[High Latency + LA Animation Cancelling and Combat Balancing] How do these combine for PvE targets?

Dusk_Coven
Dusk_Coven
✭✭✭✭✭
✭✭✭
If I understand correctly, people with higher latency, such as players who aren't geographically close enough to PC(EU) or PC(NA) servers, have a hard time doing Light Attack Weaving?
But Light Attack Weaving can account for around 20% of dps on a boss.
So does that mean all the combat balancing for PvE stuff like trials and veteran trials cannot in fact take into account Light Attack Weaving at all, because a huge chunk of the player base can't do it.
And do the numbers bear out that those player regions where Light Attack Weaving can be consistently done can do trials more easily?
Edited by Dusk_Coven on September 20, 2019 3:13AM
  • Delparis
    Delparis
    ✭✭✭✭✭
    unless ZoS fix animation cancelling you won't be able to correctly weave at all.
    too bad that a bug give the upper hand to those with better ping.
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    I play with 280-300 ping and I can LA weave/AC. Obviously not quite as fluidly as someone with 80-100 ping but still well enough. If you’ve got higher ping than that you would probably benefit from the right VPN/routing service, revamping your network connection setup, making some network tweaks or all three. If you’re just stuck in a really remote place then that’s just unfortunate.

    My favorite tools for maintaining a stable connection are as follows:

    Mudfish VPN: pay per use, amazingly good rate seems to work best from Asia and AU. Takes some tweaking and testing of nodes and modes. Good for people who are comfortable messing around.

    TCPOptimizer: a free program that will automatically make some registry edits to maximize data flow and other things.

    General tweaks: turning off all the power saving modes on your Ethernet port, making sure you don’t have any background updates, flushing your dns cache regularly etc.
    Edited by Vapirko on September 20, 2019 9:36AM
  • Rungar
    Rungar
    ✭✭✭✭✭
    Dusk_Coven wrote: »
    If I understand correctly, people with higher latency, such as players who aren't geographically close enough to PC(EU) or PC(NA) servers, have a hard time doing Light Attack Weaving?
    But Light Attack Weaving can account for around 20% of dps on a boss.
    So does that mean all the combat balancing for PvE stuff like trials and veteran trials cannot in fact take into account Light Attack Weaving at all, because a huge chunk of the player base can't do it.
    And do the numbers bear out that those player regions where Light Attack Weaving can be consistently done can do trials more easily?

    zos has admitted that pretty much nobody does the vet dlc dungeons or vet trials. There are more people doing writs than both of these ENDGAME activities combined.

    combat needs to change because eso has the most exclusive combat system in any mmo ever.
  • DjMuscleboy02
    DjMuscleboy02
    ✭✭✭✭✭
    Rungar wrote: »
    Dusk_Coven wrote: »
    If I understand correctly, people with higher latency, such as players who aren't geographically close enough to PC(EU) or PC(NA) servers, have a hard time doing Light Attack Weaving?
    But Light Attack Weaving can account for around 20% of dps on a boss.
    So does that mean all the combat balancing for PvE stuff like trials and veteran trials cannot in fact take into account Light Attack Weaving at all, because a huge chunk of the player base can't do it.
    And do the numbers bear out that those player regions where Light Attack Weaving can be consistently done can do trials more easily?

    zos has admitted that pretty much nobody does the vet dlc dungeons or vet trials. There are more people doing writs than both of these ENDGAME activities combined.

    combat needs to change because eso has the most exclusive combat system in any mmo ever.

    Damage doesn't matter outside of dungeons and trials. Everything else in the game can be killed by simply pressing 1-2 abilities.
    Brodor - PC NA - ESO's only pure bodybuilding guild
    Hodor, but stronger
  • Luminide
    Luminide
    ✭✭
    Vapirko wrote: »
    I play with 280-300 ping and I can LA weave/AC. Obviously not quite as fluidly as someone with 80-100 ping but still well enough. If you’ve got higher ping than that you would probably benefit from the right VPN/routing service, revamping your network connection setup, making some network tweaks or all three. If you’re just stuck in a really remote place then that’s just unfortunate.

