TempPlayer wrote: »Why do you think the last tank left?
seerevaloc wrote: »Maybe they're dying because of you've failed to keep boss taunted :-)
Like dying in Sunspire due to Dragon's Breath. Wiping DD stack completely if tank fail to hold it.
It won't be fair unless DDs played with you comment either. There must be a reason majority rejection of kicking a DD. What makes you sure enough to think you're right?
Why not instead of automatically wanting to kick, rather try to make it work.
Your attitude is poor, the DPS you want to kick is a human being. Treat them as such.
Oh and need I say .. It's a game !
TriangularChicken wrote: »OP you sound like a big salty hypocrite. Remember this thread (https://forums.elderscrollsonline.com/en/discussion/498458/dot-nerf-doesnt-close-skill-gap/p1) where you were crying that poor average players are getting nerfed this patch? Why would you kick them then? Why not try and help them? Teach them?
Trying to kick ppl is super toxic behaviour, something not even some PvE elitists I know would do.
Now I'm more convinced than ever that your plan was to simply ruin the game for "top tier" players.
ForzaRammer wrote: »I got put into half way done dungeons time to time. They are the worst, at least from my exp as a tank.
I que as real tank, i like fast que and i am not good as dps. I do my part and I expect others to do theirs.
Issue to me is, most half done dungeons are harder and team often has at least 1 dps doing low AF damage. I need to wipe with them a few times b4 I convince them to kick. If 2 potatoes block kick for each other, there is no kicking. I basically just wasted my time.
I don’t understand why can’t the team kick the bad dps b4 they get me. They should know the dps is low AF and most likely can’t clear.
Plz don’t tell me I should put on some dps gear and carry them. I don’t know how to do good dps, it’s not my responsibility and I don’t want to carry them.
ForzaRammer wrote: »I got put into half way done dungeons time to time. They are the worst, at least from my exp as a tank.
I que as real tank, i like fast que and i am not good as dps. I do my part and I expect others to do theirs.
Issue to me is, most half done dungeons are harder and team often has at least 1 dps doing low AF damage. I need to wipe with them a few times b4 I convince them to kick. If 2 potatoes block kick for each other, there is no kicking. I basically just wasted my time.
I don’t understand why can’t the team kick the bad dps b4 they get me. They should know the dps is low AF and most likely can’t clear.
Plz don’t tell me I should put on some dps gear and carry them. I don’t know how to do good dps, it’s not my responsibility and I don’t want to carry them.
The problem is not the players, its the dumb design decisions to make dungeons 4 man. A 5 man party (if they servers can handle it) would allow for more DPS, less finger pointing by elitists and should be able to carry 2 low dps.
The design HAS to allow for some shortcomings within the player base. Unfortunately the 4 man dungeon does not allow for this. I would love to hear a thought out answer by the dev who suggested the reason for the 4 man group, because I am not finding any logical reasons outside of performance that it should be this way.
ForzaRammer wrote: »I got put into half way done dungeons time to time. They are the worst, at least from my exp as a tank.
I que as real tank, i like fast que and i am not good as dps. I do my part and I expect others to do theirs.
Issue to me is, most half done dungeons are harder and team often has at least 1 dps doing low AF damage. I need to wipe with them a few times b4 I convince them to kick. If 2 potatoes block kick for each other, there is no kicking. I basically just wasted my time.
I don’t understand why can’t the team kick the bad dps b4 they get me. They should know the dps is low AF and most likely can’t clear.
Plz don’t tell me I should put on some dps gear and carry them. I don’t know how to do good dps, it’s not my responsibility and I don’t want to carry them.
The problem is not the players, its the dumb design decisions to make dungeons 4 man. A 5 man party (if they servers can handle it) would allow for more DPS, less finger pointing by elitists and should be able to carry 2 low dps.
The design HAS to allow for some shortcomings within the player base. Unfortunately the 4 man dungeon does not allow for this. I would love to hear a thought out answer by the dev who suggested the reason for the 4 man group, because I am not finding any logical reasons outside of performance that it should be this way.
As healer I know how you feel.
I was patient before, try to explain and carry them by slotting dps ability.
Not anymore, their is way to much DPS in this game that are insanely bad.
And yeah, doing less than 20k is insanely bad.
