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Please DON’T bring back the Group Finder for dungeons

FierceSam
FierceSam
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God I was so pleased that Group Finder was down over the weekend.

I ran a ton of dungeons. I ran them as dd, healer and tank. I had no issues finding other players. I grouped up with guildies, friends and a bunch of randoms over the course of the day. We ran the dungeons we wanted, from vFG1 (it was a pledge, honest) to vDoM. And it was an absolute pleasure.

- No yolo nutters running through the dungeons

- No angry chat whining about DPS or healing or “this tank is ***, let’s vote to kick”

- No arsey behaviour, snide comments or unfriendliness

Just good chat and helpful advice when things went wrong and we had to adapt as a group, which is kind of what group content should be about. It felt great to be playing content as a team. I haven’t enjoyed dungeons so much for ages.

I did not for 1 second miss my “toxic random dungeon”, with its XP bonus.

Please, please ZOS make the Group Finder solely for BGs, where it’s actually needed and useful.
  • jircris11
    jircris11
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    I noticed that too. It was a lovely change honestly
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • phaneub17_ESO
    phaneub17_ESO
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    You genuinely enjoyed the game... we can't have that!
  • Stanx
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    No, not everyone finds it as easy as you do to find a group of people to run content.

    I'm really happy for you that you don't need the tool, but if I didn't have a group finder I'd rarely be able to play in group content.
  • chess1ukb16_ESO
    chess1ukb16_ESO
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    This feels a bit anecdotal to me and does not take into consideration the thousands of people that would use it every day and get value doing so if it's working.

    That said as a GM of multiple guilds across multiple accounts it was a delight to use the guild bank and make roster amendments yesterday as these actions are far more responsive because Activity Finder is off. Just shows you how bad their system have been running for the last two years in particular.

  • Neoealth
    Neoealth
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    Your request is selfish and illogical.

    Asking to remove an option for group seekers removes convenience for a large portion of the player base who do find worth in the lfg system. If you prefer finding your own group, then carry on, no one is stopping you.
  • Marigold1
    Marigold1
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    Neoealth wrote: »
    Your request is selfish and illogical.

    Asking to remove an option for group seekers removes convenience for a large portion of the player base who do find worth in the lfg system. If you prefer finding your own group, then carry on, no one is stopping you.

    True... I love Group Finder... not to mention if its rework pointed to another errors it was good damn time so ZOS start to optimize code and root out all code errors... at least those which are performance tied.
    Edited by Marigold1 on October 28, 2019 10:03AM
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    You genuinely enjoyed the game... we can't have that!

    Nerf zone chat!
  • Dusk_Coven
    Dusk_Coven
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    But what was stopping us from finding our own groups before? Even the Random Normal bonus could be obtained with a pre-made 4-team.
  • Marigold1
    Marigold1
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    Dusk_Coven wrote: »
    But what was stopping us from finding our own groups before? Even the Random Normal bonus could be obtained with a pre-made 4-team.

    that is right... if OP wants to stop using this game option it is his/her decision to make... But he/she is not entitled to speak for the rest... Not to mention for those who are not in the Guilds it could be tedious to get a group + spaming the game chat is not welcomed.
  • FierceSam
    FierceSam
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    You genuinely enjoyed the game... we can't have that!

    I know, I was shocked, shocked I tell you, to find there was enjoyment going on here

    Stanx wrote: »
    No, not everyone finds it as easy as you do to find a group of people to run content.

    I'm really happy for you that you don't need the tool, but if I didn't have a group finder I'd rarely be able to play in group content.

    Try it. Especially now, when there are loads of people who want to do dungeons. I was quite amazed by the change I found in group dynamics.

    I found it fast to get groups asking in zone chat. I found the groups to be way more friendly and cooperative than via the Group Finder. And I found none of the “what are you noob doing in my dungeon” attitude I have found from some low grade, impolite players.

    I played with new players doing dungeons for the first time - you get just as many plunder skulls doing FG1 as vRoM. I played with experienced players doing certain dungeons for the first time. And the one thing all those runs shared was the cool, good natured attitude of all the players.

    If you’re PC and having trouble finding a group look me up - PC EU (when it’s working), PC NA @IamFierceSam
  • Dread_Viking
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    Stanx wrote: »
    No, not everyone finds it as easy as you do to find a group of people to run content.

    I'm really happy for you that you don't need the tool, but if I didn't have a group finder I'd rarely be able to play in group content.

    same
    Don't worry girl I'm a Sorcerer, i got my Hardened Ward for protection
  • Lady_Linux
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    I agree. Guilds operated as guilds for a change.

    No more group finder for dungeons
    I simply must protest. There are no Penguin avatars for me to use in the forums.

