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Mounts nerfed to the ground. Literally unplayable!

  • idk
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    Zer0_CooL wrote: »
    Blaqmagik wrote: »
    Can we please just get mount training shared across accounts? I mean CP is shared, gear can be shared, spending 180 days per toon just for mount training is kind of ridiculous.

    Rediculous timers and grindy content like this are required in a "pay for conveniance" monetization model. So account wide unlock has litle to no chance.

    What is the difference between this and seeing a fully leveled or nearly fully leveled character vis the cash shop? If you are familiar with the current MMORPG market, yet it is pay for convenience or grind. I suggest getting past this little issue or maybe play a different type of genre. Just a suggestion.,
  • Araneae6537
    Araneae6537
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    Isn’t that how stamina was always supposed to work? I’m a new player and don’t have a character with mount stamina higher than 21 yet but I did wonder why I could continue at a gallop even after exhausting the stamina bar. Yes, slowly getting the mount upgrades day after day is tedious, but it seems unreasonable to complain about a change that makes something work as described. And those of you who’ve been playing longer but had stopped training up mount stamina at least had several weeks notice first too. :)

    And the game will still be more than playable, even if it’s a deal-breaker for you, so to say this change makes it “literally” unplayable is absurd. Literally. :trollface:
  • idk
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    ErinM31 wrote: »
    Isn’t that how stamina was always supposed to work? I’m a new player and don’t have a character with mount stamina higher than 21 yet but I did wonder why I could continue at a gallop even after exhausting the stamina bar. Yes, slowly getting the mount upgrades day after day is tedious, but it seems unreasonable to complain about a change that makes something work as described. And those of you who’ve been playing longer but had stopped training up mount stamina at least had several weeks notice first too. :)

    And the game will still be more than playable, even if it’s a deal-breaker for you, so to say this change makes it “literally” unplayable is absurd. Literally. :trollface:

    Stamina was always intended to keep the mount sprinting even after running out. You just got knocked off your mount if you took any damage and the mount did not have enough stamina to take it. iirc, Zos even fixed this when it stop working this way.

    and yea, this is hardly a deal breaker. We will still be able to sprint for a greater distance before running out of stamina. I rarely run out of stam in Cyrodiil as it is.
  • Zer0_CooL
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    idk wrote: »
    I suggest getting past this little issue or maybe play a different type of genre. Just a suggestion.

    I wouldn't consider it a little issue. Since grindy content becomes more profitable it has a direct impact on the quality of the content.
    You're right it's how most if not all MMOs are designed, but thats no reason to just take it as normal. Me for my part i canceled the sub the moment ZOS announced the skill lines for crowns.
  • zyk
    zyk
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    Zer0_CooL wrote: »
    idk wrote: »
    I suggest getting past this little issue or maybe play a different type of genre. Just a suggestion.

    I wouldn't consider it a little issue. Since grindy content becomes more profitable it has a direct impact on the quality of the content.
    You're right it's how most if not all MMOs are designed, but thats no reason to just take it as normal. Me for my part i canceled the sub the moment ZOS announced the skill lines for crowns.

    You have a good perspective. This is how tv was ruined with more and louder commercials because viewers accepted it.

    I was so sad when The Learning Channel, which was about education, became TLC, which is about reality shows. ESO is undergoing a similar transition from a gamers game to a dressup game. I see ESO as a virtual item cash shop first and a game second now.

    The large game publishers will continue to push the limits of monetization until customers push back. Unfortunately, I don't think that will happen.

    When the Crown store was introduced, we were told it would fund all the cool stuff they wanted to do. In the end, it funded a bigger Crown store. I don't think it's ZOS though. These are mostly the same people who designed ESO as it was in 2014. It is most likely Zenimax Media driving these changes.
    Edited by zyk on September 30, 2019 8:53AM
  • MajBludd
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    Sounds like a good way to increase sales on those crown mount upgrades
  • Goregrinder
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    Insco851 wrote: »
    Anything to sell those crown mount stamina packs...

    I'll be buying them now since they are so cheap it's chump change.
  • Araneae6537
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    zyk wrote: »
    Zer0_CooL wrote: »
    idk wrote: »
    I suggest getting past this little issue or maybe play a different type of genre. Just a suggestion.

    I wouldn't consider it a little issue. Since grindy content becomes more profitable it has a direct impact on the quality of the content.
    You're right it's how most if not all MMOs are designed, but thats no reason to just take it as normal. Me for my part i canceled the sub the moment ZOS announced the skill lines for crowns.

    You have a good perspective. This is how tv was ruined with more and louder commercials because viewers accepted it.

    I was so sad when The Learning Channel, which was about education, became TLC, which is about reality shows. ESO is undergoing a similar transition from a gamers game to a dressup game. I see ESO as a virtual item cash shop first and a game second now.

    The large game publishers will continue to push the limits of monetization until customers push back. Unfortunately, I don't think that will happen.

    When the Crown store was introduced, we were told it would fund all the cool stuff they wanted to do. In the end, it funded a bigger Crown store. I don't think it's ZOS though. These are mostly the same people who designed ESO as it was in 2014. It is most likely Zenimax Media driving these changes.

    I don't get what the big deal is. I don’t buy the mount upgrades from the Crown store partly because it’s not worth it to me and also on principal, as to me it feels like buying a fix to something purposely designed bad. I am okay with buying cosmetics and actual upgrades (such as additional character slots) if I feel they are worth the price. I’m not interested in buying skill lines either, so i don’t, but why stop subbing over something like that if you are otherwise happy with the game? That makes no sense to me. I vote with my dollar: buy what I feel is worth it and pass on what I don’t. And if many people feel differently, it doesn’t hurt me if they wish to buy skill lines and mount training. Why should any of us object to that? So long as they are adding options to how you can obtain certain things and not taking them away, I don’t see any reason to complain.
  • Edziu
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    so The Elder Walking Online is comming out with new patch I guess

    there will be more walking than sprinting :v

    or doesnt matter hopw big nerf to sorc there will be as sorc streak will be new meta to everyone for movement, when you are out of stamina for sprin - streak! and again sprint when burned out of magica
  • Casul
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    I swapped my CP around for War Mount, I will survive. But that does bring an interesting thought for non-CP. Are the CP passives active in non-CP? I would imagine no.
    PvP needs more love.
  • Luckylancer
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    Eraldus wrote: »
    So now stamina on horses will finally work as it should always had worked?

    I call that a fix if anything else.

    Do you want animation cancel to be fixed too?
  • Eraldus
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    Eraldus wrote: »
    So now stamina on horses will finally work as it should always had worked?

    I call that a fix if anything else.

    Do you want animation cancel to be fixed too?

    Yes. And since we're strawmanning, I also want a chocolate cake too.
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