Idc if they just do easy vet or normal DG.
But hell stop come at DLC vet, all member want have fun their not here to carry your ***, that NOT how a team work.
Now I only queue with at least 1 DPs friend so we can carry most of the bad player in easy content and even some harder.
But if we hit hard vDLC I'll kick him before the 1st boss. Not here to waste time, I'm here to have fun.
People probably gonna say I'm rude, IDC, I've try to teach way to much guy, I'm sick of it, especially when you see them do the same mistake again and again.
These player who don't know how and when to interrupt, block, dodge and get out of obvious AoE => Tutorial level btw.
Don't go alone in DG finder @ForzaRammer , that the only way to not have bad time.
seerevaloc wrote: »As healer I know how you feel.
I was patient before, try to explain and carry them by slotting dps ability.
Not anymore, their is way to much DPS in this game that are insanely bad.
And yeah, doing less than 20k is insanely bad.
Idc if they just do easy vet or normal DG.
But hell stop come at DLC vet, all member want have fun their not here to carry your ***, that NOT how a team work.
Now I only queue with at least 1 DPs friend so we can carry most of the bad player in easy content and even some harder.
But if we hit hard vDLC I'll kick him before the 1st boss. Not here to waste time, I'm here to have fun.
People probably gonna say I'm rude, IDC, I've try to teach way to much guy, I'm sick of it, especially when you see them do the same mistake again and again.
These player who don't know how and when to interrupt, block, dodge and get out of obvious AoE => Tutorial level btw.
Don't go alone in DG finder @ForzaRammer , that the only way to not have bad time.
So it was your toxic type those kicked me when I ported into the dungeon right at the entrance. Nice meeting to you. So you guys existing really :-)
I was 395CP with 33-35K DPS when this incident happened and in many dungeons I've carried 600CP+ DD (with 16-20k DPS) with me.
And toxic prejudgement of your type people didn't give me chance even to kill one add, just voted to kick at the entrance after 25 mins of waiting in the queue lol.
*Kicking before the first boss* is toxic. I don't care how many people you adviced etc. Clear yourselves from Low CP = Low DPS stereotype at the beginning. If DPS comes low, then start a discussion in civilized way and request that guy to leave. Don't act like uncivilized orangutans.
Often its just just one bad players but 3 or two.ForzaRammer wrote: »TempPlayer wrote: »Why do you think the last tank left?
Dps is low AF. And honestly i rather not join half done dungeons.
daedalusAI wrote: »seerevaloc wrote: »As healer I know how you feel.
I was patient before, try to explain and carry them by slotting dps ability.
Not anymore, their is way to much DPS in this game that are insanely bad.
And yeah, doing less than 20k is insanely bad.
Idc if they just do easy vet or normal DG.
But hell stop come at DLC vet, all member want have fun their not here to carry your ***, that NOT how a team work.
Now I only queue with at least 1 DPs friend so we can carry most of the bad player in easy content and even some harder.
But if we hit hard vDLC I'll kick him before the 1st boss. Not here to waste time, I'm here to have fun.
People probably gonna say I'm rude, IDC, I've try to teach way to much guy, I'm sick of it, especially when you see them do the same mistake again and again.
These player who don't know how and when to interrupt, block, dodge and get out of obvious AoE => Tutorial level btw.
Don't go alone in DG finder @ForzaRammer , that the only way to not have bad time.
So it was your toxic type those kicked me when I ported into the dungeon right at the entrance. Nice meeting to you. So you guys existing really :-)
I was 395CP with 33-35K DPS when this incident happened and in many dungeons I've carried 600CP+ DD (with 16-20k DPS) with me.
And toxic prejudgement of your type people didn't give me chance even to kill one add, just voted to kick at the entrance after 25 mins of waiting in the queue lol.
*Kicking before the first boss* is toxic. I don't care how many people you adviced etc. Clear yourselves from Low CP = Low DPS stereotype at the beginning. If DPS comes low, then start a discussion in civilized way and request that guy to leave. Don't act like uncivilized orangutans.
It's a stereotype which holds true in most cases.
An uncivilized orangutan would join a vet dungeon not even knowing the basics of ESO's combat or having the bare-minimum of skill to e.g. move out of bad.