    BTW, I use arch too
  • L_Nici
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    I wouldn't want the Dungeon finder to stay dead, the daily Bonus XP is huge especially for leveling new chars, also I actually only met a group that votekicked me once, because my Level 40 DD with Level 4 Gear made to less damage for some weird reason.
    And lastly not everyone has a huge PvE Guild, they could ask at any time to run the 3 Pledges. I for example play mostly PvP and don't even have a single PvE oriented guild, but still do my dailies for the keys since Monstersets are a must have. That would be way harder without the Dungeon Finder, even though I have to agree that the DLC Dungeons on Veteran can be a pain with randoms, but everything else is doable.
    Edited by L_Nici on October 28, 2019 10:29AM
    PC|EU
  • russelmmendoza
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    FierceSam wrote: »
    God I was so pleased that Group Finder was down over the weekend.

    I ran a ton of dungeons. I ran them as dd, healer and tank. I had no issues finding other players. I grouped up with guildies, friends and a bunch of randoms over the course of the day. We ran the dungeons we wanted, from vFG1 (it was a pledge, honest) to vDoM. And it was an absolute pleasure.

    - No yolo nutters running through the dungeons

    - No angry chat whining about DPS or healing or “this tank is ***, let’s vote to kick”

    - No arsey behaviour, snide comments or unfriendliness

    Just good chat and helpful advice when things went wrong and we had to adapt as a group, which is kind of what group content should be about. It felt great to be playing content as a team. I haven’t enjoyed dungeons so much for ages.

    I did not for 1 second miss my “toxic random dungeon”, with its XP bonus.

    Please, please ZOS make the Group Finder solely for BGs, where it’s actually needed and useful.

    No, [removed profanity], no.

    No more queue for bg.

    Make a full group of friends, then go straight to bg.

    No premade group, no play bg.

    [removed profanity]
    Edited by ZOS_JesC on October 28, 2019 2:34PM
  • MartiniDaniels
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    Ahem, what prevents you to group with guildies/friends when finder is working? :)

    Running with guildies or people picked up from zone chat... this is usually too easy and tedious.. with pugs there is element of surprise. I just run with 3dd today's pledges with 2 guildies and 1 pug.. group dps was 150k+ on single target.. what's interesting in such runs?
  • Kilnerdyne
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    Strongly Agree.

    Keeping the Group Finder disabled isn't going far enough though. They need to delete the code for it in it's entirety, all previous revisions, concept work, backups, assassinate anyone who ever worked on it etc. Make it the prime directive of Zenimax Studios that anyone mentioning or suggesting an LFG tool or Grouping software be immediately fired and shot out of a cannon towards the sun.
  • Stanx
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    Kilnerdyne wrote: »
    Strongly Agree.

    Keeping the Group Finder disabled isn't going far enough though. They need to delete the code for it in it's entirety, all previous revisions, concept work, backups, assassinate anyone who ever worked on it etc. Make it the prime directive of Zenimax Studios that anyone mentioning or suggesting an LFG tool or Grouping software be immediately fired and shot out of a cannon towards the sun.

    In hindsight, this seems far more reasonable
  • Grianasteri
    Grianasteri
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    FierceSam wrote: »
    God I was so pleased that Group Finder was down over the weekend.

    I ran a ton of dungeons. I ran them as dd, healer and tank. I had no issues finding other players. I grouped up with guildies, friends and a bunch of randoms over the course of the day. We ran the dungeons we wanted, from vFG1 (it was a pledge, honest) to vDoM. And it was an absolute pleasure.

    - No yolo nutters running through the dungeons

    - No angry chat whining about DPS or healing or “this tank is ***, let’s vote to kick”

    - No arsey behaviour, snide comments or unfriendliness

    Just good chat and helpful advice when things went wrong and we had to adapt as a group, which is kind of what group content should be about. It felt great to be playing content as a team. I haven’t enjoyed dungeons so much for ages.

    I did not for 1 second miss my “toxic random dungeon”, with its XP bonus.

    Please, please ZOS make the Group Finder solely for BGs, where it’s actually needed and useful.

    I absolutely have sympathy with your critique of the group finder function. I have experienced similar issues in the past.

    However I totally disagree with your main point, i.e that group finder should remain off. Group finder is a relatively quick and easy system to facilitate group dungeon content. Were it not available, huge numbers of people would be inconvenienced, far more than ever are by the occasional toxic random group.
  • Jacozilla
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    @ OP - I'll take every word you said as matter of fact and face value - so great for you.

    But since all that is true, for you - why on earth would you want to take away from others who you self admit you no longer need?

    e.g. since you no longer need / want it, must be banned for everyone else?

    Recap - you said basically in your OP that you had no trouble finding and making groups with others from guildies to random players, and had a great time in dungeon runs with these pre-formed groups

    Ok awesome - sounds like you never need DF. Is your self control so bad that if DF came back, you wouldn't be able to NOT use it? Because that's what it sure sounds like - 'get rid of DF for me and everyone else, even the wants that can't, won't, or dislike making pre-formed groups'.

    I've stopped using sugar in my coffee. Please ban all sugar for all coffee drinkers. smh.
  • Billdor
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    Neoealth wrote: »
    Your request is selfish and illogical.

    Asking to remove an option for group seekers removes convenience for a large portion of the player base who do find worth in the lfg system. If you prefer finding your own group, then carry on, no one is stopping you.

