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Really sad, ESO is a great Game but.....

rluke
rluke
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very big change in abilities and changes will be reversed on the next patch.
there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

it is astonishing how incompetent the employees/ or managment at "ZOS" are.
so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

I like the game and hope there will be some positive change in the near future.

sorry for the bad English ;)


  • Rain_Greyraven
    Rain_Greyraven
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    So your point is basically to complain and call others names.


    Awesome.
    "Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”

    ― Robert E. Howard


    So you want to be a game developer? Here is the best way to go about it.
  • BomblePants
    BomblePants
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    Are you really sad..... ?
  • kargen27
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    When you are making adjustments sometimes the best way to find a good setting is to over adjust then back things down from there. Little gradual tweaks can make the process of getting good results much more time consuming. Sure it sucks getting caught up in all that but we as players knew it was coming before all this started. We were told there was going to be an audit and changes would follow. It would be naive to think once a change was sent live it couldn't then farther be adjusted one direction or the other.
    and then the parrot said, "must be the water mines green too."
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    Why ZOS you had to removed the LOL response, WHYYYYYYY?????
  • Taloros
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    kargen27 wrote: »
    When you are making adjustments sometimes the best way to find a good setting is to over adjust then back things down from there.

    I cannot think of a single example where that's a prudent approach. And maybe there are good cases. But the current cycle of over-buffing, then over-nerfing in ESO isn't one of them.
  • Jeremy
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    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.
  • Veinblood1965
    Veinblood1965
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    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,

    Damage was out of control in PvE as well.
  • mairwen85
    mairwen85
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    Jeremy wrote: »
    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,

    Damage was out of control in PvE as well.

    https://youtu.be/1NrFaxAIb_o
  • StormeReigns
    StormeReigns
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  • Jeremy
    Jeremy
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    mairwen85 wrote: »
    Jeremy wrote: »
    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,

    Damage was out of control in PvE as well.

    https://youtu.be/1NrFaxAIb_o

    Sorry but I can't understand a word that person is saying. So the point of this video is going to be lost on me.

    I would put this under the noise column instead of music.
    Edited by Jeremy on September 25, 2019 4:58PM
  • Agenericname
    Agenericname
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    Jeremy wrote: »
    mairwen85 wrote: »
    Jeremy wrote: »
    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,

    Damage was out of control in PvE as well.

    https://youtu.be/1NrFaxAIb_o

    Sorry but I can't understand a word that person is saying. So the point of this video is going to be lost on me.

    I would put this under the noise column instead of music.

    That could have easily been the point.
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    mairwen85 wrote: »
    Jeremy wrote: »
    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,

    Damage was out of control in PvE as well.

    https://youtu.be/1NrFaxAIb_o

    Sorry but I can't understand a word that person is saying. So the point of this video is going to be lost on me.

    I would put this under the noise column instead of music.

    That could have easily been the point.

    Well if the point was meant to be some guy screaming unintelligible rantings, then it succeeded. Because that is all I heard when I attempted to listen to it.
    Edited by Jeremy on September 25, 2019 5:14PM
  • Hapexamendios
    Hapexamendios
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    Jeremy wrote: »
    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,

    Damage was out of control in PvE as well.


    For a small percentage of people yeah. The vast majority can’t put up those out of control numbers.
  • Jeremy
    Jeremy
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    Jeremy wrote: »
    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,

    Damage was out of control in PvE as well.


    For a small percentage of people yeah. The vast majority can’t put up those out of control numbers.

    It's out of control period, Hapexmendos. Much of this game's content has become complete face roll due to high level players being able to just overwhelm it with damage. Something had to happen.
  • Odovacar
    Odovacar
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    Don't worry we all go through the changes together regardless of platform. Everyone will feel changes in different ways but overall we march down the same path.

    It can be frustrating but it's how we counter that makes us move forward with continued success.

