Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
Agree with both. My stamsorc is doing fine in this patch, I never went DS - dot from range, steak, DB and spin to win, then run like a good stamsorc - it was extremely successful last patch. Now not so much due to dot nerf but I still somewhat manage, I have to readjust and relearn...
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
Agree with both. My stamsorc is doing fine in this patch, I never went DS - dot from range, steak, DB and spin to win, then run like a good stamsorc - it was extremely successful last patch. Now not so much due to dot nerf but I still somewhat manage, I have to readjust and relearn...
Goregrinder wrote: »Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
Agree with both. My stamsorc is doing fine in this patch, I never went DS - dot from range, steak, DB and spin to win, then run like a good stamsorc - it was extremely successful last patch. Now not so much due to dot nerf but I still somewhat manage, I have to readjust and relearn...
I am debating what class to level next: Sorc vs Warden vs Necro. I know Magsorc seems to be good in BG's this patch, how is sustain and survivabilty on it?
Goregrinder wrote: »Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
Agree with both. My stamsorc is doing fine in this patch, I never went DS - dot from range, steak, DB and spin to win, then run like a good stamsorc - it was extremely successful last patch. Now not so much due to dot nerf but I still somewhat manage, I have to readjust and relearn...
I am debating what class to level next: Sorc vs Warden vs Necro. I know Magsorc seems to be good in BG's this patch, how is sustain and survivabilty on it?
I personally like sorcs theme. Warrior mage, fast pace, amazing burst, in and out, can disengage and I can pick and choose my battles - and of course lightning and dark magic - it just clicks.
Sustain was not a problem since you can use dark deal, just have to be smart. My stamsorc has about 1.5k Stam Regen. But at the same time I am used to playing with such low sustain, my magnb has 1.4k mag Regen - he is a ganker. It is really a playstyle/preference in my opinion.
There is a big difference between Stamsorc and magsorc, and I gotta say that now that I switch to stamsorc I enjoy it even more. I can just fly and no one can catch up. I use prisoner rag, I can streak more than a magsorc and run at almost full speed. I also consider Stamsorc quite a bit harder to play than magsorc. That's me.
Long story short, I personally like/chose sorcs over Necro or warden, but that is a personal choice so choose what fits you. I would start with themes for each class and match that with what you like - do you want to shoot cute flies, rotten bodies or lighting.
Also, I would not worry about buffs/nerfs, it is a rollercoaster like any other MMOs, just enjoy the ride.
Goregrinder wrote: »Goregrinder wrote: »Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
Agree with both. My stamsorc is doing fine in this patch, I never went DS - dot from range, steak, DB and spin to win, then run like a good stamsorc - it was extremely successful last patch. Now not so much due to dot nerf but I still somewhat manage, I have to readjust and relearn...
I am debating what class to level next: Sorc vs Warden vs Necro. I know Magsorc seems to be good in BG's this patch, how is sustain and survivabilty on it?
I personally like sorcs theme. Warrior mage, fast pace, amazing burst, in and out, can disengage and I can pick and choose my battles - and of course lightning and dark magic - it just clicks.
Sustain was not a problem since you can use dark deal, just have to be smart. My stamsorc has about 1.5k Stam Regen. But at the same time I am used to playing with such low sustain, my magnb has 1.4k mag Regen - he is a ganker. It is really a playstyle/preference in my opinion.
There is a big difference between Stamsorc and magsorc, and I gotta say that now that I switch to stamsorc I enjoy it even more. I can just fly and no one can catch up. I use prisoner rag, I can streak more than a magsorc and run at almost full speed. I also consider Stamsorc quite a bit harder to play than magsorc. That's me.
Long story short, I personally like/chose sorcs over Necro or warden, but that is a personal choice so choose what fits you. I would start with themes for each class and match that with what you like - do you want to shoot cute flies, rotten bodies or lighting.
Also, I would not worry about buffs/nerfs, it is a rollercoaster like any other MMOs, just enjoy the ride.
