so yea after fighting every class in the game here's the only problems i have "dueling wise" nightblades burst does too much, dk's tank too much,sorc's shield takes too much damage,wardens are a win,win situation either could win if messed up or caught off guard or so aka more balanced out.
now this is what i've experienced being a magic necromancer with a PURE damage build. All necro's have for dealing Actual good damage is destro spamable for one two their colossus three their blast bones which barely works correctly still and zos still doesn't even fix it. and the spamable skulls spell is way too slow to use, another thing is that the spell that "pulls" people into you i forgot what it's called but i was fighting a nightblade who was using cloak and i saw it try pulling them but their cloak blocked it? maybe bug or glitch i have no idea but the pulling in enemies spell Does not work half the time and another thing is, necro's have nothing good for stunning enemies at all, fear takes too long to even activate and theres so much more to it. i'm about to just quit playing until zos fix's up necro's or fix's other classes to match them up cause dude they lack damage in general and their burst skill doesn't even work half the time? what is this?
i love necromancers (magic) they're just too broken to pvp with and lack enough damage. everything else is fine