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Eternal servant in vSS HM post-patch (5.2.2)

  • WrathOfInnos
    WrathOfInnos
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    p00tx wrote: »
    Honestly, I think a lot of the Eternal Servant struggles tie in to the "meta humping". I don't think 3 Stamcros is easier. At all. When my groups run 3 Mag (usually two plars and a sorc or a magcro), they get it down pretty much immediately after 2nd pin. Downed it before second pin once or twice. Every stam group I send down there, regardless of the player talent individually, struggles much more than a mag comp.

    I think in many cases everyone is trying to be Hodor and..well, there's your problem.

    We do it with MagNB, Magplar and Magsorc. We occasionaly manage to get it down twice within a pull but the third is always failed.

    I can't believe that somebody was able to take down Eternal Servant on hard mode (11,5M life) before second pin. Combined group dps of the three players would have to be 192k (meaning individual dps of each player must be at least 64k).

    If there is something we don't know yet, please tell us. We really want to finish this hard mode. Our three heroes that go into portals have setup optimized specificaly for this fight (including Slimecraw, minor vulnerability, off balance, major Breach, infused crusher, minor magickasteal etc). The NB and magplar both have 3x bloodthirsty jewelry to speed up the last phase. They take all the green buffs. Even if they manage to kill Eternal Servant it is very close to third pin.

    If you're going to have an all mag portal comp, send a Magcro down and have them toss out their Collosus followed by ulti dumps from the other two. Have the dps keep dmg carefully paced up top until next portal phase to ensure they have their ultis back by then.

    I disagree. I’ve completed it on Magcro and ended up 10-15k lower DPS on the Eternal Servant than my Sorc or Templar. In a group of 3 against a single enemy, the Storm Atronach is better than a Colossus, Colossus just shines for AoE or when it buffs 8 DPS. Magcro does not do well in high mobility situations, they rely on static melee fights to even come close to other classes. The only nice thing about Magcro downstairs was the healing ghost that basically functioned as a surge that could heal allies.
  • troomar
    troomar
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    As there was nothing mentioned in today's patch notes I'm bumping this thread to highlight the issue again.
    Yes.
  • SeaUnicorn
    SeaUnicorn
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    SenpaiNFT wrote: »
    We’ve triple Magplar’d him down there with ease. Just have to adjust to the patch, and actually use a spammable.

    New patch it's going to be 2 magplars and 1 magden for that sweet minor vuln debuff.
  • TriangularChicken
    TriangularChicken
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    troomar wrote: »
    As there was nothing mentioned in today's patch notes I'm bumping this thread to highlight the issue again.

    What issue? DoTs will be nerfed by 33% from live yeah, single target abilites will remain the same. At the moment decent groups have to
    a) delay the portal (go down later) and
    b) do a damage stop on the servant to not get up too early (because of explosion mechanic).
    ...and this is without using necro ultimate, K?

    That means next patch you can simply kill it in time without the damage stop...or you go down earlier. If you cannot reliably deal 42k dps you are not worthy of clearing the HARD MODE anyway.
  • troomar
    troomar
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    troomar wrote: »
    As there was nothing mentioned in today's patch notes I'm bumping this thread to highlight the issue again.

    What issue? DoTs will be nerfed by 33% from live yeah, single target abilites will remain the same. At the moment decent groups have to
    a) delay the portal (go down later) and
    b) do a damage stop on the servant to not get up too early (because of explosion mechanic).
    ...and this is without using necro ultimate, K?

    That means next patch you can simply kill it in time without the damage stop...or you go down earlier. If you cannot reliably deal 42k dps you are not worthy of clearing the HARD MODE anyway.

    Show me some logs with delaying the portals and damage stop with a non-necro group. I would like to see them.
    Yes.
  • TriangularChicken
    TriangularChicken
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    troomar wrote: »
    troomar wrote: »
    As there was nothing mentioned in today's patch notes I'm bumping this thread to highlight the issue again.

    What issue? DoTs will be nerfed by 33% from live yeah, single target abilites will remain the same. At the moment decent groups have to
    a) delay the portal (go down later) and
    b) do a damage stop on the servant to not get up too early (because of explosion mechanic).
    ...and this is without using necro ultimate, K?

    That means next patch you can simply kill it in time without the damage stop...or you go down earlier. If you cannot reliably deal 42k dps you are not worthy of clearing the HARD MODE anyway.

    Show me some logs with delaying the portals and damage stop with a non-necro group. I would like to see them.

    I didn't write non-necro group. I wrote "WITHOUT USING NECRO ULT". It is doable without necros as well...or are you going to tell me that it is impossible to hit 42k+ dps with bow bow stam nb on a 6 mil dummy?

    ..and for logs -> go to esologs.com > click on the 3 white stripes on top left > Nahviintaas Rankings. There you have multiple groups that delay portal and have to dmg stop without using colossus.
  • troomar
    troomar
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    troomar wrote: »
    troomar wrote: »
    As there was nothing mentioned in today's patch notes I'm bumping this thread to highlight the issue again.

    What issue? DoTs will be nerfed by 33% from live yeah, single target abilites will remain the same. At the moment decent groups have to
    a) delay the portal (go down later) and
    b) do a damage stop on the servant to not get up too early (because of explosion mechanic).
    ...and this is without using necro ultimate, K?

    That means next patch you can simply kill it in time without the damage stop...or you go down earlier. If you cannot reliably deal 42k dps you are not worthy of clearing the HARD MODE anyway.

    Show me some logs with delaying the portals and damage stop with a non-necro group. I would like to see them.

    I didn't write non-necro group. I wrote "WITHOUT USING NECRO ULT". It is doable without necros as well...or are you going to tell me that it is impossible to hit 42k+ dps with bow bow stam nb on a 6 mil dummy?

    ..and for logs -> go to esologs.com > click on the 3 white stripes on top left > Nahviintaas Rankings. There you have multiple groups that delay portal and have to dmg stop without using colossus.

    I didn't find any on esologs, that's why I'm asking. The only logs I see are failures or full (7 people+) necro runs.

    6 mil dummy (probably cheese) parse is a bit different to a place with lots of mechanics - running, blocking, dodging, using synergies etc. And with incomming nerf to damage of DoTs, sets (no information yet) and sustain of many skills, I just can't see how this is not an issue when even now it's barely doable.
    Yes.
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