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Executionner vs killer's blade

kalunte
kalunte
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while both are viable, executionner is cheaper and much more reliable in pvp were hp vary very fast putting it one step on top of kb.

asylum weapon can buff executionner anotherstep higher.

finally, the "if killed" mecanism for many nightblade's skills sucks hard. like really hard.
  • Xvorg
    Xvorg
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    kalunte wrote: »
    while both are viable, executionner is cheaper and much more reliable in pvp were hp vary very fast putting it one step on top of kb.

    asylum weapon can buff executionner anotherstep higher.

    finally, the "if killed" mecanism for many nightblade's skills sucks hard. like really hard.

    Killers blade has a very strong heal based on max health and it costs LESS than Executioner.

    The thing is that passives in the 2H line makes it cheaper than KB
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • Nyladreas
    Nyladreas
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    Xvorg wrote: »
    kalunte wrote: »
    while both are viable, executionner is cheaper and much more reliable in pvp were hp vary very fast putting it one step on top of kb.

    asylum weapon can buff executionner anotherstep higher.

    finally, the "if killed" mecanism for many nightblade's skills sucks hard. like really hard.

    Killers blade has a very strong heal based on max health and it costs LESS than Executioner.

    The thing is that passives in the 2H line makes it cheaper than KB

    Not only that but slotting it grants passive as well as additional boost to sustain on kill.

    My current build would never pass it up for executioner.
    Edited by Nyladreas on September 27, 2019 3:23PM
  • Darsaga
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    What are you asking for here? I think both skills are fine. Killersblade is actually better IMO. I can get 2 off before one execute animation finishes it feels like now a days. Also KB is doing more damage in its effective range because it does not dynamically scale with health like reverse slice or executioner. It allows much smoother burst for me.
  • Zelos
    Zelos
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    Killers blade is free if you get a kill with it. Does disease damage that procs major defile, unlocks more passives, gives a heal, and can be animation cancelled in my experience:) I wouldnt choose executioner over killers blade, regardless of asylum.
    Aeonhack - AD Stamina Nightblade - 5 Star General

    CP1200

    Creator and user of "Questionable" addons and game mechanics.
  • Xvorg
    Xvorg
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    Zelos wrote: »
    Killers blade is free if you get a kill with it. Does disease damage that procs major defile, unlocks more passives, gives a heal, and can be animation cancelled in my experience:) I wouldnt choose executioner over killers blade, regardless of asylum.

    Great point

    Executioner is just for guys who don't know how to kill others so they start spamming it as there's no tomorrow.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • GlorphNoldorin
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    or executioner is for classes without an execute........
  • Xvorg
    Xvorg
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    or executioner is for classes without an execute........

    true, but on a NB it's a mistake
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • kalunte
    kalunte
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    you may all think this is fine, and i know for sure that kb will "almost" always be better in pve scenarios. still in pvp this is a whole different story. if you cant figure it out it's fine :)
  • Mayrael
    Mayrael
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    Darsaga wrote: »
    What are you asking for here? I think both skills are fine. Killersblade is actually better IMO. I can get 2 off before one execute animation finishes it feels like now a days. Also KB is doing more damage in its effective range because it does not dynamically scale with health like reverse slice or executioner. It allows much smoother burst for me.

    Lol... What a bullsheit. You ever heard of GCD? Also executioner is one of the best skills for animation cancel. I'm not here to say it's OP, but can't pass by when I see things like this. OFC as always I'm talking about PvP perspective...
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • starkerealm
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    Xvorg wrote: »
    Zelos wrote: »
    Killers blade is free if you get a kill with it. Does disease damage that procs major defile, unlocks more passives, gives a heal, and can be animation cancelled in my experience:) I wouldnt choose executioner over killers blade, regardless of asylum.

    Great point

    Executioner is just for guys who don't know how to kill others so they start spamming it as there's no tomorrow.

    Executioner with Asylum can be very nice for a tank to generate ultimate when they have a moment. But, at that point, the damage doesn't matter. It actually beats Minor Heroism even against a full health target.

    I'd say I wouldn't take it into PvP, but that's a lie.

    However, on a nightblade? No question, gotta be Killer's Blade. I preferentially run that even on my 2h Stamblades. It's so much better than Reverse Slice.

    I think the only Stam DPSs I've ever slotted it on were a StamKnight and some Wardens. Maybe a StamSorc, can't remember.
    Edited by starkerealm on September 28, 2019 11:26AM
  • KageNin
    KageNin
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    All good in all, but Killers blade can be dodged for some reason .
    Which happens 6/10 times.
    At least from my experience
    Edited by KageNin on September 28, 2019 11:57AM
  • sproattt
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    Good luck getting ANYONE within Killers Blade execute.... Errrryone running Templar healing to full in one wammy; your best to run ExeKushn as it's 400% at 50 n below. Plus KB is dodgeable, procs Mino defile now which was a nerf.. from Maj.

