and Eledrain. I drink potions on cooldown and I use ults on cooldown. Idk maybe I'm supposed to use only one ability every 3 seconds but this is not how it is on my Sorc or any other class. Yes Molten Whip is good damage but overall MagDk stats are the worst in the game. I do 1vX on MagDk since 2016 and it has never felt this bad. I didn't have these issues before.
I almost never say this, but if you cant sustain in THAT setup as a Breton with the Combustion buff then it's either a L2P issue OR your build has so much focus on sustain that your skills are weak and as a result you have to spam them to hell to even dream of getting a kill. Hence why you cant sustain. People are already tanky as balls in this meta so idk why you'd run a build like that unless you just want to be a zergling who CCs people and relies on other people's damage.
https://www.youtube.com/watch?v=qVfKPUSQPKQ JumpmanLane wrote: »MagDk hits like a truck driven by a fat man hauling bricks. AND it’s TANKY af.
Have you ever thought that maybe, just maybe, it’s a L2P issue?https://youtu.be/zou04KmlBJc
I started playing MagDk in 2016 and most players told me I shouldn't because it sucks in 1vX and Dragonblood would be the worst heal you can have. I still started playing it and had fun and found a way to work with it. I got decent 1vX and obviously had my high at the Homestead patch where we had Block, decent Sustain, low damage but it was enough to kill someone and reliable heals. Since I play this is the worst patch for MagDks in PvP. It's simply far behind other classes in terms of 1vX. It's still decent in Battlegrounds and in groups of 4+ players. However sustain is super unreliable even if you build full sustain.
Dottzgaming wrote: »Damn obviously YET ANOTHER DK centered thread despite magDK being really powerful in BG and just overall strong in small scale. Yes, mobility was always an issue but the amount of damage you pack is a lot higher than other classes in PVP. Couple this with it’s decent survivability and the strongest CC in game, you just need to L2P.
In open world 1vX, yes magDK isn’t as well off against more decent players but due to its burst potential combined with its survivability you can still pull off 1vXs relatively well especially if you use the terrain to your advantage. If sustain is an issue definitely your problem, not DK. As an Altmer magDK you pretty much have the best stam recovery as a mag char in the whole game due to passives. As for Magicka recovery if you’re stuck on 2 DPS set, non Breton with non mag recovery food and doesn’t run elemental drain or runs it but forgets to apply 9/10 times well then I guess you would suck no matter what you played anyway.
TL;DR a thread of another DK mega-bait thread where low tier DKs cry why one of the strongest specs is not OP in all situations.
I'm breton and I can't sustain with Desert Rose + Lich + Bloodspawn and Eledrain. I drink potions on cooldown and I use ults on cooldown. Idk maybe I'm supposed to use only one ability every 3 seconds but this is not how it is on my Sorc or any other class. Yes Molten Whip is good damage but overall MagDk stats are the worst in the game. I do 1vX on MagDk since 2016 and it has never felt this bad. I didn't have these issues before.Damn obviously YET ANOTHER DK centered thread despite magDK being really powerful in BG and just overall strong in small scale. Yes, mobility was always an issue but the amount of damage you pack is a lot higher than other classes in PVP. Couple this with it’s decent survivability and the strongest CC in game, you just need to L2P.
In open world 1vX, yes magDK isn’t as well off against more decent players but due to its burst potential combined with its survivability you can still pull off 1vXs relatively well especially if you use the terrain to your advantage. If sustain is an issue definitely your problem, not DK. As an Altmer magDK you pretty much have the best stam recovery as a mag char in the whole game due to passives. As for Magicka recovery if you’re stuck on 2 DPS set, non Breton with non mag recovery food and doesn’t run elemental drain or runs it but forgets to apply 9/10 times well then I guess you would suck no matter what you played anyway.
TL;DR a thread of another DK mega-bait thread where low tier DKs cry why one of the strongest specs is not OP in all situations.
I'm breton and I can't sustain with Desert Rose + Lich + Bloodspawn and Eledrain. I drink potions on cooldown and I use ults on cooldown. Idk maybe I'm supposed to use only one ability every 3 seconds but this is not how it is on my Sorc or any other class. Yes Molten Whip is good damage but overall MagDk stats are the worst in the game. I do 1vX on MagDk since 2016 and it has never felt this bad. I didn't have these issues before.