    Your statement is illogical. Source required for "large portion" please.
  • Tommy_The_Gun
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    I disagree. You may like it or not, but still, the core eso players are... solo players. Taking away group finder will leave them with like 3 - 5 soloable base game dungeons.
    Besides, ZOS wont do it since the majority of players wont have acces to DLC dungeons and as a result sales on those DLCs will go down.

    Tbh. I do hope that this whole event server failures will force them to make another totall overhaul for group finder tool, but this time make it proper, so not only it would work, but also it would support all group content (dungeons, trials & arenas).
    Edited by Tommy_The_Gun on October 28, 2019 11:13AM
  • Grianasteri
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    Billdor wrote: »
    Neoealth wrote: »
    Your request is selfish and illogical.

    Asking to remove an option for group seekers removes convenience for a large portion of the player base who do find worth in the lfg system. If you prefer finding your own group, then carry on, no one is stopping you.

    Your statement is illogical. Source required for "large portion" please.

    Do you genuinely believe that if there were no group finder function, the community would not be crying out for one?

    I cannot understand the mentality behind wanting to remove the function entirely. If you dont like it there is a really easy solution, dont use it and continue to group up as the OP suggests.
  • Damocles
    Damocles
    If you prefer that way, there's nothing stopping you playing that way when finder comes back. Some want convenience of finding a quick game if they are short on time or mostly play alone.
  • redlink1979
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    Not everyone has bad experiences with pugs. I've found polite n nice people 90-95% of times I queue so, I don't complain that much about the less good pugs I had so far. I'm sorry that you don't have a good rng in the group finder.

    There's a runner/other issues once in a while but with events like these it's more than understandable that all the players want to finish the content asap in order to keep collecting more and more loot.

    I queued a random today's morning, got FG1. The group always on the run, no one complained about it (810cp, 300cp n 2 low levels under 50/40)


    PS to those who keep complaining about pugs - If you don't like what might happen in a PUG, why don't you queue with friends or guild mates instead?!
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Neoealth
    Neoealth
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    Billdor wrote: »
    Neoealth wrote: »
    Your request is selfish and illogical.

    Asking to remove an option for group seekers removes convenience for a large portion of the player base who do find worth in the lfg system. If you prefer finding your own group, then carry on, no one is stopping you.

    Your statement is illogical. Source required for "large portion" please.

    A large portion of people also believe water is wet and the sun gives heat, would you require me to also find you a source on the statistical data for those beliefs as well? I think it's a pretty safe bet to claim the looking for group system is a core feature that is utilized by as I say, a large portion of the player base.

  • BalmoraRatgirl
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    Even when the group finder is up I see plenty of people looking for dungeon groups in the zone and guild chats. Perhaps you are the one not looking in those places? Also, the dungeon finder is an essential part of multiplayer gameplay for many users. Removing it permanently would be a terrible decision.
  • FierceSam
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    And yet all the toxic PvE comments arise from players being grouped with others in “random” dungeons by a tool that’s not fit for purpose.

    Didn’t miss it for a second
  • Elwendryll
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    I never had an issue finding a group before the finder was added. Sometimes it was as easy as walking up in front of the dungeon and picking from the people waiting here, and I had no social contact yet.

    There is one thing I was never quite ok with. Pretty much everyone started using the finder even if it was not needed, just to get into the dungeon.

    The groupfinder should have been an alternative but it became the main way of getting in a dungeon.

    Other than that, yes, it's useful. And I met a lot of awesome people using it.
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
    Guildmaster of Oriflamme: Focus on 4 player endgame content.
    Member of Brave Cat Trade, Panda Division and Toadhuggers.

    All 4-man trifectas - TTT, IR, GH
  • puppypickles
    puppypickles
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    No, please do bring back the GroupFinder. There are people like myself who only play occasionally and for whom the group finder was the only means to get access to group content. If you don't like using group finder then no one is forcing you to use it. Just don't impose that on the rest of us.
  • MyPrist
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    FierceSam wrote: »
    God I was so pleased that Group Finder was down over the weekend.

    I ran a ton of dungeons. I ran them as dd, healer and tank. I had no issues finding other players. I grouped up with guildies, friends and a bunch of randoms over the course of the day. We ran the dungeons we wanted, from vFG1 (it was a pledge, honest) to vDoM. And it was an absolute pleasure.

    - No yolo nutters running through the dungeons

    - No angry chat whining about DPS or healing or “this tank is ***, let’s vote to kick”

    - No arsey behaviour, snide comments or unfriendliness

    Just good chat and helpful advice when things went wrong and we had to adapt as a group, which is kind of what group content should be about. It felt great to be playing content as a team. I haven’t enjoyed dungeons so much for ages.

    I did not for 1 second miss my “toxic random dungeon”, with its XP bonus.

    Please, please ZOS make the Group Finder solely for BGs, where it’s actually needed and useful.

    If you like to play with clan - do so.

    I like randoms some times.

    If you dislike it = do not use it.
    Edited by MyPrist on October 28, 2019 11:54AM
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