    Night blade is terrible in PvP. Survivability wise not damagewise. As dot stacking, performance issues, glitchy as stuns that you can't break free from, pots not going off, undo no working. The list goes on... Plus we lost fracture, min berserk, min maim + snare from fear, cast times..... Just rippperiono.
    Stamblade Main.
  • sproattt
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    But Killers blade in PVe 100%.. that execute is lethal on bosses.
    Stamblade Main.
  • hakan
    hakan
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    i was using KB before i saw asylum greatsword. Getting people to below 25 percent is tricky though. They always heal and go around 27 percent and your killer blade fails, on the other hand executioner is always safe after 35percent especially with the asylum GS.

    Whenever i kill someone with KB, i feel like i could just SA there and kill them anyway.

    You guys are underestimating power of the wide range of execution.
  • Darsaga
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    Mayrael wrote: »
    Darsaga wrote: »
    What are you asking for here? I think both skills are fine. Killersblade is actually better IMO. I can get 2 off before one execute animation finishes it feels like now a days. Also KB is doing more damage in its effective range because it does not dynamically scale with health like reverse slice or executioner. It allows much smoother burst for me.

    Lol... What a bullsheit. You ever heard of GCD? Also executioner is one of the best skills for animation cancel. I'm not here to say it's OP, but can't pass by when I see things like this. OFC as always I'm talking about PvP perspective...

    I have and I also said IMO. I also said they are both good and “I feel like” KB is smoother. For me when it is super laggy which it always is KB closes to kill smoother for me.
  • Szende
    Szende
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    Well beacuse in this topic, we can be just stamblades...

    Killers Blade far better than Executioner, in my opinion atleast.

    Why?

    -Executioner get higher damage than supriese attack around... 30-33% maybe.
    -Killers Blade deals more dmg around 20-24% hp, wich in most case instant kill.
    -KB have faster animation and a fix damage what you can trust in.
    -We are nightblades. Quick and fix burst always more handy than a weaker exe' wich need to spammed.
    -And Killers Blade have better passives. If someone use 2h weapon, then that person definetly using Rally anyways, so 2H passives already got by that. Technically Executioner doesnt have any useful passive, unlike KB.

    Executioner needed for people with lower direct dmg, who's need to spam it earlier. In burst case, KB just beats Exe.
    PC-EU
    Kyra Leith - PvP Stamina Nightblade
  • evoniee
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    killers blade in pvp? anyone that know how this game work use executioner atm
  • Mayrael
    Mayrael
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    evoniee wrote: »
    killers blade in pvp? anyone that know how this game work use executioner atm

    Simple, KB is 1/0 skill. If your enemy hp will slightly go above 25% (just a hot tick) your KB is gonna tickle him, while executioner will allow you to keep pressure on him without thinking should I use SA now? In PvE yes KB is better because bosses won't heal them selves as fast, but in PvP there is just one choice because in general PvP is more dynamic and less predictible.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Szende
    Szende
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    Mayrael wrote: »
    evoniee wrote: »
    killers blade in pvp? anyone that know how this game work use executioner atm

    Simple, KB is 1/0 skill. If your enemy hp will slightly go above 25% (just a hot tick) your KB is gonna tickle him, while executioner will allow you to keep pressure on him without thinking should I use SA now? In PvE yes KB is better because bosses won't heal them selves as fast, but in PvP there is just one choice because in general PvP is more dynamic and less predictible.


    Well its seems to me, KB is a higher risk/higher reward ability compared to Executioner. Somehow its not that difficult hit someone with KB, in my opinion. I tried both, and, well i can start spamming Exe earlier, its true, but people will dodge it after the first hit. KB do its job by one hit usually. PvP is indeed dynamic, but i dont think, its impossible to get used it. I mentioned the quick/sudden animation of KB with good reason.

    But thats the beauty of this game. Everyone able to create an own playstyle, make it costumized to self. I belive, some people prefer Executioner over KB, but i wrote my personal experience with them. I still find KB in PvP better than Exe for me.

    Anyways, dear kalunte will get real answer only after playing with them both. Wich one works better for him.

    Edit: About personal experience. Executioner support the brawler and tanky playstyles, while KB more like the agile/nimble ones.
    Edited by Szende on September 28, 2019 4:35PM
    PC-EU
    Kyra Leith - PvP Stamina Nightblade
  • OG_Kaveman
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    For the record, killers blade is better, in straight damage, not counting passives or anything, from 25-12.5% health, as 50/400% is 12.5, meaning every 12.5% health under 50%, you get another 100% damage of the Tooltip.
  • starkerealm
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    hakan wrote: »
    i was using KB before i saw asylum greatsword. Getting people to below 25 percent is tricky though. They always heal and go around 27 percent and your killer blade fails, on the other hand executioner is always safe after 35percent especially with the asylum GS.

    Whenever i kill someone with KB, i feel like i could just SA there and kill them anyway.

    You guys are underestimating power of the wide range of execution.