    My favorite tools for maintaining a stable connection are as follows:

    Mudfish VPN: pay per use, amazingly good rate seems to work best from Asia and AU. Takes some tweaking and testing of nodes and modes. Good for people who are comfortable messing around.

    TCPOptimizer: a free program that will automatically make some registry edits to maximize data flow and other things.

    General tweaks: turning off all the power saving modes on your Ethernet port, making sure you don’t have any background updates, flushing your dns cache regularly etc.

    This, my ping varies between about 300-330 ping and I manage to LA weave just fine. That being said if your ping keeps spiking up and down by a few hundred ms then you're gonna have a rough time.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Dusk_Coven wrote: »
    If I understand correctly, people with higher latency, such as players who aren't geographically close enough to PC(EU) or PC(NA) servers, have a hard time doing Light Attack Weaving?
    But Light Attack Weaving can account for around 20% of dps on a boss.
    So does that mean all the combat balancing for PvE stuff like trials and veteran trials cannot in fact take into account Light Attack Weaving at all, because a huge chunk of the player base can't do it.
    And do the numbers bear out that those player regions where Light Attack Weaving can be consistently done can do trials more easily?

    There was some dude who travels and plays from his laptop. Depending on where he played from it made up to an 8k difference in dps.

    So it tops out at about 15% dps, so nothing earth shattering unless you’re pushing scores, but enough to damage someone’s epeen.

    Class also matters too, those dependent on weaving (stamsorc and NBs) are harder hit.

    LA weaving is also here to stay, ZoS has been doubling down on incorporating it into balance and mechanics.
    Edited by Iskiab on September 20, 2019 11:54PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Rungar
    Rungar
    ✭✭✭✭✭
    Iskiab wrote: »
    Dusk_Coven wrote: »
    If I understand correctly, people with higher latency, such as players who aren't geographically close enough to PC(EU) or PC(NA) servers, have a hard time doing Light Attack Weaving?
    But Light Attack Weaving can account for around 20% of dps on a boss.
    So does that mean all the combat balancing for PvE stuff like trials and veteran trials cannot in fact take into account Light Attack Weaving at all, because a huge chunk of the player base can't do it.
    And do the numbers bear out that those player regions where Light Attack Weaving can be consistently done can do trials more easily?

    There was some dude who travels and plays from his laptop. Depending on where he played from it made up to an 8k difference in dps.

    So it tops out at about 15% dps, so nothing earth shattering unless you’re pushing scores, but enough to damage someone’s epeen.

    Class also matters too, those dependent on weaving (stamsorc and NBs) are harder hit.

    LA weaving is also here to stay, ZoS has been doubling down on incorporating it into balance and mechanics.

    then they fired the guy responsible for it....
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Rungar wrote: »
    Iskiab wrote: »
    Dusk_Coven wrote: »
    If I understand correctly, people with higher latency, such as players who aren't geographically close enough to PC(EU) or PC(NA) servers, have a hard time doing Light Attack Weaving?
    But Light Attack Weaving can account for around 20% of dps on a boss.
    So does that mean all the combat balancing for PvE stuff like trials and veteran trials cannot in fact take into account Light Attack Weaving at all, because a huge chunk of the player base can't do it.
    And do the numbers bear out that those player regions where Light Attack Weaving can be consistently done can do trials more easily?

    There was some dude who travels and plays from his laptop. Depending on where he played from it made up to an 8k difference in dps.

    So it tops out at about 15% dps, so nothing earth shattering unless you’re pushing scores, but enough to damage someone’s epeen.

    Class also matters too, those dependent on weaving (stamsorc and NBs) are harder hit.

    LA weaving is also here to stay, ZoS has been doubling down on incorporating it into balance and mechanics.

    then they fired the guy responsible for it....

    True, but they just added another ability on PTS for stamsorcs that’s based on light attacking. That’s what I mean by doubling down on it.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
Sign In or Register to comment.