while both are viable, executionner is cheaper and much more reliable in pvp were hp vary very fast putting it one step on top of kb.
asylum weapon can buff executionner anotherstep higher.
finally, the "if killed" mecanism for many nightblade's skills sucks hard. like really hard.
while both are viable, executionner is cheaper and much more reliable in pvp were hp vary very fast putting it one step on top of kb.
asylum weapon can buff executionner anotherstep higher.
finally, the "if killed" mecanism for many nightblade's skills sucks hard. like really hard.
Killers blade has a very strong heal based on max health and it costs LESS than Executioner.
The thing is that passives in the 2H line makes it cheaper than KB
Killers blade is free if you get a kill with it. Does disease damage that procs major defile, unlocks more passives, gives a heal, and can be animation cancelled in my experience:) I wouldnt choose executioner over killers blade, regardless of asylum.
GlorphNoldorin wrote: »or executioner is for classes without an execute........
What are you asking for here? I think both skills are fine. Killersblade is actually better IMO. I can get 2 off before one execute animation finishes it feels like now a days. Also KB is doing more damage in its effective range because it does not dynamically scale with health like reverse slice or executioner. It allows much smoother burst for me.
Killers blade is free if you get a kill with it. Does disease damage that procs major defile, unlocks more passives, gives a heal, and can be animation cancelled in my experience:) I wouldnt choose executioner over killers blade, regardless of asylum.
Great point
Executioner is just for guys who don't know how to kill others so they start spamming it as there's no tomorrow.
What are you asking for here? I think both skills are fine. Killersblade is actually better IMO. I can get 2 off before one execute animation finishes it feels like now a days. Also KB is doing more damage in its effective range because it does not dynamically scale with health like reverse slice or executioner. It allows much smoother burst for me.
Lol... What a bullsheit. You ever heard of GCD? Also executioner is one of the best skills for animation cancel. I'm not here to say it's OP, but can't pass by when I see things like this. OFC as always I'm talking about PvP perspective...
killers blade in pvp? anyone that know how this game work use executioner atm
killers blade in pvp? anyone that know how this game work use executioner atm
Simple, KB is 1/0 skill. If your enemy hp will slightly go above 25% (just a hot tick) your KB is gonna tickle him, while executioner will allow you to keep pressure on him without thinking should I use SA now? In PvE yes KB is better because bosses won't heal them selves as fast, but in PvP there is just one choice because in general PvP is more dynamic and less predictible.
i was using KB before i saw asylum greatsword. Getting people to below 25 percent is tricky though. They always heal and go around 27 percent and your killer blade fails, on the other hand executioner is always safe after 35percent especially with the asylum GS.
Whenever i kill someone with KB, i feel like i could just SA there and kill them anyway.
You guys are underestimating power of the wide range of execution.
OG_Kaveman wrote: »For the record, killers blade is better, in straight damage, not counting passives or anything, from 25-12.5% health, as 50/400% is 12.5, meaning every 12.5% health under 50%, you get another 100% damage of the Tooltip.
OG_Kaveman wrote: »For the record, killers blade is better, in straight damage, not counting passives or anything, from 25-12.5% health, as 50/400% is 12.5, meaning every 12.5% health under 50%, you get another 100% damage of the Tooltip.
Royalthought wrote: »OG_Kaveman wrote: »For the record, killers blade is better, in straight damage, not counting passives or anything, from 25-12.5% health, as 50/400% is 12.5, meaning every 12.5% health under 50%, you get another 100% damage of the Tooltip.
Seems to be a situational comparison. Not really a right and wrong.
For instance, once that 25% mark is hit, KB is great. But the question is whether or not it's worth giving up what executioner can do at 26% and up?
Because if KB ends up doing more damage at 25%, but executioner still can kill the target, then why not be able to kill them at 30% too?
starkerealm wrote: »i was using KB before i saw asylum greatsword. Getting people to below 25 percent is tricky though. They always heal and go around 27 percent and your killer blade fails, on the other hand executioner is always safe after 35percent especially with the asylum GS.
Whenever i kill someone with KB, i feel like i could just SA there and kill them anyway.
You guys are underestimating power of the wide range of execution.
Trade off with the Asylum is, you're giving up your second 5pc bonus. That's still a pretty significant bar to hit, for improving one ability. I mean, I like the Asylum, so we're on the same page there, but it's a niche weapon.
starkerealm wrote: »i was using KB before i saw asylum greatsword. Getting people to below 25 percent is tricky though. They always heal and go around 27 percent and your killer blade fails, on the other hand executioner is always safe after 35percent especially with the asylum GS.
Whenever i kill someone with KB, i feel like i could just SA there and kill them anyway.
You guys are underestimating power of the wide range of execution.
Trade off with the Asylum is, you're giving up your second 5pc bonus. That's still a pretty significant bar to hit, for improving one ability. I mean, I like the Asylum, so we're on the same page there, but it's a niche weapon.
true. but considering incap low ultimate number throwing another incap to same guy makes up for it : D