Rave the Histborn wrote: »darthgummibear_ESO wrote: »This past week I made some improvements to my gear, swapped out my stealth set for a dps one, started getting into alchemy for good pots etc. By all accounts, compared to a week ago I should be seeing a huge improvement. However I was struggling to maintain even the same numbers I had last week. I couldn't figure out what the hell I was doing wrong so I looked at the patch notes. Lo and behold I discover that the effectiveness of the majority of my build was cut almost in half. Like seriously...wtaf were these people thinking? Damage of abilities being cut by as much as 40-50%? Do you people not care at all about how garbage it feels to have all your effort just thrown out the window?
What incentive could I or anyone else in my position have to continue trying to improve my character when you pull crap like this?
So you're saying you had really high damage with a stealth set and your sustain was great without potions?
This is the problem with what happened in the first place. Damage was at a place where it was insanely high and people were getting into content far beyond their current skill level. That is something that should never have been allowed to happen in the first place and the new combat team is trying to reel in what happened.
Rave the Histborn wrote: »So you're saying you had really high damage with a stealth set and your sustain was great without potions?
This is the problem with what happened in the first place. Damage was at a place where it was insanely high and people were getting into content far beyond their current skill level. That is something that should never have been allowed to happen in the first place and the new combat team is trying to reel in what happened.
Rave the Histborn wrote: »So you're saying you had really high damage with a stealth set and your sustain was great without potions?
This is the problem with what happened in the first place. Damage was at a place where it was insanely high and people were getting into content far beyond their current skill level. That is something that should never have been allowed to happen in the first place and the new combat team is trying to reel in what happened.
So since some "people were getting into content far beyond their current skill level", let's nerf everything to a point that these people can no longer enjoy the content? Brilliant.
For whatever reason, this update "just feels awful" to a lot of people. As been repeated ad nauseam in these forums and the PTS, the negative affects of this update will go far beyond their target nerf of ridiculously high DPS numbers of a tiny minority of players. Per usual, ZOS is deaf and attempts to discredit the messengers miss the point entirely.
Urzigurumash wrote: »All the more time to decorate your house
Which is your favorite shrub?
"A shrubbery?! Right! (Sounds of coconuts banging together as Arthur's entourage gallops away). Knights all say: Neee! Neee! Neee!"
Not sure everyone will get that one.
When they say "play how you want" they don't mean dictate to them what your damage should be, even if the DPS you want might be OP compared with everyone else's.
Rave the Histborn wrote: »So you're saying you had really high damage with a stealth set and your sustain was great without potions?
This is the problem with what happened in the first place. Damage was at a place where it was insanely high and people were getting into content far beyond their current skill level. That is something that should never have been allowed to happen in the first place and the new combat team is trying to reel in what happened.
TriangularChicken wrote: »have you tried getting good without crutchin on DoTs? you know there are other skills out there than soul trap and entropy.
darthgummibear_ESO wrote: »A lot of the people in this thread seemed to have missed the point. If a relatively casual player like myself notices the difference to this extent there is something wrong.
I'm not a competitive raider, and I rarely pvp. I spent most of what I had getting my new gear up to par, and it's really demoralizing to have my efforts in trying to improve my character mean nothing. What was the point of these rather extreme changes? What is their intended goal? If I manage to "fix" things in a way that's fun for me, will I be in this same spot again after their next update?
victory.immortalb16_ESO wrote: »I'm not that bothered by the changes. I had just reached over 600 cp and had just got all my vMA gear ready and was about to start that adventure on my mag pet sorc build...when the PTS patch notes hit.
Now I'm off playing something else which is more interesting to me at the moment, and just logging to do a couple daily crafts.
darthgummibear_ESO wrote: »This past week I made some improvements to my gear, swapped out my stealth set for a dps one, started getting into alchemy for good pots etc. By all accounts, compared to a week ago I should be seeing a huge improvement. However I was struggling to maintain even the same numbers I had last week. I couldn't figure out what the hell I was doing wrong so I looked at the patch notes. Lo and behold I discover that the effectiveness of the majority of my build was cut almost in half. Like seriously...wtaf were these people thinking? Damage of abilities being cut by as much as 40-50%? Do you people not care at all about how garbage it feels to have all your effort just thrown out the window?
What incentive could I or anyone else in my position have to continue trying to improve my character when you pull crap like this?
Why so worried about numbers in a game you play for fun?
Rave the Histborn wrote: »darthgummibear_ESO wrote: »This past week I made some improvements to my gear, swapped out my stealth set for a dps one, started getting into alchemy for good pots etc. By all accounts, compared to a week ago I should be seeing a huge improvement. However I was struggling to maintain even the same numbers I had last week. I couldn't figure out what the hell I was doing wrong so I looked at the patch notes. Lo and behold I discover that the effectiveness of the majority of my build was cut almost in half. Like seriously...wtaf were these people thinking? Damage of abilities being cut by as much as 40-50%? Do you people not care at all about how garbage it feels to have all your effort just thrown out the window?
