Guild houses are just an endless sea of crafting stations

richo262
richo262
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It would be nice if ZOS cleaned up the crafting station situation, it is not exactly scalable, nor is it sightly.

I was thinking it would be good if there was a quest, or an unlock that grants a player a 'Master Crafting Station (one for each type of craft)'.

This station actually does nothing special on its own, it only crafts basic items, however is can 'research' attunables. Research time is instant.

So if you have a Guild house that has 50 Blacksmith attunables all with a different set, you can go to your Master Blacksmith Station with them in your inventory and add them all to your Account Bound, Collectible, Master Blacksmith Station.

This way, the player still needs to attune all the blacksmith stations they want to add, costs no more, or no less writ vouchers, but the end result is a much cleaner house.
  • Lady_Lindel
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    I like looking at my sea of attunables, gives me a feeling of achievement :smile:
  • kind_hero
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    Good idea! I posted the same idea several times on different forums, some time ago. The feedback regarding housing and crafting from the devs is rare like aetheric dust.

    Having master crafting stations that could feature several sets (even 10 would be good), will help a lot and make guild houses more interesting. But wait.. there is no guild house feature yet :) Just generous people who share one of their manors and their stations with the guildies.

    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • White wabbit
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    Maybe something like if you’re a master crafting you can craft a master craft table
  • BansheeVT
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    Yeah it would be nice if there was a feature like that. I'd also love to be able to decorate my guildhall a bit and not spend most slots on tables although some players managed to make their houses look really cool with their sea of tables :smiley:
    @BansheeVT - GM of 'Valinor Traders'.

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  • starkerealm
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    This kinda dances around the issue that guild halls aren't really a thing. We need some kind of guild hall system in the game. Actual Guild Halls, that belong to the guilds themselves, and not simply houses of guildmembers that function as ad-hoc meeting spaces.

    Part of that would allow for dedicated crafting station layouts which could consolidate this stuff down to a few stations.
  • relentlessyouthofficialneb18_ESO
    I completely agree.
    1. We need actual Guild houses.
    2. Sea of crafting stations looks ridiculous.
  • akl77
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    They should get rid of half of the old sets in games when introducing new sets, or get rid of unpopular sets.
    Same for motifs, just too many of them
    Pc na
  • IBreathlesSI
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    A guild hall can be problematic. What if the guild closes where all those house furnitures will go?

    Currently it is good guild members sharing their house (mostly guildmasters do it to get more members) and humorously high number of crafting stations prevents them from actually decorating their houses. I see a lot of crafting houses biggest and most expensive houses in tamriel looks like glorified factories.

    Master crafting station can be good to resolve this issue.
    It can be like merging multiple attunable crafting stations into one and have one station with multiple sets. An available set list will pop up at the top.

    Player still has to buy attunable crafting station for every set so nothing changes cost vise.
  • DirkRavenclaw
    DirkRavenclaw
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    I like how it looks, its nice
    Council Member of AtWritsEnd, Member of LoneWolfeHelp, Donor of GhostSeaTradingCO., Factor of EastEmpireTradingCO.,HonourGuard of ´DominionImperialGuard(DIG/PVP)

    Master Crafter including Jewelry, i craft for Mats and Donation, always happy to help, if Im not in the Middle of PVP, i play since around 14 Months
  • Dusk_Coven
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    I like looking at my sea of attunables, gives me a feeling of achievement :smile:

    Whenever they introduce a new set, I can just see the OCD people tearing their hair out having to move everything. Again. You know, to put it in alphabetical order.
  • FierceSam
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    Dusk_Coven wrote: »
    I like looking at my sea of attunables, gives me a feeling of achievement :smile:

    Whenever they introduce a new set, I can just see the OCD people tearing their hair out having to move everything. Again. You know, to put it in alphabetical order.

    You have no idea... thankfully you can now group a set so it’s not an utterly insane task... but there have been times when overlap issues have meant that every single station has had to be moved “just a bit” to ensure you’re using the station your character is actually standing by rather than the one to the side... ouch!

    Full props, respect and thanks to all those players dedicated enough to do this and open up their spaces to their guildies.

    It also explains the popularity of open space homes like Coldharbour and Elsweyr Meadow. Basically easy spaces for tables.

    I will be interested to see how many new guilds will now be able to do this as members pool their Narfi loot stations...
  • redlink1979
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    @richo262 It's a good idea but atm will are still waiting for the introduction of guild houses...

