When dk gets major vulnerability we can talk
StrandedMonkey wrote: »
DocFrost72 wrote: »You misunderstand.
DK class dots are meant to be better than other, universal dots. That is their class identity.
Necromancers make *ALL* dots better. Their own, and universal dots.
They both offer something unique right now. A DK venom claw will hit harder than soul trap, but a necromancer's soul trap, poison inject, or endless hail will hit hardest of all classes (other factors controlled).
StrandedMonkey wrote: »
GeorgeBlack wrote: »Wanna compare Magma armor and colossus?
DocFrost72 wrote: »
Unreliable burst,
Poor mobility,
No in house execute,
No class healing (unless you count the beam...lol)
Stamcro is going to build ult, drop an atro and stun to into it
OR
Stack health and use scythe +bash in Goliath form.
Idk if they're the worst stam pvp class, but they're not exactly overwhelmingly strong like say, stamplar or warden are currently.
StrandedMonkey wrote: »
I feel your pain.
I was in a random vet with three Necros. You don't need a tank or healer with Necros. Everything dies too fast to be overly concerned because they had so much AOE and DOT damage.
When dk gets major vulnerability we can talk
When dk gets major vulnerability we can talk
No .
We dont balance class abilities and determine class identity due to one, 200+ ult ability. It also has nothing to do with DOT damage... anymore than it has to do with someone spamming Force pulse 3 times during that duration (more effective).
I wish ZOS would just go ahead and remove Major Vulnerability from the Colossus, since it's holding Necromancer back too much. It seems like every time someone brings up how bad the class is in many situations, there's a, "But those DPS numbers from the Colossus!!1!1!!!"
In PvP on live, DK and Necromancer aren't even all that comparable. For both Magicka and Stamina, DK is among the tip-top classes in the game, while Necromancer (especially Magicka) is basically last place. Barring major changes in the last couple PTS patches, Magicka Necromancer is about to be total garbage for an offensive role in PvP, yet lots of people will still argue against any meaningful improvements, due to one debuff on one ultimate.
OrderoftheDarkness wrote: »
On live server Yes. Because DK due of OP dots and Dizzy can have 1+ a million damage on exit in addition can be clothe 4100 crit resist (Fury + Impeg). You thought why Claws - 60% damage...
OrderoftheDarkness wrote: »
On live server Yes. Because DK due of OP dots and Dizzy can have 1+ a million damage on exit in addition can be clothe 4100 crit resist (Fury + Impeg). You thought why Claws - 60% damage...
I've played high mmr BG since the beginning to know every class can hit 1+ million dmg, and any class can use Fury/Impreg.....