I almost never say this, but if you cant sustain in THAT setup as a Breton with the Combustion buff then it's either a L2P issue OR your build has so much focus on sustain that your skills are weak and as a result you have to spam them to hell to even dream of getting a kill. Hence why you cant sustain. People are already tanky as balls in this meta so idk why you'd run a build like that unless you just want to be a zergling who CCs people and relies on other people's damage.
What this guy said ^
Before i get into your setup tho, some people on this thread are saying magDKs are insanely strong this patch and that is not true, but at the same time, it is not the weakest class either. MagDK is mid tier imo for solo open-world gameplay. It's not the weakest class (looking at you magcro), but those of you putting it on the same tier as magsorc/stamblade/magplar are mistaken. The class still needs some DoT increases to justify the absurd costs we have, or some cost decreases on said skills to justify their current strength levels. Regardless, I play my magDK because he's my favorite character, not because he's the strongest class (since it isnt).
Anyway, you are BEYOND over sustaining with breton + Lich + Bloodspawn + Desert Rose + light armor + ele drain. For me on a breton, i use about ~1000 magicka recovery + light armor + charged weapons + ele drain + bloodspawn, and that's enough for me. Sustain only struggles if im 1v1ing a dunmer. Granted, if someone is less experienced with magDK they may need more towards ~1300 with those other things i mentioned, but what you have on is beyond overkill.
Assuming you want to make as few changes to your build as possible, i'd drop desert rose and replace it with an offensive set - options include sun, bsw, spinners, julianos, axiom, etc, you have alot of options. Me personally, ive been liking front-barrable offensive stats so i can use potentates/deaths wind back bar for extra tankiness. Specifically with lich, i think you can set it up to have 3x Offensive body, 2x Lich body, 2x Potentates Jewelry, 1x Lich jewelry, front bar Offensive and back bar lich. That way, lich 5 piece will be active back bar (only needs to be on one bar) and youll have your front barrable damage set active on the front bar only. This will allow you to gain that 5% dmg mit from potentates. Now, i still think Lich is gonna be overkill for a breton, but its probably better you scale your sustain down slowly to get used to it rather than slam it down from what you're using to what i have on lol.
But yeah, with your setup, your skills probably heal and hit for nearly nothing, and you dont have much defense either since all of your gear is aimed at sustain, and thats why imo youre struggling. Personally this patch, im running 1x Defensive set (to help counter burst) and 1x Damage set (to give me damage, obviously lol). if you wanna check it out, you can take a look at the video linked at the bottom.
EDIT: Burning Embers is still worth running, i keep seeing you say it isnt, but it most certainly is. Even though it's not as good as it used to be, having another skill that applies burning instantly, adds another DoT (technically 2 if you count burning), and gives you a heal is still worth a slot on the bar.https://www.youtube.com/watch?v=qVfKPUSQPKQ
https://www.youtube.com/watch?v=7TM0YpCb5fE&feature=youtu.beI_am_Groot wrote: »I started playing MagDk in 2016 and most players told me I shouldn't because it sucks in 1vX and Dragonblood would be the worst heal you can have. I still started playing it and had fun and found a way to work with it. I got decent 1vX and obviously had my high at the Homestead patch where we had Block, decent Sustain, low damage but it was enough to kill someone and reliable heals. Since I play this is the worst patch for MagDks in PvP. It's simply far behind other classes in terms of 1vX. It's still decent in Battlegrounds and in groups of 4+ players. However sustain is super unreliable even if you build full sustain.
I play MagDK aswell, wondering whats your build?
Hang on a sec.
So what are people on about when they say how strong they (MagDK) are since the update?
I thought MagDK and Stamplar were supposed to be the strongest classes at the moment? The vids I watch of these two classes, on YouTube, paints a completely different picture to what you are saying
dunno where u play but i encounter magdks more than magdesn or sometimes magsorcs, and they are very strong for how tanky are they. Built correctly are stronger than others.
Then please give me a good build because I've been 1vXing on MagDk for about 2 years now and this patch I'm usally just tanking without killing anything because I can't go offensive due to the lack of hots and defense apart from blocking. Also sustain is really tough if you're fighting decent players. On any other class I play I perform better than on my magDk right now. (I play everything exept Warden and Necro and it's kinda rare that I play Magplar but it still feels better than magDk)
In the video, you were flat out being zerged by a bunch of people running ranged dots. It's not the kind of situation that's a good test of a class, and having all that regen just prolonged the inevitable. Some other classes could have disengaged, but very few players would have won that. Maybe a top tier sorc.