What incentive could I or anyone else in my position have to continue trying to improve my character when you pull crap like this?
So you're saying you had really high damage with a stealth set and your sustain was great without potions?
This is the problem with what happened in the first place. Damage was at a place where it was insanely high and people were getting into content far beyond their current skill level. That is something that should never have been allowed to happen in the first place and the new combat team is trying to reel in what happened.
Where did they say they had high dps? It sounds to me they had a fun "stealth" set and had to sacrifice it just to get back to the dps they had before.
dcam86b14_ESO wrote: »Adapt to overcome
Urzigurumash wrote: »All the more time to decorate your house
Which is your favorite shrub?
"A shrubbery?! Right! (Sounds of coconuts banging together as Arthur's entourage gallops away). Knights all say: Neee! Neee! Neee!"
Not sure everyone will get that one.
https://youtu.be/zIV4poUZAQo You obviously never even looked at the "class identity" of a Mag Sorc.TriangularChicken wrote: »have you tried getting good without crutchin on DoTs? you know there are other skills out there than soul trap and entropy.
Rave the Histborn wrote: »darthgummibear_ESO wrote: »This past week I made some improvements to my gear, swapped out my stealth set for a dps one, started getting into alchemy for good pots etc. By all accounts, compared to a week ago I should be seeing a huge improvement. However I was struggling to maintain even the same numbers I had last week. I couldn't figure out what the hell I was doing wrong so I looked at the patch notes. Lo and behold I discover that the effectiveness of the majority of my build was cut almost in half. Like seriously...wtaf were these people thinking? Damage of abilities being cut by as much as 40-50%? Do you people not care at all about how garbage it feels to have all your effort just thrown out the window?
What incentive could I or anyone else in my position have to continue trying to improve my character when you pull crap like this?
So you're saying you had really high damage with a stealth set and your sustain was great without potions?
This is the problem with what happened in the first place. Damage was at a place where it was insanely high and people were getting into content far beyond their current skill level. That is something that should never have been allowed to happen in the first place and the new combat team is trying to reel in what happened.
Where did they say they had high dps? It sounds to me they had a fun "stealth" set and had to sacrifice it just to get back to the dps they had before.
ZOS has explicitly stated that they don't want people to "have it all", they want us to have to choose what to prioritize, at the cost of other options. They said that with stealth, and they said that with speed.
How does your current DPS build and class compare with other current DPS builds and classes?
That is all that really matters, in an MMO.
Comparing yourself with what used to be is pretty pointless.
In other games, for example, another x number of levels is added and even top level raid gear, from the previous xpac, becomes obselete almost immediately.
As long as your class and build is still competitive with others, you just adapt and carry on.
Rave the Histborn wrote: »darthgummibear_ESO wrote: »This past week I made some improvements to my gear, swapped out my stealth set for a dps one, started getting into alchemy for good pots etc. By all accounts, compared to a week ago I should be seeing a huge improvement. However I was struggling to maintain even the same numbers I had last week. I couldn't figure out what the hell I was doing wrong so I looked at the patch notes. Lo and behold I discover that the effectiveness of the majority of my build was cut almost in half. Like seriously...wtaf were these people thinking? Damage of abilities being cut by as much as 40-50%? Do you people not care at all about how garbage it feels to have all your effort just thrown out the window?
What incentive could I or anyone else in my position have to continue trying to improve my character when you pull crap like this?
So you're saying you had really high damage with a stealth set and your sustain was great without potions?
This is the problem with what happened in the first place. Damage was at a place where it was insanely high and people were getting into content far beyond their current skill level. That is something that should never have been allowed to happen in the first place and the new combat team is trying to reel in what happened.
Where did they say they had high dps? It sounds to me they had a fun "stealth" set and had to sacrifice it just to get back to the dps they had before.
ZOS has explicitly stated that they don't want people to "have it all", they want us to have to choose what to prioritize, at the cost of other options. They said that with stealth, and they said that with speed.
I don’t understand this response.
The person had a dps number that they had while wearing a stealth set. Now even without the set and with some other improvements they are back to the same dps. They never claimed the actual dps number, it could have been quite low.
Is the choice now that wearing a stealth set translates to having zero dps? Is wearing a stealth set mean the player should be helpless in a fight?
“Having it all” implies high dps and stealth, but where is the evidence that was happening here?

Rave the Histborn wrote: »So you're saying you had really high damage with a stealth set and your sustain was great without potions?
This is the problem with what happened in the first place. Damage was at a place where it was insanely high and people were getting into content far beyond their current skill level. That is something that should never have been allowed to happen in the first place and the new combat team is trying to reel in what happened.
Do you guys read some of the crap you write before posting? Plain idiotic. Zos could nerf everything down so no one could do any content, does that mean you shouldn't have been there in the first place?