    Edited by Odovacar on September 25, 2019 5:56PM
  • Davor
    Davor
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    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    Have you ever thought that maybe making these changes are to help improve the game with less calculations? Not saying it is, but it's a good possibility. Could explain why first buffing, then nerfing right away. Again, just a guess.
    it is astonishing how incompetent the employees/ or managment at "ZOS" are.

    Ok, Mr/Mrs you can do everything great. Why are you blaming the employees? Place the blame where it is. Management or higher level management that tells the lower management to tell the employees to work fast, with very little time to test. No the employees are doing the best they can. Just like lower management is doing the best they can to appease people like Todd Howard and Pete Hines and the board.

    Board of Directors. Board of Directors. Robert A. Altman. Chairman & CEO. Jerry Bruckheimer. Jerry Bruckheimer Films. Ernest Del. Senior Advisor. Michael Dominguez. Managing Director, Providence Equity Partners Inc. Leslie Moonves. Private Investor. Cal Ripken, Jr. President & CEO, Ripken Baseball, Inc. Harry E. Sloan. Robert S. Trump.

    These are all the people that are ALLOWING for buggy product. Shocked actually. Jerry Bruckheimer? Cal Ripken Junior.

    We should all be writing to them. Politely and respectfully of course. No need for rudeness.

    These are the people in power. These are the people who can turn it around. Question is, are they? Don't blame the coders, actual employees, they are doing the best with what they are told to do with, and how and given little time to do it.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Saucy_Jack
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    Jeremy wrote: »
    It's out of control period, Hapexmendos. Much of this game's content has become complete face roll due to high level players being able to just overwhelm it with damage. Something had to happen.

    At no point, ever, should anything be balanced against the playstyle of people who are three or four standard deviations away from the bell curve max.

    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • priforce
    priforce
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    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    Incompetent?

    What the heck dude... #notcool
  • Jaraal
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    Less calculations? Is that why they keep releasing more and more increasingly particle intensive mounts, pets, housing items, etc? Must not be a problem, then.


    Edited by Jaraal on September 25, 2019 6:47PM
  • Rungar
    Rungar
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    Everyone cries nerf while dps soars every patch.
    Saucy_Jack wrote: »
    Jeremy wrote: »
    It's out of control period, Hapexmendos. Much of this game's content has become complete face roll due to high level players being able to just overwhelm it with damage. Something had to happen.

    At no point, ever, should anything be balanced against the playstyle of people who are three or four standard deviations away from the bell curve max.

    This has been eso's main problem forever.

  • mairwen85
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    SkerKro wrote: »

    Charmed, I'm sure ;)

    I love Morrissey (and the Smiths).


    Edit to add for Jeremy

    Edited by mairwen85 on September 25, 2019 7:19PM
  • AcadianPaladin
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    If the last patch originally overshot on buffing DoTs, why was that not adjusted and corrected during PTS? If this upcoming patch has overshot on nerfing AoEs and possibly DoTs do you honestly think it will be noticeably fine tuned during PTS despite input? If the last patch removed major sorcery from the sorc's mag morph of surge and the entire community screamed about it all through the PTS cycle, why did it go live only to wait until this current update to be restored? If Snipe damage was nerfed 30% two patches ago and went through the entire PTS process, why did it go live only to have 9% of its former damage restored in a subsequent patch? I could go on, but what is the purpose of PTS since input during the cycle normally generates close to zero changes and whatever the original PTS patchnotes say is nearly the final product anyway?
    Edited by AcadianPaladin on September 25, 2019 7:20PM
    PC NA(no Steam), PvE, mostly solo
  • mairwen85
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    Jeremy wrote: »
    Jeremy wrote: »
    Jeremy wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    But the skill changes are improving the game.

    Sure, this game has some bugs and errors (all games do). But most of them are just nuisances where as the damage imbalances were affecting the gameplay itself and frankly ruining it. So that needed to take priority over a few bugs.