Cleanse would have been way more helpful in that fight than Coag (7k cost and all), but hey, we only get 10 skill slots and you never know in advance.
I agree Embers is a bit undertuned at the moment, but if you have a lot of damage, it still does a decent heal plus procs Combustion.
dunno where u play but i encounter magdks more than magdesn or sometimes magsorcs, and they are very strong for how tanky are they. Built correctly are stronger than others.
Then please give me a good build because I've been 1vXing on MagDk for about 2 years now and this patch I'm usally just tanking without killing anything because I can't go offensive due to the lack of hots and defense apart from blocking. Also sustain is really tough if you're fighting decent players. On any other class I play I perform better than on my magDk right now. (I play everything exept Warden and Necro and it's kinda rare that I play Magplar but it still feels better than magDk)
1vX is not any sort of gauge for class balance. To be entirely blunt, 1vX is just hunting for players clueless in pvp to smash for a highlight reel. Some classes are a lot better at farming potatoes than others, that doesnt mean those classes are inherently superior to others or that the ability to farm potatoes should be taken into account for class balance.
JumpmanLane wrote: »MagDk hits like a truck driven by a fat man hauling bricks. AND it’s TANKY af.Have you ever thought that maybe, just maybe, it’s a L2P issue?https://youtu.be/zou04KmlBJc
You posted some random 30s video and you say "L2P". I can bet that half of these guys posting here are better than you. Nobody has said that DK is unplayable. We are talking here about some ISSUES that mDK currently encounters.
JumpmanLane wrote: »MagDk hits like a truck driven by a fat man hauling bricks. AND it’s TANKY af.Have you ever thought that maybe, just maybe, it’s a L2P issue?https://youtu.be/zou04KmlBJc
You posted some random 30s video and you say "L2P". I can bet that half of these guys posting here are better than you. Nobody has said that DK is unplayable. We are talking here about some ISSUES that mDK currently encounters.
JumpmanLane wrote: »MagDk hits like a truck driven by a fat man hauling bricks. AND it’s TANKY af.
In the video, you were flat out being zerged by a bunch of people running ranged dots. It's not the kind of situation that's a good test of a class, and having all that regen just prolonged the inevitable. Some other classes could have disengaged, but very few players would have won that. Maybe a top tier sorc.
Cleanse would have been way more helpful in that fight than Coag (7k cost and all), but hey, we only get 10 skill slots and you never know in advance.
I agree Embers is a bit undertuned at the moment, but if you have a lot of damage, it still does a decent heal plus procs Combustion.
Again I do not run the setup with the regen I have 900 magregen in that fight. Purge costs too much. I did not struggle until I ran out of magicka, if I could've sustained I would've killed them and I had these fights on stamblade and magsorc and I could kite and kill most of them and some of them left while I was kiting. The cleanse from templar would've been nice but since I play magDk more I didn't have it there.
Yes it's decent but not worth it.
I agree, mag dk is in a terrible spot and needs all the buffs. Not just the men-buffs, but the women-buffs and children-buffs too!!
One Battleground isn't a representation of how strong a class is. MagDks are decent in Bgs. I got almost the same score on my Stamblade when I was playing it first time in a Bg and I have about 15 days playtime on it. Furthermore you can see how onesided this Bg is.
dunno where u play but i encounter magdks more than magdesn or sometimes magsorcs, and they are very strong for how tanky are they. Built correctly are stronger than others.
Then please give me a good build because I've been 1vXing on MagDk for about 2 years now and this patch I'm usally just tanking without killing anything because I can't go offensive due to the lack of hots and defense apart from blocking. Also sustain is really tough if you're fighting decent players. On any other class I play I perform better than on my magDk right now. (I play everything exept Warden and Necro and it's kinda rare that I play Magplar but it still feels better than magDk)
Greenmantley wrote: »JumpmanLane wrote: »MagDk hits like a truck driven by a fat man hauling bricks. AND it’s TANKY af.
I’d love to know what you’re running this patch, if you wouldn’t mind sharing!
In the video, you were flat out being zerged by a bunch of people running ranged dots. It's not the kind of situation that's a good test of a class, and having all that regen just prolonged the inevitable. Some other classes could have disengaged, but very few players would have won that. Maybe a top tier sorc.