    @Lady_Lindel I feel you :)

    @akl77 Get rid of that stuff? No. Lol Old sets just need a refurbishing to become a viable option after all these past game changes, that's all. Motifs, you may not like the amount of motifs available but others do...
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
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  • Fiktius
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    Currently it is good guild members sharing their house (mostly guildmasters do it to get more members) and humorously high number of crafting stations prevents them from actually decorating their houses. I see a lot of crafting houses biggest and most expensive houses in tamriel looks like glorified factories.

    Master crafting station can be good to resolve this issue.
    It can be like merging multiple attunable crafting stations into one and have one station with multiple sets. An available set list will pop up at the top.

    Player still has to buy attunable crafting station for every set so nothing changes cost vise.

    Agree!

    I've already prepared new attunable stations for coming Southern-Elsweyr sets, but it's a bit annoying that I have to keep removing other furnishing items every time in order to make space for new stations.

    If developers can not give us specific separated furnishing slots for crafting stations which wouldn't count up towards total traditional furnishing slot amount, some sort of Master Crafting stations could indeed be nice alternative solution and make more space for actual house decorating.
  • MaleAmazon
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    IMO they should remove the ability to craft sets at your own stations completely. You want to craft a set, you can damn well drag your ass to that location.


    I am not unreasonable though. You can have 50% of your invested resources back.


    ...and yes, it is unsightly. You don´t have to do it though. IMO mundus stones often look pretty daft, too.
  • Lisutaris
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    Just split it. One house for fashion, dummies, meetings,....
    another one for crafting. Problem solved.

    We did it this way and like our solution. Same goes for every guild member.
  • kind_hero
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    MaleAmazon wrote: »
    IMO they should remove the ability to craft sets at your own stations completely. You want to craft a set, you can damn well drag your ass to that location.


    I am not unreasonable though. You can have 50% of your invested resources back.


    ...and yes, it is unsightly. You don´t have to do it though. IMO mundus stones often look pretty daft, too.

    Hmm.. I don't think your opinion will be popular here... Just going to the Imperial City for a writ or some other place, locked behind a chain quest or DLC, is not fun. These stations were introduced with crafters in mind. If you need to craft a set for you just once or twice in months, or a year, yes, it isn't such a big issue to travel, but if you are doing writs on multiple characters, it is.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • MaleAmazon
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    Hmm.. I don't think your opinion will be popular here... Just going to the Imperial City for a writ or some other place, locked behind a chain quest or DLC, is not fun. These stations were introduced with crafters in mind. If you need to craft a set for you just once or twice in months, or a year, yes, it isn't such a big issue to travel, but if you are doing writs on multiple characters, it is.

    Well, I wasn´t entirely serious :)

    However, I would say I think it is a bit weird. It stretches suspension of disbelief beyond the breaking point for me, to have set stations and mundus stones in houses. And I mean... If you do writs that way then I assume you do them with auto-craft (I do too), and then you are kind of breaking the game.

    If your intention is not to role-play but to mass craft writs in a specialised 'factory' I´d say it being 'unsightly' is a bit of a hypocritical complaint.
  • redlink1979
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    MaleAmazon wrote: »
    IMO they should remove the ability to craft sets at your own stations completely. You want to craft a set, you can damn well drag your ass to that location.

    Short sighted vision, why?!

    Try crafting 40 master writs consecutively on 40 different locations and share we us how long did you take to accomplish it...
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear"
    • Sons of the Night Mother | VforVendetta | Grownups Gaming EU | English Elders [PS][EU] 2500 CP
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  • MaleAmazon
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    See answer above.

    To be honest I am not sure assembly line master writ crafting is healthy for the game (I´ll withhold my judgement on the people who do it). Though everyone can play the game as they wish I guess. So long as you can´t really buy your way to victory (beyond 'having enough to max out gear) I suppose it is fine.
  • Grimm13
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    OP is right and I also have proposed same idea several times. Every time I've seen the idea posted it is recieved well by the community and silence from ZOS.

    We just want to condense the stations in a house. Don't need to scrap the current system just add to it. Make the Master Stations have a storage of "X" amount for the stations of the same type stored in it. Stored stations are what can be crafted on that piece via a drop down menu.

    It would be good to have a few different looks to the master stations. i.e. blacksmith master station, could have an Anvil, Forge, Table with Forging Tools, Dousing Tub. That would allow us to create a nice looking crafting area, de-clutter our houses.