    Yes for PVP but it's ruining the game for PVE. The two cannot be balanced at the same time, ever.,

    Damage was out of control in PvE as well.


    For a small percentage of people yeah. The vast majority can’t put up those out of control numbers.

    It's out of control period, Hapexmendos. Much of this game's content has become complete face roll due to high level players being able to just overwhelm it with damage. Something had to happen.

    Whether it is out of control or not is dependent on who controls the narrative. What is the average player dps? 25K? 30k? Hardly out of control across the board -- and yes 90% of the game is face-roll easy; that is by design to retain new players until they move/progress away from solo content... let's call it 'ego farming'.

    ZoS, as the controller of the narrative here, should be the one to state whether dps is 'out of control' -- and if it is, stop designing content that plays to the fetish, introduce hard caps, and watch their player base beyond fresh harvested egos move on to other games.
    Edited by mairwen85 on September 25, 2019 7:28PM
  • StrandedMonkey
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    mairwen85 wrote: »

    when did rancid make something that isnt ska wth
  • mairwen85
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    mairwen85 wrote: »

    when did rancid make something that isnt ska wth

    Lots of stuff. They're not a ska band :) They're a neo-oi punk band with ska influences.

    I hate categorizing punk -- punk shouldn't be pigeon-holed; indestructible is a classic album. Not a patch on Wolves, but still top of the pile.
    Edited by mairwen85 on September 25, 2019 8:02PM
  • Jeremy
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    Saucy_Jack wrote: »
    Jeremy wrote: »
    It's out of control period, Hapexmendos. Much of this game's content has become complete face roll due to high level players being able to just overwhelm it with damage. Something had to happen.

    At no point, ever, should anything be balanced against the playstyle of people who are three or four standard deviations away from the bell curve max.

    I think I agree with what you are saying. The game should be balanced around what the normal player is capable of.

    And that's the problem. Normal players are obliterating this game's content. At high levels - much of the game turns into a face roll.
    Edited by Jeremy on September 25, 2019 8:03PM
  • kargen27
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    If the last patch originally overshot on buffing DoTs, why was that not adjusted and corrected during PTS? If this upcoming patch has overshot on nerfing AoEs and possibly DoTs do you honestly think it will be noticeably fine tuned during PTS despite input? If the last patch removed major sorcery from the sorc's mag morph of surge and the entire community screamed about it all through the PTS cycle, why did it go live only to wait until this current update to be restored? If Snipe damage was nerfed 30% two patches ago and went through the entire PTS process, why did it go live only to have 9% of its former damage restored in a subsequent patch? I could go on, but what is the purpose of PTS since input during the cycle normally generates close to zero changes and whatever the original PTS patchnotes say is nearly the final product anyway?

    My thinking here (and I have nothing to support this) is that not enough people go to the PTS to actually test things. They go there to see new content first or to practice content so to have advantage when it goes live.
    and then the parrot said, "must be the water mines green too."
  • JumpmanLane
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    priforce wrote: »
    rluke wrote: »
    very big change in abilities and changes will be reversed on the next patch.
    there is so much investment in skill changes rather than improving the game. Or at least to fix errors/bugs.

    it is astonishing how incompetent the employees/ or managment at "ZOS" are.
    so many bugs in the game, so bad performance (macOS, xbox, ps4), poor communication with the players, constantly serious bugs (gold dupes), skills don't work properly for months.

    the only thing that works really well is the crown store. and this only shows where the priorities of "ZOS" are.

    I like the game and hope there will be some positive change in the near future.

    sorry for the bad English ;)


    Incompetent?

    What the heck dude... #notcool

    BUT TRUE!
  • ZOS_RogerJ
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    Greetings! We've closed this thread due to its non-constructive and bashing nature. We do not permit the bashing of individuals (including ZeniMax employees), groups, or other companies on our forums. We believe that doing so is neither constructive nor in spirit of our game and community.
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