Cleanse would have been way more helpful in that fight than Coag (7k cost and all), but hey, we only get 10 skill slots and you never know in advance.
I agree Embers is a bit undertuned at the moment, but if you have a lot of damage, it still does a decent heal plus procs Combustion.
Again I do not run the setup with the regen I have 900 magregen in that fight. Purge costs too much. I did not struggle until I ran out of magicka, if I could've sustained I would've killed them and I had these fights on stamblade and magsorc and I could kite and kill most of them and some of them left while I was kiting. The cleanse from templar would've been nice but since I play magDk more I didn't have it there.
Yes it's decent but not worth it.
Just saying last patch if you popped Coag twice, Cleanse was cheaper and healed for more. I'm assuming that video was pre-Dragonhold with all the Soul Trap spam? Dragonhold... not so much, they nerfed it badly.
I agree, mag dk is in a terrible spot and needs all the buffs. Not just the men-buffs, but the women-buffs and children-buffs too!!
One Battleground isn't a representation of how strong a class is. MagDks are decent in Bgs. I got almost the same score on my Stamblade when I was playing it first time in a Bg and I have about 15 days playtime on it. Furthermore you can see how onesided this Bg is.
Umm, I'd be amazed if you contributed anywhere near that damage on anything other than a Magplar/MagDK unless you were in a 10min game against pure stinkers at 0 MMR.
Decent MagDk's consistently put out numbers like that in BG's.dunno where u play but i encounter magdks more than magdesn or sometimes magsorcs, and they are very strong for how tanky are they. Built correctly are stronger than others.
Then please give me a good build because I've been 1vXing on MagDk for about 2 years now and this patch I'm usally just tanking without killing anything because I can't go offensive due to the lack of hots and defense apart from blocking. Also sustain is really tough if you're fighting decent players. On any other class I play I perform better than on my magDk right now. (I play everything exept Warden and Necro and it's kinda rare that I play Magplar but it still feels better than magDk)
Do you run SNB like every other MagDK? If so, do you HAVE to?
Sustain is tough for whoever is on the back foot when it's good vs good - Stay aggressive.
Try something new, don't run ele drain? Try an Ice staff and slot it back bar or something.
Go to your platforms main duel spot (the one with the big boys) fight them and make tweaks until you don't die anymore, you'll have no drama with Cyrodil turnips at that point.
In duels / 1v1 situations / 1vX against noobs, OS, Shadowrend and whatever other carry sets still work a charm.
I agree, mag dk is in a terrible spot and needs all the buffs. Not just the men-buffs, but the women-buffs and children-buffs too!!
One Battleground isn't a representation of how strong a class is. MagDks are decent in Bgs. I got almost the same score on my Stamblade when I was playing it first time in a Bg and I have about 15 days playtime on it. Furthermore you can see how onesided this Bg is.
Umm, I'd be amazed if you contributed anywhere near that damage on anything other than a Magplar/MagDK unless you were in a 10min game against pure stinkers at 0 MMR.
Decent MagDk's consistently put out numbers like that in BG's.dunno where u play but i encounter magdks more than magdesn or sometimes magsorcs, and they are very strong for how tanky are they. Built correctly are stronger than others.
Then please give me a good build because I've been 1vXing on MagDk for about 2 years now and this patch I'm usally just tanking without killing anything because I can't go offensive due to the lack of hots and defense apart from blocking. Also sustain is really tough if you're fighting decent players. On any other class I play I perform better than on my magDk right now. (I play everything exept Warden and Necro and it's kinda rare that I play Magplar but it still feels better than magDk)
Do you run SNB like every other MagDK? If so, do you HAVE to?
Sustain is tough for whoever is on the back foot when it's good vs good - Stay aggressive.
Try something new, don't run ele drain? Try an Ice staff and slot it back bar or something.
Go to your platforms main duel spot (the one with the big boys) fight them and make tweaks until you don't die anymore, you'll have no drama with Cyrodil turnips at that point.
In duels / 1v1 situations / 1vX against noobs, OS, Shadowrend and whatever other carry sets still work a charm.