Right on, good info there. Tbh I really want to play Necro but a lot of their abilities are clunky and some don't work correctly sometimes (blast bones) which feels problematic for PVP. I love the theme of Necro, but the mechanics of how to fight are more important to me. It seems that Mag/Stamden can do similar things to necro, but do all of the important things relevant to PVP better.
I have also wanted to play a sorc though, Streak just looks like soooo much fun. I have all 3 sitting at around level 16, fully geared with training gear and pots, waiting for the witches festival to drop. I am going to hop on my sorc again tonight and see how I feel. I appreciate the insight!
Goregrinder wrote: »Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
Agree with both. My stamsorc is doing fine in this patch, I never went DS - dot from range, steak, DB and spin to win, then run like a good stamsorc - it was extremely successful last patch. Now not so much due to dot nerf but I still somewhat manage, I have to readjust and relearn...
I am debating what class to level next: Sorc vs Warden vs Necro. I know Magsorc seems to be good in BG's this patch, how is sustain and survivabilty on it?
I personally like sorcs theme. Warrior mage, fast pace, amazing burst, in and out, can disengage and I can pick and choose my battles - and of course lightning and dark magic - it just clicks.
Sustain was not a problem since you can use dark deal, just have to be smart. My stamsorc has about 1.5k Stam Regen. But at the same time I am used to playing with such low sustain, my magnb has 1.4k mag Regen - he is a ganker. It is really a playstyle/preference in my opinion.
There is a big difference between Stamsorc and magsorc, and I gotta say that now that I switch to stamsorc I enjoy it even more. I can just fly and no one can catch up. I use prisoner rag, I can streak more than a magsorc and run at almost full speed. I also consider Stamsorc quite a bit harder to play than magsorc. That's me.
Long story short, I personally like/chose sorcs over Necro or warden, but that is a personal choice so choose what fits you. I would start with themes for each class and match that with what you like - do you want to shoot cute flies, rotten bodies or lighting.
Also, I would not worry about buffs/nerfs, it is a rollercoaster like any other MMOs, just enjoy the ride.
The lag is still bad but different.
Have had a new thing where I can move about 10m in any direction but then rubber band back to a spot
And now when I press a button; not only is there a chance the ability on the same button on my other bar goes off, it also could be any of the other buttons on either bar. Feels like someone else is controlling my character but I think it's where before, some keypress abilities just didn't fire; now it eventually goes off. Might be at the next keep, but it still goes off.
juhislihis19 wrote: »The lag is still bad but different.
Have had a new thing where I can move about 10m in any direction but then rubber band back to a spot
And now when I press a button; not only is there a chance the ability on the same button on my other bar goes off, it also could be any of the other buttons on either bar. Feels like someone else is controlling my character but I think it's where before, some keypress abilities just didn't fire; now it eventually goes off. Might be at the next keep, but it still goes off.
But hey, at least the Crown Store works like a train toilet!
Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
Patch would be great if ultimates got a travel time instead of these cast times.
Patch would be steller if ZOS revisited the numbers on Battlespirit. The mechanic was supposed to make health bars less swingy. Health bars have been getting swingier and are a lot more like pre-battlespirit. Buff battlespirit!
(I'm not asking for nerfs. I'm just asking for buffs like the anti-nerf crowd wants )
Goregrinder wrote: »llElLoboll wrote: ». Personally I think the destruction of dswing has severely hurt stam. Not because the skill was op but because there really aren't other viable skills to use instead. That is the reason everyone was running it in the first place.
Patch after patch the "skill" level of pvp keeps getting lowered along with mistakes from the past not being learned from, twilight heal for example, and things are not getting better.
False. Everyone was using it because it was op and now struggle because they have to look for another cheese or actually learn how to play/enjoy without this particular cheese.
If the most choose the learning/enjoying way, PvP average lvl might eventually grow..
A lot of them were getting carried by:
Dswing > Dswing > Dswing (Dswing stun lands yay! > Onslaught > Execute > Execute > Dead.
Literally. You just spawn those 3 skills. On everything you can. That's about it.
That's funny because I noticed that also. I'd watch popular 1vXers using different classes but it always came down to that combo. Same *** everytime just different passives.