InvictusApollo wrote: »8 seconds of Major Vulnerability on an entire zerggroup mindlessly overextending on a bridge. Then I just swoop in to lead the charge, reaping enemies with a scythe like fresh crops. Oh it's going to be awesome. Finally some buff for the most underperforming class in PvP.
Thank you ZOS.
By the way: do you think that this is the Necromancer's class identity? Buggy standard abilities but awesome ultimates.
Sandman929 wrote: »I didn't think this was what they had in mind when they said they were going to look at Major Vulnerability...should have known better to think that they see it as possibly too strong.
At least dungeon bosses can feel safer.
InvictusApollo wrote: »Sandman929 wrote: »I didn't think this was what they had in mind when they said they were going to look at Major Vulnerability...should have known better to think that they see it as possibly too strong.
At least dungeon bosses can feel safer.
Hah necromancers will be cooperating with their Colossi like with warhorn
I'm sure someone will make an addon to track Colossi.