Shadowrend isn't good in 1vX. Yes MagDks are good in Bgs but Decimus puts out damage numbers over 2mil with Stamblade and Stamsorc too. MagDks damage is high because leap is leap is aoe and you got engulfing an aoe dot and volatile, these increase your damage a lot but are easily countered too. You can still kill with leap and moltenwhip though. 1v1 depends a lot on gear and after that you just pressure your enemie so much that you don't have to go into heavy defense. Yes I run snb and I made this choice since there is no reason to run an icestaff on my backbar neither a restro staff since I have my class heals and running snb simply gives more defense than running another destro or running rapid regen as additional heal since I would have to drop a skill for that.
I'm pretty aware of what I'm running and why I'm running it. It might be debatable though that I theory craft too much and don't spend my playtime with actual gameplay to learn how to play but in the lag I usally prefere theory crafting and testing stuff that doesn't require me to play in the lag. In Bgs I play very aggressively btw. I'm full dmg with skoria instead of bloodspawn and run 1k regen and I can manage with the support and meditate in between. Not running Eledrain would be a huge mistake, it gives minor magicka steel and breach. My Nb match was low MMR yes... Decimus performes well in high MMR matches with his Nightblade though. Anyway magDks struggle with independend sustain which other classes don't.
JumpmanLane wrote: »I agree, mag dk is in a terrible spot and needs all the buffs. Not just the men-buffs, but the women-buffs and children-buffs too!!
One Battleground isn't a representation of how strong a class is. MagDks are decent in Bgs. I got almost the same score on my Stamblade when I was playing it first time in a Bg and I have about 15 days playtime on it. Furthermore you can see how onesided this Bg is.
Umm, I'd be amazed if you contributed anywhere near that damage on anything other than a Magplar/MagDK unless you were in a 10min game against pure stinkers at 0 MMR.
Decent MagDk's consistently put out numbers like that in BG's.dunno where u play but i encounter magdks more than magdesn or sometimes magsorcs, and they are very strong for how tanky are they. Built correctly are stronger than others.
Then please give me a good build because I've been 1vXing on MagDk for about 2 years now and this patch I'm usally just tanking without killing anything because I can't go offensive due to the lack of hots and defense apart from blocking. Also sustain is really tough if you're fighting decent players. On any other class I play I perform better than on my magDk right now. (I play everything exept Warden and Necro and it's kinda rare that I play Magplar but it still feels better than magDk)
Do you run SNB like every other MagDK? If so, do you HAVE to?
Sustain is tough for whoever is on the back foot when it's good vs good - Stay aggressive.
Try something new, don't run ele drain? Try an Ice staff and slot it back bar or something.
Go to your platforms main duel spot (the one with the big boys) fight them and make tweaks until you don't die anymore, you'll have no drama with Cyrodil turnips at that point.
In duels / 1v1 situations / 1vX against noobs, OS, Shadowrend and whatever other carry sets still work a charm.
Shadowrend isn't good in 1vX. Yes MagDks are good in Bgs but Decimus puts out damage numbers over 2mil with Stamblade and Stamsorc too. MagDks damage is high because leap is leap is aoe and you got engulfing an aoe dot and volatile, these increase your damage a lot but are easily countered too. You can still kill with leap and moltenwhip though. 1v1 depends a lot on gear and after that you just pressure your enemie so much that you don't have to go into heavy defense. Yes I run snb and I made this choice since there is no reason to run an icestaff on my backbar neither a restro staff since I have my class heals and running snb simply gives more defense than running another destro or running rapid regen as additional heal since I would have to drop a skill for that.
I'm pretty aware of what I'm running and why I'm running it. It might be debatable though that I theory craft too much and don't spend my playtime with actual gameplay to learn how to play but in the lag I usally prefere theory crafting and testing stuff that doesn't require me to play in the lag. In Bgs I play very aggressively btw. I'm full dmg with skoria instead of bloodspawn and run 1k regen and I can manage with the support and meditate in between. Not running Eledrain would be a huge mistake, it gives minor magicka steel and breach. My Nb match was low MMR yes... Decimus performes well in high MMR matches with his Nightblade though. Anyway magDks struggle with independend sustain which other classes don't.
I unno...depends on the Resto.
Crom_CCCXVI wrote: »-
try hitting someone 3x with this no damage skill in combat while they are blasting you with Frags
The morph with the heal actually heals a ton but why would I need that? I have Dragonblood and having Stone Giant as heal is absolutly unreliable since you can only use it if you have an enemie in range. I do not need 2 burst heals... No one does.