    Doing it this way those that want it can get them. Those that don't have to adopt it. Realistically ZOS needs an incentive to do this which means it would probably be crown store items. Think about it, ZOS has no reason to do it otherwise since the system works. Being Crown store they could even stretch it into a few different styles over time.

    I would urge ZOS to keep the pricing reasonable and you would see more sales. Heck use the line as a control group to see how reasonably priced crown store item do.

    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • richo262
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    Grimm13 wrote: »
    OP is right and I also have proposed same idea several times. Every time I've seen the idea posted it is recieved well by the community and silence from ZOS.

    We just want to condense the stations in a house. Don't need to scrap the current system just add to it. Make the Master Stations have a storage of "X" amount for the stations of the same type stored in it. Stored stations are what can be crafted on that piece via a drop down menu.

    It would be good to have a few different looks to the master stations. i.e. blacksmith master station, could have an Anvil, Forge, Table with Forging Tools, Dousing Tub. That would allow us to create a nice looking crafting area, de-clutter our houses.

    Doing it this way those that want it can get them. Those that don't have to adopt it. Realistically ZOS needs an incentive to do this which means it would probably be crown store items. Think about it, ZOS has no reason to do it otherwise since the system works. Being Crown store they could even stretch it into a few different styles over time.

    I would urge ZOS to keep the pricing reasonable and you would see more sales. Heck use the line as a control group to see how reasonably priced crown store item do.

    If it were crown store, I'd want it to be a collectible as I said above, that stores all of them, not just 10.

    Being a collectible, it cannot be lost or misplaced, it can be placed in all houses, and players can continually update them, and all attunables added applies account wide.

    It would also mean if ZOS publishes a re-skin, your progress should apply to all collectible craft stations.

    Why it should be a collectible and not an inventory item is for every reason the banker is a collectible and not an item.

    I completely agree though regarding crown store, I'd buy it if it was reasonably priced.
    Edited by richo262 on October 8, 2019 11:31AM
  • DragonRacer
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    FierceSam wrote: »
    Dusk_Coven wrote: »
    I like looking at my sea of attunables, gives me a feeling of achievement :smile:

    Whenever they introduce a new set, I can just see the OCD people tearing their hair out having to move everything. Again. You know, to put it in alphabetical order.

    You have no idea... thankfully you can now group a set so it’s not an utterly insane task... but there have been times when overlap issues have meant that every single station has had to be moved “just a bit” to ensure you’re using the station your character is actually standing by rather than the one to the side... ouch!

    Full props, respect and thanks to all those players dedicated enough to do this and open up their spaces to their guildies.

    It also explains the popularity of open space homes like Coldharbour and Elsweyr Meadow. Basically easy spaces for tables.

    I will be interested to see how many new guilds will now be able to do this as members pool their Narfi loot stations...

    The Narfi loot stations are bound, so that's not gonna happen, sadly.
    PS5 NA. GM of The PTK's - a free trading guild (CP 500+). Also a werewolf, bites are free when they're available. PSN = DragonRacer13
  • AcadianPaladin
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    OP is right and several of us have requested something similar. Some sort of a master attunable table for each craft type so you only need a total of 4. The 'deliverable' when you acquire a new 'attunable' is simply an addition to a drop down menu for your master crafting table.

    The current situation is a warehouse of crafting tables with no scalability as jewelry crafting was added and more sets with most every DLC.

    My guild hall provides provisions to craft ALL sets and you bet that our guild hall manager pulls her hair out trying to provide a fully functional guild that looks somewhat inviting instead of just a sea of stupid tables.
    PC NA(no Steam), PvE, mostly solo
  • anitajoneb17_ESO
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    The Narfi loot stations are bound, so that's not gonna happen, sadly.

    The "bound" status of "Narfi-stations" does prevent them from being tranferred from one player to another, but it doesn't prevent anyone from placing the station in whatever home in which they have decorating rights - even if it's not theirs. So equipping a "guild home" together with them sounds doable.

    Just guessing here, 'cause I haven't tested it. Has anyone tried ? I mean, putting a bound attuned crafting station in someone else's house ?
  • Coatmagic
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    *Imagines the nighmare UI*

    Nope. No thanks.

    ZoS can't even bother to put the bloody style stones in alphabetical order
    for the folks who haven't been in since launch and know the order of the
    expansions...

