TheNightflame wrote: »this is a very easy fight as long as you are always paying attention to your placement and are watching the statues.
you should spend the fight straddling the border between two cone attacks (you'll get a feel for where this is). Never dodge roll, because your position isn't actually updated until the dodge is done, so just walk or run.
Always have the statues in your sight, and always pay attention to them to see which one will light up green at the head. if it lights up, it's about to create a cone.
It's a very very easy fight, especially if dps is good (you shouldn't see cones at all in vet non hardmode tbh) you just have to keep track of multiple things.
In summary MORE deeps will help..
40k COMBiNED dps will push Zaan through ice phase with no mechanics...40k....
So just burn the boss. Not being elitist here 40k for a group is not a lot.
If you are on Xbox Na. I’ll help you. Me and a buddy 4 dps the whole dungeon on vet with all levels of willing and unwilling pugs.
In summary MORE deeps will help..
40k COMBiNED dps will push Zaan through ice phase with no mechanics...40k....
So just burn the boss. Not being elitist here 40k for a group is not a lot.
If you are on Xbox Na. I’ll help you. Me and a buddy 4 dps the whole dungeon on vet with all levels of willing and unwilling pugs.
I'm not sure how to build a tank that can do 40k dps and be able to take the hits. It would be nice though. Thanks for the offer but I'm on PC NA.
In summary MORE deeps will help..
40k COMBiNED dps will push Zaan through ice phase with no mechanics...40k....
So just burn the boss. Not being elitist here 40k for a group is not a lot.
If you are on Xbox Na. I’ll help you. Me and a buddy 4 dps the whole dungeon on vet with all levels of willing and unwilling pugs.
I'm not sure how to build a tank that can do 40k dps and be able to take the hits. It would be nice though. Thanks for the offer but I'm on PC NA.
What the hell is the trick to killing Zaan on vet mode? Our group seemed to do fine with the mechanics until the random spouts of death from the dragon statues started and it wiped us every time.
People would roll out of it, but usually, by the time we saw the telegraph on the ground it was too late and we were being 1-shotted. Is there a trick to that? A special place to stand? What? (I am not talking about the shield thing).
@Zos: is this really necessary? Who at your office is like "man, I hate our players so much!!!"
Even two middle of the road DPS should be able to do it. The pizza analogy is a good one.Its a L2P issue, here are some tips:
Divide the stage in 3 slices of pizza, always stand on the 2 cuts, stay near to the statues, always keep the statues in your field of view... or just upgrade your dps, only one good dps is needed for skipping all the mechanics of that fight except the ice and shield mechanic
TheGreatBlackBear wrote: »It is impossible to beat the Mountain Goddess Zaan. You should give up now.
yeah, easy tick is just to stand/fight near the statues so the cone is narrower there and you can simply walk out of it.