    Trade off with the Asylum is, you're giving up your second 5pc bonus. That's still a pretty significant bar to hit, for improving one ability. I mean, I like the Asylum, so we're on the same page there, but it's a niche weapon.
  • Darsaga
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    OG_Kaveman wrote: »
    For the record, killers blade is better, in straight damage, not counting passives or anything, from 25-12.5% health, as 50/400% is 12.5, meaning every 12.5% health under 50%, you get another 100% damage of the Tooltip.

    This was one of the additional points I made as well without the math. One thing we can definitely take from this is that both skills work, and very well. I do not believe these skills are something that need to be touched by the balance team.

  • Royalthought
    Royalthought
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    OG_Kaveman wrote: »
    For the record, killers blade is better, in straight damage, not counting passives or anything, from 25-12.5% health, as 50/400% is 12.5, meaning every 12.5% health under 50%, you get another 100% damage of the Tooltip.

    Seems to be a situational comparison. Not really a right and wrong.

    For instance, once that 25% mark is hit, KB is great. But the question is whether or not it's worth giving up what executioner can do at 26% and up?

    Because if KB ends up doing more damage at 25%, but executioner still can kill the target, then why not be able to kill them at 30% too?
    Edited by Royalthought on September 28, 2019 6:20PM
  • OG_Kaveman
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    OG_Kaveman wrote: »
    For the record, killers blade is better, in straight damage, not counting passives or anything, from 25-12.5% health, as 50/400% is 12.5, meaning every 12.5% health under 50%, you get another 100% damage of the Tooltip.

    Seems to be a situational comparison. Not really a right and wrong.

    For instance, once that 25% mark is hit, KB is great. But the question is whether or not it's worth giving up what executioner can do at 26% and up?

    Because if KB ends up doing more damage at 25%, but executioner still can kill the target, then why not be able to kill them at 30% too?

    At 30%, you are looking at 160% damage. Not sure what your Tooltip looks like, my pve 2h build is like 4.6k, so that goes to 11,960 at 30%. My pve Tooltip for killers blade is about the same, 4.5k, which goes to 18k as soon as 25% comes. really interested to see your numbers with executioner/killers blade are.
    Edited by OG_Kaveman on September 28, 2019 6:28PM
  • hakan
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    hakan wrote: »
    i was using KB before i saw asylum greatsword. Getting people to below 25 percent is tricky though. They always heal and go around 27 percent and your killer blade fails, on the other hand executioner is always safe after 35percent especially with the asylum GS.

    Whenever i kill someone with KB, i feel like i could just SA there and kill them anyway.

    You guys are underestimating power of the wide range of execution.

    Trade off with the Asylum is, you're giving up your second 5pc bonus. That's still a pretty significant bar to hit, for improving one ability. I mean, I like the Asylum, so we're on the same page there, but it's a niche weapon.

    true. but considering incap low ultimate number throwing another incap to same guy makes up for it : D
  • evoniee
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    iirc, kb execute start at 24%, executioner cost lower and slightly higer base damage, executioner deal higer execute damage at <15%.

    kb can proc deseased (10%) and some resources + hp back at kill which is situational anyway, assasination passive.

    edit:
    so KB only shine in damage at 24% ~ 15%, 3% wepcrit (cmiiw), and that 10% crit damage if you only have this skill as assassination skill in you main bar which is never happen.
    Edited by evoniee on September 28, 2019 7:35PM
  • OG_Kaveman
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    @evoniee you remember wrong, it use to to be 24% but a patch like 2 years ago fixed that, has been 25% for a long time.
  • MartiniDaniels
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    I don't remember when I saw KB in recap last time. Usually NB burst is without KB, NB kills with incap/SA's/bow proc, execute is not needed, bow hits hard enough to be last strike if burst was performed correctly.
    While executioner... executioner is used like by every 2nd stam person. Practice is criteria of truth, KB is too unreliable in PVP.
  • starkerealm
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    hakan wrote: »
    hakan wrote: »
    i was using KB before i saw asylum greatsword. Getting people to below 25 percent is tricky though. They always heal and go around 27 percent and your killer blade fails, on the other hand executioner is always safe after 35percent especially with the asylum GS.

    Whenever i kill someone with KB, i feel like i could just SA there and kill them anyway.

    You guys are underestimating power of the wide range of execution.

    Trade off with the Asylum is, you're giving up your second 5pc bonus. That's still a pretty significant bar to hit, for improving one ability. I mean, I like the Asylum, so we're on the same page there, but it's a niche weapon.

    true. but considering incap low ultimate number throwing another incap to same guy makes up for it : D

    Yeah, but now you're getting into even harder territory, because you're putting it on a Nightblade, where you do have a much better execute, even in PvP. At that point, you'd be better off running heroic slash, incapping, and KBing them in sequence.
  • evoniee
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    @OG_Kaveman nah i believe i was right. it is even stated "below" 25%.
    maybe your light attack and glyph enough to make it 24%.
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