    How do you suppose the UI for this idea would go xD

    Nice idea though!
  • starkerealm
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    Dusk_Coven wrote: »
    I like looking at my sea of attunables, gives me a feeling of achievement :smile:

    Whenever they introduce a new set, I can just see the OCD people tearing their hair out having to move everything. Again. You know, to put it in alphabetical order.

    Where do you put Seducer? Under S? Under A? Yeah, that's already a problem.
  • InvictusApollo
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    richo262 wrote: »
    It would be nice if ZOS cleaned up the crafting station situation, it is not exactly scalable, nor is it sightly.

    I was thinking it would be good if there was a quest, or an unlock that grants a player a 'Master Crafting Station (one for each type of craft)'.

    This station actually does nothing special on its own, it only crafts basic items, however is can 'research' attunables. Research time is instant.

    So if you have a Guild house that has 50 Blacksmith attunables all with a different set, you can go to your Master Blacksmith Station with them in your inventory and add them all to your Account Bound, Collectible, Master Blacksmith Station.

    This way, the player still needs to attune all the blacksmith stations they want to add, costs no more, or no less writ vouchers, but the end result is a much cleaner house.

    Or at least give us signs so that I won't have to check every single crafting station group and could just go straight to the one I need.
  • Grimm13
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    The Narfi loot stations are bound, so that's not gonna happen, sadly.

    The "bound" status of "Narfi-stations" does prevent them from being tranferred from one player to another, but it doesn't prevent anyone from placing the station in whatever home in which they have decorating rights - even if it's not theirs. So equipping a "guild home" together with them sounds doable.

    Just guessing here, 'cause I haven't tested it. Has anyone tried ? I mean, putting a bound attuned crafting station in someone else's house ?

    Nope. Decorators can not add items into a home. If they could then they could take them. The Nafri-stations was meant to be a personal use station in a home and not gathered up for a guild. Dumping that many unbound stations into the game would have caused all sorts of problems.

    A house owner that loans their home for guild use can use their set in the count.
    https://sparkforautism.org/

    Season of DraggingOn
    It's your choice on how you vote with your $

    PC-NA
  • richo262
    richo262
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    Coatmagic wrote: »
    *Imagines the nighmare UI*

    Nope. No thanks.

    ZoS can't even bother to put the bloody style stones in alphabetical order
    for the folks who haven't been in since launch and know the order of the
    expansions...

    How do you suppose the UI for this idea would go xD

    Nice idea though!

    It could be done in many ways.

    1) When you activate the station, instead of going into the crafting menu you could be met with a dialogue window similar to talking to an NPC, that simply lists the sets available to that station. From there, it opens the crafting station as though you simply activated that particular station.

    2) Have a drop down window that lets you set the crafting station. For the most part, it wouldn't look any different to any other crafting station, all that changes is when you adjust the set via the drop down the set bonuses and item names change.

    Either way, if you use WritWorthy or any other crafting addon that adopts any of this functionality, it would probably cycle the drop down window for you and end up doing all your blacksmith writs on the blacksmith station in one swing. 2) is probably the better way to go.
    Edited by richo262 on October 8, 2019 12:24PM
  • DragonRacer
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    Grimm13 wrote: »
    The Narfi loot stations are bound, so that's not gonna happen, sadly.

    The "bound" status of "Narfi-stations" does prevent them from being tranferred from one player to another, but it doesn't prevent anyone from placing the station in whatever home in which they have decorating rights - even if it's not theirs. So equipping a "guild home" together with them sounds doable.

    Just guessing here, 'cause I haven't tested it. Has anyone tried ? I mean, putting a bound attuned crafting station in someone else's house ?

    Nope. Decorators can not add items into a home. If they could then they could take them. The Nafri-stations was meant to be a personal use station in a home and not gathered up for a guild. Dumping that many unbound stations into the game would have caused all sorts of problems.

    A house owner that loans their home for guild use can use their set in the count.

    Yeah, I was seriously about to ask how a decorator could add items to someone else's home because that would make decorating my friend's Halloween haunted house SO much easier than mailing him stuff I crafted to dump next to stuff he's crafted so we can arrange stuff together.

    Glad to see I wasn't losing my mind and missing that option. LOL
    PS5 NA. GM of The PTK's - a free trading guild (CP 500+). Also a werewolf, bites are free when they're available. PSN = DragonRacer13
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