People like that deserve an immediate kick.
seerevaloc wrote: »daedalusAI wrote: »seerevaloc wrote: »As healer I know how you feel.
I was patient before, try to explain and carry them by slotting dps ability.
Not anymore, their is way to much DPS in this game that are insanely bad.
And yeah, doing less than 20k is insanely bad.
Idc if they just do easy vet or normal DG.
But hell stop come at DLC vet, all member want have fun their not here to carry your ***, that NOT how a team work.
Now I only queue with at least 1 DPs friend so we can carry most of the bad player in easy content and even some harder.
But if we hit hard vDLC I'll kick him before the 1st boss. Not here to waste time, I'm here to have fun.
People probably gonna say I'm rude, IDC, I've try to teach way to much guy, I'm sick of it, especially when you see them do the same mistake again and again.
These player who don't know how and when to interrupt, block, dodge and get out of obvious AoE => Tutorial level btw.
Don't go alone in DG finder @ForzaRammer , that the only way to not have bad time.
So it was your toxic type those kicked me when I ported into the dungeon right at the entrance. Nice meeting to you. So you guys existing really :-)
I was 395CP with 33-35K DPS when this incident happened and in many dungeons I've carried 600CP+ DD (with 16-20k DPS) with me.
And toxic prejudgement of your type people didn't give me chance even to kill one add, just voted to kick at the entrance after 25 mins of waiting in the queue lol.
*Kicking before the first boss* is toxic. I don't care how many people you adviced etc. Clear yourselves from Low CP = Low DPS stereotype at the beginning. If DPS comes low, then start a discussion in civilized way and request that guy to leave. Don't act like uncivilized orangutans.
It's a stereotype which holds true in most cases.
An uncivilized orangutan would join a vet dungeon not even knowing the basics of ESO's combat or having the bare-minimum of skill to e.g. move out of bad.
People like that deserve an immediate kick.
I agree with that, but *not saying a word, don't even letting him/her to perform, just right at the entrance, vote for kick?*
Only yesterday we've replaced more than 3 DDs beside me to complete to complete vMHK. All 3 of them were 700-810CP and one even joined with shield (DK DD). None passed 18K. Luckily we got someone and completed.
What I'm telling, *see what's going on first* and communicate with people. Ask them what's their DPS when suspected etc.
daedalusAI wrote: »seerevaloc wrote: »daedalusAI wrote: »seerevaloc wrote: »As healer I know how you feel.
I was patient before, try to explain and carry them by slotting dps ability.
Not anymore, their is way to much DPS in this game that are insanely bad.
And yeah, doing less than 20k is insanely bad.
Idc if they just do easy vet or normal DG.
But hell stop come at DLC vet, all member want have fun their not here to carry your ***, that NOT how a team work.
Now I only queue with at least 1 DPs friend so we can carry most of the bad player in easy content and even some harder.
But if we hit hard vDLC I'll kick him before the 1st boss. Not here to waste time, I'm here to have fun.
People probably gonna say I'm rude, IDC, I've try to teach way to much guy, I'm sick of it, especially when you see them do the same mistake again and again.
These player who don't know how and when to interrupt, block, dodge and get out of obvious AoE => Tutorial level btw.
Don't go alone in DG finder @ForzaRammer , that the only way to not have bad time.
So it was your toxic type those kicked me when I ported into the dungeon right at the entrance. Nice meeting to you. So you guys existing really :-)
I was 395CP with 33-35K DPS when this incident happened and in many dungeons I've carried 600CP+ DD (with 16-20k DPS) with me.
And toxic prejudgement of your type people didn't give me chance even to kill one add, just voted to kick at the entrance after 25 mins of waiting in the queue lol.
*Kicking before the first boss* is toxic. I don't care how many people you adviced etc. Clear yourselves from Low CP = Low DPS stereotype at the beginning. If DPS comes low, then start a discussion in civilized way and request that guy to leave. Don't act like uncivilized orangutans.
It's a stereotype which holds true in most cases.
An uncivilized orangutan would join a vet dungeon not even knowing the basics of ESO's combat or having the bare-minimum of skill to e.g. move out of bad.
People like that deserve an immediate kick.
