StrandedMonkey wrote: »It's been made CLEAR that the devs want to push a combat system in which any player can use whatever weapon they want. As someone who uses 2H and wants to keep using it next patch, it is to my disadvantage that this is the only weapon without a CC. So I'll just name the skills that need to be modified.
Dual Wield - Hidden Blade
One-Handed and Shield - Shield Charge and Power Slam
Bow - Magnum shot
Destruction Staff - Force Shot and Destructive Touch
Thanks!!!!
leepalmer95 wrote: »Pretty sure they took it off for the same reason they took it off frags etc... high dmg and a stun on a spamable.
Mostly the fact it's a spamable and a stun combined.
Emma_Overload wrote: »Yeah, take away all the stuns you want, as long as we get Dizzy level damage on a Destro spell.
Emma_Overload wrote: »Yeah, take away all the stuns you want, as long as we get Dizzy level damage on a Destro spell.
Imagine force pulse with 5m range and cast time. Is it what you want?
holden_caulfield wrote: »My death recaps always are a list of Dizzy swing.
That proves to me that this skill is surely balanced. I strongly belive most pvp players like to play fair and would NEVER EVER spam an imba skil
Chilly-McFreeze wrote: »holden_caulfield wrote: »My death recaps always are a list of Dizzy swing.
That proves to me that this skill is surely balanced. I strongly belive most pvp players like to play fair and would NEVER EVER spam an imba skil
Statements like that are the reason why everything get's nerfed into uselessness sooner or later.
Maybe, just maybe, people would use other skills if they weren't underperforming?
BTW I see a lot of people running Surprise Attack or Jabs. Count 2 and 2 together and you can stop wonderering why every DK, Warden and Sorc chooses Dizzy since they gutted SnB. But sure, if we make sure that every choice is the same garbage we will have balance too.
Olupajmibanan wrote: »Dizzy was a noob killer. And it is no secret that ZoS tends to catter to noobs.
holden_caulfield wrote: »Dont u guys think that zos has much better data than what shows your little experience with the game?
I know intelligence is not that common but u really think u are better at detecting patterns that a simple query on the logs tables?
On what data do u base your pov? Because u win 8 out of 10 fights spamming 3 skilks doesnt make u an authority.
U dont know nothing as I dont. Zos knows his numbers i like to thing. Being that they Can see their whole game. Everythings
that happens in the game is logged.
Where is your analytic data?
leepalmer95 wrote: »Chilly-McFreeze wrote: »holden_caulfield wrote: »My death recaps always are a list of Dizzy swing.
That proves to me that this skill is surely balanced. I strongly belive most pvp players like to play fair and would NEVER EVER spam an imba skil
Statements like that are the reason why everything get's nerfed into uselessness sooner or later.
Maybe, just maybe, people would use other skills if they weren't underperforming?
BTW I see a lot of people running Surprise Attack or Jabs. Count 2 and 2 together and you can stop wonderering why every DK, Warden and Sorc chooses Dizzy since they gutted SnB. But sure, if we make sure that every choice is the same garbage we will have balance too.
Wow people still use surprise attack?
Infact people still play stamblades lmao?
What experience though? How many people commenting on skill balance have actually not only played every class in every situation but also played against every single class in every PVP situation to actually have the relevant experience to expertly comment on balance?leepalmer95 wrote: »Experience.
Chilly-McFreeze wrote: »leepalmer95 wrote: »Pretty sure they took it off for the same reason they took it off frags etc... high dmg and a stun on a spamable.
Mostly the fact it's a spamable and a stun combined.
Pretty sure they took it off frags because it has +33% proc damage, can be instant and cut half the cost off.
But how do you justify taking the stun off dizzy when there's Crystal Blast?
Sure and we reduce the range to 7m..Yeah that sounds fair to meEmma_Overload wrote: »Yeah, take away all the stuns you want, as long as we get Dizzy level damage on a Destro spell.
Chilly-McFreeze wrote: »leepalmer95 wrote: »Pretty sure they took it off for the same reason they took it off frags etc... high dmg and a stun on a spamable.
Mostly the fact it's a spamable and a stun combined.
Pretty sure they took it off frags because it has +33% proc damage, can be instant and cut half the cost off.
But how do you justify taking the stun off dizzy when there's Crystal Blast?
Crystal Blast deals less damage and is interruptible. In addition it is such an awesome skill that literally every magicka build uses it - people even changed classes just so they can use Crystal Blast .... oh wait, that was stam builds and Dizzying Swing.
StrandedMonkey wrote: »It's been made CLEAR that the devs want to push a combat system in which any player can use whatever weapon they want. As someone who uses 2H and wants to keep using it next patch, it is to my disadvantage that this is the only weapon without a CC. So I'll just name the skills that need to be modified.
Dual Wield - Hidden Blade
One-Handed and Shield - Shield Charge and Power Slam
Bow - Magnum shot
Destruction Staff - Force Shot and Destructive Touch
Thanks!!!!
Sure and we reduce the range to 7m..Yeah that sounds fair to meEmma_Overload wrote: »Yeah, take away all the stuns you want, as long as we get Dizzy level damage on a Destro spell.
leepalmer95 wrote: »Pretty sure they took it off for the same reason they took it off frags etc... high dmg and a stun on a spamable.
Mostly the fact it's a spamable and a stun combined.
Emma_Overload wrote: »Yeah, take away all the stuns you want, as long as we get Dizzy level damage on a Destro spell.
Chilly-McFreeze wrote: »
Chilly-McFreeze wrote: »
There was no need to touch the skill in the first place. I said it before and Ill say it again
It had a longer cast time for a reason and nobody was complaining about it being op because groups of people weren't able to SPAM it with its buggy knockback. You may have got hit by one not 3 before you could break free like we have now..
holden_caulfield wrote: »My death recaps always are a list of Dizzy swing.
That proves to me that this skill is surely balanced. I strongly belive most pvp players like to play fair and would NEVER EVER spam an imba skil
Chilly-McFreeze wrote: »Chilly-McFreeze wrote: »
There was no need to touch the skill in the first place. I said it before and Ill say it again
It had a longer cast time for a reason and nobody was complaining about it being op because groups of people weren't able to SPAM it with its buggy knockback. You may have got hit by one not 3 before you could break free like we have now..
Totally agree. But even after they sped it up half the people wouldn't complain if they fixed their damn knockback issues and the server lag. Funny enough they worked on the knockback just to remove it from DS before anyone could test it. So it seems we're stuck with this stuff now. Next month people will complain about the next best thing that people will use, Turn evil would be my guess.