I agree with that, but *not saying a word, don't even letting him/her to perform, just right at the entrance, vote for kick?*
Only yesterday we've replaced more than 3 DDs beside me to complete to complete vMHK. All 3 of them were 700-810CP and one even joined with shield (DK DD). None passed 18K. Luckily we got someone and completed.
What I'm telling, *see what's going on first* and communicate with people. Ask them what's their DPS when suspected etc.
Oh, I let them perform, but ~1-3 minutes is enough to get an impression of their skills.
Communication is a 2-way-street, and especially those bad players don't communicate at all.
You could write a screen play detailing every single step, and yet they couldn't care less.
ForzaRammer wrote: »I got put into half way done dungeons time to time. They are the worst, at least from my exp as a tank.
I que as real tank, i like fast que and i am not good as dps. I do my part and I expect others to do theirs.
Issue to me is, most half done dungeons are harder and team often has at least 1 dps doing low AF damage. I need to wipe with them a few times b4 I convince them to kick. If 2 potatoes block kick for each other, there is no kicking. I basically just wasted my time.
I don’t understand why can’t the team kick the bad dps b4 they get me. They should know the dps is low AF and most likely can’t clear.
Plz don’t tell me I should put on some dps gear and carry them. I don’t know how to do good dps, it’s not my responsibility and I don’t want to carry them.
seerevaloc wrote: »As healer I know how you feel.
I was patient before, try to explain and carry them by slotting dps ability.
Not anymore, their is way to much DPS in this game that are insanely bad.
And yeah, doing less than 20k is insanely bad.
Idc if they just do easy vet or normal DG.
But hell stop come at DLC vet, all member want have fun their not here to carry your ***, that NOT how a team work.
Now I only queue with at least 1 DPs friend so we can carry most of the bad player in easy content and even some harder.
But if we hit hard vDLC I'll kick him before the 1st boss. Not here to waste time, I'm here to have fun.
People probably gonna say I'm rude, IDC, I've try to teach way to much guy, I'm sick of it, especially when you see them do the same mistake again and again.
These player who don't know how and when to interrupt, block, dodge and get out of obvious AoE => Tutorial level btw.
Don't go alone in DG finder @ForzaRammer , that the only way to not have bad time.
So it was your toxic type those kicked me when I ported into the dungeon right at the entrance. Nice meeting to you. So you guys existing really :-)
I was 395CP with 33-35K DPS when this incident happened and in many dungeons I've carried 600CP+ DD (with 16-20k DPS) with me.
And toxic prejudgement of your type people didn't give me chance even to kill one add, just voted to kick at the entrance after 25 mins of waiting in the queue lol.
*Kicking before the first boss* is toxic. I don't care how many people you adviced etc. Clear yourselves from Low CP = Low DPS stereotype at the beginning. If DPS comes low, then start a discussion in civilized way and request that guy to leave. Don't act like uncivilized orangutans.
As healer I know how you feel.
I was patient before, try to explain and carry them by slotting dps ability.
Not anymore, their is way to much DPS in this game that are insanely bad.
And yeah, doing less than 20k is insanely bad.
Idc if they just do easy vet or normal DG.
But hell stop come at DLC vet, all member want have fun their not here to carry your ***, that NOT how a team work.
Now I only queue with at least 1 DPs friend so we can carry most of the bad player in easy content and even some harder.
But if we hit hard vDLC I'll kick him before the 1st boss. Not here to waste time, I'm here to have fun.
People probably gonna say I'm rude, IDC, I've try to teach way to much guy, I'm sick of it, especially when you see them do the same mistake again and again.
These player who don't know how and when to interrupt, block, dodge and get out of obvious AoE => Tutorial level btw.
Don't go alone in DG finder @ForzaRammer , that the only way to not have bad time.
xeha_arwen11 wrote: »As healer I know how you feel.
I was patient before, try to explain and carry them by slotting dps ability.
Not anymore, their is way to much DPS in this game that are insanely bad.
And yeah, doing less than 20k is insanely bad.
Idc if they just do easy vet or normal DG.
But hell stop come at DLC vet, all member want have fun their not here to carry your ***, that NOT how a team work.
Now I only queue with at least 1 DPs friend so we can carry most of the bad player in easy content and even some harder.
But if we hit hard vDLC I'll kick him before the 1st boss. Not here to waste time, I'm here to have fun.
People probably gonna say I'm rude, IDC, I've try to teach way to much guy, I'm sick of it, especially when you see them do the same mistake again and again.
These player who don't know how and when to interrupt, block, dodge and get out of obvious AoE => Tutorial level btw.
Don't go alone in DG finder @ForzaRammer , that the only way to not have bad time.
Holy crap you're such a toxic elitist. Your attitude is abysmal as well as your view of people who don't play what you consider "skilled enough".
Saying lower than 20k is INSANELY bad is one of the most elitist things I've heard lately. Bad dps is 5k. 15k is something I see a lot. It's not bad. A lot of people work hard at this game and never get past 15k dps. There's no need for you to viciously insult them and their hard work.
If you want nothing but wonderful dps for your vet dlc, then do it with a full guild team. If you pug, that means you better expect that dps won't be stellar. Kicking someone because their dps doesn't meet your ridiculously inflated standard is the height of toxic and elitist.
This game never stops with the toxicity. Like a damn endless abyss.
daedalusAI wrote: »ForzaRammer wrote: »I got put into half way done dungeons time to time. They are the worst, at least from my exp as a tank.
I que as real tank, i like fast que and i am not good as dps. I do my part and I expect others to do theirs.
Issue to me is, most half done dungeons are harder and team often has at least 1 dps doing low AF damage. I need to wipe with them a few times b4 I convince them to kick. If 2 potatoes block kick for each other, there is no kicking. I basically just wasted my time.
I don’t understand why can’t the team kick the bad dps b4 they get me. They should know the dps is low AF and most likely can’t clear.
Plz don’t tell me I should put on some dps gear and carry them. I don’t know how to do good dps, it’s not my responsibility and I don’t want to carry them.
The problem is not the players, its the dumb design decisions to make dungeons 4 man. A 5 man party (if they servers can handle it) would allow for more DPS, less finger pointing by elitists and should be able to carry 2 low dps.
The design HAS to allow for some shortcomings within the player base. Unfortunately the 4 man dungeon does not allow for this. I would love to hear a thought out answer by the dev who suggested the reason for the 4 man group, because I am not finding any logical reasons outside of performance that it should be this way.
In essence you prefer a 5-man dungeon design due to the ability to carry deadweight/ultra-low-performing players?
One simple reason why: in a 4-man dungeon everyone has to carry his weight as there's no hiding your low performance in more difficult content.
ForzaRammer wrote: »ForzaRammer wrote: »I got put into half way done dungeons time to time. They are the worst, at least from my exp as a tank.
I que as real tank, i like fast que and i am not good as dps. I do my part and I expect others to do theirs.
Issue to me is, most half done dungeons are harder and team often has at least 1 dps doing low AF damage. I need to wipe with them a few times b4 I convince them to kick. If 2 potatoes block kick for each other, there is no kicking. I basically just wasted my time.
I don’t understand why can’t the team kick the bad dps b4 they get me. They should know the dps is low AF and most likely can’t clear.
Plz don’t tell me I should put on some dps gear and carry them. I don’t know how to do good dps, it’s not my responsibility and I don’t want to carry them.
The problem is not the players, its the dumb design decisions to make dungeons 4 man. A 5 man party (if they servers can handle it) would allow for more DPS, less finger pointing by elitists and should be able to carry 2 low dps.
The design HAS to allow for some shortcomings within the player base. Unfortunately the 4 man dungeon does not allow for this. I would love to hear a thought out answer by the dev who suggested the reason for the 4 man group, because I am not finding any logical reasons outside of performance that it should be this way.
Eh, wow has 5 man dungeon, do you honestly think low dps get carried in wow?
MartiniDaniels wrote: »Idk, problem seems like overblown to me. I pugged vets as tank thousand times.
For base game vets, completion rate is like 95 or 99% dps is enough.
For base game HMs for pledges pug dps is enough like 90%.
For vDLC.. well, if you are pugging them, this is clearly not for pledges, but to have fun and challenge and it is real satisfaction when you can complete it with mediocre or bad pug. Any tank can complete vDLC with 100k+ group dps, this will be mostly effortless with few exceptions. Now complete it with group dps 40-50k.. that is real fun.